Mercurial > vba-clojure
view src/gba/Makefile.am @ 419:4901ba2d3860
Figured out how NPC Pokemon teams are encoded.
author | Dylan Holmes <ocsenave@gmail.com> |
---|---|
date | Sat, 14 Apr 2012 05:20:28 -0500 |
parents | f6ff410a87fd |
children |
line wrap: on
line source
1 noinst_LTLIBRARIES = libgba.la3 libgba_la_SOURCES = \4 agbprint.h \5 armdis.h \6 arm-new.h \7 bios.h \8 EEprom.h \9 elf.h \10 Flash.h \11 GBACheats.h \12 GBAGfx.h \13 GBAGlobals.h \14 GBA.h \15 GBAinline.h \16 GBASound.h \17 RTC.h \18 Sram.h \19 thumb.h \20 \21 agbprint.cpp \22 armdis.cpp \23 bios.cpp \24 EEprom.cpp \25 elf.cpp \26 Flash.cpp \27 GBACheats.cpp \28 GBA.cpp \29 GBAGfx.cpp \30 GBAGlobals.cpp \31 GBASound.cpp \32 Mode0.cpp \33 Mode1.cpp \34 Mode2.cpp \35 Mode3.cpp \36 Mode4.cpp \37 Mode5.cpp \38 remote.cpp \39 RTC.cpp \40 Sram.cpp43 AM_CPPFLAGS = \44 -I$(top_srcdir)/src \45 -DSDL \46 -DSYSCONFDIR=\"$(sysconfdir)\"48 AM_CXXFLAGS = -fno-exceptions