view src/gba/agbprint.h @ 419:4901ba2d3860

Figured out how NPC Pokemon teams are encoded.
author Dylan Holmes <ocsenave@gmail.com>
date Sat, 14 Apr 2012 05:20:28 -0500
parents f9f4f1b99eed
children
line wrap: on
line source
1 #ifndef VBA_AGBPRINT_H
2 #define VBA_AGBPRINT_H
4 #if _MSC_VER > 1000
5 #pragma once
6 #endif // _MSC_VER > 1000
8 extern void agbPrintEnable(bool);
9 extern bool agbPrintIsEnabled();
10 extern void agbPrintReset();
11 extern bool agbPrintWrite(u32, u16);
12 extern void agbPrintFlush();
14 #endif // VBA_AGBPRINT_H