view src/win32/VBA.h @ 6:458a4f18f3cd

working on lua generation
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:48:33 -0600
parents f9f4f1b99eed
children
line wrap: on
line source
1 #if !defined(AFX_VBA_H__57514A10_49F9_4B83_A928_0D8A4A7306A3__INCLUDED_)
2 #define AFX_VBA_H__57514A10_49F9_4B83_A928_0D8A4A7306A3__INCLUDED_
4 #if _MSC_VER > 1000
5 #pragma once
6 #endif // _MSC_VER > 1000
8 /*
9 #ifndef __AFXWIN_H__
10 #error include 'stdafx.h' before including this file for PCH
11 #endif
12 */
14 #include <afxtempl.h>
16 #include "AcceleratorManager.h"
17 #include "AVIWrite.h"
18 #include "Display.h"
19 #include "../common/System.h"
21 /////////////////////////////////////////////////////////////////////////////
22 // VBA:
23 // See VBA.cpp for the implementation of this class
24 //
26 enum
27 {
28 VIDEO_1X, VIDEO_2X, VIDEO_3X, VIDEO_4X,
29 VIDEO_320x240, VIDEO_640x480, VIDEO_800x600, VIDEO_OTHER
30 };
32 #define REWIND_SIZE 400000
33 #define MAX_REWIND_SLOTS 256
34 #define SCREEN_MESSAGE_SLOTS 8
36 /////////////////////////////////////////////////////////////////////////////
37 // forward decl
38 class IUpdateListener;
39 class Input;
40 class ISound;
41 class AVIWrite;
42 class WavWriter;
44 class VBA : public CWinApp
45 {
46 public:
47 CMenu m_menu;
48 HMENU menu;
49 HMENU popup;
50 bool mode320Available;
51 bool mode640Available;
52 bool mode800Available;
53 int windowPositionX;
54 int windowPositionY;
55 void (*filterFunction)(u8 *, u32, u8 *, u8 *, u32, int, int);
56 void (*ifbFunction)(u8 *, u32, int, int);
57 int ifbType;
58 int filterType;
59 int filterWidth;
60 int filterHeight;
61 int fsWidth;
62 int fsHeight;
63 int fsColorDepth;
64 bool fsForceChange;
65 bool AsscWithSaveState;
66 int sizeX;
67 int sizeY;
68 int surfaceSizeX;
69 int surfaceSizeY;
70 int videoOption;
71 bool fullScreenStretch;
72 bool disableStatusMessage;
73 int showSpeed;
74 BOOL showSpeedTransparent;
75 int showRenderedFrames;
76 bool screenMessage [SCREEN_MESSAGE_SLOTS];
77 CString screenMessageBuffer [SCREEN_MESSAGE_SLOTS];
78 DWORD screenMessageTime [SCREEN_MESSAGE_SLOTS];
79 int screenMessageDuration [SCREEN_MESSAGE_SLOTS];
80 CString screenMessageColorBuffer [SCREEN_MESSAGE_SLOTS];
81 u8 * delta[257 * 244 * 4];
82 bool menuToggle;
83 IDisplay *display;
84 bool soundInitialized;
85 bool useBiosFile;
86 bool skipBiosFile;
87 CString biosFileName;
88 bool allowLeftRight;
89 bool autofireAccountForLag;
90 bool nextframeAccountForLag;
91 bool active;
92 bool iconic;
93 bool paused;
94 CString recentFiles[10];
95 bool recentFreeze;
96 bool autoSaveLoadCheatList;
97 bool pauseDuringCheatSearch;
98 bool modelessCheatDialogIsOpen;
99 // FILE * winout;
100 // bool removeIntros;
101 bool autoIPS;
102 int winGbBorderOn;
103 bool hideMovieBorder;
104 int winFlashSize;
105 bool winRtcEnable;
106 int winSaveType;
107 char *rewindMemory;
108 int rewindPos;
109 int rewindTopPos;
110 int rewindCounter;
111 int rewindCount;
112 bool rewindSaveNeeded;
113 int rewindTimer;
114 int rewindSlots;
115 int captureFormat;
116 bool tripleBuffering;
117 bool autoHideMenu;
118 bool speedupToggle;
119 int throttle;
120 u32 throttleLastTime;
121 /// u32 autoFrameSkipLastTime;
122 /// bool autoFrameSkip;
123 bool accuratePitchThrottle;
124 bool vsync;
125 bool changingVideoSize;
126 GUID videoDriverGUID;
127 GUID * pVideoDriverGUID;
128 DISPLAY_TYPE renderMethod;
129 bool ddrawEmulationOnly;
130 bool ddrawUsingEmulationOnly;
131 bool ddrawDebug;
132 bool ddrawUseVideoMemory;
133 int d3dFilter;
134 int glFilter;
135 int glType;
136 bool muteWhenInactive;
137 bool muteFrameAdvance;
138 bool pauseWhenInactive;
139 bool enableBackgroundInput;
140 bool alwaysOnTop;
141 bool useOldSync;
142 bool winGbPrinterEnabled;
143 int threadPriority;
144 bool disableMMX;
145 int languageOption;
146 CString languageName;
147 HINSTANCE languageModule;
148 int renderedFrames;
149 Input * input;
150 int joypadDefault;
151 int autoFire, autoFire2;
152 int autoHold;
153 bool autoFireToggle;
154 bool frameCounter;
155 bool lagCounter;
156 bool extraCounter;
157 bool inputDisplay;
158 bool movieReadOnly;
159 bool movieOnEndPause;
160 int movieOnEndBehavior;
161 bool soundRecording;
162 WavWriter * soundRecorder;
163 CString soundRecordName;
164 ISound * sound;
165 bool aviRecording;
166 AVIWrite * aviRecorder;
167 CString aviRecordName;
168 bool altAviRecordMethod;
169 bool nvVideoLog;
170 bool nvAudioLog;
171 bool painting; // for systemDrawScreen()
172 int mouseCounter;
173 bool winMuteForNow;
174 bool winPauseNextFrame;
175 bool wasPaused;
176 int fsMaxScale;
177 int romSize;
178 bool autoLoadMostRecent;
179 bool loadMakesRecent;
180 bool loadMakesCurrent;
181 bool saveMakesCurrent;
182 int currentSlot;
183 bool showSlotTime;
184 int filenamePreference;
185 int LuaFastForward;
186 bool frameSearching;
187 bool frameSearchSkipping;
188 bool frameSearchFirstStep;
189 bool frameSearchLoadValid;
190 int frameSearchLength;
191 int frameSearchStart;
192 u32 frameSearchOldInput[4];
193 char * frameSearchMemory;
194 DWORD wmTimerRes;
196 CList<IUpdateListener *, IUpdateListener * &> updateList;
197 int updateCount;
199 CAcceleratorManager winAccelMgr;
200 HACCEL hAccel;
202 RECT rect;
203 RECT dest;
205 struct EmulatedSystem &emulator;
207 CString romFilename;
208 CString gameFilename;
209 CString exeName;
210 CString exeDir;
211 CString wndClass;
213 public:
214 VBA();
215 ~VBA();
217 void adjustDestRect();
218 void recreateMenuBar();
219 void updateIFB();
220 void updateFilter();
221 void updateMenuBar();
222 void winAddUpdateListener(IUpdateListener *l);
223 void winRemoveUpdateListener(IUpdateListener *l);
225 // Overrides
226 // ClassWizard generated virtual function overrides
227 //{{AFX_VIRTUAL(VBA)
228 public:
229 virtual BOOL InitInstance();
230 virtual BOOL OnIdle(LONG lCount);
231 //}}AFX_VIRTUAL
233 // Implementation
234 public:
235 HINSTANCE winLoadLanguage(const char *name);
236 void winSetLanguageOption(int option, bool force);
237 #ifdef MMX
238 bool detectMMX();
239 #endif
240 void updatePriority();
241 void shutdownDisplay();
242 void winCheckFullscreen();
243 bool updateRenderMethod(bool force);
244 bool initDisplay();
245 void updateWindowSize(int value);
246 void updateVideoSize(UINT id);
247 void updateFrameSkip();
248 void loadSettings();
249 void saveSettings();
250 bool initInput();
251 void addRecentFile(const CString &file);
252 void saveRewindStateIfNecessary();
253 //{{AFX_MSG(VBA)
254 afx_msg void OnAppAbout();
255 // NOTE - the ClassWizard will add and remove member functions here.
256 // DO NOT EDIT what you see in these blocks of generated code !
257 //}}AFX_MSG
258 DECLARE_MESSAGE_MAP()
259 };
261 extern VBA theApp;
263 #ifdef MMX
264 extern "C" bool cpu_mmx;
265 #endif
267 extern void DrawTextMessages(u8 *dest, int pitch, int left, int bottom);
269 /////////////////////////////////////////////////////////////////////////////
271 //{{AFX_INSERT_LOCATION}}
272 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
274 #endif // !defined(AFX_VBA_H__57514A10_49F9_4B83_A928_0D8A4A7306A3__INCLUDED_)