Mercurial > vba-clojure
view org/todo.org @ 57:b0473c3a0df0
going to work on getting CPU data
author | Robert McIntyre <rlm@mit.edu> |
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date | Wed, 07 Mar 2012 14:20:57 -0600 |
parents | 719d910c90f8 |
children | 431ee7ee12de |
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1 * Low level3 ** simplifications4 - [ ] remove vba code5 - [ ] remove prof6 - [ ] remove lua8 ** additional functionality9 - [X] step the simulator10 - [ ] get CPU data11 - [ ] get RAM / ROM data12 - [X] save / load state (use savestates)13 - [ ] write current frame14 - [ ] write sound15 - [X] send button presses to the GB17 * high level18 - [ ] write vbm files25 saveState() --- returns a SaveState object26 loadState(SaveState) --- restores a state27 writeState(SaveState) --- writes a SaveState to a file.29 getRAM() --- returns the ram of the GB in native buffer.30 getRegisters() --- returns a map of register-keywords => values32 getFrame() --- returns a BufferedImage of data which represents the33 current frame.36 step(int buttons) --- steps the game while pressing the chosen button(s)