Mercurial > vba-clojure
comparison src/win32/WinMiscUtil.h @ 1:f9f4f1b99eed
importing src directory
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 03 Mar 2012 10:31:27 -0600 |
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0:8ced16adf2e1 | 1:f9f4f1b99eed |
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1 #ifndef VBA_WIN32_WINMISCUTIL_H | |
2 #define VBA_WIN32_WINMISCUTIL_H | |
3 | |
4 #if _MSC_VER > 1000 | |
5 #pragma once | |
6 #endif // _MSC_VER > 1000 | |
7 | |
8 extern const char IDS_ROM_DIR[]; | |
9 extern const char IDS_GBXROM_DIR[]; | |
10 extern const char IDS_BATTERY_DIR[]; | |
11 extern const char IDS_SAVE_DIR[]; | |
12 extern const char IDS_MOVIE_DIR[]; | |
13 extern const char IDS_CHEAT_DIR[]; | |
14 extern const char IDS_LUA_DIR[]; | |
15 extern const char IDS_IPS_DIR[]; | |
16 extern const char IDS_AVI_DIR[]; | |
17 extern const char IDS_WAV_DIR[]; | |
18 extern const char IDS_CAPTURE_DIR[]; | |
19 extern const char IDS_WATCH_DIR[]; | |
20 | |
21 extern bool winFileExists(const CString &filename); | |
22 extern bool winIsDriveRoot(const CString &file); | |
23 extern CString winGetOriginalFilename(const CString &file); | |
24 extern CString winGetDirFromFilename(const CString &file); | |
25 extern CString winGetSavestateFilename(const CString &LogicalRomName, int nID); | |
26 extern CString winGetSavestateMenuString(const CString &LogicalRomName, int nID); | |
27 extern CString winGetDestDir(const CString &TargetDirReg); | |
28 extern CString winGetDestFilename(const CString &LogicalRomName, const CString &TargetDirReg, const CString &ext); | |
29 extern void winCorrectPath(CString &path); | |
30 extern void winCorrectPath(char *path); | |
31 | |
32 int winScreenCapture(int captureNumber = 0); | |
33 bool winImportGSACodeFile(CString& fileName); | |
34 void winLoadCheatList(const char *name); | |
35 void winSaveCheatList(const char *name); | |
36 void winLoadCheatListDefault(); | |
37 void winSaveCheatListDefault(); | |
38 bool winReadBatteryFile(); | |
39 bool winWriteBatteryFile(); | |
40 bool winEraseBatteryFile(); | |
41 bool winReadSaveGame(const char *name); | |
42 bool winWriteSaveGame(const char *name); | |
43 bool winEraseSaveGame(const char *name); | |
44 | |
45 #endif // VBA_WIN32_WINMISCUTIL_H |