view src/gba/EEprom.h @ 346:5639312a393f

Saving progress. Cleaned up documentation a little; found more ROM stuff, including names of status ailments and amount of HP restored by potions.
author Dylan Holmes <ocsenave@gmail.com>
date Sun, 08 Apr 2012 01:28:39 -0500
parents f9f4f1b99eed
children
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1 #ifndef VBA_EEPROM_H
2 #define VBA_EEPROM_H
4 #if _MSC_VER > 1000
5 #pragma once
6 #endif // _MSC_VER > 1000
8 #include "zlib.h"
9 #include "../Port.h"
11 extern void eepromSaveGame(gzFile gzFile);
12 extern void eepromReadGame(gzFile gzFile, int version);
13 extern int eepromRead(u32 address);
14 extern void eepromWrite(u32 address, u8 value);
15 extern void eepromReset();
16 extern void eepromErase();
17 extern u8 eepromData[0x2000];
18 extern bool8 eepromInUse;
19 extern int32 eepromSize;
21 #define EEPROM_IDLE 0
22 #define EEPROM_READADDRESS 1
23 #define EEPROM_READDATA 2
24 #define EEPROM_READDATA2 3
25 #define EEPROM_WRITEDATA 4
27 #endif // VBA_EEPROM_H