Mercurial > vba-clojure
view src/sdl/SDL.cpp @ 285:33c546273619
Found the hardcoded pokedex order!!
Added/modified a number of functions
to take advantage of this new data.
author | Dylan Holmes <ocsenave@gmail.com> |
---|---|
date | Wed, 28 Mar 2012 05:56:37 -0500 |
parents | 95b2758dd517 |
children | fa7676dbf6f2 |
line wrap: on
line source
1 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.2 // Copyright (C) 1999-2003 Forgotten3 // Copyright (C) 2004 Forgotten and the VBA development team5 // This program is free software; you can redistribute it and/or modify6 // it under the terms of the GNU General Public License as published by7 // the Free Software Foundation; either version 2, or(at your option)8 // any later version.9 //10 // This program is distributed in the hope that it will be useful,11 // but WITHOUT ANY WARRANTY; without even the implied warranty of12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the13 // GNU General Public License for more details.14 //15 // You should have received a copy of the GNU General Public License16 // along with this program; if not, write to the Free Software Foundation,17 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.19 #include <stdarg.h>20 #include <stdlib.h>21 #include <stdio.h>22 #include <string.h>23 #include <sys/types.h>24 #include <sys/stat.h>25 #include <config.h>26 #include "AutoBuild.h"28 #include "Port.h"29 #include "SDL.h"30 #include "debugger.h"31 #include "gba/GBA.h"32 #include "gba/GBAGlobals.h"33 #include "gba/agbprint.h"34 #include "gba/Flash.h"35 #include "gba/RTC.h"36 #include "gba/GBASound.h"37 #include "gb/GB.h"38 #include "gb/gbGlobals.h"39 #include "common/Text.h"40 #include "common/unzip.h"41 #include "common/Util.h"42 #include "common/movie.h"43 #include "common/System.h"44 #include "common/inputGlobal.h"45 #include "../common/vbalua.h"46 #include "SoundSDL.h"47 #include "Drive.h"49 #define GBC_CAPABLE ((gbRom[0x143] & 0x80) != 0)50 #define SGB_CAPABLE (gbRom[0x146] == 0x03)52 #ifndef WIN3253 # include <unistd.h>54 # define GETCWD getcwd55 #else // WIN3256 # include <direct.h>57 # define GETCWD _getcwd58 #endif // WIN3260 #ifndef __GNUC__61 # define HAVE_DECL_GETOPT 062 # define __STDC__ 163 # include "getopt.h"64 #else // ! __GNUC__65 # define HAVE_DECL_GETOPT 166 # include "getopt.h"67 #endif // ! __GNUC__69 #ifdef MMX70 extern "C" bool cpu_mmx;71 #endif72 extern bool8 soundEcho;73 extern bool8 soundLowPass;74 extern bool8 soundReverse;75 extern int Init_2xSaI(u32);76 extern void _2xSaI(u8*,u32,u8*,u8*,u32,int,int);77 extern void _2xSaI32(u8*,u32,u8*,u8*,u32,int,int);78 extern void Super2xSaI(u8*,u32,u8*,u8*,u32,int,int);79 extern void Super2xSaI32(u8*,u32,u8*,u8*,u32,int,int);80 extern void SuperEagle(u8*,u32,u8*,u8*,u32,int,int);81 extern void SuperEagle32(u8*,u32,u8*,u8*,u32,int,int);82 extern void Pixelate2x16(u8*,u32,u8*,u8*,u32,int,int);83 extern void Pixelate2x32(u8*,u32,u8*,u8*,u32,int,int);84 extern void MotionBlur(u8*,u32,u8*,u8*,u32,int,int);85 extern void MotionBlur32(u8*,u32,u8*,u8*,u32,int,int);86 extern void AdMame2x(u8*,u32,u8*,u8*,u32,int,int);87 extern void AdMame2x32(u8*,u32,u8*,u8*,u32,int,int);88 extern void Simple2x16(u8*,u32,u8*,u8*,u32,int,int);89 extern void Simple2x32(u8*,u32,u8*,u8*,u32,int,int);90 extern void Bilinear(u8*,u32,u8*,u8*,u32,int,int);91 extern void Bilinear32(u8*,u32,u8*,u8*,u32,int,int);92 extern void BilinearPlus(u8*,u32,u8*,u8*,u32,int,int);93 extern void BilinearPlus32(u8*,u32,u8*,u8*,u32,int,int);94 extern void Scanlines(u8*,u32,u8*,u8*,u32,int,int);95 extern void Scanlines32(u8*,u32,u8*,u8*,u32,int,int);96 extern void ScanlinesTV(u8*,u32,u8*,u8*,u32,int,int);97 extern void ScanlinesTV32(u8*,u32,u8*,u8*,u32,int,int);98 extern void hq2x(u8*,u32,u8*,u8*,u32,int,int);99 extern void hq2x32(u8*,u32,u8*,u8*,u32,int,int);100 extern void lq2x(u8*,u32,u8*,u8*,u32,int,int);101 extern void lq2x32(u8*,u32,u8*,u8*,u32,int,int);103 extern void SmartIB(u8*,u32,int,int);104 extern void SmartIB32(u8*,u32,int,int);105 extern void MotionBlurIB(u8*,u32,int,int);106 extern void MotionBlurIB32(u8*,u32,int,int);108 void Init_Overlay(SDL_Surface *surface, int overlaytype);109 void Quit_Overlay(void);110 void Draw_Overlay(SDL_Surface *surface, int size);112 extern void remoteInit();113 extern void remoteCleanUp();114 extern void remoteStubMain();115 extern void remoteStubSignal(int,int);116 extern void remoteOutput(char *, u32);117 extern void remoteSetProtocol(int);118 extern void remoteSetPort(int);119 extern void debuggerOutput(char *, u32);121 extern void CPUUpdateRenderBuffers(bool);123 struct EmulatedSystem theEmulator = {124 NULL,125 NULL,126 NULL,127 NULL,128 NULL,129 NULL,130 NULL,131 NULL,132 NULL,133 NULL,134 NULL,135 NULL,136 false,137 0138 };140 SDL_Surface *surface = NULL;141 SDL_Overlay *overlay = NULL;142 SDL_Rect overlay_rect;144 int systemSpeed = 0;145 int systemRedShift = 0;146 int systemBlueShift = 0;147 int systemGreenShift = 0;148 int systemColorDepth = 0;149 int systemDebug = 0;150 int systemVerbose = 0;151 int systemFrameSkip = 0;152 int systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;154 int srcPitch = 0;155 int srcWidth = 0;156 int srcHeight = 0;157 int destWidth = 0;158 int destHeight = 0;160 int sensorX = 2047;161 int sensorY = 2047;162 bool sensorOn = false;164 int filter = 0;165 u8 *delta = NULL;167 int sdlPrintUsage = 0;168 int disableMMX = 0;170 int systemCartridgeType = 3;171 int sizeOption = 0;172 int captureFormat = 0;173 int useMovie = 0;175 int pauseWhenInactive = 0;176 int active = 1;177 int emulating = 0;178 int RGB_LOW_BITS_MASK=0x821;179 u32 systemColorMap32[0x10000];180 u16 systemColorMap16[0x10000];181 u16 systemGbPalette[24];182 void (*filterFunction)(u8*,u32,u8*,u8*,u32,int,int) = NULL;183 void (*ifbFunction)(u8*,u32,int,int) = NULL;184 int ifbType = 0;185 char filename[2048];186 char ipsname[2048];187 char biosFileName[2048];188 char movieFileName[2048];189 char captureDir[2048];190 char saveDir[2048];191 char batteryDir[2048];193 static char *rewindMemory = NULL;194 static int rewindPos = 0;195 static int rewindTopPos = 0;196 static int rewindCounter = 0;197 static int rewindCount = 0;198 static bool rewindSaveNeeded = false;199 static int rewindTimer = 0;201 #define REWIND_SIZE 400000203 #define _stricmp strcasecmp205 /*bool sdlButtons[4][12] = {206 { false, false, false, false, false, false,207 false, false, false, false, false, false },208 { false, false, false, false, false, false,209 false, false, false, false, false, false },210 { false, false, false, false, false, false,211 false, false, false, false, false, false },212 { false, false, false, false, false, false,213 false, false, false, false, false, false }214 };*/215 /*216 I'm changing the way the SDL GUI handles the button217 input to match the one in win32, this is needed in218 order to be compatible with the format required by219 common/movie.cpp220 --Felipe221 */223 u16 currentButtons[4] = {0, 0, 0, 0};225 bool sdlMotionButtons[4] = { false, false, false, false };226 const int32 INITIAL_SENSOR_VALUE = 2047;228 int sdlNumDevices = 0;229 SDL_Joystick **sdlDevices = NULL;231 bool wasPaused = false;232 int autoFrameSkip = 0;233 int frameskipadjust = 0;234 int showRenderedFrames = 0;235 int renderedFrames = 0;237 int throttle = 0;238 u32 throttleLastTime = 0;239 u32 autoFrameSkipLastTime = 0;241 int showSpeed = 1;242 int showSpeedTransparent = 1;243 bool disableStatusMessages = false;244 bool paused = false;245 bool pauseNextFrame = false;246 bool debugger = false;247 bool debuggerStub = false;248 int fullscreen = 0;249 bool systemSoundOn = false;250 bool yuv = false;251 int yuvType = 0;252 bool removeIntros = false;253 int sdlFlashSize = 0;254 int sdlAutoIPS = 1;255 int sdlRtcEnable = 0;256 int sdlAgbPrint = 0;258 int sdlDefaultJoypad = 0;260 extern void debuggerSignal(int,int);262 void (*dbgMain)() = debuggerMain;263 void (*dbgSignal)(int,int) = debuggerSignal;264 void (*dbgOutput)(char *, u32) = debuggerOutput;266 int mouseCounter = 0;267 int autoFire = 0;268 bool autoFireToggle = false;270 bool screenMessage[8] = {false,false,false,false,false,false,false,false};271 char screenMessageBuffer[8][21];272 u32 screenMessageTime[8] = {0,0,0,0,0,0,0,0};273 u32 screenMessageDuration[8] = {0,0,0,0,0,0,0,0};275 SDL_cond *cond = NULL;276 SDL_mutex *mutex = NULL;277 u8* sdlBuffer;278 int sdlSoundLen = 0;279 SoundSDL* soundDriver = NULL;281 char *arg0;283 #ifndef C_CORE284 u8 sdlStretcher[16384];285 int sdlStretcherPos;286 #else287 void (*sdlStretcher)(u8 *, u8*) = NULL;288 #endif290 u16 joypad[4][12] = {291 { SDLK_LEFT, SDLK_RIGHT,292 SDLK_UP, SDLK_DOWN,293 SDLK_z, SDLK_x,294 SDLK_RETURN,SDLK_BACKSPACE,295 SDLK_a, SDLK_s,296 SDLK_SPACE, SDLK_F12297 },298 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },299 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },300 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }301 };303 u16 defaultJoypad[12] = {304 SDLK_LEFT, SDLK_RIGHT,305 SDLK_UP, SDLK_DOWN,306 SDLK_z, SDLK_x,307 SDLK_RETURN,SDLK_BACKSPACE,308 SDLK_a, SDLK_s,309 SDLK_SPACE, SDLK_F12310 };312 u16 motion[4] = {313 SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2314 };316 u16 defaultMotion[4] = {317 SDLK_KP4, SDLK_KP6, SDLK_KP8, SDLK_KP2318 };320 struct option sdlOptions[] = {321 { "agb-print", no_argument, &sdlAgbPrint, 1 },322 { "auto-frameskip", no_argument, &autoFrameSkip, 1 },323 { "bios", required_argument, 0, 'b' },324 { "config", required_argument, 0, 'c' },325 { "debug", no_argument, 0, 'd' },326 { "filter", required_argument, 0, 'f' },327 { "filter-normal", no_argument, &filter, 0 },328 { "filter-tv-mode", no_argument, &filter, 1 },329 { "filter-2xsai", no_argument, &filter, 2 },330 { "filter-super-2xsai", no_argument, &filter, 3 },331 { "filter-super-eagle", no_argument, &filter, 4 },332 { "filter-pixelate", no_argument, &filter, 5 },333 { "filter-motion-blur", no_argument, &filter, 6 },334 { "filter-advmame", no_argument, &filter, 7 },335 { "filter-simple2x", no_argument, &filter, 8 },336 { "filter-bilinear", no_argument, &filter, 9 },337 { "filter-bilinear+", no_argument, &filter, 10 },338 { "filter-scanlines", no_argument, &filter, 11 },339 { "filter-hq2x", no_argument, &filter, 12 },340 { "filter-lq2x", no_argument, &filter, 13 },341 { "flash-size", required_argument, 0, 'S' },342 { "flash-64k", no_argument, &sdlFlashSize, 0 },343 { "flash-128k", no_argument, &sdlFlashSize, 1 },344 { "frameskip", required_argument, 0, 's' },345 { "fullscreen", no_argument, &fullscreen, 1 },346 { "gdb", required_argument, 0, 'G' },347 { "help", no_argument, &sdlPrintUsage, 1 },348 { "ifb-none", no_argument, &ifbType, 0 },349 { "ifb-motion-blur", no_argument, &ifbType, 1 },350 { "ifb-smart", no_argument, &ifbType, 2 },351 { "ips", required_argument, 0, 'i' },352 { "no-agb-print", no_argument, &sdlAgbPrint, 0 },353 { "no-auto-frameskip", no_argument, &autoFrameSkip, 0 },354 { "no-debug", no_argument, 0, 'N' },355 { "no-ips", no_argument, &sdlAutoIPS, 0 },356 { "no-mmx", no_argument, &disableMMX, 1 },357 { "no-pause-when-inactive", no_argument, &pauseWhenInactive, 0 },358 { "no-rtc", no_argument, &sdlRtcEnable, 0 },359 { "no-show-speed", no_argument, &showSpeed, 0 },360 { "no-throttle", no_argument, &throttle, 0 },361 { "pause-when-inactive", no_argument, &pauseWhenInactive, 1 },362 { "profile", optional_argument, 0, 'P' },363 { "rtc", no_argument, &sdlRtcEnable, 1 },364 { "save-type", required_argument, 0, 't' },365 { "save-auto", no_argument, &cpuSaveType, 0 },366 { "save-eeprom", no_argument, &cpuSaveType, 1 },367 { "save-sram", no_argument, &cpuSaveType, 2 },368 { "save-flash", no_argument, &cpuSaveType, 3 },369 { "save-sensor", no_argument, &cpuSaveType, 4 },370 { "save-none", no_argument, &cpuSaveType, 5 },371 { "show-speed-normal", no_argument, &showSpeed, 1 },372 { "show-speed-detailed", no_argument, &showSpeed, 2 },373 { "throttle", required_argument, 0, 'T' },374 { "verbose", required_argument, 0, 'v' },375 { "video-1x", no_argument, &sizeOption, 0 },376 { "video-2x", no_argument, &sizeOption, 1 },377 { "video-3x", no_argument, &sizeOption, 2 },378 { "video-4x", no_argument, &sizeOption, 3 },379 { "yuv", required_argument, 0, 'Y' },380 { "recordmovie", required_argument, 0, 'r' },381 { "playmovie", required_argument, 0, 'p' },382 { "watchmovie", required_argument, 0, 'w' },383 { NULL, no_argument, NULL, 0 }384 };386 #ifndef C_CORE387 #define SDL_LONG(val) \388 *((u32 *)&sdlStretcher[sdlStretcherPos]) = val;\389 sdlStretcherPos+=4;391 #define SDL_AND_EAX(val) \392 sdlStretcher[sdlStretcherPos++] = 0x25;\393 SDL_LONG(val);395 #define SDL_AND_EBX(val) \396 sdlStretcher[sdlStretcherPos++] = 0x81;\397 sdlStretcher[sdlStretcherPos++] = 0xe3;\398 SDL_LONG(val);400 #define SDL_OR_EAX_EBX \401 sdlStretcher[sdlStretcherPos++] = 0x09;\402 sdlStretcher[sdlStretcherPos++] = 0xd8;404 #define SDL_LOADL_EBX \405 sdlStretcher[sdlStretcherPos++] = 0x8b;\406 sdlStretcher[sdlStretcherPos++] = 0x1f;408 #define SDL_LOADW \409 sdlStretcher[sdlStretcherPos++] = 0x66;\410 sdlStretcher[sdlStretcherPos++] = 0x8b;\411 sdlStretcher[sdlStretcherPos++] = 0x06;\412 sdlStretcher[sdlStretcherPos++] = 0x83;\413 sdlStretcher[sdlStretcherPos++] = 0xc6;\414 sdlStretcher[sdlStretcherPos++] = 0x02;416 #define SDL_LOADL \417 sdlStretcher[sdlStretcherPos++] = 0x8b;\418 sdlStretcher[sdlStretcherPos++] = 0x06;\419 sdlStretcher[sdlStretcherPos++] = 0x83;\420 sdlStretcher[sdlStretcherPos++] = 0xc6;\421 sdlStretcher[sdlStretcherPos++] = 0x04;423 #define SDL_LOADL2 \424 sdlStretcher[sdlStretcherPos++] = 0x8b;\425 sdlStretcher[sdlStretcherPos++] = 0x06;\426 sdlStretcher[sdlStretcherPos++] = 0x83;\427 sdlStretcher[sdlStretcherPos++] = 0xc6;\428 sdlStretcher[sdlStretcherPos++] = 0x03;430 #define SDL_STOREW \431 sdlStretcher[sdlStretcherPos++] = 0x66;\432 sdlStretcher[sdlStretcherPos++] = 0x89;\433 sdlStretcher[sdlStretcherPos++] = 0x07;\434 sdlStretcher[sdlStretcherPos++] = 0x83;\435 sdlStretcher[sdlStretcherPos++] = 0xc7;\436 sdlStretcher[sdlStretcherPos++] = 0x02;438 #define SDL_STOREL \439 sdlStretcher[sdlStretcherPos++] = 0x89;\440 sdlStretcher[sdlStretcherPos++] = 0x07;\441 sdlStretcher[sdlStretcherPos++] = 0x83;\442 sdlStretcher[sdlStretcherPos++] = 0xc7;\443 sdlStretcher[sdlStretcherPos++] = 0x04;445 #define SDL_STOREL2 \446 sdlStretcher[sdlStretcherPos++] = 0x89;\447 sdlStretcher[sdlStretcherPos++] = 0x07;\448 sdlStretcher[sdlStretcherPos++] = 0x83;\449 sdlStretcher[sdlStretcherPos++] = 0xc7;\450 sdlStretcher[sdlStretcherPos++] = 0x03;452 #define SDL_RET \453 sdlStretcher[sdlStretcherPos++] = 0xc3;455 #define SDL_PUSH_EAX \456 sdlStretcher[sdlStretcherPos++] = 0x50;458 #define SDL_PUSH_ECX \459 sdlStretcher[sdlStretcherPos++] = 0x51;461 #define SDL_PUSH_EBX \462 sdlStretcher[sdlStretcherPos++] = 0x53;464 #define SDL_PUSH_ESI \465 sdlStretcher[sdlStretcherPos++] = 0x56;467 #define SDL_PUSH_EDI \468 sdlStretcher[sdlStretcherPos++] = 0x57;470 #define SDL_POP_EAX \471 sdlStretcher[sdlStretcherPos++] = 0x58;473 #define SDL_POP_ECX \474 sdlStretcher[sdlStretcherPos++] = 0x59;476 #define SDL_POP_EBX \477 sdlStretcher[sdlStretcherPos++] = 0x5b;479 #define SDL_POP_ESI \480 sdlStretcher[sdlStretcherPos++] = 0x5e;482 #define SDL_POP_EDI \483 sdlStretcher[sdlStretcherPos++] = 0x5f;485 #define SDL_MOV_ECX(val) \486 sdlStretcher[sdlStretcherPos++] = 0xb9;\487 SDL_LONG(val);489 #define SDL_REP_MOVSB \490 sdlStretcher[sdlStretcherPos++] = 0xf3;\491 sdlStretcher[sdlStretcherPos++] = 0xa4;493 #define SDL_REP_MOVSW \494 sdlStretcher[sdlStretcherPos++] = 0xf3;\495 sdlStretcher[sdlStretcherPos++] = 0x66;\496 sdlStretcher[sdlStretcherPos++] = 0xa5;498 #define SDL_REP_MOVSL \499 sdlStretcher[sdlStretcherPos++] = 0xf3;\500 sdlStretcher[sdlStretcherPos++] = 0xa5;502 void sdlMakeStretcher(int width)503 {504 sdlStretcherPos = 0;505 switch(systemColorDepth) {506 case 16:507 if(sizeOption) {508 SDL_PUSH_EAX;509 SDL_PUSH_ESI;510 SDL_PUSH_EDI;511 for(int i = 0; i < width; i++) {512 SDL_LOADW;513 SDL_STOREW;514 SDL_STOREW;515 if(sizeOption > 1) {516 SDL_STOREW;517 }518 if(sizeOption > 2) {519 SDL_STOREW;520 }521 }522 SDL_POP_EDI;523 SDL_POP_ESI;524 SDL_POP_EAX;525 SDL_RET;526 } else {527 SDL_PUSH_ESI;528 SDL_PUSH_EDI;529 SDL_PUSH_ECX;530 SDL_MOV_ECX(width);531 SDL_REP_MOVSW;532 SDL_POP_ECX;533 SDL_POP_EDI;534 SDL_POP_ESI;535 SDL_RET;536 }537 break;538 case 24:539 if(sizeOption) {540 SDL_PUSH_EAX;541 SDL_PUSH_ESI;542 SDL_PUSH_EDI;543 int w = width - 1;544 for(int i = 0; i < w; i++) {545 SDL_LOADL2;546 SDL_STOREL2;547 SDL_STOREL2;548 if(sizeOption > 1) {549 SDL_STOREL2;550 }551 if(sizeOption > 2) {552 SDL_STOREL2;553 }554 }555 // need to write the last one556 SDL_LOADL2;557 SDL_STOREL2;558 if(sizeOption > 1) {559 SDL_STOREL2;560 }561 if(sizeOption > 2) {562 SDL_STOREL2;563 }564 SDL_AND_EAX(0x00ffffff);565 SDL_PUSH_EBX;566 SDL_LOADL_EBX;567 SDL_AND_EBX(0xff000000);568 SDL_OR_EAX_EBX;569 SDL_POP_EBX;570 SDL_STOREL2;571 SDL_POP_EDI;572 SDL_POP_ESI;573 SDL_POP_EAX;574 SDL_RET;575 } else {576 SDL_PUSH_ESI;577 SDL_PUSH_EDI;578 SDL_PUSH_ECX;579 SDL_MOV_ECX(3*width);580 SDL_REP_MOVSB;581 SDL_POP_ECX;582 SDL_POP_EDI;583 SDL_POP_ESI;584 SDL_RET;585 }586 break;587 case 32:588 if(sizeOption) {589 SDL_PUSH_EAX;590 SDL_PUSH_ESI;591 SDL_PUSH_EDI;592 for(int i = 0; i < width; i++) {593 SDL_LOADL;594 SDL_STOREL;595 SDL_STOREL;596 if(sizeOption > 1) {597 SDL_STOREL;598 }599 if(sizeOption > 2) {600 SDL_STOREL;601 }602 }603 SDL_POP_EDI;604 SDL_POP_ESI;605 SDL_POP_EAX;606 SDL_RET;607 } else {608 SDL_PUSH_ESI;609 SDL_PUSH_EDI;610 SDL_PUSH_ECX;611 SDL_MOV_ECX(width);612 SDL_REP_MOVSL;613 SDL_POP_ECX;614 SDL_POP_EDI;615 SDL_POP_ESI;616 SDL_RET;617 }618 break;619 }620 }622 #ifdef _MSC_VER623 #define SDL_CALL_STRETCHER \624 {\625 __asm mov eax, stretcher\626 __asm mov edi, dest\627 __asm mov esi, src\628 __asm call eax\629 }630 #else631 #define SDL_CALL_STRETCHER \632 asm volatile("call *%%eax"::"a" (stretcher),"S" (src),"D" (dest))633 #endif634 #else635 #define SDL_CALL_STRETCHER \636 sdlStretcher(src, dest)638 void sdlStretch16x1(u8 *src, u8 *dest)639 {640 u16 *s = (u16 *)src;641 u16 *d = (u16 *)dest;642 for(int i = 0; i < srcWidth; i++)643 *d++ = *s++;644 }646 void sdlStretch16x2(u8 *src, u8 *dest)647 {648 u16 *s = (u16 *)src;649 u16 *d = (u16 *)dest;650 for(int i = 0; i < srcWidth; i++) {651 *d++ = *s;652 *d++ = *s++;653 }654 }656 void sdlStretch16x3(u8 *src, u8 *dest)657 {658 u16 *s = (u16 *)src;659 u16 *d = (u16 *)dest;660 for(int i = 0; i < srcWidth; i++) {661 *d++ = *s;662 *d++ = *s;663 *d++ = *s++;664 }665 }667 void sdlStretch16x4(u8 *src, u8 *dest)668 {669 u16 *s = (u16 *)src;670 u16 *d = (u16 *)dest;671 for(int i = 0; i < srcWidth; i++) {672 *d++ = *s;673 *d++ = *s;674 *d++ = *s;675 *d++ = *s++;676 }677 }679 void (*sdlStretcher16[4])(u8 *, u8 *) = {680 sdlStretch16x1,681 sdlStretch16x2,682 sdlStretch16x3,683 sdlStretch16x4684 };686 void sdlStretch32x1(u8 *src, u8 *dest)687 {688 u32 *s = (u32 *)src;689 u32 *d = (u32 *)dest;690 for(int i = 0; i < srcWidth; i++)691 *d++ = *s++;692 }694 void sdlStretch32x2(u8 *src, u8 *dest)695 {696 u32 *s = (u32 *)src;697 u32 *d = (u32 *)dest;698 for(int i = 0; i < srcWidth; i++) {699 *d++ = *s;700 *d++ = *s++;701 }702 }704 void sdlStretch32x3(u8 *src, u8 *dest)705 {706 u32 *s = (u32 *)src;707 u32 *d = (u32 *)dest;708 for(int i = 0; i < srcWidth; i++) {709 *d++ = *s;710 *d++ = *s;711 *d++ = *s++;712 }713 }715 void sdlStretch32x4(u8 *src, u8 *dest)716 {717 u32 *s = (u32 *)src;718 u32 *d = (u32 *)dest;719 for(int i = 0; i < srcWidth; i++) {720 *d++ = *s;721 *d++ = *s;722 *d++ = *s;723 *d++ = *s++;724 }725 }727 void (*sdlStretcher32[4])(u8 *, u8 *) = {728 sdlStretch32x1,729 sdlStretch32x2,730 sdlStretch32x3,731 sdlStretch32x4732 };734 void sdlStretch24x1(u8 *src, u8 *dest)735 {736 u8 *s = src;737 u8 *d = dest;738 for(int i = 0; i < srcWidth; i++) {739 *d++ = *s++;740 *d++ = *s++;741 *d++ = *s++;742 }743 }745 void sdlStretch24x2(u8 *src, u8 *dest)746 {747 u8 *s = (u8 *)src;748 u8 *d = (u8 *)dest;749 for(int i = 0; i < srcWidth; i++) {750 *d++ = *s;751 *d++ = *(s+1);752 *d++ = *(s+2);753 s += 3;754 *d++ = *s;755 *d++ = *(s+1);756 *d++ = *(s+2);757 s += 3;758 }759 }761 void sdlStretch24x3(u8 *src, u8 *dest)762 {763 u8 *s = (u8 *)src;764 u8 *d = (u8 *)dest;765 for(int i = 0; i < srcWidth; i++) {766 *d++ = *s;767 *d++ = *(s+1);768 *d++ = *(s+2);769 s += 3;770 *d++ = *s;771 *d++ = *(s+1);772 *d++ = *(s+2);773 s += 3;774 *d++ = *s;775 *d++ = *(s+1);776 *d++ = *(s+2);777 s += 3;778 }779 }781 void sdlStretch24x4(u8 *src, u8 *dest)782 {783 u8 *s = (u8 *)src;784 u8 *d = (u8 *)dest;785 for(int i = 0; i < srcWidth; i++) {786 *d++ = *s;787 *d++ = *(s+1);788 *d++ = *(s+2);789 s += 3;790 *d++ = *s;791 *d++ = *(s+1);792 *d++ = *(s+2);793 s += 3;794 *d++ = *s;795 *d++ = *(s+1);796 *d++ = *(s+2);797 s += 3;798 *d++ = *s;799 *d++ = *(s+1);800 *d++ = *(s+2);801 s += 3;802 }803 }805 void (*sdlStretcher24[4])(u8 *, u8 *) = {806 sdlStretch24x1,807 sdlStretch24x2,808 sdlStretch24x3,809 sdlStretch24x4810 };812 #endif814 u32 sdlFromHex(char *s)815 {816 u32 value;817 sscanf(s, "%x", &value);818 return value;819 }821 #ifdef __MSC__822 #define stat _stat823 #define S_IFDIR _S_IFDIR824 #endif826 void sdlCheckDirectory(char *dir)827 {828 struct stat buf;830 int len = strlen(dir);832 char *p = dir + len - 1;834 if(*p == '/' ||835 *p == '\\')836 *p = 0;838 if(stat(dir, &buf) == 0) {839 if(!(buf.st_mode & S_IFDIR)) {840 fprintf(stderr, "Error: %s is not a directory\n", dir);841 dir[0] = 0;842 }843 } else {844 fprintf(stderr, "Error: %s does not exist\n", dir);845 dir[0] = 0;846 }847 }849 char *sdlGetFilename(char *name)850 {851 static char filebuffer[2048];853 int len = strlen(name);855 char *p = name + len - 1;857 while(true) {858 if(*p == '/' ||859 *p == '\\') {860 p++;861 break;862 }863 len--;864 p--;865 if(len == 0)866 break;867 }869 if(len == 0)870 strcpy(filebuffer, name);871 else872 strcpy(filebuffer, p);873 return filebuffer;874 }876 FILE *sdlFindFile(const char *name)877 {878 char buffer[4096];879 char path[2048];881 #ifdef WIN32882 #define PATH_SEP ";"883 #define FILE_SEP '\\'884 #define EXE_NAME "VisualBoyAdvance-SDL.exe"885 #else // ! WIN32886 #define PATH_SEP ":"887 #define FILE_SEP '/'888 #define EXE_NAME "VisualBoyAdvance"889 #endif // ! WIN32891 fprintf(stderr, "Searching for file %s\n", name);893 if(GETCWD(buffer, 2048)) {894 fprintf(stderr, "Searching current directory: %s\n", buffer);895 }897 FILE *f = fopen(name, "r");898 if(f != NULL) {899 return f;900 }902 char *home = getenv("HOME");904 if(home != NULL) {905 fprintf(stderr, "Searching home directory: %s\n", home);906 sprintf(path, "%s%c%s", home, FILE_SEP, name);907 f = fopen(path, "r");908 if(f != NULL)909 return f;910 }912 #ifdef WIN32913 home = getenv("USERPROFILE");914 if(home != NULL) {915 fprintf(stderr, "Searching user profile directory: %s\n", home);916 sprintf(path, "%s%c%s", home, FILE_SEP, name);917 f = fopen(path, "r");918 if(f != NULL)919 return f;920 }921 #else // ! WIN32922 fprintf(stderr, "Searching system config directory: %s\n", SYSCONFDIR);923 sprintf(path, "%s%c%s", SYSCONFDIR, FILE_SEP, name);924 f = fopen(path, "r");925 if(f != NULL)926 return f;927 #endif // ! WIN32929 if(!strchr(arg0, '/') &&930 !strchr(arg0, '\\')) {931 char *path = getenv("PATH");933 if(path != NULL) {934 fprintf(stderr, "Searching PATH\n");935 strncpy(buffer, path, 4096);936 buffer[4095] = 0;937 char *tok = strtok(buffer, PATH_SEP);939 while(tok) {940 sprintf(path, "%s%c%s", tok, FILE_SEP, EXE_NAME);941 f = fopen(path, "r");942 if(f != NULL) {943 char path2[2048];944 fclose(f);945 sprintf(path2, "%s%c%s", tok, FILE_SEP, name);946 f = fopen(path2, "r");947 if(f != NULL) {948 fprintf(stderr, "Found at %s\n", path2);949 return f;950 }951 }952 tok = strtok(NULL, PATH_SEP);953 }954 }955 } else {956 // executable is relative to some directory957 fprintf(stderr, "Searching executable directory\n");958 strcpy(buffer, arg0);959 char *p = strrchr(buffer, FILE_SEP);960 if(p) {961 *p = 0;962 sprintf(path, "%s%c%s", buffer, FILE_SEP, name);963 f = fopen(path, "r");964 if(f != NULL)965 return f;966 }967 }968 return NULL;969 }971 void sdlReadPreferences(FILE *f)972 {973 char buffer[2048];975 while(1) {976 char *s = fgets(buffer, 2048, f);978 if(s == NULL)979 break;981 char *p = strchr(s, '#');983 if(p)984 *p = 0;986 char *token = strtok(s, " \t\n\r=");988 if(!token)989 continue;991 if(strlen(token) == 0)992 continue;994 char *key = token;995 char *value = strtok(NULL, "\t\n\r");997 if(value == NULL) {998 fprintf(stderr, "Empty value for key %s\n", key);999 continue;1000 }1002 if(!strcmp(key,"Joy0_Left")) {1003 joypad[0][KEY_LEFT] = sdlFromHex(value);1004 } else if(!strcmp(key, "Joy0_Right")) {1005 joypad[0][KEY_RIGHT] = sdlFromHex(value);1006 } else if(!strcmp(key, "Joy0_Up")) {1007 joypad[0][KEY_UP] = sdlFromHex(value);1008 } else if(!strcmp(key, "Joy0_Down")) {1009 joypad[0][KEY_DOWN] = sdlFromHex(value);1010 } else if(!strcmp(key, "Joy0_A")) {1011 joypad[0][KEY_BUTTON_A] = sdlFromHex(value);1012 } else if(!strcmp(key, "Joy0_B")) {1013 joypad[0][KEY_BUTTON_B] = sdlFromHex(value);1014 } else if(!strcmp(key, "Joy0_L")) {1015 joypad[0][KEY_BUTTON_L] = sdlFromHex(value);1016 } else if(!strcmp(key, "Joy0_R")) {1017 joypad[0][KEY_BUTTON_R] = sdlFromHex(value);1018 } else if(!strcmp(key, "Joy0_Start")) {1019 joypad[0][KEY_BUTTON_START] = sdlFromHex(value);1020 } else if(!strcmp(key, "Joy0_Select")) {1021 joypad[0][KEY_BUTTON_SELECT] = sdlFromHex(value);1022 } else if(!strcmp(key, "Joy0_Speed")) {1023 joypad[0][KEY_BUTTON_SPEED] = sdlFromHex(value);1024 } else if(!strcmp(key, "Joy0_Capture")) {1025 joypad[0][KEY_BUTTON_CAPTURE] = sdlFromHex(value);1026 } else if(!strcmp(key,"Joy1_Left")) {1027 joypad[1][KEY_LEFT] = sdlFromHex(value);1028 } else if(!strcmp(key, "Joy1_Right")) {1029 joypad[1][KEY_RIGHT] = sdlFromHex(value);1030 } else if(!strcmp(key, "Joy1_Up")) {1031 joypad[1][KEY_UP] = sdlFromHex(value);1032 } else if(!strcmp(key, "Joy1_Down")) {1033 joypad[1][KEY_DOWN] = sdlFromHex(value);1034 } else if(!strcmp(key, "Joy1_A")) {1035 joypad[1][KEY_BUTTON_A] = sdlFromHex(value);1036 } else if(!strcmp(key, "Joy1_B")) {1037 joypad[1][KEY_BUTTON_B] = sdlFromHex(value);1038 } else if(!strcmp(key, "Joy1_L")) {1039 joypad[1][KEY_BUTTON_L] = sdlFromHex(value);1040 } else if(!strcmp(key, "Joy1_R")) {1041 joypad[1][KEY_BUTTON_R] = sdlFromHex(value);1042 } else if(!strcmp(key, "Joy1_Start")) {1043 joypad[1][KEY_BUTTON_START] = sdlFromHex(value);1044 } else if(!strcmp(key, "Joy1_Select")) {1045 joypad[1][KEY_BUTTON_SELECT] = sdlFromHex(value);1046 } else if(!strcmp(key, "Joy1_Speed")) {1047 joypad[1][KEY_BUTTON_SPEED] = sdlFromHex(value);1048 } else if(!strcmp(key, "Joy1_Capture")) {1049 joypad[1][KEY_BUTTON_CAPTURE] = sdlFromHex(value);1050 } else if(!strcmp(key,"Joy2_Left")) {1051 joypad[2][KEY_LEFT] = sdlFromHex(value);1052 } else if(!strcmp(key, "Joy2_Right")) {1053 joypad[2][KEY_RIGHT] = sdlFromHex(value);1054 } else if(!strcmp(key, "Joy2_Up")) {1055 joypad[2][KEY_UP] = sdlFromHex(value);1056 } else if(!strcmp(key, "Joy2_Down")) {1057 joypad[2][KEY_DOWN] = sdlFromHex(value);1058 } else if(!strcmp(key, "Joy2_A")) {1059 joypad[2][KEY_BUTTON_A] = sdlFromHex(value);1060 } else if(!strcmp(key, "Joy2_B")) {1061 joypad[2][KEY_BUTTON_B] = sdlFromHex(value);1062 } else if(!strcmp(key, "Joy2_L")) {1063 joypad[2][KEY_BUTTON_L] = sdlFromHex(value);1064 } else if(!strcmp(key, "Joy2_R")) {1065 joypad[2][KEY_BUTTON_R] = sdlFromHex(value);1066 } else if(!strcmp(key, "Joy2_Start")) {1067 joypad[2][KEY_BUTTON_START] = sdlFromHex(value);1068 } else if(!strcmp(key, "Joy2_Select")) {1069 joypad[2][KEY_BUTTON_SELECT] = sdlFromHex(value);1070 } else if(!strcmp(key, "Joy2_Speed")) {1071 joypad[2][KEY_BUTTON_SPEED] = sdlFromHex(value);1072 } else if(!strcmp(key, "Joy2_Capture")) {1073 joypad[2][KEY_BUTTON_CAPTURE] = sdlFromHex(value);1074 } else if(!strcmp(key,"Joy4_Left")) {1075 joypad[4][KEY_LEFT] = sdlFromHex(value);1076 } else if(!strcmp(key, "Joy4_Right")) {1077 joypad[4][KEY_RIGHT] = sdlFromHex(value);1078 } else if(!strcmp(key, "Joy4_Up")) {1079 joypad[4][KEY_UP] = sdlFromHex(value);1080 } else if(!strcmp(key, "Joy4_Down")) {1081 joypad[4][KEY_DOWN] = sdlFromHex(value);1082 } else if(!strcmp(key, "Joy4_A")) {1083 joypad[4][KEY_BUTTON_A] = sdlFromHex(value);1084 } else if(!strcmp(key, "Joy4_B")) {1085 joypad[4][KEY_BUTTON_B] = sdlFromHex(value);1086 } else if(!strcmp(key, "Joy4_L")) {1087 joypad[4][KEY_BUTTON_L] = sdlFromHex(value);1088 } else if(!strcmp(key, "Joy4_R")) {1089 joypad[4][KEY_BUTTON_R] = sdlFromHex(value);1090 } else if(!strcmp(key, "Joy4_Start")) {1091 joypad[4][KEY_BUTTON_START] = sdlFromHex(value);1092 } else if(!strcmp(key, "Joy4_Select")) {1093 joypad[4][KEY_BUTTON_SELECT] = sdlFromHex(value);1094 } else if(!strcmp(key, "Joy4_Speed")) {1095 joypad[4][KEY_BUTTON_SPEED] = sdlFromHex(value);1096 } else if(!strcmp(key, "Joy4_Capture")) {1097 joypad[4][KEY_BUTTON_CAPTURE] = sdlFromHex(value);1098 } else if(!strcmp(key, "Motion_Left")) {1099 motion[KEY_LEFT] = sdlFromHex(value);1100 } else if(!strcmp(key, "Motion_Right")) {1101 motion[KEY_RIGHT] = sdlFromHex(value);1102 } else if(!strcmp(key, "Motion_Up")) {1103 motion[KEY_UP] = sdlFromHex(value);1104 } else if(!strcmp(key, "Motion_Down")) {1105 motion[KEY_DOWN] = sdlFromHex(value);1106 } else if(!strcmp(key, "frameSkip")) {1107 frameSkip = sdlFromHex(value);1108 if(frameSkip < 0 || frameSkip > 9)1109 frameSkip = 2;1110 } else if(!strcmp(key, "gbFrameSkip")) {1111 gbFrameSkip = sdlFromHex(value);1112 if(gbFrameSkip < 0 || gbFrameSkip > 9)1113 gbFrameSkip = 0;1114 } else if(!strcmp(key, "video")) {1115 sizeOption = sdlFromHex(value);1116 if(sizeOption < 0 || sizeOption > 3)1117 sizeOption = 1;1118 } else if(!strcmp(key, "fullScreen")) {1119 fullscreen = sdlFromHex(value) ? 1 : 0;1120 } else if(!strcmp(key, "useBios")) {1121 useBios = sdlFromHex(value) ? true : false;1122 } else if(!strcmp(key, "skipBios")) {1123 skipBios = sdlFromHex(value) ? true : false;1124 } else if(!strcmp(key, "biosFile")) {1125 strcpy(biosFileName, value);1126 } else if(!strcmp(key, "filter")) {1127 filter = sdlFromHex(value);1128 if(filter < 0 || filter > 13)1129 filter = 0;1130 } else if(!strcmp(key, "disableStatus")) {1131 disableStatusMessages = sdlFromHex(value) ? true : false;1132 } else if(!strcmp(key, "borderOn")) {1133 gbBorderOn = sdlFromHex(value) ? true : false;1134 } else if(!strcmp(key, "borderAutomatic")) {1135 gbBorderAutomatic = sdlFromHex(value) ? true : false;1136 } else if(!strcmp(key, "emulatorType")) {1137 gbEmulatorType = sdlFromHex(value);1138 if(gbEmulatorType < 0 || gbEmulatorType > 5)1139 gbEmulatorType = 1;1140 } else if(!strcmp(key, "colorOption")) {1141 gbColorOption = sdlFromHex(value) ? true : false;1142 } else if(!strcmp(key, "captureDir")) {1143 sdlCheckDirectory(value);1144 strcpy(captureDir, value);1145 } else if(!strcmp(key, "saveDir")) {1146 sdlCheckDirectory(value);1147 strcpy(saveDir, value);1148 } else if(!strcmp(key, "batteryDir")) {1149 sdlCheckDirectory(value);1150 strcpy(batteryDir, value);1151 } else if(!strcmp(key, "captureFormat")) {1152 captureFormat = sdlFromHex(value);1153 } else if(!strcmp(key, "soundQuality")) {1154 soundQuality = sdlFromHex(value);1155 switch(soundQuality) {1156 case 1: break;1157 default:1158 fprintf(stderr, "The rerecording version will run only sound at highest quality. Defaulting to 44.1 KHz\n");1159 soundQuality = 1;1160 break;1161 }1162 } else if(!strcmp(key, "soundOff")) {1163 soundOffFlag = sdlFromHex(value) ? true : false;1164 } else if(!strcmp(key, "soundEnable")) {1165 int res = sdlFromHex(value) & 0x30f;1166 soundEnableChannels(res);1167 soundDisableChannels(~res);1168 } else if(!strcmp(key, "soundEcho")) {1169 soundEcho = sdlFromHex(value) ? true : false;1170 } else if(!strcmp(key, "soundLowPass")) {1171 soundLowPass = sdlFromHex(value) ? true : false;1172 } else if(!strcmp(key, "soundReverse")) {1173 soundReverse = sdlFromHex(value) ? true : false;1174 } else if(!strcmp(key, "soundVolume")) {1175 soundVolume = sdlFromHex(value);1176 if(soundVolume < 0 || soundVolume > 3)1177 soundVolume = 0;1178 } else if(!strcmp(key, "removeIntros")) {1179 removeIntros = sdlFromHex(value) ? true : false;1180 } else if(!strcmp(key, "saveType")) {1181 cpuSaveType = sdlFromHex(value);1182 if(cpuSaveType < 0 || cpuSaveType > 5)1183 cpuSaveType = 0;1184 } else if(!strcmp(key, "flashSize")) {1185 sdlFlashSize = sdlFromHex(value);1186 if(sdlFlashSize != 0 && sdlFlashSize != 1)1187 sdlFlashSize = 0;1188 } else if(!strcmp(key, "ifbType")) {1189 ifbType = sdlFromHex(value);1190 if(ifbType < 0 || ifbType > 2)1191 ifbType = 0;1192 } else if(!strcmp(key, "showSpeed")) {1193 showSpeed = sdlFromHex(value);1194 if(showSpeed < 0 || showSpeed > 2)1195 showSpeed = 1;1196 } else if(!strcmp(key, "showSpeedTransparent")) {1197 showSpeedTransparent = sdlFromHex(value);1198 } else if(!strcmp(key, "autoFrameSkip")) {1199 autoFrameSkip = sdlFromHex(value);1200 } else if(!strcmp(key, "throttle")) {1201 throttle = sdlFromHex(value);1202 if(throttle != 0 && (throttle < 5 || throttle > 1000))1203 throttle = 0;1204 } else if(!strcmp(key, "disableMMX")) {1205 #ifdef MMX1206 cpu_mmx = sdlFromHex(value) ? false : true;1207 #endif1208 } else if(!strcmp(key, "pauseWhenInactive")) {1209 pauseWhenInactive = sdlFromHex(value) ? true : false;1210 } else if(!strcmp(key, "agbPrint")) {1211 sdlAgbPrint = sdlFromHex(value);1212 } else if(!strcmp(key, "rtcEnabled")) {1213 sdlRtcEnable = sdlFromHex(value);1214 } else if(!strcmp(key, "rewindTimer")) {1215 rewindTimer = sdlFromHex(value);1216 if(rewindTimer < 0 || rewindTimer > 600)1217 rewindTimer = 0;1218 rewindTimer *= 6; // convert value to 10 frames multiple1219 } else if(!strcmp(key, "enhancedDetection")) {1220 cpuEnhancedDetection = sdlFromHex(value) ? true : false;1221 } else {1222 fprintf(stderr, "Unknown configuration key %s\n", key);1223 }1224 }1225 }1227 void sdlReadPreferences()1228 {1229 FILE *f = sdlFindFile("VisualBoyAdvance.cfg");1231 if(f == NULL) {1232 fprintf(stderr, "Configuration file NOT FOUND (using defaults)\n");1233 return;1234 } else1235 fprintf(stderr, "Reading configuration file.\n");1237 sdlReadPreferences(f);1239 fclose(f);1240 }1242 static void sdlApplyPerImagePreferences()1243 {1244 FILE *f = sdlFindFile("vba-over.ini");1245 if(!f) {1246 fprintf(stderr, "vba-over.ini NOT FOUND (using emulator settings)\n");1247 return;1248 } else1249 fprintf(stderr, "Reading vba-over.ini\n");1251 char buffer[7];1252 buffer[0] = '[';1253 buffer[1] = rom[0xac];1254 buffer[2] = rom[0xad];1255 buffer[3] = rom[0xae];1256 buffer[4] = rom[0xaf];1257 buffer[5] = ']';1258 buffer[6] = 0;1260 char readBuffer[2048];1262 bool found = false;1264 while(1) {1265 char *s = fgets(readBuffer, 2048, f);1267 if(s == NULL)1268 break;1270 char *p = strchr(s, ';');1272 if(p)1273 *p = 0;1275 char *token = strtok(s, " \t\n\r=");1277 if(!token)1278 continue;1279 if(strlen(token) == 0)1280 continue;1282 if(!strcmp(token, buffer)) {1283 found = true;1284 break;1285 }1286 }1288 if(found) {1289 while(1) {1290 char *s = fgets(readBuffer, 2048, f);1292 if(s == NULL)1293 break;1295 char *p = strchr(s, ';');1296 if(p)1297 *p = 0;1299 char *token = strtok(s, " \t\n\r=");1300 if(!token)1301 continue;1302 if(strlen(token) == 0)1303 continue;1305 if(token[0] == '[') // starting another image settings1306 break;1307 char *value = strtok(NULL, "\t\n\r=");1308 if(value == NULL)1309 continue;1311 if(!strcmp(token, "rtcEnabled"))1312 rtcEnable(atoi(value) == 0 ? false : true);1313 else if(!strcmp(token, "flashSize")) {1314 int size = atoi(value);1315 if(size == 0x10000 || size == 0x20000)1316 flashSetSize(size);1317 } else if(!strcmp(token, "saveType")) {1318 int save = atoi(value);1319 if(save >= 0 && save <= 5)1320 cpuSaveType = save;1321 }1322 }1323 }1324 fclose(f);1325 }1327 static int sdlCalculateShift(u32 mask)1328 {1329 int m = 0;1331 while(mask) {1332 m++;1333 mask >>= 1;1334 }1336 return m-5;1337 }1339 static int sdlCalculateMaskWidth(u32 mask)1340 {1341 int m = 0;1342 int mask2 = mask;1344 while(mask2) {1345 m++;1346 mask2 >>= 1;1347 }1349 int m2 = 0;1350 mask2 = mask;1351 while(!(mask2 & 1)) {1352 m2++;1353 mask2 >>= 1;1354 }1356 return m - m2;1357 }1359 void sdlWriteState(int num)1360 {1361 char stateName[2048];1363 if(saveDir[0])1364 sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename),1365 num+1);1366 else1367 sprintf(stateName,"%s%d.sgm", filename, num+1);1368 if(theEmulator.emuWriteState)1369 theEmulator.emuWriteState(stateName);1370 sprintf(stateName, "Wrote state %d", num+1);1371 systemScreenMessage(stateName);1372 }1374 void sdlReadState(int num)1375 {1376 char stateName[2048];1378 if(saveDir[0])1379 sprintf(stateName, "%s/%s%d.sgm", saveDir, sdlGetFilename(filename),1380 num+1);1381 else1382 sprintf(stateName,"%s%d.sgm", filename, num+1);1384 if(theEmulator.emuReadState)1385 theEmulator.emuReadState(stateName);1387 sprintf(stateName, "Loaded state %d", num+1);1388 systemScreenMessage(stateName);1389 }1391 void sdlWriteBattery()1392 {1393 char buffer[1048];1395 if(batteryDir[0])1396 sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename));1397 else1398 sprintf(buffer, "%s.sav", filename);1400 theEmulator.emuWriteBattery(buffer);1402 systemScreenMessage("Wrote battery");1403 }1405 void sdlReadBattery()1406 {1407 char buffer[1048];1409 if(batteryDir[0])1410 sprintf(buffer, "%s/%s.sav", batteryDir, sdlGetFilename(filename));1411 else1412 sprintf(buffer, "%s.sav", filename);1414 bool res = false;1416 res = theEmulator.emuReadBattery(buffer);1418 if(res)1419 systemScreenMessage("Loaded battery");1420 }1422 #define MOD_KEYS (KMOD_CTRL|KMOD_SHIFT|KMOD_ALT|KMOD_META)1423 #define MOD_NOCTRL (KMOD_SHIFT|KMOD_ALT|KMOD_META)1424 #define MOD_NOALT (KMOD_CTRL|KMOD_SHIFT|KMOD_META)1425 #define MOD_NOSHIFT (KMOD_CTRL|KMOD_ALT|KMOD_META)1427 void sdlUpdateKey(int key, bool down)1428 {1429 int i;1430 for(int j = 0; j < 4; j++) {1431 for(i = 0 ; i < 12; i++) {1432 if((joypad[j][i] & 0xf000) == 0) {1433 if(key == joypad[j][i])1434 if (down) currentButtons[j] |= 1<<i;1435 else currentButtons[j] ^= 1<<i;1436 }1437 }1438 }1439 for(i = 0 ; i < 4; i++) {1440 if((motion[i] & 0xf000) == 0) {1441 if(key == motion[i])1442 sdlMotionButtons[i] = down;1443 }1444 }1445 }1447 void sdlUpdateJoyButton(int which,1448 int button,1449 bool pressed)1450 {1451 int i;1452 for(int j = 0; j < 4; j++) {1453 for(i = 0; i < 12; i++) {1454 int dev = (joypad[j][i] >> 12);1455 int b = joypad[j][i] & 0xfff;1456 if(dev) {1457 dev--;1459 if((dev == which) && (b >= 128) && (b == (button+128))) {1460 if (pressed) currentButtons[j] |= 1<<i;1461 else currentButtons[j] ^= 1<<i;1462 }1463 }1464 }1465 }1466 for(i = 0; i < 4; i++) {1467 int dev = (motion[i] >> 12);1468 int b = motion[i] & 0xfff;1469 if(dev) {1470 dev--;1472 if((dev == which) && (b >= 128) && (b == (button+128))) {1473 sdlMotionButtons[i] = pressed;1474 }1475 }1476 }1477 }1479 void sdlUpdateJoyHat(int which,1480 int hat,1481 int value)1482 {1483 int i;1484 for(int j = 0; j < 4; j++) {1485 for(i = 0; i < 12; i++) {1486 int dev = (joypad[j][i] >> 12);1487 int a = joypad[j][i] & 0xfff;1488 if(dev) {1489 dev--;1491 if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) {1492 int dir = a & 3;1493 int v = 0;1494 switch(dir) {1495 case 0:1496 v = value & SDL_HAT_UP;1497 break;1498 case 1:1499 v = value & SDL_HAT_DOWN;1500 break;1501 case 2:1502 v = value & SDL_HAT_RIGHT;1503 break;1504 case 3:1505 v = value & SDL_HAT_LEFT;1506 break;1507 }1508 if (v) currentButtons[j] |= 1<<i;1509 else currentButtons[j] ^= 1<<i;1510 }1511 }1512 }1513 }1514 for(i = 0; i < 4; i++) {1515 int dev = (motion[i] >> 12);1516 int a = motion[i] & 0xfff;1517 if(dev) {1518 dev--;1520 if((dev == which) && (a>=32) && (a < 48) && (((a&15)>>2) == hat)) {1521 int dir = a & 3;1522 int v = 0;1523 switch(dir) {1524 case 0:1525 v = value & SDL_HAT_UP;1526 break;1527 case 1:1528 v = value & SDL_HAT_DOWN;1529 break;1530 case 2:1531 v = value & SDL_HAT_RIGHT;1532 break;1533 case 3:1534 v = value & SDL_HAT_LEFT;1535 break;1536 }1537 sdlMotionButtons[i] = (v ? true : false);1538 }1539 }1540 }1541 }1543 void sdlUpdateJoyAxis(int which,1544 int axis,1545 int value)1546 {1547 int i;1548 for(int j = 0; j < 4; j++) {1549 for(i = 0; i < 12; i++) {1550 int dev = (joypad[j][i] >> 12);1551 int a = joypad[j][i] & 0xfff;1552 if(dev) {1553 dev--;1555 if((dev == which) && (a < 32) && ((a>>1) == axis)) {1556 //I have no idea what this does, is this reimplementation correct? --Felipe1557 if (value>16384) {1558 if (a&1) currentButtons[j] |= 1<<i;1559 else currentButtons[j] ^= 1<<i;1560 }1561 else if (value<16384){1562 if (a&1) currentButtons[j] ^= 1<<i;1563 else currentButtons[j] |= 1<<i;1564 }1565 }1566 }1567 }1568 }1569 for(i = 0; i < 4; i++) {1570 int dev = (motion[i] >> 12);1571 int a = motion[i] & 0xfff;1572 if(dev) {1573 dev--;1575 if((dev == which) && (a < 32) && ((a>>1) == axis)) {1576 sdlMotionButtons[i] = (a & 1) ? (value > 16384) : (value < -16384);1577 }1578 }1579 }1580 }1582 bool sdlCheckJoyKey(int key)1583 {1584 int dev = (key >> 12) - 1;1585 int what = key & 0xfff;1587 if(what >= 128) {1588 // joystick button1589 int button = what - 128;1591 if(button >= SDL_JoystickNumButtons(sdlDevices[dev]))1592 return false;1593 } else if (what < 0x20) {1594 // joystick axis1595 what >>= 1;1596 if(what >= SDL_JoystickNumAxes(sdlDevices[dev]))1597 return false;1598 } else if (what < 0x30) {1599 // joystick hat1600 what = (what & 15);1601 what >>= 2;1602 if(what >= SDL_JoystickNumHats(sdlDevices[dev]))1603 return false;1604 }1606 // no problem found1607 return true;1608 }1610 void sdlCheckKeys()1611 {1612 sdlNumDevices = SDL_NumJoysticks();1614 if(sdlNumDevices)1615 sdlDevices = (SDL_Joystick **)calloc(1,sdlNumDevices *1616 sizeof(SDL_Joystick **));1617 int i;1619 bool usesJoy = false;1621 for(int j = 0; j < 4; j++) {1622 for(i = 0; i < 12; i++) {1623 int dev = joypad[j][i] >> 12;1624 if(dev) {1625 dev--;1626 bool ok = false;1628 if(sdlDevices) {1629 if(dev < sdlNumDevices) {1630 if(sdlDevices[dev] == NULL) {1631 sdlDevices[dev] = SDL_JoystickOpen(dev);1632 }1634 ok = sdlCheckJoyKey(joypad[j][i]);1635 } else1636 ok = false;1637 }1639 if(!ok)1640 joypad[j][i] = defaultJoypad[i];1641 else1642 usesJoy = true;1643 }1644 }1645 }1647 for(i = 0; i < 4; i++) {1648 int dev = motion[i] >> 12;1649 if(dev) {1650 dev--;1651 bool ok = false;1653 if(sdlDevices) {1654 if(dev < sdlNumDevices) {1655 if(sdlDevices[dev] == NULL) {1656 sdlDevices[dev] = SDL_JoystickOpen(dev);1657 }1659 ok = sdlCheckJoyKey(motion[i]);1660 } else1661 ok = false;1662 }1664 if(!ok)1665 motion[i] = defaultMotion[i];1666 else1667 usesJoy = true;1668 }1669 }1671 if(usesJoy)1672 SDL_JoystickEventState(SDL_ENABLE);1673 }1675 void sdlPollEvents()1676 {1677 SDL_Event event;1678 while(SDL_PollEvent(&event)) {1679 switch(event.type) {1680 case SDL_QUIT:1681 emulating = 0;1682 break;1683 case SDL_ACTIVEEVENT:1684 if(pauseWhenInactive && (event.active.state & SDL_APPINPUTFOCUS)) {1685 active = event.active.gain;1686 if(active) {1687 if(!paused) {1688 if(emulating)1689 soundResume();1690 }1691 } else {1692 wasPaused = true;1693 if(pauseWhenInactive) {1694 if(emulating)1695 soundPause();1696 }1698 memset(delta,255,sizeof(delta));1699 }1700 }1701 break;1702 case SDL_MOUSEMOTION:1703 case SDL_MOUSEBUTTONUP:1704 case SDL_MOUSEBUTTONDOWN:1705 if(fullscreen) {1706 SDL_ShowCursor(SDL_ENABLE);1707 mouseCounter = 120;1708 }1709 break;1710 case SDL_JOYHATMOTION:1711 sdlUpdateJoyHat(event.jhat.which,1712 event.jhat.hat,1713 event.jhat.value);1714 break;1715 case SDL_JOYBUTTONDOWN:1716 case SDL_JOYBUTTONUP:1717 sdlUpdateJoyButton(event.jbutton.which,1718 event.jbutton.button,1719 event.jbutton.state == SDL_PRESSED);1720 break;1721 case SDL_JOYAXISMOTION:1722 sdlUpdateJoyAxis(event.jaxis.which,1723 event.jaxis.axis,1724 event.jaxis.value);1725 break;1726 case SDL_KEYDOWN:1727 sdlUpdateKey(event.key.keysym.sym, true);1728 break;1729 case SDL_KEYUP:1730 switch(event.key.keysym.sym) {1731 case SDLK_r:1732 if(!(event.key.keysym.mod & MOD_NOCTRL) &&1733 (event.key.keysym.mod & KMOD_CTRL)) {1734 if(emulating) {1735 theEmulator.emuReset(true);1737 systemScreenMessage("Reset");1738 }1739 }1740 break;1741 case SDLK_b:1742 if(!(event.key.keysym.mod & MOD_NOCTRL) &&1743 (event.key.keysym.mod & KMOD_CTRL)) {1744 if(emulating && theEmulator.emuReadMemState && rewindMemory1745 && rewindCount) {1746 rewindPos = --rewindPos & 7;1747 theEmulator.emuReadMemState(&rewindMemory[REWIND_SIZE*rewindPos],1748 REWIND_SIZE);1749 rewindCount--;1750 rewindCounter = 0;1751 systemScreenMessage("Rewind");1752 }1753 }1754 break;1755 case SDLK_p:1756 if(!(event.key.keysym.mod & MOD_NOCTRL) &&1757 (event.key.keysym.mod & KMOD_CTRL)) {1758 paused = !paused;1759 SDL_PauseAudio(paused);1760 if(paused)1761 wasPaused = true;1762 }1763 break;1764 case SDLK_ESCAPE:1765 emulating = 0;1766 break;1767 case SDLK_f:1768 if(!(event.key.keysym.mod & MOD_NOCTRL) &&1769 (event.key.keysym.mod & KMOD_CTRL)) {1770 int flags = 0;1771 fullscreen = !fullscreen;1772 if(fullscreen)1773 flags |= SDL_FULLSCREEN;1774 SDL_SetVideoMode(destWidth, destHeight, systemColorDepth, flags);1775 // if(SDL_WM_ToggleFullScreen(surface))1776 // fullscreen = !fullscreen;1777 }1778 break;1779 case SDLK_F11:1780 if(dbgMain != debuggerMain) {1781 if(armState) {1782 armNextPC -= 4;1783 reg[15].I -= 4;1784 } else {1785 armNextPC -= 2;1786 reg[15].I -= 2;1787 }1788 }1789 debugger = true;1790 break;1791 case SDLK_F1:1792 case SDLK_F2:1793 case SDLK_F3:1794 case SDLK_F4:1795 case SDLK_F5:1796 case SDLK_F6:1797 case SDLK_F7:1798 case SDLK_F8:1799 case SDLK_F9:1800 case SDLK_F10:1801 if(!(event.key.keysym.mod & MOD_NOSHIFT) &&1802 (event.key.keysym.mod & KMOD_SHIFT)) {1803 sdlWriteState(event.key.keysym.sym-SDLK_F1);1804 } else if(!(event.key.keysym.mod & MOD_KEYS)) {1805 sdlReadState(event.key.keysym.sym-SDLK_F1);1806 }1807 break;1808 case SDLK_1:1809 case SDLK_2:1810 case SDLK_3:1811 case SDLK_4:1812 if(!(event.key.keysym.mod & MOD_NOALT) &&1813 (event.key.keysym.mod & KMOD_ALT)) {1814 char *disableMessages[4] =1815 { "autofire A disabled",1816 "autofire B disabled",1817 "autofire R disabled",1818 "autofire L disabled"};1819 char *enableMessages[4] =1820 { "autofire A",1821 "autofire B",1822 "autofire R",1823 "autofire L"};1824 int mask = 1 << (event.key.keysym.sym - SDLK_1);1825 if(event.key.keysym.sym > SDLK_2)1826 mask <<= 6;1827 if(autoFire & mask) {1828 autoFire &= ~mask;1829 systemScreenMessage(disableMessages[event.key.keysym.sym - SDLK_1]);1830 } else {1831 autoFire |= mask;1832 systemScreenMessage(enableMessages[event.key.keysym.sym - SDLK_1]);1833 }1834 } if(!(event.key.keysym.mod & MOD_NOCTRL) &&1835 (event.key.keysym.mod & KMOD_CTRL)) {1836 int mask = 0x0100 << (event.key.keysym.sym - SDLK_1);1837 layerSettings ^= mask;1838 layerEnable = DISPCNT & layerSettings;1839 CPUUpdateRenderBuffers(false);1840 }1841 break;1842 case SDLK_5:1843 case SDLK_6:1844 case SDLK_7:1845 case SDLK_8:1846 if(!(event.key.keysym.mod & MOD_NOCTRL) &&1847 (event.key.keysym.mod & KMOD_CTRL)) {1848 int mask = 0x0100 << (event.key.keysym.sym - SDLK_1);1849 layerSettings ^= mask;1850 layerEnable = DISPCNT & layerSettings;1851 }1852 break;1853 case SDLK_n:1854 if(!(event.key.keysym.mod & MOD_NOCTRL) &&1855 (event.key.keysym.mod & KMOD_CTRL)) {1856 if(paused)1857 paused = false;1858 pauseNextFrame = true;1859 }1860 break;1861 default:1862 break;1863 }1864 sdlUpdateKey(event.key.keysym.sym, false);1865 break;1866 }1867 }1868 }1870 void usage(char *cmd)1871 {1872 printf("%s [option ...] file\n", cmd);1873 printf("\1874 \n\1875 Options:\n\1876 -1, --video-1x 1x\n\1877 -2, --video-2x 2x\n\1878 -3, --video-3x 3x\n\1879 -4, --video-4x 4x\n\1880 -F, --fullscreen Full screen\n\1881 -G, --gdb=PROTOCOL GNU Remote Stub mode:\n\1882 tcp - use TCP at port 55555\n\1883 tcp:PORT - use TCP at port PORT\n\1884 pipe - use pipe transport\n\1885 -N, --no-debug Don't parse debug information\n\1886 -S, --flash-size=SIZE Set the Flash size\n\1887 --flash-64k 0 - 64K Flash\n\1888 --flash-128k 1 - 128K Flash\n\1889 -T, --throttle=THROTTLE Set the desired throttle (5...1000)\n\1890 -Y, --yuv=TYPE Use YUV overlay for drawing:\n\1891 0 - YV12\n\1892 1 - UYVY\n\1893 2 - YVYU\n\1894 3 - YUY2\n\1895 4 - IYUV\n\1896 -b, --bios=BIOS Use given bios file\n\1897 -c, --config=FILE Read the given configuration file\n\1898 -d, --debug Enter debugger\n\1899 -f, --filter=FILTER Select filter:\n\1900 --filter-normal 0 - normal mode\n\1901 --filter-tv-mode 1 - TV Mode\n\1902 --filter-2xsai 2 - 2xSaI\n\1903 --filter-super-2xsai 3 - Super 2xSaI\n\1904 --filter-super-eagle 4 - Super Eagle\n\1905 --filter-pixelate 5 - Pixelate\n\1906 --filter-motion-blur 6 - Motion Blur\n\1907 --filter-advmame 7 - AdvanceMAME Scale2x\n\1908 --filter-simple2x 8 - Simple2x\n\1909 --filter-bilinear 9 - Bilinear\n\1910 --filter-bilinear+ 10 - Bilinear Plus\n\1911 --filter-scanlines 11 - Scanlines\n\1912 --filter-hq2x 12 - hq2x\n\1913 --filter-lq2x 13 - lq2x\n\1914 -h, --help Print this help\n\1915 -i, --ips=PATCH Apply given IPS patch\n\1916 -P, --profile=[HERTZ] Enable profiling\n\1917 -s, --frameskip=FRAMESKIP Set frame skip (0...9)\n\1918 ");1919 printf("\1920 -t, --save-type=TYPE Set the available save type\n\1921 --save-auto 0 - Automatic (EEPROM, SRAM, FLASH)\n\1922 --save-eeprom 1 - EEPROM\n\1923 --save-sram 2 - SRAM\n\1924 --save-flash 3 - FLASH\n\1925 --save-sensor 4 - EEPROM+Sensor\n\1926 --save-none 5 - NONE\n\1927 -v, --verbose=VERBOSE Set verbose logging (trace.log)\n\1928 1 - SWI\n\1929 2 - Unaligned memory access\n\1930 4 - Illegal memory write\n\1931 8 - Illegal memory read\n\1932 16 - DMA 0\n\1933 32 - DMA 1\n\1934 64 - DMA 2\n\1935 128 - DMA 3\n\1936 256 - Undefined instruction\n\1937 512 - AGBPrint messages\n\1938 \n\1939 Long options only:\n\1940 --agb-print Enable AGBPrint support\n\1941 --auto-frameskip Enable auto frameskipping\n\1942 --ifb-none No interframe blending\n\1943 --ifb-motion-blur Interframe motion blur\n\1944 --ifb-smart Smart interframe blending\n\1945 --no-agb-print Disable AGBPrint support\n\1946 --no-auto-frameskip Disable auto frameskipping\n\1947 --no-ips Do not apply IPS patch\n\1948 --no-mmx Disable MMX support\n\1949 --no-pause-when-inactive Don't pause when inactive\n\1950 --no-rtc Disable RTC support\n\1951 --no-show-speed Don't show emulation speed\n\1952 --no-throttle Disable thrrotle\n\1953 --pause-when-inactive Pause when inactive\n\1954 --rtc Enable RTC support\n\1955 --show-speed-normal Show emulation speed\n\1956 --show-speed-detailed Show detailed speed data\n\1957 ");1958 printf("\1959 -r, --recordmovie=filename Start recording input movie\n\1960 -p, --playmovie=filename Play input movie non-read-only\n\1961 -w, --watchmovie=filename Play input movie in read-only mode\n\1962 ");1963 }1965 static char *szFile;1967 void file_run()1968 {1969 //printf("RLM: file_run\n");1970 utilGetBaseName(szFile, filename);1971 char *p = strrchr(filename, '.');1973 if(p)1974 *p = 0;1976 if(ipsname[0] == 0)1977 sprintf(ipsname, "%s.ips", filename);1979 bool failed = false;1981 IMAGE_TYPE type = utilFindType(szFile);1983 if(type == IMAGE_UNKNOWN) {1984 systemMessage(0, "Unknown file type %s", szFile);1985 exit(-1);1986 }1987 systemCartridgeType = (int)type;1989 if(type == IMAGE_GB) {1990 failed = !gbLoadRom(szFile);1991 if(!failed) {1992 systemCartridgeType = 1;1993 //printf("RLM: choosing GBSystem\n");1994 theEmulator = GBSystem;1995 if(sdlAutoIPS) {1996 int size = gbRomSize;1997 utilApplyIPS(ipsname, &gbRom, &size);1998 if(size != gbRomSize) {1999 extern bool gbUpdateSizes();2000 gbUpdateSizes();2001 gbReset();2002 }2003 }2004 }2005 } else if(type == IMAGE_GBA) {2006 int size = CPULoadRom(szFile);2007 failed = (size == 0);2008 if(!failed) {2009 // if(cpuEnhancedDetection && cpuSaveType == 0) {2010 // utilGBAFindSave(rom, size);2011 // }2013 sdlApplyPerImagePreferences();2015 systemCartridgeType = 0;2016 theEmulator = GBASystem;2018 /* disabled due to problems2019 if(removeIntros && rom != NULL) {2020 WRITE32LE(&rom[0], 0xea00002e);2021 }2022 */2024 //CPUInit(biosFileName, useBios);2025 CPUInit();2026 CPUReset();2027 if(sdlAutoIPS) {2028 int size = 0x2000000;2029 utilApplyIPS(ipsname, &rom, &size);2030 if(size != 0x2000000) {2031 CPUReset();2032 }2033 }2034 }2035 }2037 if(failed) {2038 systemMessage(0, "Failed to load file %s", szFile);2039 exit(-1);2040 }2042 emulating = 1;2043 renderedFrames = 0;2044 }2047 void shutdown () {2048 fprintf(stderr,"Shutting down\n");2049 remoteCleanUp();2050 soundShutdown();2052 if(gbRom != NULL || rom != NULL) {2053 sdlWriteBattery();2054 theEmulator.emuCleanUp();2055 }2057 if(delta) {2058 free(delta);2059 delta = NULL;2060 }2062 SDL_Quit();2063 }2065 int tick () {2066 int ret;2067 ret = theEmulator.emuMain(theEmulator.emuCount);2068 // enable user input while ticking.2069 if (ret) { sdlPollEvents(); }2070 }2072 void step () {2073 if(!paused && active) {2074 //printf("RLM: emulator main\n");2075 int frameComplete = 0;2076 while (!(frameComplete)){2077 frameComplete = theEmulator.emuMain(theEmulator.emuCount);2078 }2079 //printf("RLM: emulator main called\n");2080 } else {2081 SDL_Delay(500);2082 }2083 sdlPollEvents();2084 SDL_ShowCursor(SDL_DISABLE);2085 }2087 void step(int keymask){2088 currentButtons[0] = keymask;2089 if (keymask == 0x0800){2090 theEmulator.emuReset(true);2091 }2092 else {2093 step();2094 }2095 currentButtons[0] = keymask;2096 }2100 int main(int argc, char **argv)2101 {2102 fprintf(stderr, "VisualBoyAdvance version %s [SDL]\n", PACKAGE_VERSION);2104 arg0 = argv[0];2106 captureDir[0] = 0;2107 saveDir[0] = 0;2108 batteryDir[0] = 0;2109 ipsname[0] = 0;2111 int op = -1;2113 frameSkip = 2;2114 gbBorderOn = 0;2116 parseDebug = true;2118 sdlReadPreferences();2120 sdlPrintUsage = 0;2122 while((op = getopt_long(argc,2123 argv,2124 "FNT:Y:G:D:b:c:df:hi:p::s:t:v:1234",2125 sdlOptions,2126 NULL)) != -1) {2127 switch(op) {2128 case 0:2129 // long option already processed by getopt_long2130 break;2131 case 'b':2132 useBios = true;2133 if(optarg == NULL) {2134 fprintf(stderr, "Missing BIOS file name\n");2135 exit(-1);2136 }2137 strcpy(biosFileName, optarg);2138 break;2139 case 'c':2140 {2141 if(optarg == NULL) {2142 fprintf(stderr, "Missing config file name\n");2143 exit(-1);2144 }2145 FILE *f = fopen(optarg, "r");2146 if(f == NULL) {2147 fprintf(stderr, "File not found %s\n", optarg);2148 exit(-1);2149 }2150 sdlReadPreferences(f);2151 fclose(f);2152 }2153 break;2154 case 'd':2155 debugger = true;2156 break;2157 case 'h':2158 sdlPrintUsage = 1;2159 break;2160 case 'i':2161 if(optarg == NULL) {2162 fprintf(stderr, "Missing IPS name\n");2163 exit(-1);2164 strcpy(ipsname, optarg);2165 }2166 break;2167 case 'Y':2168 yuv = true;2169 if(optarg) {2170 yuvType = atoi(optarg);2171 switch(yuvType) {2172 case 0:2173 yuvType = SDL_YV12_OVERLAY;2174 break;2175 case 1:2176 yuvType = SDL_UYVY_OVERLAY;2177 break;2178 case 2:2179 yuvType = SDL_YVYU_OVERLAY;2180 break;2181 case 3:2182 yuvType = SDL_YUY2_OVERLAY;2183 break;2184 case 4:2185 yuvType = SDL_IYUV_OVERLAY;2186 break;2187 default:2188 yuvType = SDL_YV12_OVERLAY;2189 }2190 } else2191 yuvType = SDL_YV12_OVERLAY;2192 break;2193 case 'G':2194 dbgMain = remoteStubMain;2195 dbgSignal = remoteStubSignal;2196 dbgOutput = remoteOutput;2197 debugger = true;2198 debuggerStub = true;2199 if(optarg) {2200 char *s = optarg;2201 if(strncmp(s,"tcp:", 4) == 0) {2202 s+=4;2203 int port = atoi(s);2204 remoteSetProtocol(0);2205 remoteSetPort(port);2206 } else if(strcmp(s,"tcp") == 0) {2207 remoteSetProtocol(0);2208 } else if(strcmp(s, "pipe") == 0) {2209 remoteSetProtocol(1);2210 } else {2211 fprintf(stderr, "Unknown protocol %s\n", s);2212 exit(-1);2213 }2214 } else {2215 remoteSetProtocol(0);2216 }2217 break;2218 case 'N':2219 parseDebug = false;2220 break;2221 case 'D':2222 if(optarg) {2223 systemDebug = atoi(optarg);2224 } else {2225 systemDebug = 1;2226 }2227 break;2228 case 'F':2229 fullscreen = 1;2230 mouseCounter = 120;2231 break;2232 case 'f':2233 if(optarg) {2234 filter = atoi(optarg);2235 } else {2236 filter = 0;2237 }2238 break;2240 case 'r':2241 if(optarg == NULL) {2242 fprintf(stderr, "ERROR: --recordmovie ('r') needs movie filename as option\n");2243 exit(-1);2244 }2245 strcpy(movieFileName, optarg);2246 useMovie = 1;2247 break;2248 case 'p': // play without read-only (editable)2249 fprintf (stderr, "-p got called!\n");2250 if(optarg == NULL) {2251 fprintf(stderr, "ERROR: --playmovie ('p') needs movie filename as option\n");2252 exit(-1);2253 }2254 strcpy(movieFileName, optarg);2255 useMovie = 2;2256 break;2257 case 'w': // play with read-only2258 fprintf (stderr, "-w got called!\n");2259 if(optarg == NULL) {2260 fprintf(stderr, "ERROR: --watchmovie ('w') needs movie filename as option\n");2261 exit(-1);2262 }2263 strcpy(movieFileName, optarg);2264 useMovie = 3;2265 break;2267 case 'P':2268 #ifdef PROFILING2269 if(optarg) {2270 cpuEnableProfiling(atoi(optarg));2271 } else2272 cpuEnableProfiling(100);2273 #endif2274 break;2275 case 'S':2276 sdlFlashSize = atoi(optarg);2277 if(sdlFlashSize < 0 || sdlFlashSize > 1)2278 sdlFlashSize = 0;2279 break;2280 case 's':2281 if(optarg) {2282 int a = atoi(optarg);2283 if(a >= 0 && a <= 9) {2284 gbFrameSkip = a;2285 frameSkip = a;2286 }2287 } else {2288 frameSkip = 2;2289 gbFrameSkip = 0;2290 }2291 break;2292 case 't':2293 if(optarg) {2294 int a = atoi(optarg);2295 if(a < 0 || a > 5)2296 a = 0;2297 cpuSaveType = a;2298 }2299 break;2300 case 'T':2301 if(optarg) {2302 int t = atoi(optarg);2303 throttle = t;2304 }2305 break;2306 case 'v':2307 if(optarg) {2308 systemVerbose = atoi(optarg);2309 } else2310 systemVerbose = 0;2311 break;2312 case '1':2313 sizeOption = 0;2314 break;2315 case '2':2316 sizeOption = 1;2317 break;2318 case '3':2319 sizeOption = 2;2320 break;2321 case '4':2322 sizeOption = 3;2323 break;2324 case '?':2325 sdlPrintUsage = 1;2326 break;2327 }2328 }2330 //printf("RLM: derpy loves you!\n");2331 //printf("RLM: useMovie: %d (1 is record)\n", useMovie);2332 if(sdlPrintUsage) {2333 usage(argv[0]);2334 exit(-1);2335 }2337 #ifdef MMX2338 if(disableMMX)2339 cpu_mmx = 0;2340 #endif2342 if(rewindTimer)2343 rewindMemory = (char *)malloc(8*REWIND_SIZE);2345 if(sdlFlashSize == 0)2346 flashSetSize(0x10000);2347 else2348 flashSetSize(0x20000);2350 rtcEnable(sdlRtcEnable ? true : false);2351 agbPrintEnable(sdlAgbPrint ? true : false);2353 if(!debuggerStub) {2354 if(optind >= argc) {2355 systemMessage(0,"Missing image name");2356 usage(argv[0]);2357 exit(-1);2358 }2359 }2361 if(filter) {2362 sizeOption = 1;2363 }2365 for(int i = 0; i < 24;) {2366 systemGbPalette[i++] = (0x1f) | (0x1f << 5) | (0x1f << 10);2367 systemGbPalette[i++] = (0x15) | (0x15 << 5) | (0x15 << 10);2368 systemGbPalette[i++] = (0x0c) | (0x0c << 5) | (0x0c << 10);2369 systemGbPalette[i++] = 0;2370 }2372 systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;2374 if(optind < argc)2375 {2376 szFile = argv[optind];2377 file_run();2378 //printf("RLM: file_run() done\n");2379 }2380 else2381 {2382 systemCartridgeType = 0;2383 strcpy(filename, "gnu_stub");2384 rom = (u8 *)malloc(0x2000000);2385 workRAM = (u8 *)calloc(1, 0x40000);2386 bios = (u8 *)calloc(1,0x4000);2387 internalRAM = (u8 *)calloc(1,0x8000);2388 paletteRAM = (u8 *)calloc(1,0x400);2389 vram = (u8 *)calloc(1, 0x20000);2390 oam = (u8 *)calloc(1, 0x400);2391 pix = (u8 *)calloc(1, 4 * 240 * 160);2392 ioMem = (u8 *)calloc(1, 0x400);2394 theEmulator = GBASystem;2396 //CPUInit(biosFileName, useBios);2397 CPUInit();2398 CPUReset();2399 }2401 if(debuggerStub)2402 remoteInit();2404 int flags = SDL_INIT_VIDEO|SDL_INIT_AUDIO|2405 SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE;2407 if(soundOffFlag)2408 flags ^= SDL_INIT_AUDIO;2410 if(SDL_Init(flags)) {2411 systemMessage(0, "Failed to init SDL: %s", SDL_GetError());2412 exit(-1);2413 }2415 if(SDL_InitSubSystem(SDL_INIT_JOYSTICK)) {2416 systemMessage(0, "Failed to init joystick support: %s", SDL_GetError());2417 }2419 sdlCheckKeys();2421 if(systemCartridgeType == 0) {2422 srcWidth = 240;2423 srcHeight = 160;2424 systemFrameSkip = frameSkip;2425 } else if (systemCartridgeType == 1) {2426 if(gbBorderOn) {2427 srcWidth = 256;2428 srcHeight = 224;2429 gbBorderLineSkip = 256;2430 gbBorderColumnSkip = 48;2431 gbBorderRowSkip = 40;2432 } else {2433 srcWidth = 160;2434 srcHeight = 144;2435 gbBorderLineSkip = 160;2436 gbBorderColumnSkip = 0;2437 gbBorderRowSkip = 0;2438 }2439 systemFrameSkip = gbFrameSkip;2440 } else {2441 srcWidth = 320;2442 srcHeight = 240;2443 }2445 destWidth = (sizeOption+1)*srcWidth;2446 destHeight = (sizeOption+1)*srcHeight;2448 surface = SDL_SetVideoMode(destWidth, destHeight, 16,2449 SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF|2450 (fullscreen ? SDL_FULLSCREEN : 0));2452 if(surface == NULL) {2453 systemMessage(0, "Failed to set video mode");2454 SDL_Quit();2455 exit(-1);2456 }2458 systemRedShift = sdlCalculateShift(surface->format->Rmask);2459 systemGreenShift = sdlCalculateShift(surface->format->Gmask);2460 systemBlueShift = sdlCalculateShift(surface->format->Bmask);2462 systemColorDepth = surface->format->BitsPerPixel;2463 if(systemColorDepth == 15)2464 systemColorDepth = 16;2466 if(yuv) {2467 Init_Overlay(surface, yuvType);2468 systemColorDepth = 32;2469 systemRedShift = 3;2470 systemGreenShift = 11;2471 systemBlueShift = 19;2472 }2474 if(systemColorDepth != 16 && systemColorDepth != 24 &&2475 systemColorDepth != 32) {2476 fprintf(stderr,"Unsupported color depth '%d'.\nOnly 16, 24 and 32 bit color depths are supported\n", systemColorDepth);2477 exit(-1);2478 }2480 #ifndef C_CORE2481 sdlMakeStretcher(srcWidth);2482 #else2483 switch(systemColorDepth) {2484 case 16:2485 sdlStretcher = sdlStretcher16[sizeOption];2486 break;2487 case 24:2488 sdlStretcher = sdlStretcher24[sizeOption];2489 break;2490 case 32:2491 sdlStretcher = sdlStretcher32[sizeOption];2492 break;2493 default:2494 fprintf(stderr, "Unsupported resolution: %d\n", systemColorDepth);2495 exit(-1);2496 }2497 #endif2499 fprintf(stderr,"Color depth: %d\n", systemColorDepth);2501 if(systemColorDepth == 16) {2502 if(sdlCalculateMaskWidth(surface->format->Gmask) == 6) {2503 Init_2xSaI(565);2504 RGB_LOW_BITS_MASK = 0x821;2505 } else {2506 Init_2xSaI(555);2507 RGB_LOW_BITS_MASK = 0x421;2508 }2509 if(systemCartridgeType == 2) {2510 for(int i = 0; i < 0x10000; i++) {2511 systemColorMap16[i] = (((i >> 1) & 0x1f) << systemBlueShift) |2512 (((i & 0x7c0) >> 6) << systemGreenShift) |2513 (((i & 0xf800) >> 11) << systemRedShift);2514 }2515 } else {2516 for(int i = 0; i < 0x10000; i++) {2517 systemColorMap16[i] = ((i & 0x1f) << systemRedShift) |2518 (((i & 0x3e0) >> 5) << systemGreenShift) |2519 (((i & 0x7c00) >> 10) << systemBlueShift);2520 }2521 }2522 srcPitch = srcWidth * 2+4;2523 } else {2524 if(systemColorDepth != 32)2525 filterFunction = NULL;2526 RGB_LOW_BITS_MASK = 0x010101;2527 if(systemColorDepth == 32) {2528 Init_2xSaI(32);2529 }2530 for(int i = 0; i < 0x10000; i++) {2531 systemColorMap32[i] = ((i & 0x1f) << systemRedShift) |2532 (((i & 0x3e0) >> 5) << systemGreenShift) |2533 (((i & 0x7c00) >> 10) << systemBlueShift);2534 }2535 if(systemColorDepth == 32)2536 srcPitch = srcWidth*4 + 4;2537 else2538 srcPitch = srcWidth*3;2539 }2541 if(systemColorDepth != 32) {2542 switch(filter) {2543 case 0:2544 filterFunction = NULL;2545 break;2546 case 1:2547 filterFunction = ScanlinesTV;2548 break;2549 case 2:2550 filterFunction = _2xSaI;2551 break;2552 case 3:2553 filterFunction = Super2xSaI;2554 break;2555 case 4:2556 filterFunction = SuperEagle;2557 break;2558 case 5:2559 filterFunction = Pixelate2x16;2560 break;2561 case 6:2562 filterFunction = MotionBlur;2563 break;2564 case 7:2565 filterFunction = AdMame2x;2566 break;2567 case 8:2568 filterFunction = Simple2x16;2569 break;2570 case 9:2571 filterFunction = Bilinear;2572 break;2573 case 10:2574 filterFunction = BilinearPlus;2575 break;2576 case 11:2577 filterFunction = Scanlines;2578 break;2579 case 12:2580 filterFunction = hq2x;2581 break;2582 case 13:2583 filterFunction = lq2x;2584 break;2585 default:2586 filterFunction = NULL;2587 break;2588 }2589 } else {2590 switch(filter) {2591 case 0:2592 filterFunction = NULL;2593 break;2594 case 1:2595 filterFunction = ScanlinesTV32;2596 break;2597 case 2:2598 filterFunction = _2xSaI32;2599 break;2600 case 3:2601 filterFunction = Super2xSaI32;2602 break;2603 case 4:2604 filterFunction = SuperEagle32;2605 break;2606 case 5:2607 filterFunction = Pixelate2x32;2608 break;2609 case 6:2610 filterFunction = MotionBlur32;2611 break;2612 case 7:2613 filterFunction = AdMame2x32;2614 break;2615 case 8:2616 filterFunction = Simple2x32;2617 break;2618 case 9:2619 filterFunction = Bilinear32;2620 break;2621 case 10:2622 filterFunction = BilinearPlus32;2623 break;2624 case 11:2625 filterFunction = Scanlines32;2626 break;2627 case 12:2628 filterFunction = hq2x32;2629 break;2630 case 13:2631 filterFunction = lq2x32;2632 break;2633 default:2634 filterFunction = NULL;2635 break;2636 }2637 }2639 if(systemColorDepth == 16) {2640 switch(ifbType) {2641 case 0:2642 default:2643 ifbFunction = NULL;2644 break;2645 case 1:2646 ifbFunction = MotionBlurIB;2647 break;2648 case 2:2649 ifbFunction = SmartIB;2650 break;2651 }2652 } else if(systemColorDepth == 32) {2653 switch(ifbType) {2654 case 0:2655 default:2656 ifbFunction = NULL;2657 break;2658 case 1:2659 ifbFunction = MotionBlurIB32;2660 break;2661 case 2:2662 ifbFunction = SmartIB32;2663 break;2664 }2665 } else2666 ifbFunction = NULL;2668 if(delta == NULL) {2669 delta = (u8*)malloc(322*242*4);2670 memset(delta, 255, 322*242*4);2671 }2673 if(!soundOffFlag)2674 soundInit();2676 autoFrameSkipLastTime = throttleLastTime = systemGetClock();2677 //printf("RLM: and now for the movie part!\n");2679 switch(useMovie)2680 {2681 case 1: // --recordMovie2682 VBAMovieCreate(movieFileName,2683 /*authorInfo*/"",2684 /*startFlags*/0,2685 /*controllerFlags*/MOVIE_CONTROLLER(0),2686 /*typeFlags*/(systemCartridgeType==IMAGE_GBA)?(MOVIE_TYPE_GBA):(GBC_CAPABLE?MOVIE_TYPE_GBC:MOVIE_TYPE_SGB));2687 break;2688 case 2: // --playMovie2689 VBAMovieOpen(movieFileName, false);2690 break;2691 case 3: // --watchMovie2692 VBAMovieOpen(movieFileName, true);2693 break;2694 default:2695 sdlReadBattery();2696 break;2697 }2698 //printf("RLM: still alive after movie switch\n");2699 SDL_WM_SetCaption("VisualBoyAdvance", NULL);2701 char *moviefile = getenv("AUTODEMO");2702 fprintf (stderr, "Checking for AUTODEMO...\n");2703 if (moviefile)2704 {2705 fprintf (stderr, "I got a filename OMG!\nCalling VBAMovieOpen...\n");2706 VBAMovieOpen(moviefile, true);2707 }2708 //step();2709 return 0;2710 }2712 // RLM2713 int runVBA(int argc, char **argv){2714 return main(argc, argv);2715 }2723 void systemMessage(int num, const char *msg, ...)2724 {2725 char buffer[2048];2726 va_list valist;2728 va_start(valist, msg);2729 vsprintf(buffer, msg, valist);2731 fprintf(stderr, "%s\n", buffer);2732 va_end(valist);2733 }2735 //On WIN32, this function messages requesting2736 //the window to be redrawn. Can this be ignored here?2737 void systemRefreshScreen(){}2739 void systemRenderFrame()2740 {2741 renderedFrames++;2742 VBAUpdateFrameCountDisplay();2743 VBAUpdateButtonPressDisplay();2745 if(yuv) {2746 Draw_Overlay(surface, sizeOption+1);2747 return;2748 }2750 SDL_LockSurface(surface);2752 for(int slot = 0 ; slot < 8 ; slot++)2753 {2754 if(screenMessage[slot]) {2755 if(systemCartridgeType == 1 && gbBorderOn) {2756 gbSgbRenderBorder();2757 }2758 if(((systemGetClock() - screenMessageTime[slot]) < screenMessageDuration[slot]) &&2759 !disableStatusMessages) {2760 drawText(pix, srcPitch, 10, srcHeight - 20*(slot+1),2761 screenMessageBuffer[slot]);2762 } else {2763 screenMessage[slot] = false;2764 }2765 }2766 }2768 if(ifbFunction) {2769 if(systemColorDepth == 16)2770 ifbFunction(pix+destWidth+4, destWidth+4, srcWidth, srcHeight);2771 else2772 ifbFunction(pix+destWidth*2+4, destWidth*2+4, srcWidth, srcHeight);2773 }2775 if(filterFunction) {2776 if(systemColorDepth == 16)2777 filterFunction(pix+destWidth+4,destWidth+4, delta,2778 (u8*)surface->pixels,surface->pitch,2779 srcWidth,2780 srcHeight);2781 else2782 filterFunction(pix+destWidth*2+4,2783 destWidth*2+4,2784 delta,2785 (u8*)surface->pixels,2786 surface->pitch,2787 srcWidth,2788 srcHeight);2789 } else {2790 int destPitch = surface->pitch;2791 u8 *src = pix;2792 u8 *dest = (u8*)surface->pixels;2793 int i;2794 u32 *stretcher = (u32 *)sdlStretcher;2795 if(systemColorDepth == 16)2796 src += srcPitch;2797 int option = sizeOption;2798 if(yuv)2799 option = 0;2800 switch(sizeOption) {2801 case 0:2802 for(i = 0; i < srcHeight; i++) {2803 SDL_CALL_STRETCHER;2804 src += srcPitch;2805 dest += destPitch;2806 }2807 break;2808 case 1:2809 for(i = 0; i < srcHeight; i++) {2810 SDL_CALL_STRETCHER;2811 dest += destPitch;2812 SDL_CALL_STRETCHER;2813 src += srcPitch;2814 dest += destPitch;2815 }2816 break;2817 case 2:2818 for(i = 0; i < srcHeight; i++) {2819 SDL_CALL_STRETCHER;2820 dest += destPitch;2821 SDL_CALL_STRETCHER;2822 dest += destPitch;2823 SDL_CALL_STRETCHER;2824 src += srcPitch;2825 dest += destPitch;2826 }2827 break;2828 case 3:2829 for(i = 0; i < srcHeight; i++) {2830 SDL_CALL_STRETCHER;2831 dest += destPitch;2832 SDL_CALL_STRETCHER;2833 dest += destPitch;2834 SDL_CALL_STRETCHER;2835 dest += destPitch;2836 SDL_CALL_STRETCHER;2837 src += srcPitch;2838 dest += destPitch;2839 }2840 break;2841 }2842 }2844 if(showSpeed && fullscreen) {2845 char buffer[50];2846 if(showSpeed == 1)2847 sprintf(buffer, "%d%%", systemSpeed);2848 else2849 sprintf(buffer, "%3d%%(%d, %d fps)", systemSpeed,2850 systemFrameSkip,2851 showRenderedFrames);2852 if(showSpeedTransparent)2853 drawTextTransp((u8*)surface->pixels,2854 surface->pitch,2855 10,2856 surface->h-20,2857 buffer);2858 else2859 drawText((u8*)surface->pixels,2860 surface->pitch,2861 10,2862 surface->h-20,2863 buffer);2864 }2866 SDL_UnlockSurface(surface);2867 // SDL_UpdateRect(surface, 0, 0, destWidth, destHeight);2868 SDL_Flip(surface);2869 }2871 bool systemReadJoypads()2872 {2873 return true;2874 }2876 // Kludge to make Lua call the right function.2877 u32 systemGetOriginalJoypad(int which, bool sensor){2878 return systemGetJoypad(which,sensor);2879 }2881 u32 systemGetJoypad(int which, bool sensor)2882 {2883 sensorOn = sensor;2884 if(which < 0 || which > 3)2885 which = sdlDefaultJoypad;2887 //VBAMovieUpdate(which);2888 //VBAMovieUpdateState();2889 u32 res = 0;2891 //----------------------------//2892 if (VBAMoviePlaying()){2893 // VBAMovieRead() overwrites currentButtons[i]2894 VBAMovieRead(which, sensor);2895 res = currentButtons[which];2896 return res;2897 }2898 //---------------------------//2899 //Temporary implementation, not sure if it's correct --Felipe2901 /*2902 if(sdlButtons[which][KEY_BUTTON_A])2903 res |= BUTTON_MASK_A;2904 if(sdlButtons[which][KEY_BUTTON_B])2905 res |= BUTTON_MASK_B;2906 if(sdlButtons[which][KEY_BUTTON_SELECT])2907 res |= BUTTON_MASK_SELECT;2908 if(sdlButtons[which][KEY_BUTTON_START])2909 res |= BUTTON_MASK_START;2910 if(sdlButtons[which][KEY_RIGHT])2911 res |= BUTTON_MASK_RIGHT;2912 if(sdlButtons[which][KEY_LEFT])2913 res |= BUTTON_MASK_LEFT;2914 if(sdlButtons[which][KEY_UP])2915 res |= BUTTON_MASK_UP;2916 if(sdlButtons[which][KEY_DOWN])2917 res |= BUTTON_MASK_DOWN;2918 if(sdlButtons[which][KEY_BUTTON_R])2919 res |= BUTTON_MASK_R;2920 if(sdlButtons[which][KEY_BUTTON_L])2921 res |= BUTTON_MASK_L;2922 */2923 /*2924 // disallow L+R or U+D of being pressed at the same time2925 if((res & 48) == 48)2926 res &= ~16;2927 if((res & 192) == 192)2928 res &= ~128;2929 */2930 /*2931 if(sdlbuttons[which][KEY_BUTTON_SPEED])2932 res |= 1024;2933 if(sdlButtons[which][KEY_BUTTON_CAPTURE])2934 res |= 2048;2935 */2936 res = currentButtons[which];2938 if(autoFire) {2939 res &= (~autoFire);2940 if(autoFireToggle)2941 res |= autoFire;2942 autoFireToggle = !autoFireToggle;2943 }2945 //if (res) fprintf(stdout,"%x\n",res);2947 return res;2948 }2950 void systemSetJoypad(int which, u32 buttons)2951 {2952 if(which < 0 || which > 3)2953 which = sdlDefaultJoypad;2954 /*2955 sdlButtons[which][KEY_BUTTON_A] = (buttons & 1) != 0;2956 sdlButtons[which][KEY_BUTTON_B] = (buttons & 2) != 0;2957 sdlButtons[which][KEY_BUTTON_SELECT] = (buttons & 4) != 0;2958 sdlButtons[which][KEY_BUTTON_START] = (buttons & 8) != 0;2959 sdlButtons[which][KEY_RIGHT] = (buttons & 16) != 0;2960 sdlButtons[which][KEY_LEFT] = (buttons & 32) != 0;2961 sdlButtons[which][KEY_UP] = (buttons & 64) != 0;2962 sdlButtons[which][KEY_DOWN] = (buttons & 128) != 0;2963 sdlButtons[which][KEY_BUTTON_R] = (buttons & 256) != 0;2964 sdlButtons[which][KEY_BUTTON_L] = (buttons & 512) != 0;2965 */2966 currentButtons[which]= buttons & 0x3ff;2967 }2969 void systemClearJoypads()2970 {2971 for (int i = 0; i < 4; ++i)2972 currentButtons[i] = 0;2974 //lastKeys = 0;2975 }2977 void systemSetTitle(const char *title)2978 {2979 SDL_WM_SetCaption(title, NULL);2980 }2982 void systemShowSpeed(int speed)2983 {2984 systemSpeed = speed;2986 showRenderedFrames = renderedFrames;2987 renderedFrames = 0;2989 if(!fullscreen && showSpeed) {2990 char buffer[80];2991 if(showSpeed == 1)2992 sprintf(buffer, "VisualBoyAdvance-%3d%%", systemSpeed);2993 else2994 sprintf(buffer, "VisualBoyAdvance-%3d%%(%d, %d fps)", systemSpeed,2995 systemFrameSkip,2996 showRenderedFrames);2998 systemSetTitle(buffer);2999 }3000 }3002 // FIXME: the timing3003 void systemFrame(/*int rate*/) //Looking at System.cpp, it looks like rate should be 6003004 {3005 u32 time = systemGetClock();3006 if(!wasPaused && autoFrameSkip && !throttle) {3007 u32 diff = time - autoFrameSkipLastTime;3008 int speed = 100;3010 if(diff)3011 speed = (1000000/600)/diff;3013 if(speed >= 98) {3014 frameskipadjust++;3016 if(frameskipadjust >= 3) {3017 frameskipadjust=0;3018 if(systemFrameSkip > 0)3019 systemFrameSkip--;3020 }3021 } else {3022 if(speed < 80)3023 frameskipadjust -= (90 - speed)/5;3024 else if(systemFrameSkip < 9)3025 frameskipadjust--;3027 if(frameskipadjust <= -2) {3028 frameskipadjust += 2;3029 if(systemFrameSkip < 9)3030 systemFrameSkip++;3031 }3032 }3033 }3034 if(!wasPaused && throttle) {3035 /*if(!speedup) {3036 u32 diff = time - throttleLastTime;3038 int target = (1000000.0/(600*throttle));3039 int d = (target - diff);3041 if(d > 0) {3042 SDL_Delay(d);3043 }3044 }3045 throttleLastTime = systemGetClock();3046 */3047 }3048 if(rewindMemory) {3049 if(++rewindCounter >= rewindTimer) {3050 rewindSaveNeeded = true;3051 rewindCounter = 0;3052 }3053 }3055 if(systemSaveUpdateCounter) {3056 if(--systemSaveUpdateCounter <= SYSTEM_SAVE_NOT_UPDATED) {3057 sdlWriteBattery();3058 systemSaveUpdateCounter = SYSTEM_SAVE_NOT_UPDATED;3059 }3060 }3062 wasPaused = false;3063 autoFrameSkipLastTime = time;3064 }3066 int systemFramesToSkip(){3067 return systemFrameSkip;3068 }3070 int systemScreenCapture(int a)3071 {3072 char buffer[2048];3074 if(captureFormat) {3075 if(captureDir[0])3076 sprintf(buffer, "%s/%s%02d.bmp", captureDir, sdlGetFilename(filename), a);3077 else3078 sprintf(buffer, "%s%02d.bmp", filename, a);3080 theEmulator.emuWriteBMP(buffer);3081 } else {3082 if(captureDir[0])3083 sprintf(buffer, "%s/%s%02d.png", captureDir, sdlGetFilename(filename), a);3084 else3085 sprintf(buffer, "%s%02d.png", filename, a);3086 theEmulator.emuWritePNG(buffer);3087 }3089 systemScreenMessage("Screen capture");3090 return a;3091 }3093 void soundCallback(void *,u8 *stream,int len){}3095 void systemSoundWriteToBuffer(){3096 soundDriver->write(soundFinalWave, soundBufferLen);3097 }3099 void systemSoundClearBuffer()3100 {3101 SDL_mutexP(mutex);3102 memset(sdlBuffer,0,soundBufferTotalLen);3103 sdlSoundLen=0;3104 printf("Hi\n");3105 SDL_mutexV(mutex);3106 }3108 bool systemSoundInit(){3109 systemSoundShutdown();3110 soundDriver = new SoundSDL();3111 if ( !soundDriver )3112 return false;3114 if (!soundDriver->init()) //<-- sound sample rate3115 return false;3117 if (!(soundDriver->setThrottle(throttle))){3118 fprintf(stderr,"Failed to set desired throttle, defaulting to 100 %%.\n");3119 if (!soundDriver->setThrottle(100)) return false;3120 }3121 soundPaused = true;3122 systemSoundOn = true;3123 return true;3124 }3126 void systemSoundShutdown(){3127 if (soundDriver)3128 {3129 delete soundDriver;3130 soundDriver = 0;3131 }3132 }3134 void systemSoundPause()3135 {3136 SDL_PauseAudio(1);3137 }3139 void systemSoundResume()3140 {3141 SDL_PauseAudio(0);3142 }3144 void systemSoundReset()3145 {3146 }3148 u32 systemGetClock()3149 {3150 return SDL_GetTicks();3151 }3153 void systemUpdateMotionSensor()3154 {3155 if(sdlMotionButtons[KEY_LEFT]) {3156 sensorX += 3;3157 if(sensorX > 2197)3158 sensorX = 2197;3159 if(sensorX < 2047)3160 sensorX = 2057;3161 } else if(sdlMotionButtons[KEY_RIGHT]) {3162 sensorX -= 3;3163 if(sensorX < 1897)3164 sensorX = 1897;3165 if(sensorX > 2047)3166 sensorX = 2037;3167 } else if(sensorX > 2047) {3168 sensorX -= 2;3169 if(sensorX < 2047)3170 sensorX = 2047;3171 } else {3172 sensorX += 2;3173 if(sensorX > 2047)3174 sensorX = 2047;3175 }3177 if(sdlMotionButtons[KEY_UP]) {3178 sensorY += 3;3179 if(sensorY > 2197)3180 sensorY = 2197;3181 if(sensorY < 2047)3182 sensorY = 2057;3183 } else if(sdlMotionButtons[KEY_DOWN]) {3184 sensorY -= 3;3185 if(sensorY < 1897)3186 sensorY = 1897;3187 if(sensorY > 2047)3188 sensorY = 2037;3189 } else if(sensorY > 2047) {3190 sensorY -= 2;3191 if(sensorY < 2047)3192 sensorY = 2047;3193 } else {3194 sensorY += 2;3195 if(sensorY > 2047)3196 sensorY = 2047;3197 }3198 }3200 void systemResetSensor()3201 {3202 sensorX = sensorY = INITIAL_SENSOR_VALUE;3203 }3205 int systemGetSensorX()3206 {3207 return sensorX;3208 }3210 int systemGetSensorY()3211 {3212 return sensorY;3213 }3215 void systemGbPrint(u8 *data,int pages,int feed,int palette, int contrast)3216 {3217 }3219 void systemScreenMessage(const char *msg, int slot, int duration, const char *colorList)3220 {3221 screenMessage[slot] = true;3222 screenMessageTime[slot] = systemGetClock();3223 screenMessageDuration[slot] = duration;3224 if(strlen(msg) > 20) {3225 strncpy(screenMessageBuffer[slot], msg, 20);3226 screenMessageBuffer[slot][20] = 0;3227 } else3228 strcpy(screenMessageBuffer[slot], msg);3229 }3231 bool systemSoundCanChangeQuality()3232 {3233 return false;3234 }3236 bool systemSoundSetQuality(int quality)3237 {3238 if (systemCartridgeType == 0)3239 soundSetQuality(quality);3240 else3241 gbSoundSetQuality(quality);3243 return true;3244 }3246 bool systemPauseOnFrame()3247 {3248 if(pauseNextFrame) {3249 paused = true;3250 pauseNextFrame = false;3251 return true;3252 }3253 return false;3254 }3256 // Code donated by Niels Wagenaar (BoycottAdvance)3258 // GBA screensize.3259 #define GBA_WIDTH 2403260 #define GBA_HEIGHT 1603262 void Init_Overlay(SDL_Surface *gbascreen, int overlaytype)3263 {3265 overlay = SDL_CreateYUVOverlay( GBA_WIDTH,3266 GBA_HEIGHT,3267 overlaytype, gbascreen);3268 fprintf(stderr, "Created %dx%dx%d %s %s overlay\n",3269 overlay->w,overlay->h,overlay->planes,3270 overlay->hw_overlay?"hardware":"software",3271 overlay->format==SDL_YV12_OVERLAY?"YV12":3272 overlay->format==SDL_IYUV_OVERLAY?"IYUV":3273 overlay->format==SDL_YUY2_OVERLAY?"YUY2":3274 overlay->format==SDL_UYVY_OVERLAY?"UYVY":3275 overlay->format==SDL_YVYU_OVERLAY?"YVYU":3276 "Unknown");3277 }3279 void Quit_Overlay(void)3280 {3282 SDL_FreeYUVOverlay(overlay);3283 }3285 /* NOTE: These RGB conversion functions are not intended for speed,3286 only as examples.3287 */3288 inline void RGBtoYUV(Uint8 *rgb, int *yuv)3289 {3290 yuv[0] = (int)((0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16);3291 yuv[1] = (int)(128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]));3292 yuv[2] = (int)(128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]));3293 }3295 inline void ConvertRGBtoYV12(SDL_Overlay *o)3296 {3297 int x,y;3298 int yuv[3];3299 Uint8 *p,*op[3];3301 SDL_LockYUVOverlay(o);3303 /* Black initialization */3304 /*3305 memset(o->pixels[0],0,o->pitches[0]*o->h);3306 memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));3307 memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));3308 */3310 /* Convert */3311 for(y=0; y<160 && y<o->h; y++) {3312 p=(Uint8 *)pix+srcPitch*y;3313 op[0]=o->pixels[0]+o->pitches[0]*y;3314 op[1]=o->pixels[1]+o->pitches[1]*(y/2);3315 op[2]=o->pixels[2]+o->pitches[2]*(y/2);3316 for(x=0; x<240 && x<o->w; x++) {3317 RGBtoYUV(p,yuv);3318 *(op[0]++)=yuv[0];3319 if(x%2==0 && y%2==0) {3320 *(op[1]++)=yuv[2];3321 *(op[2]++)=yuv[1];3322 }3323 p+=4;//s->format->BytesPerPixel;3324 }3325 }3327 SDL_UnlockYUVOverlay(o);3328 }3330 inline void ConvertRGBtoIYUV(SDL_Overlay *o)3331 {3332 int x,y;3333 int yuv[3];3334 Uint8 *p,*op[3];3336 SDL_LockYUVOverlay(o);3338 /* Black initialization */3339 /*3340 memset(o->pixels[0],0,o->pitches[0]*o->h);3341 memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));3342 memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));3343 */3345 /* Convert */3346 for(y=0; y<160 && y<o->h; y++) {3347 p=(Uint8 *)pix+srcPitch*y;3348 op[0]=o->pixels[0]+o->pitches[0]*y;3349 op[1]=o->pixels[1]+o->pitches[1]*(y/2);3350 op[2]=o->pixels[2]+o->pitches[2]*(y/2);3351 for(x=0; x<240 && x<o->w; x++) {3352 RGBtoYUV(p,yuv);3353 *(op[0]++)=yuv[0];3354 if(x%2==0 && y%2==0) {3355 *(op[1]++)=yuv[1];3356 *(op[2]++)=yuv[2];3357 }3358 p+=4; //s->format->BytesPerPixel;3359 }3360 }3362 SDL_UnlockYUVOverlay(o);3363 }3365 inline void ConvertRGBtoUYVY(SDL_Overlay *o)3366 {3367 int x,y;3368 int yuv[3];3369 Uint8 *p,*op;3371 SDL_LockYUVOverlay(o);3373 for(y=0; y<160 && y<o->h; y++) {3374 p=(Uint8 *)pix+srcPitch*y;3375 op=o->pixels[0]+o->pitches[0]*y;3376 for(x=0; x<240 && x<o->w; x++) {3377 RGBtoYUV(p,yuv);3378 if(x%2==0) {3379 *(op++)=yuv[1];3380 *(op++)=yuv[0];3381 *(op++)=yuv[2];3382 } else3383 *(op++)=yuv[0];3385 p+=4; //s->format->BytesPerPixel;3386 }3387 }3389 SDL_UnlockYUVOverlay(o);3390 }3392 inline void ConvertRGBtoYVYU(SDL_Overlay *o)3393 {3394 int x,y;3395 int yuv[3];3396 Uint8 *p,*op;3398 SDL_LockYUVOverlay(o);3400 for(y=0; y<160 && y<o->h; y++) {3401 p=(Uint8 *)pix+srcPitch*y;3402 op=o->pixels[0]+o->pitches[0]*y;3403 for(x=0; x<240 && x<o->w; x++) {3404 RGBtoYUV(p,yuv);3405 if(x%2==0) {3406 *(op++)=yuv[0];3407 *(op++)=yuv[2];3408 op[1]=yuv[1];3409 } else {3410 *op=yuv[0];3411 op+=2;3412 }3414 p+=4; //s->format->BytesPerPixel;3415 }3416 }3418 SDL_UnlockYUVOverlay(o);3419 }3421 inline void ConvertRGBtoYUY2(SDL_Overlay *o)3422 {3423 int x,y;3424 int yuv[3];3425 Uint8 *p,*op;3427 SDL_LockYUVOverlay(o);3429 for(y=0; y<160 && y<o->h; y++) {3430 p=(Uint8 *)pix+srcPitch*y;3431 op=o->pixels[0]+o->pitches[0]*y;3432 for(x=0; x<240 && x<o->w; x++) {3433 RGBtoYUV(p,yuv);3434 if(x%2==0) {3435 *(op++)=yuv[0];3436 *(op++)=yuv[1];3437 op[1]=yuv[2];3438 } else {3439 *op=yuv[0];3440 op+=2;3441 }3443 p+=4; //s->format->BytesPerPixel;3444 }3445 }3447 SDL_UnlockYUVOverlay(o);3448 }3450 inline void Convert32bit(SDL_Surface *display)3451 {3452 switch(overlay->format) {3453 case SDL_YV12_OVERLAY:3454 ConvertRGBtoYV12(overlay);3455 break;3456 case SDL_UYVY_OVERLAY:3457 ConvertRGBtoUYVY(overlay);3458 break;3459 case SDL_YVYU_OVERLAY:3460 ConvertRGBtoYVYU(overlay);3461 break;3462 case SDL_YUY2_OVERLAY:3463 ConvertRGBtoYUY2(overlay);3464 break;3465 case SDL_IYUV_OVERLAY:3466 ConvertRGBtoIYUV(overlay);3467 break;3468 default:3469 fprintf(stderr, "cannot convert RGB picture to obtained YUV format!\n");3470 exit(1);3471 break;3472 }3474 }3477 inline void Draw_Overlay(SDL_Surface *display, int size)3478 {3479 SDL_LockYUVOverlay(overlay);3481 Convert32bit(display);3483 overlay_rect.x = 0;3484 overlay_rect.y = 0;3485 overlay_rect.w = GBA_WIDTH * size;3486 overlay_rect.h = GBA_HEIGHT * size;3488 SDL_DisplayYUVOverlay(overlay, &overlay_rect);3489 SDL_UnlockYUVOverlay(overlay);3490 }3492 bool systemIsEmulating()3493 {3494 return emulating != 0;3495 }3497 void systemGbBorderOn()3498 {3499 srcWidth = 256;3500 srcHeight = 224;3501 gbBorderLineSkip = 256;3502 gbBorderColumnSkip = 48;3503 gbBorderRowSkip = 40;3505 destWidth = (sizeOption+1)*srcWidth;3506 destHeight = (sizeOption+1)*srcHeight;3508 surface = SDL_SetVideoMode(destWidth, destHeight, 16,3509 SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF|3510 (fullscreen ? SDL_FULLSCREEN : 0));3511 #ifndef C_CORE3512 sdlMakeStretcher(srcWidth);3513 #else3514 switch(systemColorDepth) {3515 case 16:3516 sdlStretcher = sdlStretcher16[sizeOption];3517 break;3518 case 24:3519 sdlStretcher = sdlStretcher24[sizeOption];3520 break;3521 case 32:3522 sdlStretcher = sdlStretcher32[sizeOption];3523 break;3524 default:3525 fprintf(stderr, "Unsupported resolution: %d\n", systemColorDepth);3526 exit(-1);3527 }3528 #endif3530 if(systemColorDepth == 16) {3531 if(sdlCalculateMaskWidth(surface->format->Gmask) == 6) {3532 Init_2xSaI(565);3533 RGB_LOW_BITS_MASK = 0x821;3534 } else {3535 Init_2xSaI(555);3536 RGB_LOW_BITS_MASK = 0x421;3537 }3538 if(systemCartridgeType == 2) {3539 for(int i = 0; i < 0x10000; i++) {3540 systemColorMap16[i] = (((i >> 1) & 0x1f) << systemBlueShift) |3541 (((i & 0x7c0) >> 6) << systemGreenShift) |3542 (((i & 0xf800) >> 11) << systemRedShift);3543 }3544 } else {3545 for(int i = 0; i < 0x10000; i++) {3546 systemColorMap16[i] = ((i & 0x1f) << systemRedShift) |3547 (((i & 0x3e0) >> 5) << systemGreenShift) |3548 (((i & 0x7c00) >> 10) << systemBlueShift);3549 }3550 }3551 srcPitch = srcWidth * 2+4;3552 } else {3553 if(systemColorDepth != 32)3554 filterFunction = NULL;3555 RGB_LOW_BITS_MASK = 0x010101;3556 if(systemColorDepth == 32) {3557 Init_2xSaI(32);3558 }3559 for(int i = 0; i < 0x10000; i++) {3560 systemColorMap32[i] = ((i & 0x1f) << systemRedShift) |3561 (((i & 0x3e0) >> 5) << systemGreenShift) |3562 (((i & 0x7c00) >> 10) << systemBlueShift);3563 }3564 if(systemColorDepth == 32)3565 srcPitch = srcWidth*4 + 4;3566 else3567 srcPitch = srcWidth*3;3568 }3569 }3571 bool systemIsRunningGBA()3572 {3573 return (rom != NULL);3574 }3576 int systemGetDefaultJoypad()3577 {3578 return sdlDefaultJoypad;3579 }3581 bool systemIsPaused()3582 {3583 return paused;3584 }3586 void systemSetPause(bool pause)3587 {3588 paused = pause;3589 if (pause)3590 systemSoundPause();3591 else3592 systemSoundResume();3593 }3595 u16 checksumBIOS()3596 {3597 bool hasBIOS = false;3598 u8 * tempBIOS;3599 if(useBios)3600 {3601 tempBIOS = (u8 *)malloc(0x4000);3602 int size = 0x4000;3603 if(utilLoad(biosFileName,3604 utilIsGBABios,3605 tempBIOS,3606 size)) {3607 if(size == 0x4000)3608 hasBIOS = true;3609 }3610 }3612 u16 biosCheck = 0;3613 if(hasBIOS) {3614 for(int i = 0; i < 0x4000; i += 4)3615 biosCheck += *((u32 *)&tempBIOS[i]);3616 free(tempBIOS);3617 }3619 return biosCheck;3620 }3622 EmulatedSystemCounters systemCounters = {3623 0, //framecount3624 0, //lagcount3625 0, //extracount3626 true, //lagged3627 true //laggedLast3628 };3630 void VBAOnEnteringFrameBoundary()3631 {3632 //printf("RLM: Entering Frame Boundary\n");3633 CallRegisteredLuaFunctions(LUACALL_AFTEREMULATION);3635 if (VBALuaRunning())3636 {3637 VBALuaFrameBoundary();3638 }3640 //printf("RLM: Movie state update pending\n");3641 VBAMovieUpdateState();3642 //printf("RLM: Movie state updated\n");3643 }3645 void VBAOnExitingFrameBoundary()3646 {3647 ;3648 }