Mercurial > vba-clojure
view src/gba/Makefile.am @ 229:30f4fc9b1747
working out how 0xD367 affects game play
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 24 Mar 2012 13:22:52 -0500 |
parents | f6ff410a87fd |
children |
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1 noinst_LTLIBRARIES = libgba.la3 libgba_la_SOURCES = \4 agbprint.h \5 armdis.h \6 arm-new.h \7 bios.h \8 EEprom.h \9 elf.h \10 Flash.h \11 GBACheats.h \12 GBAGfx.h \13 GBAGlobals.h \14 GBA.h \15 GBAinline.h \16 GBASound.h \17 RTC.h \18 Sram.h \19 thumb.h \20 \21 agbprint.cpp \22 armdis.cpp \23 bios.cpp \24 EEprom.cpp \25 elf.cpp \26 Flash.cpp \27 GBACheats.cpp \28 GBA.cpp \29 GBAGfx.cpp \30 GBAGlobals.cpp \31 GBASound.cpp \32 Mode0.cpp \33 Mode1.cpp \34 Mode2.cpp \35 Mode3.cpp \36 Mode4.cpp \37 Mode5.cpp \38 remote.cpp \39 RTC.cpp \40 Sram.cpp43 AM_CPPFLAGS = \44 -I$(top_srcdir)/src \45 -DSDL \46 -DSYSCONFDIR=\"$(sysconfdir)\"48 AM_CXXFLAGS = -fno-exceptions