view clojure/com/aurellem/run/bootstrap_1.clj @ 397:9b0d79cad624

use E as scratch instead of C
author Robert McIntyre <rlm@mit.edu>
date Fri, 13 Apr 2012 04:56:01 -0500
parents 1f14c1b8af7e
children 0162dd315814
line wrap: on
line source
1 (ns com.aurellem.run.bootstrap-1
2 (:use (com.aurellem.gb saves gb-driver util constants
3 items vbm characters money))
4 (:use (com.aurellem.run util title save-corruption bootstrap-0))
5 (:use (com.aurellem.exp item-bridge))
6 (:import [com.aurellem.gb.gb_driver SaveState]))
8 (defn pc-item-writer-program
9 []
10 (let [limit 201
11 [target-high target-low] (disect-bytes-2 pokemon-list-start)]
12 (flatten
13 [[0x00 ;; (item-hack) set increment stack pointer no-op
14 0x1E ;; load limit into E
15 limit
16 0x3F ;; (item-hack) set carry flag no-op
18 ;; load 2 into C.
19 0x0E ;; C == 1 means input-first nybble
20 0x04 ;; C == 0 means input-second nybble
22 0x21 ;; load target into HL
23 target-low
24 target-high
25 0x37 ;; (item-hack) set carry flag no-op
27 0x00 ;; (item-hack) no-op
28 0x37 ;; (item-hack) set carry flag no-op
30 0x00 ;; (item-hack) no-op
31 0xF3 ;; disable interrupts
32 ;; Input Section
34 0x3E ;; load 0x20 into A, to measure buttons
35 0x10
37 0x00 ;; (item-hack) no-op
38 0xE0 ;; load A into [FF00]
39 0x00
41 0xF0 ;; load 0xFF00 into A to get
42 0x00 ;; button presses
44 0xE6
45 0x0F ;; select bottom four bits of A
46 0x37 ;; (item-hack) set carry flag no-op
48 0x00 ;; (item-hack) no-op
49 0xB8 ;; see if input is different (CP A B)
51 0x00 ;; (item-hack) (INC SP)
52 0x28 ;; repeat above steps if input is not different
53 ;; (jump relative backwards if B != A)
54 0xED ;; (literal -19) (item-hack) -19 == egg bomb (TM37)
56 0x47 ;; load A into B
58 0x0D ;; dec C
59 0x37 ;; (item-hack) set-carry flag
60 ;; branch based on C:
61 0x20 ;; JR NZ
62 23 ;; skip "input second nybble" and "jump to target" below
64 ;; input second nybble
66 0x0C ;; inc C
67 0x0C ;; inc C
69 0x00 ;; (item-hack) no-op
70 0xE6 ;; select bottom bits
71 0x0F
72 0x37 ;; (item-hack) set-carry flag no-op
74 0x00 ;; (item-hack) no-op
75 0xB2 ;; (OR A D) -> A
77 0x22 ;; (do (A -> (HL)) (INC HL))
79 0x1D ;; (DEC E)
81 0x00 ;; (item-hack)
82 0x20 ;; jump back to input section if not done
83 0xDA ;; literal -36 == TM 18 (counter)
84 0x01 ;; (item-hack) set BC to literal (no-op)
86 ;; jump to target
87 0x00 ;; (item-hack) these two bytes can be anything.
88 0x01
90 0x00 ;; (item-hack) no-op
91 0xBF ;; (CP A A) ensures Z
93 0xCA ;; (item-hack) jump if Z
94 target-low
95 target-high
96 0x01 ;; (item-hack) will never be reached.
98 ;; input first nybble
99 0x00
100 0xCB
101 0x37 ;; swap nybbles on A
103 0x57 ;; A -> D
105 0x37 ;; (item-hack) set carry flag no-op
106 0x18 ;; relative jump backwards
107 0xCD ;; literal -51 == TM05; go back to input section
108 0x01 ;; (item-hack) will never reach this instruction
110 ]
111 (repeat 8 [0x00 0x01]);; these can be anything
113 [;; jump to actual program
114 0x00
115 0x37 ;; (item-hack) set carry flag no-op
117 0x2E ;; 0x3A -> L
118 0x3A
121 0x00 ;; (item-hack) no-op
122 0x26 ;; 0xD5 -> L
123 0xD5
124 0x01 ;; (item-hack) set-carry BC
126 0x00 ;; (item-hack) these can be anything
127 0x01
129 0x00
130 0xE9 ;; jump to (HL)
131 ]])))
133 (defn print-desired-item-layout []
134 (clojure.pprint/pprint
135 (raw-inventory->inventory (pc-item-writer-program))))
137 (defn pc-item-writer-state []
138 (-> (read-state "bootstrap-init")
139 (set-memory pc-item-list-start 50)
140 (set-memory-range
141 map-function-address-start
142 [0x8B 0xD5])
143 (set-memory-range
144 (inc pc-item-list-start)
145 (pc-item-writer-program))))
147 (defn test-pc-item-writer []
148 (let [orig (read-state "pc-item-writer")]
149 (-> orig
150 (print-listing 0xD162 (+ 0xD162 20))
151 (run-moves (reduce concat
152 (repeat 10 [[:a :b :start :select] []])))
153 ((fn [_] (println "===========") _))
154 (print-listing 0xD162 (+ 0xD162 20)))))
156 (defn close-all-menus [[moves state :as script]]
157 (loop [s script]
158 (let [depth (current-depth (second (do-nothing 50 s)))]
159 (println "depth" depth)
160 (if (= depth 1)
161 s
162 (recur (close-menu s))))))
164 (defn-memo name-rival
165 ([] (name-rival (to-rival-name)))
166 ([script]
167 (->> script
168 (first-difference [] [:a] AF)
169 (first-difference [] [:r] DE)
170 (play-moves
171 [[]
172 [] [] [:r] [] [:d] [:a] ;; L
173 [:r] [] [:r] [] [:r] [] [:r] []
174 [:r] [] [:d] [] [:d] [:a] ;; [PK]
175 [:d] [] [:r] [:a]
176 ]))))
178 (defn-memo to-room-pc
179 ([] (to-room-pc (name-rival)))
180 ([script]
181 (->> script
182 finish-title
183 (walk [← ← ↑ ← ↑ ↑ ↑]))))
185 ;; (defn wait-for-quantity
186 ;; [[moves state :as script]]
187 ;; (if (not= (item-quantity-selected state) 1)
188 ;; (repeat-until-different [] item-quantity-selected script)
189 ;; script))
191 ;; TODO use this:
192 ;;(wait-until (partial set-cursor-relative 1))
194 ;; (defn wait-for-cursor
195 ;; [[moves state :as script]]
196 ;; (if (not= (list-offset state) 0)
197 ;; (repeat-until-different [] list-offset script)
198 ;; script))
200 (defn deposit-held-item [n quantity [moves state :as script]]
201 (let [total-quantity (second (nth-item state n))]
202 (println "total-quantity" total-quantity)
203 (->> script
204 (set-cursor n)
205 (select-menu-entry 1)
206 ;;(wait-for-quantity)
207 (set-quantity total-quantity quantity)
208 (delayed-difference [] [:a] 100 #(search-string % "stored"))
209 (scroll-text))))
211 (defn sell-held-item [n quantity [moves state :as script]]
212 (let [total-quantity (second (nth-item state n))]
213 (->> script
214 ;;(wait-for-cursor) ;; when selling, the cursor always
215 (set-cursor n) ;; returns to the top of the list.
216 (select-menu-entry 1)
217 ;;(wait-for-quantity)
218 (set-quantity total-quantity quantity)
219 (delayed-difference [] [:a] 100 current-depth)
220 (play-moves (repeat 20 [:b]))
221 (delayed-difference [] [:a] 100 #(search-string % "What"))
222 )))
224 (defn widthdraw-pc-item [n quantity [moves state :as script]]
225 (let [total-quantity (second (nth-pc-item state n))]
226 (->> script
227 (set-cursor n)
228 (select-menu-entry 1)
229 ;;(wait-for-quantity)
230 (set-quantity total-quantity quantity)
231 (delayed-difference [] [:a] 100 #(search-string % "Withdrew"))
232 (scroll-text))))
234 (defn toss-held-item [n quantity [moves state :as script]]
235 (let [total-quantity (second (nth-item state n))]
236 (->> script
237 (set-cursor n)
238 (select-menu-entry 1)
239 (set-cursor-relative 1)
240 (select-menu-entry -1)
241 ;;(wait-for-quantity)
242 (set-quantity total-quantity quantity)
243 (play-moves [[:a]])
244 (scroll-text)
245 (delayed-difference [] [:a] 100 #(search-string % "Threw"))
246 (scroll-text)
247 )))
249 (defn buy-item [n quantity [moves state :as script]]
250 (->> script
251 (set-cursor n)
252 (purchase-item quantity)))
254 (defn switch-items [item-fn idx-1 idx-2 script]
255 (->> script
256 (wait-until select-menu-entry)
257 (set-cursor idx-1)
258 (wait-until select-menu-entry)
259 (play-moves [[][:select][]])
260 (set-cursor idx-2)
261 (delayed-difference [] [:select] 100
262 #(item-fn % (list-offset %)))))
264 (def switch-pc-items (partial switch-items nth-pc-item))
265 (def switch-held-items (partial switch-items nth-item))
267 (defn combine-pc-items [idx-1 script]
268 (->> script
269 (switch-pc-items idx-1 (inc idx-1))))
271 (def desired-zero-quantities
272 (map second (filter (comp (partial = 0) first)
273 (partition 2 (pc-item-writer-program)))))
275 (defn-memo bootstrap-corrupt-save
276 ([] (bootstrap-corrupt-save (to-room-pc)))
277 ([script]
278 (->> script
279 (do-save-corruption 3)
280 (corrupt-item-list 0)
281 close-all-menus)))
283 (defn-memo prepare-celadon-warp
284 ([] (prepare-celadon-warp (bootstrap-corrupt-save)))
285 ([script]
286 (->> script
287 (activate-start-menu)
288 (set-cursor-relative 1)
289 (select-menu-entry)
290 ;; vastly increase text speed while we're here.
291 (switch-held-items 21 27)
292 (toss-held-item 35 0xFA)
293 (close-all-menus))))
295 (defn-memo begin-initial-deposits
296 ([] (begin-initial-deposits
297 (prepare-celadon-warp)))
298 ([script]
299 (->> script
300 (first-difference [] [:a] AF)
301 (scroll-text)
302 (set-cursor 1)
303 select-menu-entry)))
305 (defn-memo initial-deposits
306 ([] (initial-deposits (begin-initial-deposits)))
307 ([script]
308 (->> script
309 (deposit-held-item 0 0x1)
310 ((fn [script]
311 (reduce
312 (fn [script item] (deposit-held-item item 0xFF script))
313 script
314 (range 3 (+ 13 3)))))
315 close-all-menus)))
318 ;;0 -- 256
319 ;;1 -- 254
320 ;;2 -- 254
321 ;;3 -- 255
323 (defn activate-home-pc
324 [script]
325 (->> script
326 (delayed-difference [] [:a]
327 200 first-character)
328 (scroll-text)))
330 (defn-memo restore-items
331 ([] (restore-items (initial-deposits)))
332 ([script]
333 (->> script
334 activate-home-pc
335 (select-menu-entry)
336 (widthdraw-pc-item 0 1)
337 ;;(widthdraw-pc-item 0 99)
338 ;;(widthdraw-pc-item 1 1)
339 (widthdraw-pc-item 13 255)
340 (close-all-menus))))
342 (defn-memo to-celadon
343 ([] (to-celadon (restore-items)))
344 ([script]
345 (->> script
346 (walk [→ → → → → → → ↑
347 ↓ ↓ ↓ ↓ ↓ ← ← ← ←
348 ↓ ↓]))))
351 ;; celadon store inventory
353 ;; Floor 2
354 ;;=====================================
355 ;; Great Ball TM32 (double-team)
356 ;; Super Potion TM33 (reflect)
357 ;; Revive TM02 (razor-wind)
358 ;; Super Repel TM07 (horn-drill)
359 ;; Antidote TM37 (egg-bomb)
360 ;; Burn Heal TM01 (mega-punch)
361 ;; Ice Heal TM05 (mega-kick)
362 ;; Awakening TM09 (take-down)
363 ;; Parlyz Heal TM17 (submission)
366 ;; Floor 3
367 ;;=====================================
368 ;; TM18 (counter)
371 ;; Floor 4
372 ;;=====================================
373 ;; Poke Doll
374 ;; Fire Stone
375 ;; Thunder Stone
376 ;; Water Stone
377 ;; Leaf Stone
379 ;; Floor 5
380 ;;=====================================
381 ;; X Accuracy HP UP
382 ;; Guard Spec. Protein
383 ;; Dire Hit Iron
384 ;; X Attack Carbos
385 ;; X Defend Calcium
386 ;; X Speed
387 ;; X Special
389 ;; Roof
390 ;;=====================================
391 ;; Fresh Water TM13 (ice-beam)
392 ;; Soda Pop TM48 (rock-slide)
393 ;; Lemonade :) TM49 (tri-attack)
396 (defn-memo go-to-floor-two
397 ([] (go-to-floor-two (to-celadon)))
398 ([script]
399 (->> script
400 (walk [↑ → → → → → → → → → → →
401 ↑ ↑ ↑ ↑ ↑ ↑
402 ← ← ← ←
403 ↓ ↓ ↓
404 ← ←])
405 (first-difference [] ↑ AF))))
407 (defn talk
408 "Assumes that you are facing something that initiates text and
409 causes it to do so."
410 [script]
411 (->> script
412 (delayed-difference [] [:a] 100
413 first-character)))
415 (defn-memo get-money-floor-two
416 ([] (get-money-floor-two (go-to-floor-two)))
417 ([script]
418 (->> script
419 talk
420 (set-cursor 1)
421 (select-menu-entry)
422 (sell-held-item 0 1)
423 (sell-held-item 0 1)
424 (close-menu))))
426 (defn-memo floor-two-TMs
427 ([] (floor-two-TMs (get-money-floor-two)))
428 ([script]
429 (->> script
430 (set-cursor 0)
431 (select-menu-entry)
432 (buy-item 2 98) ;; TM02 (razor-wind)
433 (buy-item 4 71) ;; TM37 (doubleteam)
434 (buy-item 5 63) ;; TM01 (mega-punch)
435 (buy-item 6 1) ;; TM05 (mega-kick)
436 (buy-item 7 56) ;; TM09 (take-down)
437 (close-menu))))
439 (defn end-shop-conversation
440 [script]
441 (->> script
442 (wait-until scroll-text [:b])
443 (play-moves [[] [:b]])
444 close-menu))
446 (defn-memo floor-two-more-money
447 ([] (floor-two-more-money (floor-two-TMs)))
448 ([script]
449 (->> script
450 (set-cursor 1)
451 (select-menu-entry)
452 (sell-held-item 0 1)
453 (sell-held-item 0 1)
454 close-menu
455 end-shop-conversation)))
457 (defn turn [direction script]
458 (->> script
459 (first-difference [] direction AF)))
461 (defn-memo floor-two-items
462 ([] (floor-two-items (floor-two-more-money)))
463 ([script]
464 (->> script
465 (walk [←])
466 (turn ↑)
467 talk
468 select-menu-entry
469 (buy-item 5 12) ;; burn heal
470 (buy-item 6 55) ;; ice heal
471 (buy-item 7 4) ;; awakening
472 (buy-item 8 99) ;; parlyz heal
473 (buy-item 8 55) ;; parlyz heal
474 close-menu
475 end-shop-conversation)))
477 (defn-memo go-to-floor-three
478 ([] (go-to-floor-three (floor-two-items)))
479 ([script]
480 (->> script
481 (walk [→ → → → → → → → → → ↑ ↑ ↑
482 → ↑]))))
483 (defn-memo get-TM18
484 ([] (get-TM18 (go-to-floor-three)))
485 ([script]
486 (->> script
487 (walk [↓ ↓])
488 talk
489 (scroll-text 3)
490 end-text)))
492 (defn-memo go-to-floor-four
493 ([] (go-to-floor-four (get-TM18)))
494 ([script]
495 (->> script
496 (walk [← ← ← ← ↑ ↑
497 ↓ ← ← ↓ ↓ ↓
498 ← ← ← ← ←])
499 (turn ↓))))
501 (defn-memo floor-four-items
502 ([] (floor-four-items (go-to-floor-four)))
503 ([script]
504 (->> script
505 talk
506 select-menu-entry
507 (buy-item 1 23) ;; Fire Stone
508 (buy-item 2 98) ;; Thunder Stone
509 (buy-item 3 29) ;; Water Stone
510 close-menu
511 end-shop-conversation)))
513 (defn-memo go-to-floor-five
514 ([] (go-to-floor-five (floor-four-items)))
515 ([script]
516 (->> script
517 (walk [→ → → → → →
518 ↑ ↑ ↑
519 → → → → → ↑ ;; leave floor four
520 ↓ ← ← ← ← ← ← ← ←
521 ↓ ↓ ↓ ← ← ← ]);; go to five's clerk
522 (turn ↑))))
524 (defn-memo floor-five-items
525 ([] (floor-five-items (go-to-floor-five)))
526 ([script]
527 (->> script
528 talk
529 select-menu-entry
530 (buy-item 0 58) ;; X-Accuracy
531 (buy-item 1 99) ;; Guard Spec.
532 (buy-item 1 24) ;; Guard Spec.
533 close-menu
534 end-shop-conversation)))
536 (defn-memo go-to-roof
537 ([] (go-to-roof (floor-five-items)))
538 ([script]
539 (->> script
540 (walk [→ → → → ↑ ↑ ↑ → → → ↑ ;; leave floor five
541 ↓ ← ← ←]) ;; walk to vending machine
542 (turn ↑))))
544 (defn buy-drink
545 "Assumes you're in front of the vending machine. Buys the indicated
546 drink."
547 [n script]
548 (->> script
549 (do-nothing 20)
550 (play-moves [[:a][:a]])
551 scroll-text
552 (set-cursor n)
553 select-menu-entry
554 close-menu))
556 (defn-memo roof-drinks
557 ([] (roof-drinks (go-to-roof)))
558 ([script]
559 (->> script
560 (buy-drink 0) ;; fresh water (for TM13)
561 ;; buy 16 lemonades
562 ;; LEMONADE is the best item <3 :)
563 (multiple-times 16 (partial buy-drink 2)))))
565 (defn-memo get-TM13
566 ([] (get-TM13 (roof-drinks)))
567 ([script]
568 (->> script
569 ;;(walk [← ← ← ← ← ← ↓])
570 (walk [↓ ↓ ↓ ← ← ← ← ← ←])
571 (play-moves [[][][][][:a][:a][]])
572 (scroll-text 3)
573 select-menu-entry
574 select-menu-entry
575 (scroll-text 6)
576 close-menu)))
578 (defn-memo to-celadon-poke-center
579 ([] (to-celadon-poke-center (get-TM13)))
580 ([script]
581 (->> script
582 ;;(walk [↑ → → → → → → → → → ↑]) ; leave roof
583 (walk [→ → → → → → → → → ↑ ↑ ↑ ↑])
584 (walk [↓ ← ← ← ← ↓ ↓ ↓ ← ← ← ← ←
585 ↑ ↑ ↑ ← ← ↑]) ; to elevator
587 (walk [→ → ↑ ↑]) ; to controls
588 talk
589 select-menu-entry ; to floor 1
590 (walk [↓ ↓ ← ←])
591 (walk [↓ → ↓ ↓ ↓ ↓ ↓ ↓]) ; leave store
592 (walk [↓ → → → → → → → → → → ↑ ↑])
593 (walk (repeat 23 →))
594 (walk [↑ ↑ ↑ ↑]) ; enter poke center
595 (walk [↑ ↑ ↑ → → → → → → → → → →]) ; to computer
596 (turn ↑))))
598 (defn activate-rlm-pc [script]
599 (->> script
600 talk
601 scroll-text
602 ;;wait-for-cursor
603 (set-cursor 1)
604 select-menu-entry
605 (scroll-text 2)))
607 (defn begin-deposit [script]
608 (->> script
609 (set-cursor 1)
610 select-menu-entry))
612 (defn begin-withdraw [script]
613 (->> script
614 (set-cursor 0)
615 (select-menu-entry)))
617 (defn deposit-held-item-named
618 [item-name quantity [moves state :as script]]
619 (let [index (count
620 (take-while
621 (fn [[name quant]]
622 (or (not= name item-name)
623 (< quant quantity)))
624 (inventory state)))]
625 (println "index" index)
626 (deposit-held-item index quantity script)))
628 (defn open-held-items
629 [script]
630 (->> script
631 select-menu-entry))
633 (defn to-held-items
634 [script]
635 (->> script
636 close-menu
637 close-menu
638 end-text;;; grr
640 activate-start-menu
641 open-held-items))
643 (defn toss-pc-item [n quantity [moves state :as script]]
644 (let [total-quantity (second (nth-pc-item state n))]
645 (->> script
646 (set-cursor n)
647 (select-menu-entry 1)
648 (set-quantity total-quantity quantity)
649 (delayed-difference [] [:a] 100 #(search-string % "Is"))
650 (scroll-text)
651 select-menu-entry
652 (scroll-text))))
654 (defn-memo hacking-1
655 ([] (hacking-1 (to-celadon-poke-center)))
656 ([script]
657 (->> script
658 activate-rlm-pc
659 begin-deposit
660 (deposit-held-item-named 0x00 30)
661 (deposit-held-item-named :TM01 63)
662 (deposit-held-item-named :awakening 4)
663 (deposit-held-item-named :thunderstone 98)
664 (deposit-held-item-named :TM09 55)
665 (deposit-held-item-named 0x00 55))))
667 (defn-memo hacking-2
668 ([] (hacking-2 (hacking-1)))
669 ([script]
670 (->> script
671 (to-held-items)
672 (toss-held-item 0 166) ;; discard cruft
673 close-menu
674 close-menu)))
676 (defn-memo hacking-3
677 ([] (hacking-3 (hacking-2)))
678 ([script]
679 (->> script
680 activate-rlm-pc
681 begin-withdraw
682 (widthdraw-pc-item 0 99)
683 (widthdraw-pc-item 0 1)
684 (widthdraw-pc-item 2 0xFE)
685 (widthdraw-pc-item 3 0xFE)
686 close-menu)))
688 (defn-memo hacking-4
689 ([] (hacking-4 (hacking-3)))
690 ([script]
691 (->> script
692 begin-deposit
693 (deposit-held-item 19 243)
694 (deposit-held-item-named :lemonade 16)
695 (deposit-held-item 18 224))))
697 (defn-memo hacking-5
698 "clean out the held-item list again"
699 ([] (hacking-5 (hacking-4)))
700 ([script]
701 (->> script
702 (to-held-items)
703 (toss-held-item 18 30)
704 (toss-held-item 17 1)
705 close-menu
706 close-menu)))
708 (defn-memo hacking-6
709 ([] (hacking-6 (hacking-5)))
710 ([script]
711 (->> script
712 activate-rlm-pc
713 begin-withdraw
714 (widthdraw-pc-item 4 0xFE)
715 (widthdraw-pc-item 5 0xFE)
716 (widthdraw-pc-item 6 0xFE)
717 close-menu)))
719 (defn-memo hacking-7
720 ([] (hacking-7 (hacking-6)))
721 ([script]
722 (->> script
723 begin-deposit
724 (deposit-held-item 19 240)
725 (deposit-held-item 18 230)
726 (deposit-held-item-named :parlyz-heal 55)
727 (deposit-held-item 17 184)
728 (deposit-held-item 17 40)
729 (deposit-held-item-named :TM37 71)
730 (deposit-held-item-named :ice-heal 55)
731 (deposit-held-item-named :fire-stone 23)
732 (deposit-held-item-named :burn-heal 12)
733 ;; as a special case, /don't/ close the menu.
734 )))
736 (defn-memo hacking-8
737 "Clear cruft away from held item list."
738 ([] (hacking-8 (hacking-7)))
739 ([script]
740 (->> script
741 to-held-items
742 (toss-held-item 15 1)
743 (toss-held-item 14 1)
744 (toss-held-item 13 1)
745 close-menu
746 close-menu)))
748 (defn-memo hacking-9
749 ([] (hacking-9 (hacking-8)))
750 ([script]
751 (->> script
752 activate-rlm-pc
753 begin-withdraw
754 (widthdraw-pc-item 7 0xFE)
755 (widthdraw-pc-item 8 0xFC)
756 (widthdraw-pc-item 8 1)
757 (widthdraw-pc-item 8 1)
758 (widthdraw-pc-item 9 0xFE)
759 (multiple-times
760 7
761 (partial combine-pc-items 2))
762 close-menu)))
764 (defn-memo hacking-10
765 ([] (hacking-10 (hacking-9)))
766 ([script]
767 (->> script
768 begin-deposit
769 (deposit-held-item 17 230)
770 (deposit-held-item-named :parlyz-heal 55)
771 (deposit-held-item 14 178)
772 (deposit-held-item-named :water-stone 29)
773 (deposit-held-item 14 32)
774 (deposit-held-item-named :TM18 1)
775 (deposit-held-item 13 1)
776 (deposit-held-item 13 191)
777 (deposit-held-item-named :TM02 98)
778 (deposit-held-item-named :TM09 1)
779 close-menu)))
781 (defn-memo hacking-11
782 ([] (hacking-11 (hacking-10)))
783 ([script]
784 (->> script
785 begin-withdraw
786 (widthdraw-pc-item 3 0xFE)
787 (widthdraw-pc-item 4 0xFE)
788 (widthdraw-pc-item 5 1)
789 (widthdraw-pc-item 5 1)
790 (widthdraw-pc-item 5 1)
791 (widthdraw-pc-item 5 0xFB)
792 (multiple-times
793 3
794 (partial combine-pc-items 2))
795 close-menu)))
797 (defn-memo hacking-12
798 ([] (hacking-12 (hacking-11)))
799 ([script]
800 (->> script
801 begin-deposit
802 (deposit-held-item 18 203)
803 (deposit-held-item-named :guard-spec 87)
804 (deposit-held-item-named :guard-spec 24)
805 (deposit-held-item-named :TM05 1)
806 (multiple-times
807 8
808 (partial deposit-held-item 14 1))
809 (deposit-held-item 14 55)
810 (deposit-held-item-named :x-accuracy 58)
811 (deposit-held-item 14 38)
812 (deposit-held-item-named :TM13 1)
813 (deposit-held-item 13 1)
814 (deposit-held-item 13 233)
815 close-menu)))
817 (defn-memo hacking-13
818 ([] (hacking-13 (hacking-12)))
819 ([script]
820 (->> script
821 (set-cursor-relative 1)
822 (select-menu-entry)
823 (toss-pc-item 1 1)
824 (toss-pc-item 0 156)
825 (toss-pc-item 0 11))))
827 (defn confirm-pattern []
828 (let [start-address (inc pc-item-list-start)
829 target-pattern (pc-item-writer-program)
830 actual-pattern
831 (subvec (vec (memory (second (hacking-13))))
832 start-address
833 (+ start-address (count target-pattern)))]
834 (println target-pattern)
835 (println actual-pattern)
836 (= target-pattern actual-pattern)))
838 (defn-memo go-to-mansion-for-the-lulz
839 ([] (go-to-mansion-for-the-lulz (hacking-13)))
840 ([script]
841 (->> script
842 close-menu
843 close-menu
844 end-text ;;grr
845 (walk [↓ ← ← ← ← ← ← ← ← ← ↓ ↓ ↓])
846 (walk (repeat 17 ←))
847 (walk [↑ → → → → ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑])
848 (walk [↓ ← ↑])
849 (walk [↓ ↓ ↓ ↓ ↓ ↓ ↓
850 ← ← ← ← ↑ ↑ ↑ ← ↑])
851 (talk)
852 (scroll-text 2)
853 (do-nothing 100)
854 close-menu)))
856 (defn-memo launch-bootstrap-program
857 ([] (launch-bootstrap-program
858 (go-to-mansion-for-the-lulz)))
859 ([script]
860 (->> script
861 ;; must corrupt item list again by switching pokemon
862 activate-start-menu ;; \
863 (set-cursor 0) ;; |
864 select-menu-entry ;; |
865 select-menu-entry ;; |
866 (set-cursor 1) ;; | -- switch 9th pokemon
867 select-menu-entry ;; | with 4th pokemon
868 (set-cursor 3) ;; |
869 select-menu-entry ;; |
870 close-menu ;; /
871 ;; now, open items and set map-function to
872 ;; the program inside the item-computer.
873 (set-cursor 1)
874 (select-menu-entry)
875 (toss-held-item 22 12)
876 (switch-held-items 22 40)
877 close-all-menus)))
879 (defn regen-control-checkpoint!
880 [] (write-script! (launch-bootstrap-program) "control-checkpoint"))
882 (defn control-checkpoint []
883 (read-script "control-checkpoint"))
885 (defn no-consecutive-repeats? [seq]
886 (not (contains? (set(map - seq (rest seq))) 0)))
888 (defn byte->nybbles [byte]
889 [(bit-shift-right byte 4) (bit-and byte 0x0F)])
891 (defn bootstrap-pattern
892 "Given an assembly sequence, generate the keypresses required to
893 create that sequence in memory using the pc-item-writer
894 program. The assembly must not have any consecutive repeating
895 nybbles."
896 [assembly]
897 (let [nybbles (flatten (map byte->nybbles assembly))
898 moves (map (comp buttons (partial - 15)) nybbles)
899 header (map buttons
900 (concat (repeat
901 50
902 (- 15 (first nybbles)))
903 [(first nybbles)]))
904 tail (map buttons
905 (take
906 (- 201 (count moves))
907 (interleave (repeat 100 (last nybbles))
908 (repeat 1000 (- 15 (last nybbles))))))]
909 (assert (no-consecutive-repeats? nybbles))
910 (concat header moves tail)))
912 (def increasing-pattern [0x01 0x23 0x45 0x67 0x89 0xAB 0xCD 0xEF])
914 (defn test-pattern-writing
915 ([] (test-pattern-writing increasing-pattern))
916 ([pattern]
917 (let [moves (bootstrap-pattern pattern)
918 pattern-insertion
919 (->> (launch-bootstrap-program)
920 (play-moves
921 (take 100 moves)))]
922 (println "Input Pattern:")
923 (apply println (map #(format "0x%02X" %) pattern))
924 (println "\nMemory Listing:")
925 (print-listing (second pattern-insertion)
926 0xD162 (+ 0xD162 (count pattern)))
927 (= (subvec (vec (memory (second pattern-insertion)))
928 0xD162 (+ 0xD162 (count pattern)))
929 pattern))))