Mercurial > vba-clojure
annotate org/todo.org @ 68:86093f2ce7d1
got the speedrun to play
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Thu, 08 Mar 2012 02:10:03 -0600 |
parents | 43d4fb2a6fc2 |
children | 3f4fdd270059 |
rev | line source |
---|---|
rlm@51 | 1 * Low level |
rlm@51 | 2 |
rlm@51 | 3 ** simplifications |
rlm@51 | 4 - [ ] remove vba code |
rlm@51 | 5 - [ ] remove prof |
rlm@51 | 6 - [ ] remove lua |
rlm@51 | 7 |
rlm@51 | 8 ** additional functionality |
rlm@55 | 9 - [X] step the simulator |
rlm@62 | 10 - [X] get CPU data (registers) |
rlm@61 | 11 - [X] get RAM / ROM data |
rlm@57 | 12 - [X] save / load state (use savestates) |
rlm@62 | 13 - [ ] write current frame as image |
rlm@62 | 14 - [ ] write sound to wav file |
rlm@55 | 15 - [X] send button presses to the GB |
rlm@51 | 16 |
rlm@51 | 17 * high level |
rlm@62 | 18 - [ ] write vbm files from clojure |
rlm@58 | 19 - [ ] remove battery backup files |
rlm@52 | 20 |
rlm@52 | 21 |
rlm@52 | 22 |
rlm@52 | 23 |
rlm@52 | 24 |
rlm@52 | 25 |
rlm@52 | 26 saveState() --- returns a SaveState object |
rlm@52 | 27 loadState(SaveState) --- restores a state |
rlm@52 | 28 writeState(SaveState) --- writes a SaveState to a file. |
rlm@52 | 29 |
rlm@52 | 30 getRAM() --- returns the ram of the GB in native buffer. |
rlm@52 | 31 getRegisters() --- returns a map of register-keywords => values |
rlm@52 | 32 |
rlm@52 | 33 getFrame() --- returns a BufferedImage of data which represents the |
rlm@52 | 34 current frame. |
rlm@52 | 35 |
rlm@52 | 36 step(int buttons) --- steps the game while pressing the chosen button(s) |
rlm@54 | 37 |
rlm@66 | 38 |
rlm@66 | 39 idea: use konami code to invoke ram writer |