Mercurial > vba-clojure
view src/VisualBoyAdvance.cfg @ 566:a2ff0032119e
changed jump from relative to absolute to allow for display-glyph code greater than 128 numbers.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 01 Sep 2012 03:03:46 -0500 |
parents | d00096b6bf17 |
children |
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1 # All numeric values are in hexadecimal2 # Use TAB or EQUAL sign to separate name from value4 #5 # Key configuration (all numbers are in hexadecimal!)6 #7 # Keys values are in the format YXXX where Y is the device number. 0 means8 # keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h).9 #10 # If Y is greater than 0, it means joystick number Y-1 and it uses the11 # following format for XXX:12 #13 # - if XXX < 20, XXX is the axis number multiplied by 2. An even number means14 # movement to the negative side (on the X axis, it means left). An odd15 # number means movement to the positive side (on the X axis, it mean16 # right). For the Y axis, negative means up and positive means down.17 # X axis is usally axis number 0 and Y is axis number 1.18 # - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the19 # direction: 0 for up, 1 for down, 2 for right and 3 for left. Example:20 # 0021 is HAT 0 down, 0026 is HAT 1 right.21 # - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080).22 #23 # Default key configuration is (value in parenthesis):24 #25 # Left Left Arrow (0114)26 # Right Right Arrow (0113)27 # Up Up Arrow (0111)28 # Down Down Arrow (0112)29 # A Z (007a)30 # B X (0078)31 # L A (0061)32 # R S (0073)33 # Start ENTER (000d)34 # Select BACKSPACE (0008)35 # Speed up SPACE (0020)36 # Capture F12 (0125)37 #38 Joy0_Left=011439 Joy0_Right=011340 Joy0_Up=011141 Joy0_Down=011242 Joy0_A=007a43 Joy0_B=007844 Joy0_L=006145 Joy0_R=007346 Joy0_Start=000d47 Joy0_Select=000848 Joy0_Speed=002049 Joy0_Capture=012551 # Motion support keys. Same format as above52 #53 # Default keys are (value in parenthesis):54 #55 # Left Numeric Pad 4 (0104)56 # Right Numeric Pad 6 (0106)57 # Up Numeric Pad 8 (0108)58 # Down Numeric Pad 2 (0102)59 #60 Motion_Left=010461 Motion_Right=010662 Motion_Up=010863 Motion_Down=010265 # Frame skip setting. Allowed values are from 0 to 5 only.66 frameSkip=068 # Gameboy Frame skip setting. Allowed values are from 0 to 5 only.69 gbFrameSkip=071 # Video setting. 0=1x, 1=2x, 2=3x, 3=4x.72 video=274 # Use fullscreen mode. 0=false, any other value means true75 fullScreen=077 # Disables MMX support78 disableMMX=180 # Use bios file. 0=false, any other value means true81 useBios=083 # Bios file full path and name (ZIP not supported)84 biosFile=none86 # Filter to use. 0=no filter, 1=TV Mode, 2=2xSaI, 3=Super 2xSaI, 4=Super Eagle87 # 5=Pixelate, 6=Motion Blur, 7=AdvanceMAME Scale2x, 8=Simple 2x,88 # 9=Bilinear, A=Bilinear Plus, B=hq2x, C=lq2x89 filter=091 # Disable status messages. 0=false, any other value means true92 disableStatus=194 # Enable Gameboy border. 0=false, any other value means true95 borderOn=097 # Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB298 emulatorType=1100 # Enable washed colors. 0=false, any other value means true101 colorOption=1103 # Directories. Not setting one them makes the file go the rom directory.105 # Save state directory106 #saveDir=108 # Screen shot Capture directory109 #captureDir=111 # Battery directory112 #batteryDir=114 # Screen capture format115 # 0=PNG, anything else for BMP116 captureFormat=0118 # Sound quality119 # 1=44 Khz, 2=22Khz, 4=11Khz120 soundQuality=1122 # Sound Echo123 # 0=false, anything else for true124 soundEcho=0126 # Sound Low pass filter127 # 0=false, anything else for true128 soundLowPass=0130 # Sound reverse stereo131 # 0=false, anything else for true132 soundReverse=0134 # Remove GBA intros (not supported anymore)135 # 0=false, anything else for true136 # removeIntros=0138 # Save Type139 # 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE140 saveType=0142 # Flash size143 # 0=64K Flash, 1=128K Flash145 flashSize=0147 # Sound volume148 # 0=1x, 1=2x, 2=3x, 3=4x149 soundVolume=0151 # Interframe blending152 # 0=none, 1=motion blur, 2=smart153 ifbType=0155 # Show emulation speed156 # 0=none, 1=percentage, 2=detailed157 showSpeed=0159 # Show speed in transparent mode160 # 0=normal, anything else for transparent161 showSpeedTransparent=0163 # Enable/Disable auto frameskip164 # 0=disable, anything else to enable165 autoFrameSkip=0167 # Sets the desired throttle168 # 0=disable, 5...1000 valid throttle speeds169 throttle=0171 # Pauses the emulator when the window is inactive172 # 0=disable, anything else to enable173 pauseWhenInactive=0175 # Enables AGBPrint support176 # 0=disable, anything else to enable177 agbPrint=0179 # Enables GBA RTC support180 # 0=disable, anything else to enable181 rtcEnabled=0183 # Sound OFF flag184 # 0=sound on, anything else turns off sound185 soundOff=0187 # Sound Enable188 # Controls which channels are enabled: (add values)189 # 1 - Channel 1190 # 2 - Channel 2191 # 4 - Channel 3192 # 8 - Channel 4193 # 100 - DirectSound A194 # 200 - DirectSound B195 # 30f=all enabled, 0=mute all196 soundEnable=30f198 # Controls automatic SGB border199 # 0=disable, anything else enables automatic SGB border display200 borderAutomatic=0202 # Skip bios code203 # 0=disable, anything else skips BIOS code204 skipBios=0206 # The interval between the rewind saves207 # Minimum of 0 seconds to disable rewind support,208 # Maximum of 60 minutes. Value in seconds (hexadecimal numbers)209 rewindTimer=0211 # Enable enhanced save type detection212 # 0=disable, anything else to enable (no longer used)213 #enhancedDetection=1