Mercurial > vba-clojure
diff clojure/com/aurellem/assembly.clj @ 107:ad96e9464d6a
working on the start of the bootstrap program; expanded register array to 29 elements
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Thu, 15 Mar 2012 03:24:05 -0500 |
parents | 3a60bb14a64a |
children | d3c0b990e163 |
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1.1 --- a/clojure/com/aurellem/assembly.clj Wed Mar 14 21:37:37 2012 -0500 1.2 +++ b/clojure/com/aurellem/assembly.clj Thu Mar 15 03:24:05 2012 -0500 1.3 @@ -6,7 +6,7 @@ 1.4 (read-state "mid-game")) 1.5 1.6 (defn inject-assembly 1.7 - [^SaveState state 1.8 + ([^SaveState state 1.9 program-counter registers 1.10 assembly-code] 1.11 (let [scratch-memory (memory state)] 1.12 @@ -20,7 +20,14 @@ 1.13 (write-memory! scratch-memory) 1.14 (write-registers! registers) 1.15 (PC! program-counter)))) 1.16 - 1.17 + ;;([program-counter] 1.18 + ;; (fn [^SaveState state registers assembly-code] 1.19 + ;; (inject-assembly state program-counter registers assembly-code))) 1.20 + ) 1.21 + 1.22 + 1.23 +;;(def inject-assembly-item 1.24 +;; (inject-assembly (inc item-list-start))) 1.25 1.26 (defn inject-item-assembly 1.27 ([^SaveState state assembly-code] 1.28 @@ -32,20 +39,99 @@ 1.29 1.30 (defn info 1.31 ([^SaveState state] 1.32 - (println "PC: " (PC state)) 1.33 + (println (format "PC: 0x%04X" (PC state))) 1.34 (println "Instruction:" 1.35 (format "0x%02X" (aget (memory state) (PC state)))) 1.36 state)) 1.37 1.38 +(defn print-interrupt 1.39 + [^SaveState state] 1.40 + (println (format "IE: %d" (IE state))) 1.41 + state) 1.42 + 1.43 (defn run-assembly 1.44 ([info-fn assembly n] 1.45 (let [final-state 1.46 (reduce (fn [state _] 1.47 (tick (info-fn state))) 1.48 - (inject-item-assembly (tick (tick (tick (mid-game)))) assembly) 1.49 + (inject-item-assembly 1.50 + (mid-game) assembly) 1.51 (range n))] 1.52 - (shutdown!) 1.53 final-state)) 1.54 ([assembly n] 1.55 (run-assembly info assembly n))) 1.56 - 1.57 \ No newline at end of file 1.58 + 1.59 + 1.60 +(def buttons-port 0xFF00) 1.61 + 1.62 +(defn view-register [state name reg-fn] 1.63 + (println (format "%s : 0x%02X" name (reg-fn state))) 1.64 + state) 1.65 + 1.66 +(defn A [state] 1.67 + (bit-shift-right (bit-and 0x0000FF00 (AF state)) 8)) 1.68 + 1.69 +(defn view-memory [state mem] 1.70 + (println (format "mem 0x%04X = 0x%02X" mem (aget (memory state) mem))) 1.71 + state) 1.72 + 1.73 +(defn read-buttons [] 1.74 + (let [button-pressed (tick (step (mid-game) [:d]))] 1.75 + (-> button-pressed 1.76 + (IE! 0) 1.77 + (inject-item-assembly 1.78 + (concat 1.79 + ;; write 00010000 to 0xFF00 to select joypad 1.80 + [0x18 ;D31D ; jump over 1.81 + 0x01 ;D31E ; the next 8 bits 1.82 + (Integer/parseInt "00010000" 2) ;D31F data section 1.83 + 0x00 ;D320 ; take a break 1.84 + 0xFA ;D321 ; put DC15 into A 1.85 + 0x1F ;D322 --] 1.86 + 0xD3 ;D323 --] DC1F ; data section 1.87 + 0x01 ;D324 ; load 0xFF00 into BC 1.88 + 0x00 ;D325 1.89 + 0xFF ;D326 1.90 + 0x02 ;D327 ; load (DC1F) into FF00 1.91 + ; to select directional 1.92 + ; buttons 1.93 + 1.94 + ] 1.95 + 1.96 + [])) 1.97 + (info) 1.98 + (tick) ;; skip over data section 1.99 + (info) 1.100 + (tick) ;; no-op 1.101 + (info) 1.102 + (view-register "Register A" A) 1.103 + (tick) ;; load-data into A 1.104 + (view-register "Register A" A) 1.105 + (info) 1.106 + (view-register "Register BC" BC) 1.107 + (tick) ;; load A into 0xFF00 1.108 + (view-register "Register BC" BC) 1.109 + ))) 1.110 + 1.111 + 1.112 +(defn trace [state] 1.113 + (loop [program-counters [] 1.114 + opcodes []] 1.115 + (let [frame-boundary? 1.116 + (com.aurellem.gb.Gb/tick)] 1.117 + (println (count opcodes)) 1.118 + (if frame-boundary? 1.119 + [program-counters opcodes] 1.120 + (recur 1.121 + (conj program-counters 1.122 + (first (registers @current-state))) 1.123 + (conj opcodes 1.124 + (aget (memory @current-state) 1.125 + (PC @current-state)))))))) 1.126 + 1.127 + 1.128 +(defn good-trace [] 1.129 + (-> (mid-game) (tick) (IE! 0) 1.130 + (set-inv-mem [0x00 0x00 0X00 0x00]) 1.131 + (PC! item-list-start)(print-interrupt) 1.132 + (info) (tick) (info) (tick) (info))) 1.133 \ No newline at end of file