annotate src/win32/LuaOpenDialog.h @ 5:8fe0c57e53d2
concentrating on lua first
author |
Robert McIntyre <rlm@mit.edu> |
date |
Sat, 03 Mar 2012 10:39:40 -0600 |
parents |
f9f4f1b99eed |
children |
|
rev |
line source |
rlm@1
|
1 #if !defined(VBA_WIN32_LUAOPENDIALOG_H_INCLUDED)
|
rlm@1
|
2 #define VBA_WIN32_LUAOPENDIALOG_H_INCLUDED
|
rlm@1
|
3
|
rlm@1
|
4 #if _MSC_VER > 1000
|
rlm@1
|
5 #pragma once
|
rlm@1
|
6 #endif // _MSC_VER > 1000
|
rlm@1
|
7 // -*- C++ -*-
|
rlm@1
|
8 // LuaOpenDialog.h : header file
|
rlm@1
|
9 //
|
rlm@1
|
10
|
rlm@1
|
11 #include "stdafx.h"
|
rlm@1
|
12 #include "resource.h"
|
rlm@1
|
13
|
rlm@1
|
14 extern HWND LuaConsoleHWnd;
|
rlm@1
|
15
|
rlm@1
|
16 void PrintToWindowConsole(int hDlgAsInt, const char* str);
|
rlm@1
|
17 void WinLuaOnStart(int hDlgAsInt);
|
rlm@1
|
18 void WinLuaOnStop(int hDlgAsInt);
|
rlm@1
|
19 INT_PTR CALLBACK DlgLuaScriptDialog(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
|
rlm@1
|
20
|
rlm@1
|
21 #endif // !defined(VBA_WIN32_LUAOPENDIALOG_H_INCLUDED)
|