Mercurial > vba-clojure
comparison src/gba/Mode1.cpp @ 19:5e8e5083da94
brought in common and gba, fixed problems with outdated Makefile.am files in both of these packages
author | Robert McIntyre <rlm@mit.edu> |
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date | Sun, 04 Mar 2012 14:33:52 -0600 |
parents | f9f4f1b99eed |
children |
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18:ac56489c2ca6 | 19:5e8e5083da94 |
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1 #include "GBAGfx.h" | |
2 #include "GBAGlobals.h" | |
3 | |
4 void mode1RenderLine() | |
5 { | |
6 u16 *palette = (u16 *)paletteRAM; | |
7 | |
8 if (DISPCNT & 0x80) | |
9 { | |
10 for (int x = 0; x < 240; x++) | |
11 { | |
12 lineMix[x] = 0x7fff; | |
13 } | |
14 gfxLastVCOUNT = VCOUNT; | |
15 return; | |
16 } | |
17 | |
18 if (layerEnable & 0x0100) | |
19 { | |
20 gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); | |
21 } | |
22 | |
23 if (layerEnable & 0x0200) | |
24 { | |
25 gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); | |
26 } | |
27 | |
28 if (layerEnable & 0x0400) | |
29 { | |
30 int changed = gfxBG2Changed; | |
31 if (gfxLastVCOUNT > VCOUNT) | |
32 changed = 3; | |
33 gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, | |
34 BG2PA, BG2PB, BG2PC, BG2PD, | |
35 gfxBG2X, gfxBG2Y, changed, line2); | |
36 } | |
37 | |
38 gfxDrawSprites(lineOBJ); | |
39 | |
40 u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); | |
41 | |
42 for (int x = 0; x < 240; x++) | |
43 { | |
44 u32 color = backdrop; | |
45 u8 top = 0x20; | |
46 | |
47 if (line0[x] < color) | |
48 { | |
49 color = line0[x]; | |
50 top = 0x01; | |
51 } | |
52 | |
53 if ((u8)(line1[x]>>24) < (u8)(color >> 24)) | |
54 { | |
55 color = line1[x]; | |
56 top = 0x02; | |
57 } | |
58 | |
59 if ((u8)(line2[x]>>24) < (u8)(color >> 24)) | |
60 { | |
61 color = line2[x]; | |
62 top = 0x04; | |
63 } | |
64 | |
65 if ((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) | |
66 { | |
67 color = lineOBJ[x]; | |
68 top = 0x10; | |
69 } | |
70 | |
71 if ((top & 0x10) && (color & 0x00010000)) | |
72 { | |
73 // semi-transparent OBJ | |
74 u32 back = backdrop; | |
75 u8 top2 = 0x20; | |
76 | |
77 if ((u8)(line0[x]>>24) < (u8)(back >> 24)) | |
78 { | |
79 back = line0[x]; | |
80 top2 = 0x01; | |
81 } | |
82 | |
83 if ((u8)(line1[x]>>24) < (u8)(back >> 24)) | |
84 { | |
85 back = line1[x]; | |
86 top2 = 0x02; | |
87 } | |
88 | |
89 if ((u8)(line2[x]>>24) < (u8)(back >> 24)) | |
90 { | |
91 back = line2[x]; | |
92 top2 = 0x04; | |
93 } | |
94 | |
95 if (top2 & (BLDMOD>>8)) | |
96 color = gfxAlphaBlend(color, back, | |
97 coeff[COLEV & 0x1F], | |
98 coeff[(COLEV >> 8) & 0x1F]); | |
99 else | |
100 { | |
101 switch ((BLDMOD >> 6) & 3) | |
102 { | |
103 case 2: | |
104 if (BLDMOD & top) | |
105 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
106 break; | |
107 case 3: | |
108 if (BLDMOD & top) | |
109 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
110 break; | |
111 } | |
112 } | |
113 } | |
114 | |
115 lineMix[x] = color; | |
116 } | |
117 gfxBG2Changed = 0; | |
118 gfxLastVCOUNT = VCOUNT; | |
119 } | |
120 | |
121 void mode1RenderLineNoWindow() | |
122 { | |
123 u16 *palette = (u16 *)paletteRAM; | |
124 | |
125 if (DISPCNT & 0x80) | |
126 { | |
127 for (int x = 0; x < 240; x++) | |
128 { | |
129 lineMix[x] = 0x7fff; | |
130 } | |
131 gfxLastVCOUNT = VCOUNT; | |
132 return; | |
133 } | |
134 | |
135 if (layerEnable & 0x0100) | |
136 { | |
137 gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); | |
138 } | |
139 | |
140 if (layerEnable & 0x0200) | |
141 { | |
142 gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); | |
143 } | |
144 | |
145 if (layerEnable & 0x0400) | |
146 { | |
147 int changed = gfxBG2Changed; | |
148 if (gfxLastVCOUNT > VCOUNT) | |
149 changed = 3; | |
150 gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, | |
151 BG2PA, BG2PB, BG2PC, BG2PD, | |
152 gfxBG2X, gfxBG2Y, changed, line2); | |
153 } | |
154 | |
155 gfxDrawSprites(lineOBJ); | |
156 | |
157 u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); | |
158 | |
159 for (int x = 0; x < 240; x++) | |
160 { | |
161 u32 color = backdrop; | |
162 u8 top = 0x20; | |
163 | |
164 if (line0[x] < color) | |
165 { | |
166 color = line0[x]; | |
167 top = 0x01; | |
168 } | |
169 | |
170 if ((u8)(line1[x]>>24) < (u8)(color >> 24)) | |
171 { | |
172 color = line1[x]; | |
173 top = 0x02; | |
174 } | |
175 | |
176 if ((u8)(line2[x]>>24) < (u8)(color >> 24)) | |
177 { | |
178 color = line2[x]; | |
179 top = 0x04; | |
180 } | |
181 | |
182 if ((u8)(lineOBJ[x]>>24) < (u8)(color >> 24)) | |
183 { | |
184 color = lineOBJ[x]; | |
185 top = 0x10; | |
186 } | |
187 | |
188 if (!(color & 0x00010000)) | |
189 { | |
190 switch ((BLDMOD >> 6) & 3) | |
191 { | |
192 case 0: | |
193 break; | |
194 case 1: | |
195 { | |
196 if (top & BLDMOD) | |
197 { | |
198 u32 back = backdrop; | |
199 u8 top2 = 0x20; | |
200 if ((u8)(line0[x]>>24) < (u8)(back >> 24)) | |
201 { | |
202 if (top != 0x01) | |
203 { | |
204 back = line0[x]; | |
205 top2 = 0x01; | |
206 } | |
207 } | |
208 | |
209 if ((u8)(line1[x]>>24) < (u8)(back >> 24)) | |
210 { | |
211 if (top != 0x02) | |
212 { | |
213 back = line1[x]; | |
214 top2 = 0x02; | |
215 } | |
216 } | |
217 | |
218 if ((u8)(line2[x]>>24) < (u8)(back >> 24)) | |
219 { | |
220 if (top != 0x04) | |
221 { | |
222 back = line2[x]; | |
223 top2 = 0x04; | |
224 } | |
225 } | |
226 | |
227 if ((u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) | |
228 { | |
229 if (top != 0x10) | |
230 { | |
231 back = lineOBJ[x]; | |
232 top2 = 0x10; | |
233 } | |
234 } | |
235 | |
236 if (top2 & (BLDMOD>>8)) | |
237 color = gfxAlphaBlend(color, back, | |
238 coeff[COLEV & 0x1F], | |
239 coeff[(COLEV >> 8) & 0x1F]); | |
240 } | |
241 break; | |
242 } | |
243 case 2: | |
244 if (BLDMOD & top) | |
245 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
246 break; | |
247 case 3: | |
248 if (BLDMOD & top) | |
249 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
250 break; | |
251 } | |
252 } | |
253 else | |
254 { | |
255 // semi-transparent OBJ | |
256 u32 back = backdrop; | |
257 u8 top2 = 0x20; | |
258 | |
259 if ((u8)(line0[x]>>24) < (u8)(back >> 24)) | |
260 { | |
261 back = line0[x]; | |
262 top2 = 0x01; | |
263 } | |
264 | |
265 if ((u8)(line1[x]>>24) < (u8)(back >> 24)) | |
266 { | |
267 back = line1[x]; | |
268 top2 = 0x02; | |
269 } | |
270 | |
271 if ((u8)(line2[x]>>24) < (u8)(back >> 24)) | |
272 { | |
273 back = line2[x]; | |
274 top2 = 0x04; | |
275 } | |
276 | |
277 if (top2 & (BLDMOD>>8)) | |
278 color = gfxAlphaBlend(color, back, | |
279 coeff[COLEV & 0x1F], | |
280 coeff[(COLEV >> 8) & 0x1F]); | |
281 else | |
282 { | |
283 switch ((BLDMOD >> 6) & 3) | |
284 { | |
285 case 2: | |
286 if (BLDMOD & top) | |
287 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
288 break; | |
289 case 3: | |
290 if (BLDMOD & top) | |
291 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
292 break; | |
293 } | |
294 } | |
295 } | |
296 | |
297 lineMix[x] = color; | |
298 } | |
299 gfxBG2Changed = 0; | |
300 gfxLastVCOUNT = VCOUNT; | |
301 } | |
302 | |
303 void mode1RenderLineAll() | |
304 { | |
305 u16 *palette = (u16 *)paletteRAM; | |
306 | |
307 if (DISPCNT & 0x80) | |
308 { | |
309 for (int x = 0; x < 240; x++) | |
310 { | |
311 lineMix[x] = 0x7fff; | |
312 } | |
313 gfxLastVCOUNT = VCOUNT; | |
314 return; | |
315 } | |
316 | |
317 bool inWindow0 = false; | |
318 bool inWindow1 = false; | |
319 | |
320 if (layerEnable & 0x2000) | |
321 { | |
322 u8 v0 = WIN0V >> 8; | |
323 u8 v1 = WIN0V & 255; | |
324 inWindow0 = ((v0 == v1) && (v0 >= 0xe8)); | |
325 if (v1 >= v0) | |
326 inWindow0 |= (VCOUNT >= v0 && VCOUNT < v1); | |
327 else | |
328 inWindow0 |= (VCOUNT >= v0 || VCOUNT < v1); | |
329 } | |
330 if (layerEnable & 0x4000) | |
331 { | |
332 u8 v0 = WIN1V >> 8; | |
333 u8 v1 = WIN1V & 255; | |
334 inWindow1 = ((v0 == v1) && (v0 >= 0xe8)); | |
335 if (v1 >= v0) | |
336 inWindow1 |= (VCOUNT >= v0 && VCOUNT < v1); | |
337 else | |
338 inWindow1 |= (VCOUNT >= v0 || VCOUNT < v1); | |
339 } | |
340 | |
341 if (layerEnable & 0x0100) | |
342 { | |
343 gfxDrawTextScreen(BG0CNT, BG0HOFS, BG0VOFS, line0); | |
344 } | |
345 | |
346 if (layerEnable & 0x0200) | |
347 { | |
348 gfxDrawTextScreen(BG1CNT, BG1HOFS, BG1VOFS, line1); | |
349 } | |
350 | |
351 if (layerEnable & 0x0400) | |
352 { | |
353 int changed = gfxBG2Changed; | |
354 if (gfxLastVCOUNT > VCOUNT) | |
355 changed = 3; | |
356 gfxDrawRotScreen(BG2CNT, BG2X_L, BG2X_H, BG2Y_L, BG2Y_H, | |
357 BG2PA, BG2PB, BG2PC, BG2PD, | |
358 gfxBG2X, gfxBG2Y, changed, line2); | |
359 } | |
360 | |
361 gfxDrawSprites(lineOBJ); | |
362 gfxDrawOBJWin(lineOBJWin); | |
363 | |
364 u32 backdrop = (READ16LE(&palette[0]) | 0x30000000); | |
365 | |
366 u8 inWin0Mask = WININ & 0xFF; | |
367 u8 inWin1Mask = WININ >> 8; | |
368 u8 outMask = WINOUT & 0xFF; | |
369 | |
370 for (int x = 0; x < 240; x++) | |
371 { | |
372 u32 color = backdrop; | |
373 u8 top = 0x20; | |
374 u8 mask = outMask; | |
375 | |
376 if (!(lineOBJWin[x] & 0x80000000)) | |
377 { | |
378 mask = WINOUT >> 8; | |
379 } | |
380 | |
381 if (inWindow1) | |
382 { | |
383 if (gfxInWin1[x]) | |
384 mask = inWin1Mask; | |
385 } | |
386 | |
387 if (inWindow0) | |
388 { | |
389 if (gfxInWin0[x]) | |
390 { | |
391 mask = inWin0Mask; | |
392 } | |
393 } | |
394 | |
395 if (line0[x] < color && (mask & 1)) | |
396 { | |
397 color = line0[x]; | |
398 top = 0x01; | |
399 } | |
400 | |
401 if ((u8)(line1[x]>>24) < (u8)(color >> 24) && (mask & 2)) | |
402 { | |
403 color = line1[x]; | |
404 top = 0x02; | |
405 } | |
406 | |
407 if ((u8)(line2[x]>>24) < (u8)(color >> 24) && (mask & 4)) | |
408 { | |
409 color = line2[x]; | |
410 top = 0x04; | |
411 } | |
412 | |
413 if ((u8)(lineOBJ[x]>>24) < (u8)(color >> 24) && (mask & 16)) | |
414 { | |
415 color = lineOBJ[x]; | |
416 top = 0x10; | |
417 } | |
418 | |
419 // special FX on the window | |
420 if (mask & 32) | |
421 { | |
422 if (!(color & 0x00010000)) | |
423 { | |
424 switch ((BLDMOD >> 6) & 3) | |
425 { | |
426 case 0: | |
427 break; | |
428 case 1: | |
429 { | |
430 if (top & BLDMOD) | |
431 { | |
432 u32 back = backdrop; | |
433 u8 top2 = 0x20; | |
434 if ((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) | |
435 { | |
436 if (top != 0x01) | |
437 { | |
438 back = line0[x]; | |
439 top2 = 0x01; | |
440 } | |
441 } | |
442 | |
443 if ((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) | |
444 { | |
445 if (top != 0x02) | |
446 { | |
447 back = line1[x]; | |
448 top2 = 0x02; | |
449 } | |
450 } | |
451 | |
452 if ((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) | |
453 { | |
454 if (top != 0x04) | |
455 { | |
456 back = line2[x]; | |
457 top2 = 0x04; | |
458 } | |
459 } | |
460 | |
461 if ((mask & 16) && (u8)(lineOBJ[x]>>24) < (u8)(back >> 24)) | |
462 { | |
463 if (top != 0x10) | |
464 { | |
465 back = lineOBJ[x]; | |
466 top2 = 0x10; | |
467 } | |
468 } | |
469 | |
470 if (top2 & (BLDMOD>>8)) | |
471 color = gfxAlphaBlend(color, back, | |
472 coeff[COLEV & 0x1F], | |
473 coeff[(COLEV >> 8) & 0x1F]); | |
474 } | |
475 break; | |
476 } | |
477 case 2: | |
478 if (BLDMOD & top) | |
479 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
480 break; | |
481 case 3: | |
482 if (BLDMOD & top) | |
483 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
484 break; | |
485 } | |
486 } | |
487 else | |
488 { | |
489 // semi-transparent OBJ | |
490 u32 back = backdrop; | |
491 u8 top2 = 0x20; | |
492 | |
493 if ((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) | |
494 { | |
495 back = line0[x]; | |
496 top2 = 0x01; | |
497 } | |
498 | |
499 if ((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) | |
500 { | |
501 back = line1[x]; | |
502 top2 = 0x02; | |
503 } | |
504 | |
505 if ((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) | |
506 { | |
507 back = line2[x]; | |
508 top2 = 0x04; | |
509 } | |
510 | |
511 if (top2 & (BLDMOD>>8)) | |
512 color = gfxAlphaBlend(color, back, | |
513 coeff[COLEV & 0x1F], | |
514 coeff[(COLEV >> 8) & 0x1F]); | |
515 else | |
516 { | |
517 switch ((BLDMOD >> 6) & 3) | |
518 { | |
519 case 2: | |
520 if (BLDMOD & top) | |
521 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
522 break; | |
523 case 3: | |
524 if (BLDMOD & top) | |
525 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
526 break; | |
527 } | |
528 } | |
529 } | |
530 } | |
531 else if (color & 0x00010000) | |
532 { | |
533 // semi-transparent OBJ | |
534 u32 back = backdrop; | |
535 u8 top2 = 0x20; | |
536 | |
537 if ((mask & 1) && (u8)(line0[x]>>24) < (u8)(back >> 24)) | |
538 { | |
539 back = line0[x]; | |
540 top2 = 0x01; | |
541 } | |
542 | |
543 if ((mask & 2) && (u8)(line1[x]>>24) < (u8)(back >> 24)) | |
544 { | |
545 back = line1[x]; | |
546 top2 = 0x02; | |
547 } | |
548 | |
549 if ((mask & 4) && (u8)(line2[x]>>24) < (u8)(back >> 24)) | |
550 { | |
551 back = line2[x]; | |
552 top2 = 0x04; | |
553 } | |
554 | |
555 if (top2 & (BLDMOD>>8)) | |
556 color = gfxAlphaBlend(color, back, | |
557 coeff[COLEV & 0x1F], | |
558 coeff[(COLEV >> 8) & 0x1F]); | |
559 else | |
560 { | |
561 switch ((BLDMOD >> 6) & 3) | |
562 { | |
563 case 2: | |
564 if (BLDMOD & top) | |
565 color = gfxIncreaseBrightness(color, coeff[COLY & 0x1F]); | |
566 break; | |
567 case 3: | |
568 if (BLDMOD & top) | |
569 color = gfxDecreaseBrightness(color, coeff[COLY & 0x1F]); | |
570 break; | |
571 } | |
572 } | |
573 } | |
574 | |
575 lineMix[x] = color; | |
576 } | |
577 gfxBG2Changed = 0; | |
578 gfxLastVCOUNT = VCOUNT; | |
579 } | |
580 |