view src/lua/lundump.h @ 373:a6f212ae29a3

Found some tile sprites for printable characters. Neato.
author Dylan Holmes <ocsenave@gmail.com>
date Mon, 09 Apr 2012 03:46:04 -0500
parents 27763b933818
children
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1 /*
2 ** $Id: lundump.h,v 1.37.1.1 2007/12/27 13:02:25 roberto Exp $
3 ** load precompiled Lua chunks
4 ** See Copyright Notice in lua.h
5 */
7 #ifndef lundump_h
8 #define lundump_h
10 #include "lobject.h"
11 #include "lzio.h"
13 /* load one chunk; from lundump.c */
14 LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
16 /* make header; from lundump.c */
17 LUAI_FUNC void luaU_header (char* h);
19 /* dump one chunk; from ldump.c */
20 LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
22 #ifdef luac_c
23 /* print one chunk; from print.c */
24 LUAI_FUNC void luaU_print (const Proto* f, int full);
25 #endif
27 /* for header of binary files -- this is Lua 5.1 */
28 #define LUAC_VERSION 0x51
30 /* for header of binary files -- this is the official format */
31 #define LUAC_FORMAT 0
33 /* size of header of binary files */
34 #define LUAC_HEADERSIZE 12
36 #endif