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1 // -*- C++ -*-
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2 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
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3 // Copyright (C) 1999-2003 Forgotten
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4 // Copyright (C) 2004 Forgotten and the VBA development team
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5
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6 // This program is free software; you can redistribute it and/or modify
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7 // it under the terms of the GNU General Public License as published by
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8 // the Free Software Foundation; either version 2, or(at your option)
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9 // any later version.
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10 //
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11 // This program is distributed in the hope that it will be useful,
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12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 // GNU General Public License for more details.
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15 //
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16 // You should have received a copy of the GNU General Public License
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17 // along with this program; if not, write to the Free Software Foundation,
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18 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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19
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20 struct Node {
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21 Type *type;
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22 u32 location;
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23 u32 objLocation;
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24 LocationType locType;
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25 int value;
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26 int index;
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27 char *name;
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28 Node *expression;
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29 Member *member;
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30 void (*print)(Node *);
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31 bool (*resolve)(Node *, Function *f, CompileUnit *u);
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32 };
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33
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34 extern void exprNodeCleanUp();
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35
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36 extern Node *exprNodeIdentifier();
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37 extern void exprNodeIdentifierPrint(Node *);
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38 extern bool exprNodeIdentifierResolve(Node *, Function *, CompileUnit *);
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39
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40 extern Node *exprNodeNumber();
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41 extern void exprNodeNumberPrint(Node *);
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42 extern bool exprNodeNumberResolve(Node *, Function *, CompileUnit *);
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43
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44 extern Node *exprNodeStar(Node *);
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45 extern void exprNodeStarPrint(Node *);
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46 extern bool exprNodeStarResolve(Node *, Function *, CompileUnit *);
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47
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48 extern Node *exprNodeDot(Node *, Node *);
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49 extern void exprNodeDotPrint(Node *);
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50 extern bool exprNodeDotResolve(Node *, Function *, CompileUnit *);
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51
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52 extern Node *exprNodeArrow(Node *, Node *);
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53 extern void exprNodeArrowPrint(Node *);
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54 extern bool exprNodeArrowResolve(Node *, Function *, CompileUnit *);
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55
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56 extern Node *exprNodeAddr(Node *);
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57 extern void exprNodeAddrPrint(Node *);
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58 extern bool exprNodeAddrResolve(Node *, Function *, CompileUnit *);
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59
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60 extern Node *exprNodeSizeof(Node *);
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61 extern void exprNodeSizeofPrint(Node *);
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62 extern bool exprNodeSizeofResolve(Node *, Function *, CompileUnit *);
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63
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64 extern Node *exprNodeArray(Node *, Node *);
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65 extern void exprNodeArrayPrint(Node *);
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66 extern bool exprNodeArrayResolve(Node *, Function *, CompileUnit *);
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67
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68 #define YYSTYPE struct Node *
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