annotate clojure/com/aurellem/gb/hxc.clj @ 269:d68a191997ca

script: made it to oak's lab from viridian mart.
author Robert McIntyre <rlm@mit.edu>
date Mon, 26 Mar 2012 23:34:53 -0500
parents 82ee2704c973
children a60ea8632ff4
rev   line source
rlm@218 1 (ns com.aurellem.gb.hxc
rlm@218 2 (:use (com.aurellem.gb assembly characters gb-driver util
rlm@218 3 constants))
rlm@218 4 (:use (com.aurellem.world practice))
rlm@218 5 (:import [com.aurellem.gb.gb_driver SaveState]))
rlm@218 6
rlm@218 7
ocsenave@243 8
ocsenave@249 9
ocsenave@249 10 ; ************* HANDWRITTEN CONSTANTS
ocsenave@249 11
ocsenave@259 12
ocsenave@259 13
ocsenave@259 14 (defn low-high
ocsenave@259 15 [low high]
ocsenave@259 16 (+ low (* 256 high)))
ocsenave@259 17
ocsenave@259 18
ocsenave@259 19 (defn format-name
ocsenave@259 20 "Convert the string of alphabetic/space characters into a keyword by
ocsenave@259 21 replacing spaces with hyphens and converting to lowercase."
ocsenave@259 22 [s]
ocsenave@259 23 (keyword (.toLowerCase
ocsenave@259 24 (apply str
ocsenave@259 25 (map #(if (= % \space) "-" %) s)))))
ocsenave@259 26
ocsenave@259 27
ocsenave@259 28
ocsenave@243 29 (def pkmn-types
ocsenave@244 30 [:normal
ocsenave@244 31 :fighting
ocsenave@244 32 :flying
ocsenave@244 33 :poison
ocsenave@244 34 :ground
ocsenave@244 35 :rock
ocsenave@245 36 :bird
ocsenave@244 37 :bug
ocsenave@244 38 :ghost
ocsenave@244 39 :A
ocsenave@244 40 :B
ocsenave@244 41 :C
ocsenave@244 42 :D
ocsenave@244 43 :E
ocsenave@244 44 :F
ocsenave@244 45 :G
ocsenave@244 46 :H
ocsenave@244 47 :I
ocsenave@244 48 :J
ocsenave@244 49 :K
ocsenave@244 50 :fire
ocsenave@244 51 :water
ocsenave@244 52 :grass
ocsenave@244 53 :electric
ocsenave@244 54 :psychic
ocsenave@244 55 :ice
ocsenave@244 56 :dragon
ocsenave@244 57 ])
ocsenave@243 58
ocsenave@243 59
ocsenave@246 60 ;; question: when status effects claim to take
ocsenave@246 61 ;; their accuracy from the move accuracy, does
ocsenave@246 62 ;; this mean that the move always "hits" but the
ocsenave@246 63 ;; status effect may not?
ocsenave@246 64
ocsenave@246 65 (def move-effects
ocsenave@246 66 ["normal damage"
ocsenave@246 67 "no damage, just opponent sleep" ;; how many turns? is atk power ignored?
ocsenave@246 68 "0x4C chance of poison"
ocsenave@246 69 "leech half of inflicted damage"
ocsenave@246 70 "0x19 chance of burn"
ocsenave@246 71 "0x19 chance of freeze"
ocsenave@246 72 "0x19 chance of paralyze"
ocsenave@259 73 "user faints; opponent defense halved during attack."
ocsenave@246 74 "leech half of inflicted damage ONLY if sleeping opponent."
ocsenave@246 75 "imitate last attack"
ocsenave@246 76 "user atk +1"
ocsenave@246 77 "user def +1"
ocsenave@246 78 "user spd +1"
ocsenave@246 79 "user spc +1"
ocsenave@246 80 "user acr +1" ;; unused?!
ocsenave@246 81 "user evd +1"
ocsenave@246 82 "get post-battle $ = 2*level*uses"
ocsenave@246 83 "0xFE acr, no matter what."
ocsenave@246 84 "opponent atk -1" ;; acr taken from move acr?
ocsenave@246 85 "opponent def -1" ;;
ocsenave@246 86 "opponent spd -1" ;;
ocsenave@246 87 "opponent spc -1" ;;
ocsenave@246 88 "opponent acr -1";;
ocsenave@246 89 "opponent evd -1"
ocsenave@246 90 "converts user's type to opponent's."
ocsenave@246 91 "(haze)"
ocsenave@246 92 "(bide)"
ocsenave@246 93 "(thrash)"
ocsenave@246 94 "(teleport)"
ocsenave@246 95 "(fury swipes)"
ocsenave@246 96 "attacks 2-5 turns" ;; unused? like rollout?
ocsenave@246 97 "0x19 chance of flinch"
ocsenave@246 98 "opponent sleep for 1-7 turns"
ocsenave@246 99 "0x66 chance of poison"
ocsenave@246 100 "0x4D chance of burn"
ocsenave@246 101 "0x4D chance of freeze"
ocsenave@246 102 "0x4D chance of paralyze"
ocsenave@246 103 "0x4D chance of flinch"
ocsenave@246 104 "one-hit KO"
ocsenave@246 105 "charge one turn, atk next."
ocsenave@246 106 "fixed damage, leaves 1HP." ;; how is dmg determined?
ocsenave@246 107 "fixed damage." ;; cf seismic toss, dragon rage, psywave.
ocsenave@246 108 "atk 2-5 turns; opponent can't attack" ;; unnormalized? (0 0x60 0x60 0x20 0x20)
ocsenave@246 109 "charge one turn, atk next. (can't be hit when charging)"
ocsenave@246 110 "atk hits twice."
ocsenave@246 111 "user takes 1 damage if misses."
ocsenave@246 112 "evade status-lowering effects" ;;caused by you or also your opponent?
ocsenave@246 113 "(broken) if user is slower than opponent, makes critical hit impossible, otherwise has no effect"
ocsenave@246 114 "atk causes recoil dmg = 1/4 dmg dealt"
ocsenave@246 115 "confuses opponent" ;; acr taken from move acr
ocsenave@246 116 "user atk +2"
ocsenave@246 117 "user def +2"
ocsenave@246 118 "user spd +2"
ocsenave@246 119 "user spc +2"
ocsenave@246 120 "user acr +2" ;; unused!
ocsenave@246 121 "user evd +2" ;; unused!
ocsenave@246 122 "restores up to half of user's max hp." ;; broken: fails if the difference
ocsenave@246 123 ;; b/w max and current hp is one less than a multiple of 256.
ocsenave@246 124 "(transform)"
ocsenave@246 125 "opponent atk -2"
ocsenave@246 126 "opponent def -2"
ocsenave@246 127 "opponent spd -2"
ocsenave@246 128 "opponent spc -2"
ocsenave@246 129 "opponent acr -2"
ocsenave@246 130 "opponent evd -2"
ocsenave@246 131 "doubles user spc when attacked"
ocsenave@246 132 "doubles user def when attacked"
ocsenave@249 133 "just poisons opponent" ;;acr taken from move acr
ocsenave@249 134 "just paralyzes opponent" ;;
ocsenave@246 135 "0x19 chance opponent atk -1"
ocsenave@246 136 "0x19 chance opponent def -1"
ocsenave@246 137 "0x19 chance opponent spd -1"
ocsenave@246 138 "0x4C chance opponent spc -1" ;; context suggest chance is 0x19
ocsenave@246 139 "0x19 chance opponent acr -1"
ocsenave@246 140 "0x19 chance opponent evd -1"
ocsenave@246 141 "???" ;; unused? no effect?
ocsenave@246 142 "???" ;; unused? no effect?
ocsenave@246 143 "0x19 chance opponent confused"
ocsenave@246 144 "atk hits twice. 0x33 chance opponent poisioned."
ocsenave@246 145 "broken. crash the game after attack."
ocsenave@246 146 "(substitute)"
ocsenave@246 147 "unless opponent faints, user must recharge after atk. some
ocsenave@246 148 exceptions apply."
ocsenave@246 149 "(rage)"
ocsenave@246 150 "(mimic)"
ocsenave@246 151 "(metronome)"
ocsenave@246 152 "(leech seed)"
ocsenave@246 153 "does nothing (splash)"
ocsenave@246 154 "(disable)"
ocsenave@246 155 ])
ocsenave@246 156
ocsenave@246 157
ocsenave@249 158 ;; ************** HARDCODED DATA
ocsenave@246 159
ocsenave@249 160 (defn hxc-thunk
ocsenave@259 161 "Creates a thunk (nullary fn) that grabs data in a certain region of rom and
ocsenave@249 162 splits it into a collection by 0x50. If rom is not supplied, uses the
ocsenave@249 163 original rom data."
ocsenave@249 164 [start length]
ocsenave@249 165 (fn self
ocsenave@249 166 ([rom]
ocsenave@249 167 (take-nth 2
ocsenave@249 168 (partition-by #(= % 0x50)
ocsenave@249 169 (take length
ocsenave@249 170 (drop start rom)))))
ocsenave@249 171 ([]
ocsenave@249 172 (self com.aurellem.gb.gb-driver/original-rom))))
ocsenave@246 173
ocsenave@249 174 (def hxc-thunk-words
ocsenave@249 175 "Same as hxc-thunk, except it interprets the rom data as characters,
ocsenave@249 176 returning a collection of strings."
ocsenave@249 177 (comp
ocsenave@249 178 (partial comp (partial map character-codes->str))
ocsenave@249 179 hxc-thunk))
ocsenave@249 180
ocsenave@249 181
ocsenave@249 182 ;; --------------------------------------------------
ocsenave@246 183
ocsenave@246 184 (def hxc-items
ocsenave@249 185 "The hardcoded names of the items in memory. List begins at
ocsenave@249 186 ROM@045B7"
ocsenave@249 187 (hxc-thunk-words 0x45B7 870))
ocsenave@246 188
ocsenave@246 189 (def hxc-types
ocsenave@246 190 "The hardcoded type names in memory. List begins at ROM@27D99,
ocsenave@246 191 shortly before hxc-titles."
ocsenave@249 192 (hxc-thunk-words 0x27D99 102))
ocsenave@246 193
ocsenave@246 194 (def hxc-titles
ocsenave@246 195 "The hardcoded names of the trainer titles in memory. List begins at
ocsenave@246 196 ROM@27E77"
ocsenave@249 197 (hxc-thunk-words 0x27E77 196))
ocsenave@246 198
ocsenave@259 199
ocsenave@259 200 (def hxc-pokedex-text
ocsenave@259 201 "The hardcoded pokedex entries in memory. List begins at
ocsenave@259 202 ROM@B8000, shortly before move names."
ocsenave@259 203 (hxc-thunk-words 0xB8000 14754))
ocsenave@259 204
ocsenave@259 205
ocsenave@259 206 ;; In red/blue, pokemon are in internal order.
ocsenave@259 207 ;; In yellow, pokemon are in pokedex order.
ocsenave@259 208
ocsenave@259 209 (defn hxc-pokedex-stats
ocsenave@259 210 ;; uses hxc-pokedex-text to count pokemon
ocsenave@259 211 ;; since hxc-pokenames includes several missingno"
ocsenave@259 212 ([] (hxc-pokedex-stats com.aurellem.gb.gb-driver/original-rom))
ocsenave@259 213 ([rom]
ocsenave@259 214 (let [poketext (hxc-pokedex-text)
ocsenave@259 215 pkmn-count (count poketext)
ocsenave@259 216 ]
ocsenave@259 217 ((fn capture-stats
ocsenave@259 218 [n stats data]
ocsenave@259 219 (if (zero? n) stats
ocsenave@259 220 (let [[species
ocsenave@259 221 [_
ocsenave@259 222 height-ft
ocsenave@259 223 height-in
ocsenave@259 224 weight-1
ocsenave@259 225 weight-2
ocsenave@259 226 _
ocsenave@259 227 dex-ptr-1
ocsenave@259 228 dex-ptr-2
ocsenave@259 229 dex-bank
ocsenave@259 230 _
ocsenave@259 231 & data]]
ocsenave@259 232 (split-with (partial not= 0x50) data)]
ocsenave@259 233 (recur (dec n)
ocsenave@259 234 (assoc stats
ocsenave@259 235 (- pkmn-count n)
ocsenave@259 236 {:species
ocsenave@259 237 (character-codes->str species)
ocsenave@259 238 :height-ft
ocsenave@259 239 height-ft
ocsenave@259 240 :height-in
ocsenave@259 241 height-in
ocsenave@259 242 :weight
ocsenave@259 243 (/ (low-high weight-1 weight-2) 10.)
ocsenave@259 244
ocsenave@259 245 ;; :text
ocsenave@259 246 ;; (character-codes->str
ocsenave@259 247 ;; (take-while
ocsenave@259 248 ;; (partial not= 0x50)
ocsenave@259 249 ;; (drop
ocsenave@259 250 ;; (+ 0xB8000
ocsenave@259 251 ;; -0x4000
ocsenave@259 252 ;; (low-high dex-ptr-1 dex-ptr-2))
ocsenave@259 253 ;; rom)))
ocsenave@259 254 })
ocsenave@259 255
ocsenave@259 256 data)
ocsenave@259 257
ocsenave@259 258
ocsenave@259 259 )))
ocsenave@259 260
ocsenave@259 261 pkmn-count
ocsenave@259 262 {}
ocsenave@259 263 (drop 0x40687 rom))) ))
ocsenave@259 264
ocsenave@259 265
ocsenave@259 266
ocsenave@259 267
ocsenave@259 268
ocsenave@259 269
ocsenave@259 270
ocsenave@246 271 (def hxc-places
ocsenave@246 272 "The hardcoded place names in memory. List begins at
ocsenave@249 273 ROM@71500. [Cinnabar] Mansion seems to be dynamically calculated."
ocsenave@249 274 (hxc-thunk-words 0x71500 560))
ocsenave@246 275
ocsenave@246 276
ocsenave@249 277 (defn hxc-dialog
ocsenave@249 278 "The hardcoded dialogue in memory, including in-game alerts. Dialog
ocsenave@249 279 seems to be separated by 0x57 instead of 0x50 (END). Begins at ROM@98000."
ocsenave@249 280 ([rom]
ocsenave@249 281 (map character-codes->str
ocsenave@249 282 (take-nth 2
ocsenave@249 283 (partition-by #(= % 0x57)
ocsenave@249 284 (take 0x0F728
ocsenave@249 285 (drop 0x98000 rom))))))
ocsenave@249 286 ([]
ocsenave@249 287 (hxc-dialog com.aurellem.gb.gb-driver/original-rom)))
ocsenave@249 288
ocsenave@246 289
ocsenave@259 290
ocsenave@249 291
ocsenave@246 292 (def hxc-move-names
ocsenave@246 293 "The hardcoded move names in memory. List begins at ROM@BC000"
ocsenave@249 294 (hxc-thunk-words 0xBC000 1551))
ocsenave@246 295
ocsenave@249 296
ocsenave@249 297 (defn hxc-move-data
ocsenave@246 298 "The hardcoded (basic (move effects)) in memory. List begins at
ocsenave@249 299 0x38000. Returns a map of {:name :power :accuracy :pp :fx-id
ocsenave@249 300 :fx-txt}. The move descriptions are handwritten, not hardcoded."
ocsenave@249 301 ([]
ocsenave@249 302 (hxc-move-data com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 303 ([rom]
ocsenave@249 304 (let [names (vec (hxc-move-names rom))
ocsenave@249 305 move-count (count names)
ocsenave@259 306 move-size 6]
ocsenave@249 307 (zipmap (map format-name names)
ocsenave@249 308 (map
ocsenave@249 309 (fn [[idx effect power type accuracy pp]]
ocsenave@249 310 {:name (names (dec idx))
ocsenave@249 311 :power power
ocsenave@249 312 :accuracy accuracy
ocsenave@249 313 :pp pp
ocsenave@249 314 :fx-id effect
ocsenave@249 315 :fx-txt (get move-effects effect)
ocsenave@249 316 }
ocsenave@249 317 )
ocsenave@249 318
ocsenave@249 319 (partition move-size
ocsenave@249 320 (take (* move-size move-count)
ocsenave@249 321 (drop 0x38000 rom))))))))
ocsenave@246 322
ocsenave@246 323
ocsenave@246 324
ocsenave@249 325 (defn hxc-move-data*
ocsenave@249 326 "Like hxc-move-data, but reports numbers as hexadecimal symbols instead."
ocsenave@249 327 ([]
ocsenave@249 328 (hxc-move-data* com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 329 ([rom]
ocsenave@249 330 (let [names (vec (hxc-move-names rom))
ocsenave@249 331 move-count (count names)
ocsenave@249 332 move-size 6
ocsenave@249 333 format-name (fn [s]
ocsenave@249 334 (keyword (.toLowerCase
ocsenave@249 335 (apply str
ocsenave@249 336 (map #(if (= % \space) "-" %) s)))))
ocsenave@249 337 ]
ocsenave@249 338 (zipmap (map format-name names)
ocsenave@249 339 (map
ocsenave@249 340 (fn [[idx effect power type accuracy pp]]
ocsenave@249 341 {:name (names (dec idx))
ocsenave@249 342 :power power
ocsenave@249 343 :accuracy (hex accuracy)
ocsenave@249 344 :pp pp
ocsenave@249 345 :fx-id (hex effect)
ocsenave@249 346 :fx-txt (get move-effects effect)
ocsenave@249 347 }
ocsenave@249 348 )
ocsenave@249 349
ocsenave@249 350 (partition move-size
ocsenave@249 351 (take (* move-size move-count)
ocsenave@249 352 (drop 0x38000 rom))))))))
ocsenave@243 353
ocsenave@243 354
ocsenave@243 355
ocsenave@249 356 (defn hxc-pokenames
ocsenave@249 357 "The hardcoded names of the 190 species in memory. List begins at
ocsenave@249 358 ROM@E8000. Although names in memory are padded with 0x50 to be 10 characters
ocsenave@249 359 long, these names are stripped of padding."
ocsenave@249 360 ([]
ocsenave@249 361 (hxc-pokenames com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 362 ([rom]
ocsenave@249 363 (let [count-species 190
ocsenave@249 364 name-length 10]
ocsenave@249 365 (map character-codes->str
ocsenave@249 366 (partition name-length
ocsenave@249 367 (map #(if (= 0x50 %) 0x00 %)
ocsenave@249 368 (take (* count-species name-length)
ocsenave@249 369 (drop 0xE8000
ocsenave@249 370 rom))))))))
ocsenave@243 371
ocsenave@259 372
ocsenave@259 373
ocsenave@259 374
ocsenave@259 375 (defn internal-id
ocsenave@259 376 ([rom]
ocsenave@259 377 (zipmap
ocsenave@259 378 (map format-name (hxc-pokenames rom))
ocsenave@259 379 (range)))
ocsenave@259 380 ([]
ocsenave@259 381 (internal-id com.aurellem.gb.gb-driver/original-rom)))
ocsenave@259 382
ocsenave@259 383
ocsenave@259 384
ocsenave@263 385 ;; nidoran gender change upon levelup
ocsenave@263 386 ;; (->
ocsenave@263 387 ;; @current-state
ocsenave@263 388 ;; rom
ocsenave@263 389 ;; vec
ocsenave@263 390 ;; (rewrite-memory
ocsenave@263 391 ;; (nth (hxc-ptrs-evolve) ((internal-id) :nidoran♂))
ocsenave@263 392 ;; [1 1 15])
ocsenave@263 393 ;; (rewrite-memory
ocsenave@263 394 ;; (nth (hxc-ptrs-evolve) ((internal-id) :nidoran♀))
ocsenave@263 395 ;; [1 1 3])
ocsenave@263 396 ;; (write-rom!)
ocsenave@263 397
ocsenave@263 398 ;; )
ocsenave@263 399
ocsenave@259 400
ocsenave@259 401
ocsenave@259 402
ocsenave@249 403 (defn hxc-advantage
ocsenave@249 404 "The hardcoded type advantages in memory, returned as tuples of atk-type def-type multiplier. By default (i.e. if not listed here),
ocsenave@249 405 the multiplier is 1."
ocsenave@249 406 ([] (hxc-advantage com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 407 ([rom]
ocsenave@249 408 (map
ocsenave@249 409 (fn [[atk def mult]] [(get pkmn-types atk (hex atk))
ocsenave@249 410 (get pkmn-types def (hex def))
ocsenave@249 411 (/ mult 10)])
ocsenave@249 412 (partition 3
ocsenave@249 413 (take-while (partial not= 0xFF)
ocsenave@249 414 (drop 0x3E62D rom))))))
ocsenave@243 415
ocsenave@243 416
ocsenave@263 417 (defn format-evo
ocsenave@263 418 [coll]
ocsenave@263 419 (let [method (first coll)]
ocsenave@263 420 (cond (empty? coll) []
ocsenave@263 421 (= 0 method) [] ;; just in case
ocsenave@263 422 (= 1 method) ;; level-up evolution
ocsenave@263 423 (conj (format-evo (drop 3 coll))
ocsenave@263 424 {:method :level-up
ocsenave@263 425 :min-level (nth coll 1)
ocsenave@263 426 :into (dec (nth coll 2))})
ocsenave@263 427
ocsenave@263 428 (= 2 method) ;; item evolution
ocsenave@263 429 (conj (format-evo (drop 4 coll))
ocsenave@263 430 {:method :item
ocsenave@263 431 :item (dec (nth coll 1))
ocsenave@263 432 :min-level (nth coll 2)
ocsenave@263 433 :into (dec (nth coll 3))})
ocsenave@243 434
ocsenave@263 435 (= 3 method) ;; trade evolution
ocsenave@263 436 (conj (format-evo (drop 3 coll))
ocsenave@263 437 {:method :trade
ocsenave@263 438 :min-level (nth coll 1) ;; always 1 for trade.
ocsenave@263 439 :into (dec (nth coll 2))}))))
ocsenave@243 440
ocsenave@243 441
ocsenave@263 442 (defn hxc-ptrs-evolve
ocsenave@267 443 "A hardcoded collection of 190 pointers to alternating evolution/learnset data,
ocsenave@263 444 in internal order."
ocsenave@263 445 ([]
ocsenave@263 446 (hxc-ptrs-evolve com.aurellem.gb.gb-driver/original-rom))
ocsenave@259 447 ([rom]
ocsenave@259 448 (let [names (hxc-pokenames rom)
ocsenave@259 449 pkmn-count (count names)
ocsenave@259 450 ptrs
ocsenave@263 451 (map (fn [[a b]] (low-high a b))
ocsenave@259 452 (partition 2
ocsenave@259 453 (take (* 2 pkmn-count)
ocsenave@263 454 (drop 0x3b1e5 rom))))]
ocsenave@263 455 (map (partial + 0x34000) ptrs)
ocsenave@263 456
ocsenave@263 457 )))
ocsenave@263 458
ocsenave@267 459
ocsenave@267 460 (defn hxc-learnsets
ocsenave@267 461 "Hardcoded map associating pokemon names to lists of pairs [lvl
ocsenave@267 462 move] of abilities they learn as they level up. The data
ocsenave@267 463 exists at ROM@3400, sorted by internal order. Pointers to the data
ocsenave@267 464 exist at ROM@3B1E5; see also, hxc-ptrs-evolve"
ocsenave@267 465 ([] (hxc-learnsets com.aurellem.gb.gb-driver/original-rom))
ocsenave@267 466 ([rom]
ocsenave@267 467 (apply assoc
ocsenave@267 468 {}
ocsenave@267 469 (interleave
ocsenave@267 470 (map format-name (hxc-pokenames rom))
ocsenave@267 471 (map (comp
ocsenave@268 472 (partial map
ocsenave@268 473 (fn [[lvl mv]] [lvl (dec mv)]))
ocsenave@267 474 (partial partition 2)
ocsenave@267 475 ;; keep the learnset data
ocsenave@267 476 (partial take-while (comp not zero?))
ocsenave@267 477 ;; skip the evolution data
ocsenave@267 478 rest
ocsenave@267 479 (partial drop-while (comp not zero?)))
ocsenave@267 480 (map #(drop % rom)
ocsenave@267 481 (hxc-ptrs-evolve rom)))))))
ocsenave@267 482
ocsenave@267 483 (defn hxc-learnsets-pretty
ocsenave@267 484 "Live hxc-learnsets except it reports the name of each move --- as
ocsenave@267 485 it appears in rom --- rather than the move index."
ocsenave@267 486 ([] (hxc-learnsets-pretty com.aurellem.gb.gb-driver/original-rom))
ocsenave@267 487 ([rom]
ocsenave@267 488 (let [moves (vec(map format-name (hxc-move-names)))]
ocsenave@267 489 (into {}
ocsenave@267 490 (map (fn [[pkmn learnset]]
ocsenave@268 491 [pkmn (map (fn [[lvl mv]] [lvl (moves mv)])
ocsenave@267 492 learnset)])
ocsenave@267 493 (hxc-learnsets rom))))))
ocsenave@267 494
ocsenave@267 495
ocsenave@267 496
ocsenave@267 497
ocsenave@263 498 (defn hxc-evolution
ocsenave@263 499 "Hardcoded evolution data in memory. The data exists at ROM@34000,
ocsenave@263 500 sorted by internal order. Pointers to the data exist at ROM@3B1E5; see also, hxc-ptrs-evolve."
ocsenave@263 501 ([] (hxc-evolution com.aurellem.gb.gb-driver/original-rom))
ocsenave@263 502 ([rom]
ocsenave@259 503 (apply assoc {}
ocsenave@259 504 (interleave
ocsenave@267 505 (map format-name (hxc-pokenames rom))
ocsenave@259 506 (map
ocsenave@259 507 (comp
ocsenave@259 508 format-evo
ocsenave@263 509 (partial take-while (comp not zero?))
ocsenave@263 510 #(drop % rom))
ocsenave@263 511 (hxc-ptrs-evolve rom)
ocsenave@263 512 )))))
ocsenave@259 513
ocsenave@263 514 (defn hxc-evolution-pretty
ocsenave@263 515 "Like hxc-evolution, except it uses the names of items and pokemon
ocsenave@263 516 --- grabbed from ROM --- rather than their numerical identifiers."
ocsenave@263 517 ([] (hxc-evolution-pretty com.aurellem.gb.gb-driver/original-rom))
ocsenave@263 518 ([rom]
ocsenave@263 519 (let
ocsenave@263 520 [poke-names (vec (map format-name (hxc-pokenames rom)))
ocsenave@263 521 item-names (vec (map format-name (hxc-items rom)))
ocsenave@263 522 use-names
ocsenave@263 523 (fn [m]
ocsenave@263 524 (loop [ks (keys m) new-map m]
ocsenave@263 525 (let [k (first ks)]
ocsenave@263 526 (cond (nil? ks) new-map
ocsenave@263 527 (= k :into)
ocsenave@263 528 (recur
ocsenave@263 529 (next ks)
ocsenave@263 530 (assoc new-map
ocsenave@263 531 :into
ocsenave@263 532 (poke-names
ocsenave@263 533 (:into
ocsenave@263 534 new-map))))
ocsenave@263 535 (= k :item)
ocsenave@263 536 (recur
ocsenave@263 537 (next ks)
ocsenave@263 538 (assoc new-map
ocsenave@263 539 :item
ocsenave@263 540 (item-names
ocsenave@263 541 (:item new-map))))
ocsenave@263 542 :else
ocsenave@263 543 (recur
ocsenave@263 544 (next ks)
ocsenave@263 545 new-map)
ocsenave@263 546 ))))]
ocsenave@259 547
ocsenave@263 548 (into {}
ocsenave@263 549 (map (fn [[pkmn evo-coll]]
ocsenave@263 550 [pkmn (map use-names evo-coll)])
ocsenave@263 551 (hxc-evolution rom))))))
ocsenave@263 552
ocsenave@243 553
ocsenave@243 554
ocsenave@243 555
ocsenave@243 556
ocsenave@249 557 ;; ********************** MANIPULATION FNS
ocsenave@249 558
ocsenave@249 559
ocsenave@249 560
ocsenave@249 561
ocsenave@249 562 (defn submap?
ocsenave@249 563 "Compares the two maps. Returns true if map-big has the same associations as map-small, otherwise false."
ocsenave@249 564 [map-small map-big]
ocsenave@249 565 (cond (empty? map-small) true
ocsenave@249 566 (and
ocsenave@249 567 (contains? map-big (ffirst map-small))
ocsenave@249 568 (= (get map-big (ffirst map-small))
ocsenave@249 569 (second (first map-small))))
ocsenave@249 570 (recur (next map-small) map-big)
ocsenave@249 571
ocsenave@249 572 :else false))
ocsenave@249 573
ocsenave@249 574
ocsenave@249 575 (defn search-map [proto-map maps]
ocsenave@249 576 "Returns all the maps that make the same associations as proto-map."
ocsenave@249 577 (some (partial submap? proto-map) maps))
ocsenave@249 578
rlm@252 579 (defn filter-vals
rlm@252 580 "Returns a map consisting of all the pairs [key val] for
rlm@252 581 which (pred key) returns true."
rlm@252 582 [pred map]
rlm@252 583 (reduce (partial apply assoc) {}
rlm@252 584 (filter (fn [[k v]] (pred v)) map)))
ocsenave@249 585
ocsenave@249 586
ocsenave@249 587 (defn search-moves
rlm@252 588 "Returns a subcollection of all hardcoded moves with the
rlm@252 589 given attributes. Attributes consist of :name :power
rlm@252 590 :accuracy :pp :fx-id
rlm@252 591 (and also :fx-txt, but it contains the same information
rlm@252 592 as :fx-id)"
ocsenave@249 593 ([attribute-map]
rlm@252 594 (search-moves
rlm@252 595 com.aurellem.gb.gb-driver/original-rom attribute-map))
ocsenave@249 596 ([rom attribute-map]
rlm@252 597 (filter-vals (partial submap? attribute-map)
rlm@252 598 (hxc-move-data rom))))
ocsenave@249 599
ocsenave@249 600
ocsenave@249 601
ocsenave@249 602
ocsenave@243 603
ocsenave@246 604 ;; note for later: credits start at F1290
ocsenave@243 605
ocsenave@243 606
ocsenave@243 607
ocsenave@246 608 (comment
ocsenave@243 609
rlm@218 610 (def hxc-later
rlm@218 611 "Running this code produces, e.g. hardcoded names NPCs give
rlm@218 612 their pokemon. Will sort through it later."
rlm@218 613 (print (character-codes->str(take 10000
rlm@218 614 (drop 0x71597
rlm@218 615 (rom (root)))))))
rlm@218 616
rlm@218 617 (let [dex
rlm@218 618 (partition-by #(= 0x50 %)
rlm@218 619 (take 2540
rlm@218 620 (drop 0x40687
rlm@218 621 (rom (root)))))]
rlm@218 622 (def dex dex)
rlm@218 623 (def hxc-species
rlm@218 624 (map character-codes->str
rlm@218 625 (take-nth 4 dex))))
ocsenave@259 626 )
ocsenave@259 627
ocsenave@259 628
ocsenave@259 629
ocsenave@259 630