annotate src/gba/agbprint.h @ 281:ca1afcef3542

Replaced manually listed move data in gb.moves with a call to hxc-move-data. Also, began work on hxc-shops, which lists shop inventory. todo: find out how the game converts internal order to pokedex order; todo: get hardcoded tm data.
author Dylan Holmes <ocsenave@gmail.com>
date Tue, 27 Mar 2012 22:41:24 -0500
parents f9f4f1b99eed
children
rev   line source
rlm@1 1 #ifndef VBA_AGBPRINT_H
rlm@1 2 #define VBA_AGBPRINT_H
rlm@1 3
rlm@1 4 #if _MSC_VER > 1000
rlm@1 5 #pragma once
rlm@1 6 #endif // _MSC_VER > 1000
rlm@1 7
rlm@1 8 extern void agbPrintEnable(bool);
rlm@1 9 extern bool agbPrintIsEnabled();
rlm@1 10 extern void agbPrintReset();
rlm@1 11 extern bool agbPrintWrite(u32, u16);
rlm@1 12 extern void agbPrintFlush();
rlm@1 13
rlm@1 14 #endif // VBA_AGBPRINT_H