Mercurial > vba-clojure
diff src/lua/ltable.c @ 11:27763b933818
raise lua sources up one level
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 03 Mar 2012 11:07:39 -0600 |
parents | src/lua/src/ltable.c@f9f4f1b99eed |
children |
line wrap: on
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/lua/ltable.c Sat Mar 03 11:07:39 2012 -0600 1.3 @@ -0,0 +1,588 @@ 1.4 +/* 1.5 +** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $ 1.6 +** Lua tables (hash) 1.7 +** See Copyright Notice in lua.h 1.8 +*/ 1.9 + 1.10 + 1.11 +/* 1.12 +** Implementation of tables (aka arrays, objects, or hash tables). 1.13 +** Tables keep its elements in two parts: an array part and a hash part. 1.14 +** Non-negative integer keys are all candidates to be kept in the array 1.15 +** part. The actual size of the array is the largest `n' such that at 1.16 +** least half the slots between 0 and n are in use. 1.17 +** Hash uses a mix of chained scatter table with Brent's variation. 1.18 +** A main invariant of these tables is that, if an element is not 1.19 +** in its main position (i.e. the `original' position that its hash gives 1.20 +** to it), then the colliding element is in its own main position. 1.21 +** Hence even when the load factor reaches 100%, performance remains good. 1.22 +*/ 1.23 + 1.24 +#include <math.h> 1.25 +#include <string.h> 1.26 + 1.27 +#define ltable_c 1.28 +#define LUA_CORE 1.29 + 1.30 +#include "lua.h" 1.31 + 1.32 +#include "ldebug.h" 1.33 +#include "ldo.h" 1.34 +#include "lgc.h" 1.35 +#include "lmem.h" 1.36 +#include "lobject.h" 1.37 +#include "lstate.h" 1.38 +#include "ltable.h" 1.39 + 1.40 + 1.41 +/* 1.42 +** max size of array part is 2^MAXBITS 1.43 +*/ 1.44 +#if LUAI_BITSINT > 26 1.45 +#define MAXBITS 26 1.46 +#else 1.47 +#define MAXBITS (LUAI_BITSINT-2) 1.48 +#endif 1.49 + 1.50 +#define MAXASIZE (1 << MAXBITS) 1.51 + 1.52 + 1.53 +#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) 1.54 + 1.55 +#define hashstr(t,str) hashpow2(t, (str)->tsv.hash) 1.56 +#define hashboolean(t,p) hashpow2(t, p) 1.57 + 1.58 + 1.59 +/* 1.60 +** for some types, it is better to avoid modulus by power of 2, as 1.61 +** they tend to have many 2 factors. 1.62 +*/ 1.63 +#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) 1.64 + 1.65 + 1.66 +#define hashpointer(t,p) hashmod(t, IntPoint(p)) 1.67 + 1.68 + 1.69 +/* 1.70 +** number of ints inside a lua_Number 1.71 +*/ 1.72 +#define numints cast_int(sizeof(lua_Number)/sizeof(int)) 1.73 + 1.74 + 1.75 + 1.76 +#define dummynode (&dummynode_) 1.77 + 1.78 +static const Node dummynode_ = { 1.79 + {{NULL}, LUA_TNIL}, /* value */ 1.80 + {{{NULL}, LUA_TNIL, NULL}} /* key */ 1.81 +}; 1.82 + 1.83 + 1.84 +/* 1.85 +** hash for lua_Numbers 1.86 +*/ 1.87 +static Node *hashnum (const Table *t, lua_Number n) { 1.88 + unsigned int a[numints]; 1.89 + int i; 1.90 + if (luai_numeq(n, 0)) /* avoid problems with -0 */ 1.91 + return gnode(t, 0); 1.92 + memcpy(a, &n, sizeof(a)); 1.93 + for (i = 1; i < numints; i++) a[0] += a[i]; 1.94 + return hashmod(t, a[0]); 1.95 +} 1.96 + 1.97 + 1.98 + 1.99 +/* 1.100 +** returns the `main' position of an element in a table (that is, the index 1.101 +** of its hash value) 1.102 +*/ 1.103 +static Node *mainposition (const Table *t, const TValue *key) { 1.104 + switch (ttype(key)) { 1.105 + case LUA_TNUMBER: 1.106 + return hashnum(t, nvalue(key)); 1.107 + case LUA_TSTRING: 1.108 + return hashstr(t, rawtsvalue(key)); 1.109 + case LUA_TBOOLEAN: 1.110 + return hashboolean(t, bvalue(key)); 1.111 + case LUA_TLIGHTUSERDATA: 1.112 + return hashpointer(t, pvalue(key)); 1.113 + default: 1.114 + return hashpointer(t, gcvalue(key)); 1.115 + } 1.116 +} 1.117 + 1.118 + 1.119 +/* 1.120 +** returns the index for `key' if `key' is an appropriate key to live in 1.121 +** the array part of the table, -1 otherwise. 1.122 +*/ 1.123 +static int arrayindex (const TValue *key) { 1.124 + if (ttisnumber(key)) { 1.125 + lua_Number n = nvalue(key); 1.126 + int k; 1.127 + lua_number2int(k, n); 1.128 + if (luai_numeq(cast_num(k), n)) 1.129 + return k; 1.130 + } 1.131 + return -1; /* `key' did not match some condition */ 1.132 +} 1.133 + 1.134 + 1.135 +/* 1.136 +** returns the index of a `key' for table traversals. First goes all 1.137 +** elements in the array part, then elements in the hash part. The 1.138 +** beginning of a traversal is signalled by -1. 1.139 +*/ 1.140 +static int findindex (lua_State *L, Table *t, StkId key) { 1.141 + int i; 1.142 + if (ttisnil(key)) return -1; /* first iteration */ 1.143 + i = arrayindex(key); 1.144 + if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ 1.145 + return i-1; /* yes; that's the index (corrected to C) */ 1.146 + else { 1.147 + Node *n = mainposition(t, key); 1.148 + do { /* check whether `key' is somewhere in the chain */ 1.149 + /* key may be dead already, but it is ok to use it in `next' */ 1.150 + if (luaO_rawequalObj(key2tval(n), key) || 1.151 + (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) && 1.152 + gcvalue(gkey(n)) == gcvalue(key))) { 1.153 + i = cast_int(n - gnode(t, 0)); /* key index in hash table */ 1.154 + /* hash elements are numbered after array ones */ 1.155 + return i + t->sizearray; 1.156 + } 1.157 + else n = gnext(n); 1.158 + } while (n); 1.159 + luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ 1.160 + return 0; /* to avoid warnings */ 1.161 + } 1.162 +} 1.163 + 1.164 + 1.165 +int luaH_next (lua_State *L, Table *t, StkId key) { 1.166 + int i = findindex(L, t, key); /* find original element */ 1.167 + for (i++; i < t->sizearray; i++) { /* try first array part */ 1.168 + if (!ttisnil(&t->array[i])) { /* a non-nil value? */ 1.169 + setnvalue(key, cast_num(i+1)); 1.170 + setobj2s(L, key+1, &t->array[i]); 1.171 + return 1; 1.172 + } 1.173 + } 1.174 + for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ 1.175 + if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ 1.176 + setobj2s(L, key, key2tval(gnode(t, i))); 1.177 + setobj2s(L, key+1, gval(gnode(t, i))); 1.178 + return 1; 1.179 + } 1.180 + } 1.181 + return 0; /* no more elements */ 1.182 +} 1.183 + 1.184 + 1.185 +/* 1.186 +** {============================================================= 1.187 +** Rehash 1.188 +** ============================================================== 1.189 +*/ 1.190 + 1.191 + 1.192 +static int computesizes (int nums[], int *narray) { 1.193 + int i; 1.194 + int twotoi; /* 2^i */ 1.195 + int a = 0; /* number of elements smaller than 2^i */ 1.196 + int na = 0; /* number of elements to go to array part */ 1.197 + int n = 0; /* optimal size for array part */ 1.198 + for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { 1.199 + if (nums[i] > 0) { 1.200 + a += nums[i]; 1.201 + if (a > twotoi/2) { /* more than half elements present? */ 1.202 + n = twotoi; /* optimal size (till now) */ 1.203 + na = a; /* all elements smaller than n will go to array part */ 1.204 + } 1.205 + } 1.206 + if (a == *narray) break; /* all elements already counted */ 1.207 + } 1.208 + *narray = n; 1.209 + lua_assert(*narray/2 <= na && na <= *narray); 1.210 + return na; 1.211 +} 1.212 + 1.213 + 1.214 +static int countint (const TValue *key, int *nums) { 1.215 + int k = arrayindex(key); 1.216 + if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ 1.217 + nums[ceillog2(k)]++; /* count as such */ 1.218 + return 1; 1.219 + } 1.220 + else 1.221 + return 0; 1.222 +} 1.223 + 1.224 + 1.225 +static int numusearray (const Table *t, int *nums) { 1.226 + int lg; 1.227 + int ttlg; /* 2^lg */ 1.228 + int ause = 0; /* summation of `nums' */ 1.229 + int i = 1; /* count to traverse all array keys */ 1.230 + for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ 1.231 + int lc = 0; /* counter */ 1.232 + int lim = ttlg; 1.233 + if (lim > t->sizearray) { 1.234 + lim = t->sizearray; /* adjust upper limit */ 1.235 + if (i > lim) 1.236 + break; /* no more elements to count */ 1.237 + } 1.238 + /* count elements in range (2^(lg-1), 2^lg] */ 1.239 + for (; i <= lim; i++) { 1.240 + if (!ttisnil(&t->array[i-1])) 1.241 + lc++; 1.242 + } 1.243 + nums[lg] += lc; 1.244 + ause += lc; 1.245 + } 1.246 + return ause; 1.247 +} 1.248 + 1.249 + 1.250 +static int numusehash (const Table *t, int *nums, int *pnasize) { 1.251 + int totaluse = 0; /* total number of elements */ 1.252 + int ause = 0; /* summation of `nums' */ 1.253 + int i = sizenode(t); 1.254 + while (i--) { 1.255 + Node *n = &t->node[i]; 1.256 + if (!ttisnil(gval(n))) { 1.257 + ause += countint(key2tval(n), nums); 1.258 + totaluse++; 1.259 + } 1.260 + } 1.261 + *pnasize += ause; 1.262 + return totaluse; 1.263 +} 1.264 + 1.265 + 1.266 +static void setarrayvector (lua_State *L, Table *t, int size) { 1.267 + int i; 1.268 + luaM_reallocvector(L, t->array, t->sizearray, size, TValue); 1.269 + for (i=t->sizearray; i<size; i++) 1.270 + setnilvalue(&t->array[i]); 1.271 + t->sizearray = size; 1.272 +} 1.273 + 1.274 + 1.275 +static void setnodevector (lua_State *L, Table *t, int size) { 1.276 + int lsize; 1.277 + if (size == 0) { /* no elements to hash part? */ 1.278 + t->node = cast(Node *, dummynode); /* use common `dummynode' */ 1.279 + lsize = 0; 1.280 + } 1.281 + else { 1.282 + int i; 1.283 + lsize = ceillog2(size); 1.284 + if (lsize > MAXBITS) 1.285 + luaG_runerror(L, "table overflow"); 1.286 + size = twoto(lsize); 1.287 + t->node = luaM_newvector(L, size, Node); 1.288 + for (i=0; i<size; i++) { 1.289 + Node *n = gnode(t, i); 1.290 + gnext(n) = NULL; 1.291 + setnilvalue(gkey(n)); 1.292 + setnilvalue(gval(n)); 1.293 + } 1.294 + } 1.295 + t->lsizenode = cast_byte(lsize); 1.296 + t->lastfree = gnode(t, size); /* all positions are free */ 1.297 +} 1.298 + 1.299 + 1.300 +static void resize (lua_State *L, Table *t, int nasize, int nhsize) { 1.301 + int i; 1.302 + int oldasize = t->sizearray; 1.303 + int oldhsize = t->lsizenode; 1.304 + Node *nold = t->node; /* save old hash ... */ 1.305 + if (nasize > oldasize) /* array part must grow? */ 1.306 + setarrayvector(L, t, nasize); 1.307 + /* create new hash part with appropriate size */ 1.308 + setnodevector(L, t, nhsize); 1.309 + if (nasize < oldasize) { /* array part must shrink? */ 1.310 + t->sizearray = nasize; 1.311 + /* re-insert elements from vanishing slice */ 1.312 + for (i=nasize; i<oldasize; i++) { 1.313 + if (!ttisnil(&t->array[i])) 1.314 + setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]); 1.315 + } 1.316 + /* shrink array */ 1.317 + luaM_reallocvector(L, t->array, oldasize, nasize, TValue); 1.318 + } 1.319 + /* re-insert elements from hash part */ 1.320 + for (i = twoto(oldhsize) - 1; i >= 0; i--) { 1.321 + Node *old = nold+i; 1.322 + if (!ttisnil(gval(old))) 1.323 + setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old)); 1.324 + } 1.325 + if (nold != dummynode) 1.326 + luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */ 1.327 +} 1.328 + 1.329 + 1.330 +void luaH_resizearray (lua_State *L, Table *t, int nasize) { 1.331 + int nsize = (t->node == dummynode) ? 0 : sizenode(t); 1.332 + resize(L, t, nasize, nsize); 1.333 +} 1.334 + 1.335 + 1.336 +static void rehash (lua_State *L, Table *t, const TValue *ek) { 1.337 + int nasize, na; 1.338 + int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */ 1.339 + int i; 1.340 + int totaluse; 1.341 + for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */ 1.342 + nasize = numusearray(t, nums); /* count keys in array part */ 1.343 + totaluse = nasize; /* all those keys are integer keys */ 1.344 + totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */ 1.345 + /* count extra key */ 1.346 + nasize += countint(ek, nums); 1.347 + totaluse++; 1.348 + /* compute new size for array part */ 1.349 + na = computesizes(nums, &nasize); 1.350 + /* resize the table to new computed sizes */ 1.351 + resize(L, t, nasize, totaluse - na); 1.352 +} 1.353 + 1.354 + 1.355 + 1.356 +/* 1.357 +** }============================================================= 1.358 +*/ 1.359 + 1.360 + 1.361 +Table *luaH_new (lua_State *L, int narray, int nhash) { 1.362 + Table *t = luaM_new(L, Table); 1.363 + luaC_link(L, obj2gco(t), LUA_TTABLE); 1.364 + t->metatable = NULL; 1.365 + t->flags = cast_byte(~0); 1.366 + /* temporary values (kept only if some malloc fails) */ 1.367 + t->array = NULL; 1.368 + t->sizearray = 0; 1.369 + t->lsizenode = 0; 1.370 + t->node = cast(Node *, dummynode); 1.371 + setarrayvector(L, t, narray); 1.372 + setnodevector(L, t, nhash); 1.373 + return t; 1.374 +} 1.375 + 1.376 + 1.377 +void luaH_free (lua_State *L, Table *t) { 1.378 + if (t->node != dummynode) 1.379 + luaM_freearray(L, t->node, sizenode(t), Node); 1.380 + luaM_freearray(L, t->array, t->sizearray, TValue); 1.381 + luaM_free(L, t); 1.382 +} 1.383 + 1.384 + 1.385 +static Node *getfreepos (Table *t) { 1.386 + while (t->lastfree-- > t->node) { 1.387 + if (ttisnil(gkey(t->lastfree))) 1.388 + return t->lastfree; 1.389 + } 1.390 + return NULL; /* could not find a free place */ 1.391 +} 1.392 + 1.393 + 1.394 + 1.395 +/* 1.396 +** inserts a new key into a hash table; first, check whether key's main 1.397 +** position is free. If not, check whether colliding node is in its main 1.398 +** position or not: if it is not, move colliding node to an empty place and 1.399 +** put new key in its main position; otherwise (colliding node is in its main 1.400 +** position), new key goes to an empty position. 1.401 +*/ 1.402 +static TValue *newkey (lua_State *L, Table *t, const TValue *key) { 1.403 + Node *mp = mainposition(t, key); 1.404 + if (!ttisnil(gval(mp)) || mp == dummynode) { 1.405 + Node *othern; 1.406 + Node *n = getfreepos(t); /* get a free place */ 1.407 + if (n == NULL) { /* cannot find a free place? */ 1.408 + rehash(L, t, key); /* grow table */ 1.409 + return luaH_set(L, t, key); /* re-insert key into grown table */ 1.410 + } 1.411 + lua_assert(n != dummynode); 1.412 + othern = mainposition(t, key2tval(mp)); 1.413 + if (othern != mp) { /* is colliding node out of its main position? */ 1.414 + /* yes; move colliding node into free position */ 1.415 + while (gnext(othern) != mp) othern = gnext(othern); /* find previous */ 1.416 + gnext(othern) = n; /* redo the chain with `n' in place of `mp' */ 1.417 + *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ 1.418 + gnext(mp) = NULL; /* now `mp' is free */ 1.419 + setnilvalue(gval(mp)); 1.420 + } 1.421 + else { /* colliding node is in its own main position */ 1.422 + /* new node will go into free position */ 1.423 + gnext(n) = gnext(mp); /* chain new position */ 1.424 + gnext(mp) = n; 1.425 + mp = n; 1.426 + } 1.427 + } 1.428 + gkey(mp)->value = key->value; gkey(mp)->tt = key->tt; 1.429 + luaC_barriert(L, t, key); 1.430 + lua_assert(ttisnil(gval(mp))); 1.431 + return gval(mp); 1.432 +} 1.433 + 1.434 + 1.435 +/* 1.436 +** search function for integers 1.437 +*/ 1.438 +const TValue *luaH_getnum (Table *t, int key) { 1.439 + /* (1 <= key && key <= t->sizearray) */ 1.440 + if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) 1.441 + return &t->array[key-1]; 1.442 + else { 1.443 + lua_Number nk = cast_num(key); 1.444 + Node *n = hashnum(t, nk); 1.445 + do { /* check whether `key' is somewhere in the chain */ 1.446 + if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) 1.447 + return gval(n); /* that's it */ 1.448 + else n = gnext(n); 1.449 + } while (n); 1.450 + return luaO_nilobject; 1.451 + } 1.452 +} 1.453 + 1.454 + 1.455 +/* 1.456 +** search function for strings 1.457 +*/ 1.458 +const TValue *luaH_getstr (Table *t, TString *key) { 1.459 + Node *n = hashstr(t, key); 1.460 + do { /* check whether `key' is somewhere in the chain */ 1.461 + if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key) 1.462 + return gval(n); /* that's it */ 1.463 + else n = gnext(n); 1.464 + } while (n); 1.465 + return luaO_nilobject; 1.466 +} 1.467 + 1.468 + 1.469 +/* 1.470 +** main search function 1.471 +*/ 1.472 +const TValue *luaH_get (Table *t, const TValue *key) { 1.473 + switch (ttype(key)) { 1.474 + case LUA_TNIL: return luaO_nilobject; 1.475 + case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key)); 1.476 + case LUA_TNUMBER: { 1.477 + int k; 1.478 + lua_Number n = nvalue(key); 1.479 + lua_number2int(k, n); 1.480 + if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */ 1.481 + return luaH_getnum(t, k); /* use specialized version */ 1.482 + /* else go through */ 1.483 + } 1.484 + default: { 1.485 + Node *n = mainposition(t, key); 1.486 + do { /* check whether `key' is somewhere in the chain */ 1.487 + if (luaO_rawequalObj(key2tval(n), key)) 1.488 + return gval(n); /* that's it */ 1.489 + else n = gnext(n); 1.490 + } while (n); 1.491 + return luaO_nilobject; 1.492 + } 1.493 + } 1.494 +} 1.495 + 1.496 + 1.497 +TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { 1.498 + const TValue *p = luaH_get(t, key); 1.499 + t->flags = 0; 1.500 + if (p != luaO_nilobject) 1.501 + return cast(TValue *, p); 1.502 + else { 1.503 + if (ttisnil(key)) luaG_runerror(L, "table index is nil"); 1.504 + else if (ttisnumber(key) && luai_numisnan(nvalue(key))) 1.505 + luaG_runerror(L, "table index is NaN"); 1.506 + return newkey(L, t, key); 1.507 + } 1.508 +} 1.509 + 1.510 + 1.511 +TValue *luaH_setnum (lua_State *L, Table *t, int key) { 1.512 + const TValue *p = luaH_getnum(t, key); 1.513 + if (p != luaO_nilobject) 1.514 + return cast(TValue *, p); 1.515 + else { 1.516 + TValue k; 1.517 + setnvalue(&k, cast_num(key)); 1.518 + return newkey(L, t, &k); 1.519 + } 1.520 +} 1.521 + 1.522 + 1.523 +TValue *luaH_setstr (lua_State *L, Table *t, TString *key) { 1.524 + const TValue *p = luaH_getstr(t, key); 1.525 + if (p != luaO_nilobject) 1.526 + return cast(TValue *, p); 1.527 + else { 1.528 + TValue k; 1.529 + setsvalue(L, &k, key); 1.530 + return newkey(L, t, &k); 1.531 + } 1.532 +} 1.533 + 1.534 + 1.535 +static int unbound_search (Table *t, unsigned int j) { 1.536 + unsigned int i = j; /* i is zero or a present index */ 1.537 + j++; 1.538 + /* find `i' and `j' such that i is present and j is not */ 1.539 + while (!ttisnil(luaH_getnum(t, j))) { 1.540 + i = j; 1.541 + j *= 2; 1.542 + if (j > cast(unsigned int, MAX_INT)) { /* overflow? */ 1.543 + /* table was built with bad purposes: resort to linear search */ 1.544 + i = 1; 1.545 + while (!ttisnil(luaH_getnum(t, i))) i++; 1.546 + return i - 1; 1.547 + } 1.548 + } 1.549 + /* now do a binary search between them */ 1.550 + while (j - i > 1) { 1.551 + unsigned int m = (i+j)/2; 1.552 + if (ttisnil(luaH_getnum(t, m))) j = m; 1.553 + else i = m; 1.554 + } 1.555 + return i; 1.556 +} 1.557 + 1.558 + 1.559 +/* 1.560 +** Try to find a boundary in table `t'. A `boundary' is an integer index 1.561 +** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). 1.562 +*/ 1.563 +int luaH_getn (Table *t) { 1.564 + unsigned int j = t->sizearray; 1.565 + if (j > 0 && ttisnil(&t->array[j - 1])) { 1.566 + /* there is a boundary in the array part: (binary) search for it */ 1.567 + unsigned int i = 0; 1.568 + while (j - i > 1) { 1.569 + unsigned int m = (i+j)/2; 1.570 + if (ttisnil(&t->array[m - 1])) j = m; 1.571 + else i = m; 1.572 + } 1.573 + return i; 1.574 + } 1.575 + /* else must find a boundary in hash part */ 1.576 + else if (t->node == dummynode) /* hash part is empty? */ 1.577 + return j; /* that is easy... */ 1.578 + else return unbound_search(t, j); 1.579 +} 1.580 + 1.581 + 1.582 + 1.583 +#if defined(LUA_DEBUG) 1.584 + 1.585 +Node *luaH_mainposition (const Table *t, const TValue *key) { 1.586 + return mainposition(t, key); 1.587 +} 1.588 + 1.589 +int luaH_isdummy (Node *n) { return n == dummynode; } 1.590 + 1.591 +#endif