annotate src/gba/armdis.h @ 586:af3ca2f51bad

can now remove hack to regenerate D and E from render-glyph b/c of fixing bug in clear-screen.
author Robert McIntyre <rlm@mit.edu>
date Sat, 01 Sep 2012 10:05:55 -0500
parents f9f4f1b99eed
children
rev   line source
rlm@1 1 #ifndef VBA_GBA_ARMDIS_H
rlm@1 2 #define VBA_GBA_ARMDIS_H
rlm@1 3
rlm@1 4 #if _MSC_VER > 1000
rlm@1 5 #pragma once
rlm@1 6 #endif // _MSC_VER > 1000
rlm@1 7
rlm@1 8 #define DIS_VIEW_ADDRESS 1
rlm@1 9 #define DIS_VIEW_CODE 2
rlm@1 10
rlm@1 11 int disThumb(u32 offset, char *dest, int flags);
rlm@1 12 int disArm(u32 offset, char *dest, int flags);
rlm@1 13
rlm@1 14 #endif // VBA_GBA_ARMDIS_H