Mercurial > vba-clojure
comparison clojure/com/aurellem/run/bootstrap_0.clj @ 268:82ee2704c973
Since the game uses zeros as delimiters in the evolution/learnset section, it increments all of the move/pokemon indices by 1. Altered my code so that all returned values are consistently non-incremented.
author | Dylan Holmes <ocsenave@gmail.com> |
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date | Mon, 26 Mar 2012 23:25:18 -0500 |
parents | c85549460218 |
children | d68a191997ca |
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267:498af3c3cf15 | 268:82ee2704c973 |
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