Mercurial > vba-clojure
view src/lua/lvm.h @ 273:69184558fcf3
further improvements on hxc-pokemon-base.
author | Dylan Holmes <ocsenave@gmail.com> |
---|---|
date | Tue, 27 Mar 2012 02:05:16 -0500 |
parents | 27763b933818 |
children |
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1 /*2 ** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $3 ** Lua virtual machine4 ** See Copyright Notice in lua.h5 */7 #ifndef lvm_h8 #define lvm_h11 #include "ldo.h"12 #include "lobject.h"13 #include "ltm.h"16 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))18 #define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \19 (((o) = luaV_tonumber(o,n)) != NULL))21 #define equalobj(L,o1,o2) \22 (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))25 LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);26 LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);27 LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);28 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);29 LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,30 StkId val);31 LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,32 StkId val);33 LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);34 LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);36 #endif