view clojure/com/aurellem/run/bootstrap_1.clj @ 353:a9e7507379e9

adjusting run to use 0x00 items for money since they are worth a half million each.
author Robert McIntyre <rlm@mit.edu>
date Mon, 09 Apr 2012 05:36:56 -0500
parents 82e3ba144773
children 4141489d1406
line wrap: on
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1 (ns com.aurellem.run.bootstrap-1
2 (:use (com.aurellem.gb saves gb-driver util
3 items vbm characters money))
4 (:use (com.aurellem.run util title save-corruption bootstrap-0))
5 (:use (com.aurellem.exp item-bridge))
6 (:import [com.aurellem.gb.gb_driver SaveState]))
8 (defn pc-item-writer-program
9 []
10 (let [limit 201
11 [target-high target-low] (disect-bytes-2 0xD162)]
12 (flatten
13 [[0x00 ;; (item-hack) set increment stack pointer no-op
14 0x1E ;; load limit into E
15 limit
16 0x3F ;; (item-hack) set carry flag no-op
18 ;; load 2 into C.
19 0x0E ;; C == 1 means input-first nybble
20 0x04 ;; C == 0 means input-second nybble
22 0x21 ;; load target into HL
23 target-low
24 target-high
25 0x37 ;; (item-hack) set carry flag no-op
27 0x00 ;; (item-hack) no-op
28 0x37 ;; (item-hack) set carry flag no-op
30 0x00 ;; (item-hack) no-op
31 0xF3 ;; disable interrupts
32 ;; Input Section
34 0x3E ;; load 0x20 into A, to measure buttons
35 0x10
37 0x00 ;; (item-hack) no-op
38 0xE0 ;; load A into [FF00]
39 0x00
41 0xF0 ;; load 0xFF00 into A to get
42 0x00 ;; button presses
44 0xE6
45 0x0F ;; select bottom four bits of A
46 0x37 ;; (item-hack) set carry flag no-op
48 0x00 ;; (item-hack) no-op
49 0xB8 ;; see if input is different (CP A B)
51 0x00 ;; (item-hack) (INC SP)
52 0x28 ;; repeat above steps if input is not different
53 ;; (jump relative backwards if B != A)
54 0xED ;; (literal -19) (item-hack) -19 == egg bomb (TM37)
56 0x47 ;; load A into B
58 0x0D ;; dec C
59 0x37 ;; (item-hack) set-carry flag
60 ;; branch based on C:
61 0x20 ;; JR NZ
62 23 ;; skip "input second nybble" and "jump to target" below
64 ;; input second nybble
66 0x0C ;; inc C
67 0x0C ;; inc C
69 0x00 ;; (item-hack) no-op
70 0xE6 ;; select bottom bits
71 0x0F
72 0x37 ;; (item-hack) set-carry flag no-op
74 0x00 ;; (item-hack) no-op
75 0xB2 ;; (OR A D) -> A
77 0x22 ;; (do (A -> (HL)) (INC HL))
79 0x1D ;; (DEC E)
81 0x00 ;; (item-hack)
82 0x20 ;; jump back to input section if not done
83 0xDA ;; literal -36 == TM 18 (counter)
84 0x01 ;; (item-hack) set BC to literal (no-op)
86 ;; jump to target
87 0x00 ;; (item-hack) these two bytes can be anything.
88 0x01
90 0x00 ;; (item-hack) no-op
91 0xBF ;; (CP A A) ensures Z
93 0xCA ;; (item-hack) jump if Z
94 target-low
95 target-high
96 0x01 ;; (item-hack) will never be reached.
98 ;; input first nybble
99 0x00
100 0xCB
101 0x37 ;; swap nybbles on A
103 0x57 ;; A -> D
105 0x37 ;; (item-hack) set carry flag no-op
106 0x18 ;; relative jump backwards
107 0xCD ;; literal -51 == TM05; go back to input section
108 0x01 ;; (item-hack) will never reach this instruction
110 ]
111 (repeat 8 [0xFF 0x01])
113 [;; jump to actual program
114 0x00
115 0x37 ;; (item-hack) set carry flag no-op
117 0x2E ;; 0x3A -> L
118 0x3A
121 0x00 ;; (item-hack) no-op
122 0x26 ;; 0xD5 -> L
123 0xD5
124 0x01 ;; (item-hack) set-carry BC
126 0x00 ;; (item-hack) these can be anything
127 0x01
129 0x00
130 0xE9 ;; jump to (HL)
131 ]])))
133 (defn view-desired-item-layout []
134 (clojure.pprint/pprint
135 (raw-inventory->inventory (pc-item-writer-program))))
137 (defn pc-item-writer-state []
138 (-> (read-state "bootstrap-init")
139 (set-memory pc-item-list-start 50)
140 (set-memory-range
141 map-function-address-start
142 [0x8B 0xD5])
143 (set-memory-range
144 (inc pc-item-list-start)
145 (pc-item-writer-program))))
147 (defn test-pc-item-writer []
148 (let [orig (read-state "pc-item-writer")]
149 (-> orig
150 (print-listing 0xD162 (+ 0xD162 20))
151 (run-moves (reduce concat
152 (repeat 10 [[:a :b :start :select] []])))
153 ((fn [_] (println "===========") _))
154 (print-listing 0xD162 (+ 0xD162 20)))))
156 (defn close-all-menus [[moves state :as script]]
157 (loop [s script]
158 (let [depth (current-depth (second (do-nothing 50 s)))]
159 (println "depth" depth)
160 (if (= depth 1)
161 s
162 (recur (close-menu s))))))
164 (defn-memo name-rival
165 ([] (name-rival (to-rival-name)))
166 ([script]
167 (->> script
168 (first-difference [] [:a] AF)
169 (first-difference [] [:r] DE)
170 (play-moves
171 [[]
172 [] [] [:r] [] [:d] [:a] ;; L
173 [:r] [] [:r] [] [:r] [] [:r] []
174 [:r] [] [:d] [] [:d] [:a] ;; [PK]
175 [:d] [] [:r] [:a]
176 ]))))
178 (defn-memo to-room-pc
179 ([] (to-room-pc (name-rival)))
180 ([script]
181 (->> script
182 finish-title
183 (walk [← ← ↑ ← ↑ ↑ ↑]))))
185 (defn-memo bootstrap-corrupt-save
186 ([] (bootstrap-corrupt-save (to-room-pc)))
187 ([script]
188 (->> script
189 (do-save-corruption 2)
190 (corrupt-item-list 0)
191 close-all-menus)))
193 (defn-memo begin-initial-deposits
194 ([] (begin-initial-deposits
195 (bootstrap-corrupt-save)))
196 ([script]
197 (->> script
198 (first-difference [] [:a] AF)
199 (scroll-text)
200 (set-cursor 1)
201 select-menu-entry)))
203 (defn wait-for-quantity
204 [[moves state :as script]]
205 (if (not= (item-quantity-selected state) 1)
206 (repeat-until-different [] item-quantity-selected script)
207 script))
209 (defn wait-for-cursor
210 [[moves state :as script]]
211 (if (not= (list-offset state) 0)
212 (repeat-until-different [] list-offset script)
213 script))
215 (defn deposit-held-item [n quantity [moves state :as script]]
216 (let [total-quantity (second (nth-item state n))]
217 (println "total-quantity" total-quantity)
218 (->> script
219 (set-cursor n)
220 (select-menu-entry 1)
221 (wait-for-quantity)
222 (set-quantity total-quantity quantity)
223 (delayed-difference [] [:a] 100 #(search-string % "stored"))
224 (scroll-text))))
226 (defn sell-held-item [n quantity [moves state :as script]]
227 (let [total-quantity (second (nth-item state n))]
228 (->> script
229 (wait-for-cursor) ;; when selling, the cursor always
230 (set-cursor n) ;; returns to the top of the list.
231 (select-menu-entry 1)
232 (wait-for-quantity)
233 (set-quantity total-quantity quantity)
234 (delayed-difference [] [:a] 100 current-depth)
235 (play-moves (repeat 20 [:b]))
236 (delayed-difference [] [:a] 100 #(search-string % "What"))
237 )))
239 (defn widthdraw-pc-item [n quantity [moves state :as script]]
240 (let [total-quantity (second (nth-pc-item state n))]
241 (->> script
242 (set-cursor n)
243 (select-menu-entry 1)
244 (wait-for-quantity)
245 (set-quantity total-quantity quantity)
246 (delayed-difference [] [:a] 100 #(search-string % "Withdrew"))
247 (scroll-text))))
249 (defn toss-held-item [n quantity [moves state :as script]]
250 (let [total-quantity (second (nth-item state n))]
251 (->> script
252 (set-cursor n)
253 (select-menu-entry 1)
254 (set-cursor-relative 1)
255 (select-menu-entry -1)
256 (wait-for-quantity)
257 (set-quantity total-quantity quantity)
258 (play-moves [[:a]])
259 (scroll-text)
260 (delayed-difference [] [:a] 100 #(search-string % "Threw"))
261 (scroll-text)
262 )))
265 (def desired-zero-quantities
266 (map second (filter (comp (partial = 0) first)
267 (partition 2 (pc-item-writer-program)))))
269 (defn-memo initial-deposits
270 ([] (initial-deposits (begin-initial-deposits)))
271 ([script]
272 (->> script
273 (deposit-held-item 1 0x2)
274 ((fn [script]
275 (reduce
276 (fn [script item] (deposit-held-item item 0xFF script))
277 script
278 (range 3 (+ 12 3)))))
279 close-all-menus)))
282 (defn-memo prepare-celadon-warp
283 ([] (prepare-celadon-warp (initial-deposits)))
284 ([script]
285 (->> script
286 (activate-start-menu)
287 (set-cursor-relative 1)
288 (select-menu-entry)
289 (toss-held-item 35 0xFA)
290 (close-all-menus))))
293 ;;0 -- 256
294 ;;1 -- 254
295 ;;2 -- 254
296 ;;3 -- 255
298 (defn-memo restore-items
299 ([] (restore-items (prepare-celadon-warp)))
300 ([script]
301 (->> script
302 (first-difference [] [:a] AF)
303 (scroll-text)
304 (select-menu-entry)
305 (widthdraw-pc-item 0 1)
306 (widthdraw-pc-item 0 99)
307 (widthdraw-pc-item 1 1)
308 (widthdraw-pc-item 2 5)
309 ;; (widthdraw-pc-item 3 99)
310 ;; (widthdraw-pc-item 3 99)
311 ;; (widthdraw-pc-item 3 57) ;; take all
312 ;; (widthdraw-pc-item 2 99)
313 ;; (widthdraw-pc-item 2 99)
314 ;; (widthdraw-pc-item 2 56) ;; take all
315 ;; (widthdraw-pc-item 1 99)
316 ;; (widthdraw-pc-item 1 99)
317 ;; (widthdraw-pc-item 1 55) ;; leave one
318 ;; (widthdraw-pc-item 0 99)
319 ;; (widthdraw-pc-item 0 99)
320 ;; (widthdraw-pc-item 0 57) ;; leave one
321 (close-all-menus))))
323 (defn-memo to-celadon
324 ([] (to-celadon (restore-items)))
325 ([script]
326 (->> script
327 (walk [→ → → → → → → ↑
328 ↓ ↓ ↓ ↓ ↓ ← ← ← ←
329 ↓ ↓]))))
332 ;; celadon store inventory
334 ;; Floor 2
335 ;;=====================================
336 ;; Great Ball TM32 (double-team)
337 ;; Super Potion TM33 (reflect)
338 ;; Revive TM02 (razor-wind)
339 ;; Super Repel TM07 (horn-drill)
340 ;; Antidote TM37 (egg-bomb)
341 ;; Burn Heal TM01 (mega-punch)
342 ;; Ice Heal TM05 (mega-kick)
343 ;; Awakening TM09 (take-down)
344 ;; Parlyz Heal TM17 (submission)
347 ;; Floor 3
348 ;;=====================================
349 ;; TM18 (counter)
352 ;; Floor 4
353 ;;=====================================
354 ;; Poke Doll
355 ;; Fire Stone
356 ;; Thunder Stone
357 ;; Water Stone
358 ;; Leaf Stone
360 ;; Floor 5
361 ;;=====================================
362 ;; X Accuracy HP UP
363 ;; Guard Spec. Protein
364 ;; Dire Hit Iron
365 ;; X Attack Carbos
366 ;; X Defend Calcium
367 ;; X Speed
368 ;; X Special
370 ;; Roof
371 ;;=====================================
372 ;; Fresh Water TM13 (ice-beam)
373 ;; Soda Pop TM48 (rock-slide)
374 ;; Lemonade :) TM49 (tri-attack)
377 (defn-memo go-to-floor-two
378 ([] (go-to-floor-two (to-celadon)))
379 ([script]
380 (->> script
381 (walk [↑ → → → → → → → → → → →
382 ↑ ↑ ↑ ↑ ↑ ↑
383 ← ← ← ←
384 ↓ ↓ ↓
385 ← ←])
386 (first-difference [] ↑ AF))))
388 (defn talk
389 "Assumes that you are facing a person and engages in conversation"
390 [[moves state :as script]]
391 (delayed-difference [] [:a] 100
392 #(aget (memory %) text-address)
393 script))
396 (defn get-money-floor-two
397 ([] (get-money-floor-two (go-to-floor-two)))
398 ([script]
399 (->> script
400 talk
401 (set-cursor 1)
402 (select-menu-entry)
403 (sell-held-item 2 1)
404 (sell-held-item 2 1)
406 ;; (sell-held-item 11)
407 ;; (sell-held-item 10)
408 ;; (sell-held-item 9)
409 ;; (sell-held-item 8)
410 ;; (sell-held-item 7)
411 ;; (sell-held-item 6)
412 (do-nothing 40))))
417 (defn floor-two-TMs
418 [])
420 (defn floor-two-items
421 [])
423 (defn go-to-floor-three
424 [])
426 (defn get-TM18
427 [])
429 (defn go-to-floor-four
430 [])
432 (defn floor-four-items
433 [])
435 (defn go-to-floor-five
436 [])
438 (defn floor-five-items
439 [])
441 (defn go-to-roof
442 [])
444 (defn roof-drinks
445 [])
447 (defn get-TM13
448 [])