annotate src/common/Text.h @ 96:cb487c4ce5c0
added write-memory!, which allows me to write any value to the
gameboy's memory-mapped rom or ram.
author |
Robert McIntyre <rlm@mit.edu> |
date |
Sun, 11 Mar 2012 23:27:19 -0500 |
parents |
f9f4f1b99eed |
children |
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rev |
line source |
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1 #ifndef VBA_TEXT_H
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2 #define VBA_TEXT_H
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3
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4 #if _MSC_VER > 1000
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5 #pragma once
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6 #endif // _MSC_VER > 1000
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7
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8 extern void drawText(u8 *, int, int, int, const char *, const char*cl = NULL);
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9 extern void drawTextTransp(u8 *, int, int, int, const char *, const char*cl = NULL);
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10
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11 extern bool outlinedText, transparentText;
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12 extern int textColor, textMethod;
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13
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14 #endif // VBA_TEXT_H
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