Mercurial > vba-clojure
view clojure/com/aurellem/gb/rlm_assembly.clj @ 381:1bfa43d35403
frame-metronome no longer needs any state.
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Wed, 11 Apr 2012 13:09:41 -0500 |
parents | 4d2767423266 |
children | 3c24216e0080 |
line wrap: on
line source
1 (ns com.aurellem.gb.rlm-assembly2 "Version of main bootstrap program that is valid output for the3 item-writer program."4 (:use (com.aurellem.gb gb-driver assembly util vbm constants))5 (:use (com.aurellem.run bootstrap-1))6 (:import [com.aurellem.gb.gb_driver SaveState]))8 ;; Specs for Main Bootstrap Program10 ;; Number-Input11 ;; Number input works using all eight buttons to12 ;; spell out an 8 bit number. The order of buttons is13 ;; [:d :u :l :r :start :select :b :a] --> 1111111114 ;; [ :l :start :a] --> 0010100116 ;;; MODE-SELECT17 ;; The bootstrap program starts in MODE-SELECT mode.18 ;; MODE-SELECT transitions to one of three modes depending19 ;; on which buttons are pressed:20 ;; 0 (no-buttons) : MODE-SELECT21 ;; 8 [:start] : WRITE-BYTES22 ;; 0xFF (all-buttons) : JUMP24 ;;; WRITE-BYTES26 ;; WRITE-BYTES mode writes sequences of arbitray values to27 ;; arbitray memory locations. It expects you to enter a28 ;; header of three bytes describing what to write:30 ;; Byte 0 : Number of Bytes to Write31 ;; Byte 1 : Start Address High Byte32 ;; Byte 1 : Start Address Low Byte34 ;; Then, you enter the number of bytes specified in Byte 035 ;; they are written to the start address in36 ;; sequence. After the last byte is written control37 ;; returns to MODE-SELECT mode.39 ;; Example: to write the sequence [1 2 3 4] starting at40 ;; address 0xC01F enter41 ;; Byte 0 : 4 (will write four bytes)42 ;; Byte 1 : 0xC0 (high byte of 0xC01F)43 ;; Byte 2 : 0x1F (low byte of 0xC01F)44 ;; Byte 3 : 1 (write 1 to 0xC01F)45 ;; Byte 4 : 2 (write 2 to 0xC020)46 ;; Byte 5 : 3 (write 3 to 0xC021)47 ;; Byte 6 : 4 (write 4 to 0xC022)49 ;;; JUMP50 ;; JUMP mode jumps program control to any arbitray51 ;; location. It expects you to enter two bytes which52 ;; correspond to the high and low bytes of the memory53 ;; address to which you want to jump.54 ;; Byte 0 : Jump Address High Byte55 ;; Byte 1 : Jump Address Low Byte57 ;; Example: to jump to address 0x1234 enter58 ;; Byte 0 : 0x12 (high byte of 0x1234)59 ;; Byte 1 : 0x34 (low byte of 0x1234)62 (defn ->signed-8-bit [n]63 (if (< n 0)64 (+ 256 n) n))66 (defn frame-metronome []67 (let [timing-loop68 [0x1669 0xFE ;; load FF into D without repeats70 0x1472 0x1E73 0x43 ;; load 44 into E without repeats74 0x1C76 0x1A ;; (DE) -> A, now A = LY (vertical line coord)77 ]78 continue-if-14479 [0xFE80 144 ;; compare LY (in A) with 14481 0x20 ;; jump back to beginning if LY != 144 (not-v-blank)82 (->signed-8-bit83 (+ -4 (- (count timing-loop))))]84 spin-loop85 [0x15 ;; dec D, which is 0xFF86 0x20 ;; spin until D==087 0xFD]]88 (concat timing-loop continue-if-144 spin-loop)))91 (defn test-frame-metronome92 "Ensure that frame-metronome ticks exactly once every frame."93 ([] (test-frame-metronome 151))94 ([steps]95 (let [inc-C [0x0C 0x1896 (->signed-8-bit97 (+ -3 (- (count (frame-metronome)))))]98 program (concat (frame-metronome) inc-C)99 count-frames100 (-> (tick (mid-game))101 (IE! 0)102 (BC! 0)103 (set-memory-range pokemon-list-start program)104 (PC! pokemon-list-start))105 C-after-moves (C (run-moves count-frames (repeat steps [])))]106 (println "C:" C-after-moves)107 ;;(assert (= steps C-after-moves))109 (println "C =" C-after-moves "after" steps "steps")110 count-frames)))112 (defn main-bootstrap-program [start-address]113 (let [[start-high start-low] (disect-bytes-2 start-address)114 ]115 ))126 ;;;;;; TESTS ;;;;;;128 (defn bootstrap-base []129 (let [program (main-bootstrap-program pokemon-list-start)]130 ;; make sure program is valid output for item-writer131 (bootstrap-pattern program)132 (-> (tick (mid-game))133 (set-memory-range pokemon-list-start program)134 (PC! pokemon-list-start))))136 (defn test-write-bytes-mode []137 (let [target-address 0xC00F138 [target-high target-low] (disect-bytes-2 target-address)139 assembly [0xF3 0x18 0xFE 0x12]140 get-mem-region #(subvec (vec (memory %))141 target-address (+ target-address 20))142 before (bootstrap-base)143 after144 (-> before145 (step []) ; make sure it can handle blanks146 (step []) ; at the beginning.147 (step [])148 (step [:start]) ; select WRITE-BYTES mode149 (step (buttons 4)) ; write 4 bytes150 (step (buttons target-high))151 (step (buttons target-low))152 (step (buttons (nth assembly 0)))153 (step (buttons (nth assembly 1)))154 (step (buttons (nth assembly 2)))155 (step (buttons (nth assembly 3)))156 (step [])157 (step [])158 (step []))]159 (println "before :" (get-mem-region before))160 (println "after :" (get-mem-region after))161 (assert (= assembly (take 4 (get-mem-region after))))162 after))164 (defn test-jump-mode []165 (let [target-address 0xC00F166 [target-high target-low] (disect-bytes-2 target-address)167 post-jump168 (-> (test-write-bytes-mode)169 (step [])170 (step [])171 (step [])172 (step (buttons 0xFF)) ; Select JUMP mode.173 (step (buttons target-high))174 (step (buttons target-low)))175 program-counters176 (capture-program-counter177 post-jump178 10000)]179 (println program-counters)180 (assert (contains? (set program-counters) target-address))181 post-jump))