Mercurial > vba-clojure
annotate src/gb/gbSound.h @ 574:be6f46094ad0
implemented video-memory pointer logic.
author | Robert McIntyre <rlm@mit.edu> |
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date | Sat, 01 Sep 2012 04:05:51 -0500 |
parents | f9f4f1b99eed |
children |
rev | line source |
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rlm@1 | 1 #ifndef VBA_GB_SOUND_H |
rlm@1 | 2 #define VBA_GB_SOUND_H |
rlm@1 | 3 |
rlm@1 | 4 #if _MSC_VER > 1000 |
rlm@1 | 5 #pragma once |
rlm@1 | 6 #endif // _MSC_VER > 1000 |
rlm@1 | 7 |
rlm@1 | 8 #define NR10 0xff10 |
rlm@1 | 9 #define NR11 0xff11 |
rlm@1 | 10 #define NR12 0xff12 |
rlm@1 | 11 #define NR13 0xff13 |
rlm@1 | 12 #define NR14 0xff14 |
rlm@1 | 13 #define NR21 0xff16 |
rlm@1 | 14 #define NR22 0xff17 |
rlm@1 | 15 #define NR23 0xff18 |
rlm@1 | 16 #define NR24 0xff19 |
rlm@1 | 17 #define NR30 0xff1a |
rlm@1 | 18 #define NR31 0xff1b |
rlm@1 | 19 #define NR32 0xff1c |
rlm@1 | 20 #define NR33 0xff1d |
rlm@1 | 21 #define NR34 0xff1e |
rlm@1 | 22 #define NR41 0xff20 |
rlm@1 | 23 #define NR42 0xff21 |
rlm@1 | 24 #define NR43 0xff22 |
rlm@1 | 25 #define NR44 0xff23 |
rlm@1 | 26 #define NR50 0xff24 |
rlm@1 | 27 #define NR51 0xff25 |
rlm@1 | 28 #define NR52 0xff26 |
rlm@1 | 29 |
rlm@1 | 30 #define SOUND_EVENT(address, value) \ |
rlm@1 | 31 gbSoundEvent(address, value) |
rlm@1 | 32 |
rlm@1 | 33 extern void gbSoundTick(); |
rlm@1 | 34 extern void gbSoundPause(); |
rlm@1 | 35 extern void gbSoundResume(); |
rlm@1 | 36 extern void gbSoundEnable(int); |
rlm@1 | 37 extern void gbSoundDisable(int); |
rlm@1 | 38 extern int gbSoundGetEnable(); |
rlm@1 | 39 extern void gbSoundReset(); |
rlm@1 | 40 extern void gbSoundSaveGame(gzFile); |
rlm@1 | 41 extern void gbSoundReadGame(int, gzFile); |
rlm@1 | 42 extern void gbSoundEvent(register u16, register int); |
rlm@1 | 43 extern void gbSoundSetQuality(int); |
rlm@1 | 44 |
rlm@1 | 45 typedef int32 soundtick_t; |
rlm@1 | 46 |
rlm@1 | 47 extern soundtick_t soundTicks; |
rlm@1 | 48 extern int32 soundQuality; |
rlm@1 | 49 extern soundtick_t SOUND_CLOCK_TICKS; |
rlm@1 | 50 |
rlm@1 | 51 #endif // VBA_GB_SOUND_H |