view src/gba/RTC.h @ 268:82ee2704c973

Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
author Dylan Holmes <ocsenave@gmail.com>
date Mon, 26 Mar 2012 23:25:18 -0500
parents f9f4f1b99eed
children
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1 #ifndef VBA_RTC_H
2 #define VBA_RTC_H
4 #if _MSC_VER > 1000
5 #pragma once
6 #endif // _MSC_VER > 1000
8 extern u16 rtcRead(u32 address);
9 extern bool rtcWrite(u32 address, u16 value);
10 extern void rtcEnable(bool);
11 extern bool rtcIsEnabled();
12 extern void rtcReset();
14 extern void rtcReadGame(gzFile gzFile);
15 extern void rtcSaveGame(gzFile gzFile);
17 #endif // VBA_RTC_H