diff src/win32/MainWndTools.cpp @ 1:f9f4f1b99eed

importing src directory
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Mar 2012 10:31:27 -0600
parents
children
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     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/win32/MainWndTools.cpp	Sat Mar 03 10:31:27 2012 -0600
     1.3 @@ -0,0 +1,1000 @@
     1.4 +#include "stdafx.h"
     1.5 +#include <cassert>
     1.6 +#include "resource.h"
     1.7 +#include "MainWnd.h"
     1.8 +#include "AccelEditor.h"
     1.9 +#include "AVIWrite.h"
    1.10 +#include "Disassemble.h"
    1.11 +#include "FileDlg.h"
    1.12 +#include "GBDisassemble.h"
    1.13 +#include "GBMapView.h"
    1.14 +#include "GBMemoryViewerDlg.h"
    1.15 +#include "GBOamView.h"
    1.16 +#include "GBPaletteView.h"
    1.17 +#include "GBTileView.h"
    1.18 +#include "GDBConnection.h"
    1.19 +#include "IOViewer.h"
    1.20 +#include "MapView.h"
    1.21 +#include "MemoryViewerDlg.h"
    1.22 +#include "MovieOpen.h"
    1.23 +#include "MovieCreate.h"
    1.24 +#include "OamView.h"
    1.25 +#include "PaletteView.h"
    1.26 +#include "Reg.h"
    1.27 +#include "TileView.h"
    1.28 +#include "WavWriter.h"
    1.29 +#include "WinResUtil.h"
    1.30 +#include "WinMiscUtil.h"
    1.31 +#include "VBA.h"
    1.32 +
    1.33 +#include "../gba/GBA.h"
    1.34 +#include "../gba/GBAGlobals.h"
    1.35 +#include "../gb/GB.h"
    1.36 +
    1.37 +extern int32 gbBorderOn;
    1.38 +extern int32 soundQuality;
    1.39 +
    1.40 +extern bool debugger;
    1.41 +extern int	emulating;
    1.42 +extern int	remoteSocket;
    1.43 +
    1.44 +extern void remoteCleanUp();
    1.45 +extern void remoteSetSockets(SOCKET, SOCKET);
    1.46 +extern void toolsLogging();
    1.47 +
    1.48 +void MainWnd::OnToolsDisassemble()
    1.49 +{
    1.50 +	if (systemCartridgeType == 0)
    1.51 +	{
    1.52 +		Disassemble *dlg = new Disassemble();
    1.53 +		dlg->Create(IDD_DISASSEMBLE, this);
    1.54 +		dlg->ShowWindow(SW_SHOW);
    1.55 +	}
    1.56 +	else
    1.57 +	{
    1.58 +		GBDisassemble *dlg = new GBDisassemble();
    1.59 +		dlg->Create(IDD_GB_DISASSEMBLE, this);
    1.60 +		dlg->ShowWindow(SW_SHOW);
    1.61 +	}
    1.62 +}
    1.63 +
    1.64 +void MainWnd::OnUpdateToolsDisassemble(CCmdUI *pCmdUI)
    1.65 +{
    1.66 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
    1.67 +}
    1.68 +
    1.69 +void MainWnd::OnToolsLogging()
    1.70 +{
    1.71 +	toolsLogging();
    1.72 +}
    1.73 +
    1.74 +void MainWnd::OnUpdateToolsLogging(CCmdUI *pCmdUI)
    1.75 +{
    1.76 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
    1.77 +}
    1.78 +
    1.79 +void MainWnd::OnToolsIoviewer()
    1.80 +{
    1.81 +	IOViewer *dlg = new IOViewer;
    1.82 +	dlg->Create(IDD_IO_VIEWER, this);
    1.83 +	dlg->ShowWindow(SW_SHOW);
    1.84 +}
    1.85 +
    1.86 +void MainWnd::OnUpdateToolsIoviewer(CCmdUI *pCmdUI)
    1.87 +{
    1.88 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && systemCartridgeType == 0);
    1.89 +}
    1.90 +
    1.91 +void MainWnd::OnToolsMapview()
    1.92 +{
    1.93 +	if (systemCartridgeType == 0)
    1.94 +	{
    1.95 +		MapView *dlg = new MapView;
    1.96 +		dlg->Create(IDD_MAP_VIEW, this);
    1.97 +		dlg->ShowWindow(SW_SHOW);
    1.98 +	}
    1.99 +	else
   1.100 +	{
   1.101 +		GBMapView *dlg = new GBMapView;
   1.102 +		dlg->Create(IDD_GB_MAP_VIEW, this);
   1.103 +		dlg->ShowWindow(SW_SHOW);
   1.104 +	}
   1.105 +}
   1.106 +
   1.107 +void MainWnd::OnUpdateToolsMapview(CCmdUI *pCmdUI)
   1.108 +{
   1.109 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
   1.110 +}
   1.111 +
   1.112 +void MainWnd::OnToolsMemoryviewer()
   1.113 +{
   1.114 +	if (systemCartridgeType == 0)
   1.115 +	{
   1.116 +		MemoryViewerDlg *dlg = new MemoryViewerDlg;
   1.117 +		dlg->Create(IDD_MEM_VIEWER, this);
   1.118 +		dlg->ShowWindow(SW_SHOW);
   1.119 +	}
   1.120 +	else
   1.121 +	{
   1.122 +		GBMemoryViewerDlg *dlg = new GBMemoryViewerDlg;
   1.123 +		dlg->Create(IDD_MEM_VIEWER, this);
   1.124 +		dlg->ShowWindow(SW_SHOW);
   1.125 +	}
   1.126 +}
   1.127 +
   1.128 +void MainWnd::OnUpdateToolsMemoryviewer(CCmdUI *pCmdUI)
   1.129 +{
   1.130 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
   1.131 +}
   1.132 +
   1.133 +void MainWnd::OnToolsOamviewer()
   1.134 +{
   1.135 +	if (systemCartridgeType == 0)
   1.136 +	{
   1.137 +		OamView *dlg = new OamView;
   1.138 +		dlg->Create(IDD_OAM_VIEW, this);
   1.139 +		dlg->ShowWindow(SW_SHOW);
   1.140 +	}
   1.141 +	else
   1.142 +	{
   1.143 +		GBOamView *dlg = new GBOamView;
   1.144 +		dlg->Create(IDD_GB_OAM_VIEW, this);
   1.145 +		dlg->ShowWindow(SW_SHOW);
   1.146 +	}
   1.147 +}
   1.148 +
   1.149 +void MainWnd::OnUpdateToolsOamviewer(CCmdUI *pCmdUI)
   1.150 +{
   1.151 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
   1.152 +}
   1.153 +
   1.154 +void MainWnd::OnToolsPaletteview()
   1.155 +{
   1.156 +	if (systemCartridgeType == 0)
   1.157 +	{
   1.158 +		PaletteView *dlg = new PaletteView;
   1.159 +		dlg->Create(IDD_PALETTE_VIEW, this);
   1.160 +		dlg->ShowWindow(SW_SHOW);
   1.161 +	}
   1.162 +	else
   1.163 +	{
   1.164 +		GBPaletteView *dlg = new GBPaletteView;
   1.165 +		dlg->Create(IDD_GB_PALETTE_VIEW, this);
   1.166 +		dlg->ShowWindow(SW_SHOW);
   1.167 +	}
   1.168 +}
   1.169 +
   1.170 +void MainWnd::OnUpdateToolsPaletteview(CCmdUI *pCmdUI)
   1.171 +{
   1.172 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
   1.173 +}
   1.174 +
   1.175 +void MainWnd::OnToolsTileviewer()
   1.176 +{
   1.177 +	if (systemCartridgeType == 0)
   1.178 +	{
   1.179 +		TileView *dlg = new TileView;
   1.180 +		dlg->Create(IDD_TILE_VIEWER, this);
   1.181 +		dlg->ShowWindow(SW_SHOW);
   1.182 +	}
   1.183 +	else
   1.184 +	{
   1.185 +		GBTileView *dlg = new GBTileView;
   1.186 +		dlg->Create(IDD_GB_TILE_VIEWER, this);
   1.187 +		dlg->ShowWindow(SW_SHOW);
   1.188 +	}
   1.189 +}
   1.190 +
   1.191 +void MainWnd::OnUpdateToolsTileviewer(CCmdUI *pCmdUI)
   1.192 +{
   1.193 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X);
   1.194 +}
   1.195 +
   1.196 +void MainWnd::OnDebugNextframe()
   1.197 +{
   1.198 +	systemSetPause(false);
   1.199 +	theApp.winPauseNextFrame = true;
   1.200 +}
   1.201 +
   1.202 +void MainWnd::OnUpdateDebugNextframe(CCmdUI *pCmdUI)
   1.203 +{
   1.204 +	pCmdUI->Enable(emulating);
   1.205 +}
   1.206 +
   1.207 +void MainWnd::OnDebugNextframeAccountForLag()
   1.208 +{
   1.209 +	theApp.nextframeAccountForLag = !theApp.nextframeAccountForLag;
   1.210 +}
   1.211 +
   1.212 +void MainWnd::OnUpdateDebugNextframeAccountForLag(CCmdUI *pCmdUI)
   1.213 +{
   1.214 +	pCmdUI->SetCheck(theApp.nextframeAccountForLag);
   1.215 +}
   1.216 +
   1.217 +void MainWnd::OnDebugFramesearch()
   1.218 +{
   1.219 +	extern u16	  currentButtons [4];  // from System.cpp
   1.220 +	extern SMovie Movie;
   1.221 +	if (!theApp.frameSearching)
   1.222 +	{
   1.223 +		// starting a new search
   1.224 +		theApp.frameSearching		= true;
   1.225 +		theApp.frameSearchStart		= (Movie.state == MOVIE_STATE_NONE) ? systemCounters.frameCount : Movie.currentFrame;
   1.226 +		theApp.frameSearchLength	= 0;
   1.227 +		theApp.frameSearchLoadValid = false;
   1.228 +		theApp.emulator.emuWriteMemState(&theApp.frameSearchMemory[REWIND_SIZE * 0], REWIND_SIZE); // 0 is start state, 1 is
   1.229 +		                                                                                           // intermediate state (for
   1.230 +		                                                                                           // speedup when going
   1.231 +		                                                                                           // forward),
   1.232 +		                                                                                           // 2 is end state
   1.233 +		theApp.emulator.emuWriteMemState(&theApp.frameSearchMemory[REWIND_SIZE * 1], REWIND_SIZE);
   1.234 +
   1.235 +		// store old buttons from frame before the search
   1.236 +		for (int i = 0; i < 4; i++)
   1.237 +			theApp.frameSearchOldInput[i] = currentButtons[i];
   1.238 +	}
   1.239 +	else
   1.240 +	{
   1.241 +		// advance forward 1 step in the search
   1.242 +		theApp.frameSearchLength++;
   1.243 +
   1.244 +		// try it
   1.245 +		theApp.emulator.emuReadMemState(&theApp.frameSearchMemory[REWIND_SIZE * 1], REWIND_SIZE);
   1.246 +	}
   1.247 +
   1.248 +	char str [32];
   1.249 +	sprintf(str, "%d frame search", theApp.frameSearchLength);
   1.250 +	systemScreenMessage(str, 0);
   1.251 +
   1.252 +	theApp.frameSearchSkipping = true;
   1.253 +
   1.254 +	// make sure the display updates at least 1 frame to show the new message
   1.255 +	theApp.frameSearchFirstStep = true;
   1.256 +
   1.257 +	if (theApp.paused)
   1.258 +		theApp.paused = false;
   1.259 +}
   1.260 +
   1.261 +void MainWnd::OnUpdateDebugFramesearch(CCmdUI *pCmdUI)
   1.262 +{
   1.263 +	extern SMovie Movie;
   1.264 +	pCmdUI->Enable(emulating && Movie.state != MOVIE_STATE_PLAY);
   1.265 +	pCmdUI->SetCheck(theApp.frameSearching);
   1.266 +}
   1.267 +
   1.268 +void MainWnd::OnDebugFramesearchPrev()
   1.269 +{
   1.270 +	if (theApp.frameSearching)
   1.271 +	{
   1.272 +		if (theApp.frameSearchLength > 0)
   1.273 +		{
   1.274 +			// rewind 1 step in the search
   1.275 +			theApp.frameSearchLength--;
   1.276 +		}
   1.277 +
   1.278 +		// try it
   1.279 +		theApp.emulator.emuReadMemState(&theApp.frameSearchMemory[REWIND_SIZE * 0], REWIND_SIZE);
   1.280 +
   1.281 +		char str[32];
   1.282 +		sprintf(str, "%d frame search", theApp.frameSearchLength);
   1.283 +		systemScreenMessage(str, 0);
   1.284 +
   1.285 +		theApp.frameSearchSkipping = true;
   1.286 +
   1.287 +		// make sure the display updates at least 1 frame to show the new message
   1.288 +		theApp.frameSearchFirstStep = true;
   1.289 +
   1.290 +		if (theApp.paused)
   1.291 +			theApp.paused = false;
   1.292 +	}
   1.293 +}
   1.294 +
   1.295 +void MainWnd::OnUpdateDebugFramesearchPrev(CCmdUI *pCmdUI)
   1.296 +{
   1.297 +	extern SMovie Movie;
   1.298 +	pCmdUI->Enable(emulating && theApp.frameSearching && Movie.state != MOVIE_STATE_PLAY);
   1.299 +}
   1.300 +
   1.301 +void MainWnd::OnDebugFramesearchLoad()
   1.302 +{
   1.303 +	if (theApp.frameSearchLoadValid)
   1.304 +	{
   1.305 +		theApp.emulator.emuReadMemState(&theApp.frameSearchMemory[REWIND_SIZE * 2], REWIND_SIZE);
   1.306 +		theApp.paused = true;
   1.307 +
   1.308 +		if (theApp.frameSearching)
   1.309 +			systemScreenMessage("end frame search", 0);
   1.310 +		else
   1.311 +			systemScreenMessage("restore search end", 0);
   1.312 +	}
   1.313 +	theApp.frameSearching	   = false;
   1.314 +	theApp.frameSearchSkipping = false;
   1.315 +}
   1.316 +
   1.317 +void MainWnd::OnUpdateDebugFramesearchLoad(CCmdUI *pCmdUI)
   1.318 +{
   1.319 +	extern SMovie Movie;
   1.320 +	pCmdUI->Enable(emulating && Movie.state != MOVIE_STATE_PLAY);
   1.321 +}
   1.322 +
   1.323 +void MainWnd::OnToolsFrameCounter()
   1.324 +{
   1.325 +	theApp.frameCounter = !theApp.frameCounter;
   1.326 +	extern void VBAUpdateFrameCountDisplay(); VBAUpdateFrameCountDisplay();
   1.327 +}
   1.328 +
   1.329 +void MainWnd::OnUpdateToolsFrameCounter(CCmdUI *pCmdUI)
   1.330 +{
   1.331 +	pCmdUI->SetCheck(theApp.frameCounter);
   1.332 +}
   1.333 +
   1.334 +void MainWnd::OnToolsLagCounter()
   1.335 +{
   1.336 +	theApp.lagCounter = !theApp.lagCounter;
   1.337 +	extern void VBAUpdateFrameCountDisplay(); VBAUpdateFrameCountDisplay();
   1.338 +}
   1.339 +
   1.340 +void MainWnd::OnUpdateToolsLagCounter(CCmdUI *pCmdUI)
   1.341 +{
   1.342 +	pCmdUI->SetCheck(theApp.lagCounter);
   1.343 +}
   1.344 +
   1.345 +void MainWnd::OnToolsExtraCounter()
   1.346 +{
   1.347 +	theApp.extraCounter = !theApp.extraCounter;
   1.348 +	extern void VBAUpdateFrameCountDisplay(); VBAUpdateFrameCountDisplay();
   1.349 +}
   1.350 +
   1.351 +void MainWnd::OnUpdateToolsExtraCounter(CCmdUI *pCmdUI)
   1.352 +{
   1.353 +	pCmdUI->SetCheck(theApp.extraCounter);
   1.354 +}
   1.355 +
   1.356 +void MainWnd::OnToolsExtraCounterReset()
   1.357 +{
   1.358 +	systemCounters.extraCount = systemCounters.frameCount;
   1.359 +}
   1.360 +
   1.361 +void MainWnd::OnToolsInputDisplay()
   1.362 +{
   1.363 +	theApp.inputDisplay = !theApp.inputDisplay;
   1.364 +	systemScreenMessage(theApp.inputDisplay ? "Input Display On" : "Input Display Off");
   1.365 +	extern void VBAUpdateButtonPressDisplay(); VBAUpdateButtonPressDisplay();
   1.366 +}
   1.367 +
   1.368 +void MainWnd::OnUpdateToolsInputDisplay(CCmdUI *pCmdUI)
   1.369 +{
   1.370 +	pCmdUI->SetCheck(theApp.inputDisplay);
   1.371 +}
   1.372 +
   1.373 +void MainWnd::OnToolsDebugGdb()
   1.374 +{
   1.375 +	theApp.winCheckFullscreen();
   1.376 +	GDBPortDlg dlg;
   1.377 +
   1.378 +	if (dlg.DoModal())
   1.379 +	{
   1.380 +		GDBWaitingDlg wait(dlg.getSocket(), dlg.getPort());
   1.381 +		if (wait.DoModal())
   1.382 +		{
   1.383 +			remoteSetSockets(wait.getListenSocket(), wait.getSocket());
   1.384 +			debugger  = true;
   1.385 +			emulating = 1;
   1.386 +			systemCartridgeType = 0;
   1.387 +			theApp.gameFilename = "\\gnu_stub";
   1.388 +			rom					= (u8 *)malloc(0x2000000 + 4);
   1.389 +			workRAM				= (u8 *)calloc(1, 0x40000 + 4);
   1.390 +			bios				= (u8 *)calloc(1, 0x4000 + 4);
   1.391 +			internalRAM			= (u8 *)calloc(1, 0x8000 + 4);
   1.392 +			paletteRAM			= (u8 *)calloc(1, 0x400 + 4);
   1.393 +			vram				= (u8 *)calloc(1, 0x20000 + 4);
   1.394 +			oam					= (u8 *)calloc(1, 0x400 + 4);
   1.395 +			pix					= (u8 *)calloc(1, 4 * 240 * 160);
   1.396 +			ioMem				= (u8 *)calloc(1, 0x400 + 4);
   1.397 +
   1.398 +			theApp.emulator = GBASystem;
   1.399 +
   1.400 +			CPUInit();
   1.401 +			CPULoadBios(theApp.biosFileName, theApp.useBiosFile ? true : false);
   1.402 +			CPUReset();
   1.403 +		}
   1.404 +	}
   1.405 +}
   1.406 +
   1.407 +void MainWnd::OnUpdateToolsDebugGdb(CCmdUI *pCmdUI)
   1.408 +{
   1.409 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket == -1);
   1.410 +}
   1.411 +
   1.412 +void MainWnd::OnToolsDebugLoadandwait()
   1.413 +{
   1.414 +	theApp.winCheckFullscreen();
   1.415 +	if (winFileOpenSelect(0))
   1.416 +	{
   1.417 +		if (winFileRun())
   1.418 +		{
   1.419 +			if (systemCartridgeType != 0)
   1.420 +			{
   1.421 +				systemMessage(IDS_ERROR_NOT_GBA_IMAGE, "Error: not a GBA image");
   1.422 +				OnFileClose();
   1.423 +				return;
   1.424 +			}
   1.425 +			GDBPortDlg dlg;
   1.426 +
   1.427 +			if (dlg.DoModal())
   1.428 +			{
   1.429 +				GDBWaitingDlg wait(dlg.getSocket(), dlg.getPort());
   1.430 +				if (wait.DoModal())
   1.431 +				{
   1.432 +					remoteSetSockets(wait.getListenSocket(), wait.getSocket());
   1.433 +					debugger  = true;
   1.434 +					emulating = 1;
   1.435 +				}
   1.436 +			}
   1.437 +		}
   1.438 +	}
   1.439 +}
   1.440 +
   1.441 +void MainWnd::OnUpdateToolsDebugLoadandwait(CCmdUI *pCmdUI)
   1.442 +{
   1.443 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket == -1);
   1.444 +}
   1.445 +
   1.446 +void MainWnd::OnToolsDebugBreak()
   1.447 +{
   1.448 +	if (armState)
   1.449 +	{
   1.450 +		armNextPC -= 4;
   1.451 +		reg[15].I -= 4;
   1.452 +	}
   1.453 +	else
   1.454 +	{
   1.455 +		armNextPC -= 2;
   1.456 +		reg[15].I -= 2;
   1.457 +	}
   1.458 +	debugger = true;
   1.459 +}
   1.460 +
   1.461 +void MainWnd::OnUpdateToolsDebugBreak(CCmdUI *pCmdUI)
   1.462 +{
   1.463 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket != -1);
   1.464 +}
   1.465 +
   1.466 +void MainWnd::OnToolsDebugDisconnect()
   1.467 +{
   1.468 +	remoteCleanUp();
   1.469 +	debugger = false;
   1.470 +}
   1.471 +
   1.472 +void MainWnd::OnUpdateToolsDebugDisconnect(CCmdUI *pCmdUI)
   1.473 +{
   1.474 +	pCmdUI->Enable(theApp.videoOption <= VIDEO_4X && remoteSocket != -1);
   1.475 +}
   1.476 +
   1.477 +void MainWnd::OnToolsSoundRecording()
   1.478 +{
   1.479 +	if (!theApp.soundRecording)
   1.480 +		OnToolsSoundStartrecording();
   1.481 +	else
   1.482 +		OnToolsSoundStoprecording();
   1.483 +}
   1.484 +
   1.485 +void MainWnd::OnToolsSoundStartrecording()
   1.486 +{
   1.487 +	theApp.winCheckFullscreen();
   1.488 +
   1.489 +	CString wavName = theApp.gameFilename;
   1.490 +
   1.491 +	if (VBAMovieActive())
   1.492 +	{
   1.493 +		extern SMovie Movie;
   1.494 +		wavName = Movie.filename;
   1.495 +		int index = wavName.ReverseFind('.');
   1.496 +		if (index != -1)
   1.497 +			wavName = wavName.Left(index);
   1.498 +	}
   1.499 +
   1.500 +	LPCTSTR exts[] = { ".wav", NULL };
   1.501 +
   1.502 +	CString filter = winResLoadFilter(IDS_FILTER_WAV);
   1.503 +	CString title  = winResLoadString(IDS_SELECT_WAV_NAME);
   1.504 +
   1.505 +	wavName = winGetDestFilename(wavName, IDS_WAV_DIR, exts[0]);
   1.506 +	CString wavDir = winGetDestDir(IDS_WAV_DIR);
   1.507 +
   1.508 +	FileDlg dlg(this, wavName, filter, 1, "WAV", exts, wavDir, title, true);
   1.509 +
   1.510 +	if (dlg.DoModal() == IDCANCEL)
   1.511 +	{
   1.512 +		return;
   1.513 +	}
   1.514 +
   1.515 +	theApp.soundRecordName = dlg.GetPathName();
   1.516 +	theApp.soundRecording  = true;
   1.517 +}
   1.518 +
   1.519 +void MainWnd::OnToolsSoundStoprecording()
   1.520 +{
   1.521 +	if (theApp.soundRecorder)
   1.522 +	{
   1.523 +		delete theApp.soundRecorder;
   1.524 +		theApp.soundRecorder = NULL;
   1.525 +	}
   1.526 +	theApp.soundRecording = false;
   1.527 +}
   1.528 +
   1.529 +void MainWnd::OnUpdateToolsSoundRecording(CCmdUI *pCmdUI)
   1.530 +{
   1.531 +	if (pCmdUI->m_pMenu != NULL)
   1.532 +	{
   1.533 +		if (!theApp.soundRecording)
   1.534 +			pCmdUI->SetText(winResLoadString(IDS_STARTSOUNDRECORDING));
   1.535 +		else
   1.536 +			pCmdUI->SetText(winResLoadString(IDS_STOPSOUNDRECORDING));
   1.537 +
   1.538 +		theApp.winAccelMgr.UpdateMenu(pCmdUI->m_pMenu->GetSafeHmenu());
   1.539 +	}
   1.540 +
   1.541 +	pCmdUI->Enable(emulating);
   1.542 +}
   1.543 +
   1.544 +void MainWnd::OnToolsAVIRecording()
   1.545 +{
   1.546 +	if (!theApp.aviRecording)
   1.547 +		OnToolsStartAVIRecording();
   1.548 +	else
   1.549 +		OnToolsStopAVIRecording();
   1.550 +}
   1.551 +
   1.552 +void MainWnd::OnToolsStartAVIRecording()
   1.553 +{
   1.554 +	theApp.winCheckFullscreen();
   1.555 +
   1.556 +	CString aviName = theApp.gameFilename;
   1.557 +
   1.558 +	if (VBAMovieActive())
   1.559 +	{
   1.560 +		extern SMovie Movie;
   1.561 +		aviName = Movie.filename;
   1.562 +		int index = aviName.ReverseFind('.');
   1.563 +		if (index != -1)
   1.564 +			aviName = aviName.Left(index);
   1.565 +	}
   1.566 +
   1.567 +	LPCTSTR exts[] = { ".avi", NULL };
   1.568 +
   1.569 +	CString filter = winResLoadFilter(IDS_FILTER_AVI);
   1.570 +	CString title  = winResLoadString(IDS_SELECT_AVI_NAME);
   1.571 +
   1.572 +	aviName = winGetDestFilename(aviName, IDS_AVI_DIR, exts[0]);
   1.573 +	CString aviDir = winGetDestDir(IDS_AVI_DIR);
   1.574 +
   1.575 +	FileDlg dlg(this, aviName, filter, 1, "AVI", exts, aviDir, title, true);
   1.576 +
   1.577 +	if (dlg.DoModal() == IDCANCEL)
   1.578 +	{
   1.579 +		return;
   1.580 +	}
   1.581 +
   1.582 +	theApp.aviRecordName = theApp.soundRecordName =  dlg.GetPathName();
   1.583 +	theApp.aviRecording	 = true;
   1.584 +
   1.585 +///  extern long linearFrameCount; linearFrameCount = 0;
   1.586 +///  extern long linearSoundByteCount; linearSoundByteCount = 0;
   1.587 +
   1.588 +	if (theApp.aviRecorder == NULL)
   1.589 +	{
   1.590 +		int width  = 240;
   1.591 +		int height = 160;
   1.592 +		switch (systemCartridgeType)
   1.593 +		{
   1.594 +		case 0:
   1.595 +			width  = 240;
   1.596 +			height = 160;
   1.597 +			break;
   1.598 +		case 1:
   1.599 +			if (gbBorderOn)
   1.600 +			{
   1.601 +				width  = 256;
   1.602 +				height = 224;
   1.603 +			}
   1.604 +			else
   1.605 +			{
   1.606 +				width  = 160;
   1.607 +				height = 144;
   1.608 +			}
   1.609 +			break;
   1.610 +		}
   1.611 +
   1.612 +		theApp.aviRecorder = new AVIWrite();
   1.613 +
   1.614 +		theApp.aviRecorder->SetFPS(60);
   1.615 +
   1.616 +		BITMAPINFOHEADER bi;
   1.617 +		memset(&bi, 0, sizeof(bi));
   1.618 +		bi.biSize	   = 0x28;
   1.619 +		bi.biPlanes	   = 1;
   1.620 +		bi.biBitCount  = 24;
   1.621 +		bi.biWidth	   = width;
   1.622 +		bi.biHeight	   = height;
   1.623 +		bi.biSizeImage = 3 * width * height;
   1.624 +		theApp.aviRecorder->SetVideoFormat(&bi);
   1.625 +		if (!theApp.aviRecorder->Open(theApp.aviRecordName))
   1.626 +		{
   1.627 +			delete theApp.aviRecorder;
   1.628 +			theApp.aviRecorder	= NULL;
   1.629 +			theApp.aviRecording = false;
   1.630 +		}
   1.631 +
   1.632 +		if (theApp.aviRecorder)
   1.633 +		{
   1.634 +			WAVEFORMATEX wfx;
   1.635 +			memset(&wfx, 0, sizeof(wfx));
   1.636 +			wfx.wFormatTag		= WAVE_FORMAT_PCM;
   1.637 +			wfx.nChannels		= 2;
   1.638 +			wfx.nSamplesPerSec	= 44100 / soundQuality;
   1.639 +			wfx.wBitsPerSample	= 16;
   1.640 +			wfx.nBlockAlign		= (wfx.wBitsPerSample / 8) * wfx.nChannels;
   1.641 +			wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
   1.642 +			wfx.cbSize = 0;
   1.643 +			theApp.aviRecorder->SetSoundFormat(&wfx);
   1.644 +		}
   1.645 +	}
   1.646 +}
   1.647 +
   1.648 +void MainWnd::OnToolsPauseAVIRecording()
   1.649 +{
   1.650 +	theApp.aviRecorder->Pause(!theApp.aviRecorder->IsPaused());
   1.651 +}
   1.652 +
   1.653 +void MainWnd::OnToolsStopAVIRecording()
   1.654 +{
   1.655 +	if (theApp.aviRecorder != NULL)
   1.656 +	{
   1.657 +		delete theApp.aviRecorder;
   1.658 +		theApp.aviRecorder = NULL;
   1.659 +	}
   1.660 +	theApp.aviRecording = false;
   1.661 +}
   1.662 +
   1.663 +void MainWnd::OnUpdateToolsAVIRecording(CCmdUI *pCmdUI)
   1.664 +{
   1.665 +	if (pCmdUI->m_pMenu != NULL)
   1.666 +	{
   1.667 +		if (!theApp.aviRecording)
   1.668 +			pCmdUI->SetText(winResLoadString(IDS_STARTAVIRECORDING));
   1.669 +		else
   1.670 +			pCmdUI->SetText(winResLoadString(IDS_STOPAVIRECORDING));
   1.671 +
   1.672 +		theApp.winAccelMgr.UpdateMenu(pCmdUI->m_pMenu->GetSafeHmenu());
   1.673 +	}
   1.674 +
   1.675 +	pCmdUI->Enable(emulating);
   1.676 +}
   1.677 +
   1.678 +void MainWnd::OnUpdateToolsPauseAVIRecording(CCmdUI *pCmdUI)
   1.679 +{
   1.680 +	if (pCmdUI->m_pMenu != NULL)
   1.681 +	{
   1.682 +		if (!theApp.aviRecording)
   1.683 +		{
   1.684 +			pCmdUI->SetText(winResLoadString(IDS_PAUSEAVIRECORDING));
   1.685 +			theApp.winAccelMgr.UpdateMenu(pCmdUI->m_pMenu->GetSafeHmenu());
   1.686 +			pCmdUI->Enable(false);
   1.687 +		}
   1.688 +		else
   1.689 +		{
   1.690 +			if (!theApp.aviRecorder->IsPaused())
   1.691 +				pCmdUI->SetText(winResLoadString(IDS_PAUSEAVIRECORDING));
   1.692 +			else
   1.693 +				pCmdUI->SetText(winResLoadString(IDS_RESUMEAVIRECORDING));
   1.694 +
   1.695 +			theApp.winAccelMgr.UpdateMenu(pCmdUI->m_pMenu->GetSafeHmenu());
   1.696 +			pCmdUI->Enable(emulating);
   1.697 +		}
   1.698 +	}
   1.699 +}
   1.700 +
   1.701 +void MainWnd::OnToolsRecordMovie()
   1.702 +{
   1.703 +	MovieCreate dlg;
   1.704 +	dlg.DoModal();
   1.705 +}
   1.706 +
   1.707 +void MainWnd::OnUpdateToolsRecordMovie(CCmdUI *pCmdUI)
   1.708 +{
   1.709 +	pCmdUI->Enable(emulating);
   1.710 +}
   1.711 +
   1.712 +void MainWnd::OnToolsStopMovie()
   1.713 +{
   1.714 +	VBAMovieStop(false);
   1.715 +}
   1.716 +
   1.717 +void MainWnd::OnUpdateToolsStopMovie(CCmdUI *pCmdUI)
   1.718 +{
   1.719 +	pCmdUI->Enable(emulating && VBAMovieActive());
   1.720 +}
   1.721 +
   1.722 +void MainWnd::OnToolsPlayMovie()
   1.723 +{
   1.724 +	MovieOpen dlg;
   1.725 +	dlg.DoModal();
   1.726 +}
   1.727 +
   1.728 +void MainWnd::OnUpdateToolsPlayMovie(CCmdUI *pCmdUI)
   1.729 +{
   1.730 +	pCmdUI->Enable(emulating);
   1.731 +}
   1.732 +
   1.733 +void MainWnd::OnToolsPlayReadOnly()
   1.734 +{
   1.735 +	if (!VBAMovieActive())
   1.736 +	{
   1.737 +		theApp.movieReadOnly = !theApp.movieReadOnly;
   1.738 +		systemScreenMessage(theApp.movieReadOnly ? "Movie now read-only" : "Movie now editable");
   1.739 +	}
   1.740 +	else
   1.741 +		VBAMovieToggleReadOnly();
   1.742 +}
   1.743 +
   1.744 +void MainWnd::OnUpdateToolsPlayReadOnly(CCmdUI *pCmdUI)
   1.745 +{
   1.746 +///  pCmdUI->Enable(VBAMovieActive()); // FIXME: this is right, but disabling menu items screws up accelerators until you view
   1.747 +// the menu!
   1.748 +///  pCmdUI->SetCheck(VBAMovieReadOnly());
   1.749 +	pCmdUI->Enable(TRUE); // TEMP
   1.750 +	pCmdUI->SetCheck(VBAMovieActive() ? VBAMovieReadOnly() : theApp.movieReadOnly);
   1.751 +}
   1.752 +
   1.753 +void MainWnd::OnAsscWithSaveState()
   1.754 +{
   1.755 +	theApp.AsscWithSaveState = !theApp.AsscWithSaveState;
   1.756 +}
   1.757 +
   1.758 +void MainWnd::OnUpdateAsscWithSaveState(CCmdUI *pCmdUI)
   1.759 +{
   1.760 +	pCmdUI->Enable(TRUE); // TEMP
   1.761 +	pCmdUI->SetCheck(theApp.AsscWithSaveState);
   1.762 +}
   1.763 +
   1.764 +void MainWnd::OnToolsResumeRecord()
   1.765 +{
   1.766 +	// toggle playing/recording
   1.767 +	if (VBAMovieRecording())
   1.768 +	{
   1.769 +		if (!VBAMovieSwitchToPlaying())
   1.770 +			systemScreenMessage("Cannot continue playing");
   1.771 +	}
   1.772 +	else
   1.773 +	{
   1.774 +		if (!VBAMovieSwitchToRecording())
   1.775 +			systemScreenMessage("Cannot resume recording now");
   1.776 +	}
   1.777 +}
   1.778 +
   1.779 +void MainWnd::OnUpdateToolsResumeRecord(CCmdUI *pCmdUI)
   1.780 +{
   1.781 +	pCmdUI->Enable(VBAMovieActive());
   1.782 +}
   1.783 +
   1.784 +void MainWnd::OnToolsPlayRestart()
   1.785 +{
   1.786 +	VBAMovieRestart();
   1.787 +}
   1.788 +
   1.789 +void MainWnd::OnUpdateToolsPlayRestart(CCmdUI *pCmdUI)
   1.790 +{
   1.791 +	pCmdUI->Enable(VBAMovieActive());
   1.792 +}
   1.793 +
   1.794 +void MainWnd::OnToolsOnMovieEndPause()
   1.795 +{
   1.796 +	theApp.movieOnEndPause = !theApp.movieOnEndPause;
   1.797 +}
   1.798 +
   1.799 +void MainWnd::OnUpdateToolsOnMovieEndPause(CCmdUI *pCmdUI)
   1.800 +{
   1.801 +	pCmdUI->SetCheck(theApp.movieOnEndPause);
   1.802 +}
   1.803 +
   1.804 +void MainWnd::OnToolsOnMovieEndStop()
   1.805 +{
   1.806 +	theApp.movieOnEndBehavior = 0;
   1.807 +}
   1.808 +
   1.809 +void MainWnd::OnUpdateToolsOnMovieEndStop(CCmdUI *pCmdUI)
   1.810 +{
   1.811 +	pCmdUI->SetRadio(theApp.movieOnEndBehavior == 0);
   1.812 +}
   1.813 +
   1.814 +void MainWnd::OnToolsOnMovieEndRestart()
   1.815 +{
   1.816 +	theApp.movieOnEndBehavior = 1;
   1.817 +}
   1.818 +
   1.819 +void MainWnd::OnUpdateToolsOnMovieEndRestart(CCmdUI *pCmdUI)
   1.820 +{
   1.821 +	pCmdUI->SetRadio(theApp.movieOnEndBehavior == 1);
   1.822 +}
   1.823 +
   1.824 +void MainWnd::OnToolsOnMovieEndAppend()
   1.825 +{
   1.826 +	theApp.movieOnEndBehavior = 2;
   1.827 +}
   1.828 +
   1.829 +void MainWnd::OnUpdateToolsOnMovieEndAppend(CCmdUI *pCmdUI)
   1.830 +{
   1.831 +	pCmdUI->SetRadio(theApp.movieOnEndBehavior == 2);
   1.832 +}
   1.833 +
   1.834 +void MainWnd::OnToolsOnMovieEndKeep()
   1.835 +{
   1.836 +	theApp.movieOnEndBehavior = 3;
   1.837 +}
   1.838 +
   1.839 +void MainWnd::OnUpdateToolsOnMovieEndKeep(CCmdUI *pCmdUI)
   1.840 +{
   1.841 +	pCmdUI->SetRadio(theApp.movieOnEndBehavior == 3);
   1.842 +}
   1.843 +
   1.844 +/////////////////////////////////
   1.845 +
   1.846 +void MainWnd::OnToolsMovieSetPauseAt()
   1.847 +{
   1.848 +	// TODO
   1.849 +	VBAMovieSetPauseAt(-1);
   1.850 +}
   1.851 +
   1.852 +void MainWnd::OnUpdateToolsSetMoviePauseAt(CCmdUI *pCmdUI)
   1.853 +{
   1.854 +	// TODO
   1.855 +	pCmdUI->SetCheck(VBAMovieGetPauseAt() >= 0);
   1.856 +	pCmdUI->Enable(FALSE && VBAMovieActive());
   1.857 +}
   1.858 +
   1.859 +void MainWnd::OnToolsMovieConvertCurrent()
   1.860 +{
   1.861 +	// temporary
   1.862 +	int result = VBAMovieConvertCurrent();
   1.863 +	switch (result)
   1.864 +	{
   1.865 +	case MOVIE_SUCCESS:
   1.866 +		systemScreenMessage("Movie converted");
   1.867 +		break;
   1.868 +	case MOVIE_WRONG_VERSION:
   1.869 +		systemMessage(0, "Cannot convert from VBM revision %u", VBAMovieGetMinorVersion());
   1.870 +		break;
   1.871 +	default:
   1.872 +		systemScreenMessage("Nothing to convert");
   1.873 +		break;
   1.874 +	}
   1.875 +}
   1.876 +
   1.877 +void MainWnd::OnUpdateToolsMovieConvertCurrent(CCmdUI *pCmdUI)
   1.878 +{
   1.879 +	pCmdUI->Enable(VBAMovieActive());
   1.880 +}
   1.881 +
   1.882 +void MainWnd::OnToolsMovieAutoConvert()
   1.883 +{
   1.884 +	extern bool autoConvertMovieWhenPlaying;    // from movie.cpp
   1.885 +	autoConvertMovieWhenPlaying = !autoConvertMovieWhenPlaying;
   1.886 +	if (autoConvertMovieWhenPlaying)
   1.887 +	{
   1.888 +		int result = VBAMovieConvertCurrent();
   1.889 +		switch (result)
   1.890 +		{
   1.891 +		case MOVIE_SUCCESS:
   1.892 +			systemScreenMessage("Movie converted");
   1.893 +			break;
   1.894 +		case MOVIE_WRONG_VERSION:
   1.895 +			systemMessage(0, "Cannot convert from VBM revision %u", VBAMovieGetMinorVersion());
   1.896 +			break;
   1.897 +		default:
   1.898 +			systemScreenMessage("Auto movie conversion enabled");
   1.899 +			break;
   1.900 +		}
   1.901 +	}
   1.902 +}
   1.903 +
   1.904 +void MainWnd::OnUpdateToolsMovieAutoConvert(CCmdUI *pCmdUI)
   1.905 +{
   1.906 +	extern bool autoConvertMovieWhenPlaying;    // from movie.cpp
   1.907 +	pCmdUI->SetCheck(autoConvertMovieWhenPlaying);
   1.908 +}
   1.909 +
   1.910 +void MainWnd::OnToolsMovieTruncateAtCurrent()
   1.911 +{
   1.912 +	if (VBAMovieReadOnly())
   1.913 +		systemScreenMessage("Cannot truncate movie in this mode");
   1.914 +	else
   1.915 +		VBAMovieTuncateAtCurrentFrame();
   1.916 +}
   1.917 +
   1.918 +void MainWnd::OnUpdateToolsMovieTruncateAtCurrent(CCmdUI *pCmdUI)
   1.919 +{
   1.920 +	pCmdUI->Enable(VBAMovieActive());
   1.921 +}
   1.922 +
   1.923 +void MainWnd::OnToolsMovieFixHeader()
   1.924 +{
   1.925 +	VBAMovieFixHeader();
   1.926 +}
   1.927 +
   1.928 +void MainWnd::OnUpdateToolsMovieFixHeader(CCmdUI *pCmdUI)
   1.929 +{
   1.930 +	pCmdUI->Enable(VBAMovieActive());
   1.931 +}
   1.932 +
   1.933 +// TODO
   1.934 +void MainWnd::OnToolsMovieExtractFromSavegame()
   1.935 +{
   1.936 +	// Currently, snapshots taken from a movie don't contain the initial SRAM or savestate of the movie,
   1.937 +	// even if the movie was recorded from either of them. If a snapshot was taken at the first frame
   1.938 +	// i.e. Frame 0, it can be safely assumed that the snapshot reflects the initial state of such a movie.
   1.939 +	// However, if it was taken after the first frame, the SRAM contained might either be still the same
   1.940 +	// as the original (usually true if no write operations on the SRAM occured) or have been modified,
   1.941 +	// while the exact original state could hardly, if not impossibly, be safely worked out.
   1.942 +
   1.943 +	// TODO
   1.944 +}
   1.945 +
   1.946 +void MainWnd::OnUpdateToolsMovieExtractFromSavegame(CCmdUI *pCmdUI)
   1.947 +{
   1.948 +	pCmdUI->Enable(FALSE);
   1.949 +}
   1.950 +
   1.951 +///////////////////////////////////////////////////////////
   1.952 +
   1.953 +void MainWnd::OnToolsRewind()
   1.954 +{
   1.955 +	assert(theApp.rewindTimer > 0 && theApp.rewindSlots > 0);
   1.956 +	if (emulating && theApp.emulator.emuReadMemState && theApp.rewindMemory && theApp.rewindCount)
   1.957 +	{
   1.958 +		assert(theApp.rewindPos >= 0 && theApp.rewindPos < theApp.rewindSlots);
   1.959 +		theApp.rewindPos = (--theApp.rewindPos + theApp.rewindSlots) % theApp.rewindSlots;
   1.960 +		assert(theApp.rewindPos >= 0 && theApp.rewindPos < theApp.rewindSlots);
   1.961 +		theApp.emulator.emuReadMemState(&theApp.rewindMemory[REWIND_SIZE * theApp.rewindPos], REWIND_SIZE);
   1.962 +		theApp.rewindCount--;
   1.963 +		if (theApp.rewindCount > 0)
   1.964 +			theApp.rewindCounter = 0;
   1.965 +		else
   1.966 +		{
   1.967 +			theApp.rewindCounter	= theApp.rewindTimer;
   1.968 +			theApp.rewindSaveNeeded = true;
   1.969 +
   1.970 +			// immediately save state to avoid eroding away the earliest you can rewind to
   1.971 +			theApp.saveRewindStateIfNecessary();
   1.972 +
   1.973 +			theApp.rewindSaveNeeded = false;
   1.974 +		}
   1.975 +	}
   1.976 +}
   1.977 +
   1.978 +void MainWnd::OnUpdateToolsRewind(CCmdUI *pCmdUI)
   1.979 +{
   1.980 +	pCmdUI->Enable(theApp.rewindMemory != NULL && emulating && theApp.rewindCount);
   1.981 +}
   1.982 +
   1.983 +void MainWnd::OnToolsCustomize()
   1.984 +{
   1.985 +	theApp.recreateMenuBar();
   1.986 +
   1.987 +	AccelEditor dlg(this, &theApp.m_menu, &theApp.winAccelMgr);
   1.988 +	dlg.DoModal();
   1.989 +	if (dlg.IsModified())
   1.990 +	{
   1.991 +		theApp.winAccelMgr = dlg.GetResultMangager();
   1.992 +		theApp.winAccelMgr.UpdateWndTable();
   1.993 +		theApp.winAccelMgr.Write();
   1.994 +	}
   1.995 +
   1.996 +	theApp.winAccelMgr.UpdateMenu(theApp.menu); // we should always do this since the menu has been reloaded
   1.997 +}
   1.998 +
   1.999 +void MainWnd::OnUpdateToolsCustomize(CCmdUI *pCmdUI)
  1.1000 +{
  1.1001 +	pCmdUI->Enable(theApp.videoOption != VIDEO_320x240);
  1.1002 +}
  1.1003 +