annotate src/sdl/Types.h @ 574:be6f46094ad0

implemented video-memory pointer logic.
author Robert McIntyre <rlm@mit.edu>
date Sat, 01 Sep 2012 04:05:51 -0500
parents f9f4f1b99eed
children
rev   line source
rlm@1 1 // VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator.
rlm@1 2 // Copyright (C) 2008 VBA-M development team
rlm@1 3
rlm@1 4 // This program is free software; you can redistribute it and/or modify
rlm@1 5 // it under the terms of the GNU General Public License as published by
rlm@1 6 // the Free Software Foundation; either version 2, or(at your option)
rlm@1 7 // any later version.
rlm@1 8 //
rlm@1 9 // This program is distributed in the hope that it will be useful,
rlm@1 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
rlm@1 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
rlm@1 12 // GNU General Public License for more details.
rlm@1 13 //
rlm@1 14 // You should have received a copy of the GNU General Public License
rlm@1 15 // along with this program; if not, write to the Free Software Foundation,
rlm@1 16 // Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
rlm@1 17
rlm@1 18 #ifndef __VBA_TYPES_H__
rlm@1 19 #define __VBA_TYPES_H__
rlm@1 20
rlm@1 21 #include <stdint.h>
rlm@1 22
rlm@1 23 typedef uint8_t u8;
rlm@1 24 typedef uint16_t u16;
rlm@1 25 typedef uint32_t u32;
rlm@1 26 typedef uint64_t u64;
rlm@1 27
rlm@1 28 typedef int8_t s8;
rlm@1 29 typedef int16_t s16;
rlm@1 30 typedef int32_t s32;
rlm@1 31 typedef int64_t s64;
rlm@1 32
rlm@1 33 #endif // __VBA_TYPES_H__