view src/gb/Makefile.am @ 268:82ee2704c973

Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
author Dylan Holmes <ocsenave@gmail.com>
date Mon, 26 Mar 2012 23:25:18 -0500
parents f6ff410a87fd
children
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1 noinst_LTLIBRARIES = libgb.la
3 libgb_la_SOURCES = \
4 gbCheats.h \
5 gbCodesCB.h \
6 gbCodes.h \
7 gbGlobals.h \
8 GB.h \
9 gbMemory.h \
10 gbPrinter.h \
11 gbSGB.h \
12 gbSound.h \
13 \
14 gbCheats.cpp \
15 GB.cpp \
16 gbDis.cpp \
17 gbGfx.cpp \
18 gbGlobals.cpp \
19 gbMemory.cpp \
20 gbPrinter.cpp \
21 gbSGB.cpp \
22 gbSound.cpp