rlm@1
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1 # All numeric values are in hexadecimal
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2 # Use TAB or EQUAL sign to separate name from value
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3
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4 #
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5 # Key configuration (all numbers are in hexadecimal!)
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6 #
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7 # Keys values are in the format YXXX where Y is the device number. 0 means
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8 # keyborad and XXX is the SDL define for the desired key (read SDL_keysym.h).
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9 #
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10 # If Y is greater than 0, it means joystick number Y-1 and it uses the
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11 # following format for XXX:
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12 #
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13 # - if XXX < 20, XXX is the axis number multiplied by 2. An even number means
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14 # movement to the negative side (on the X axis, it means left). An odd
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rlm@1
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15 # number means movement to the positive side (on the X axis, it mean
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rlm@1
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16 # right). For the Y axis, negative means up and positive means down.
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17 # X axis is usally axis number 0 and Y is axis number 1.
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18 # - if 20 >= XXX > 30, then XXX is the HAT number multiplied by 4 plus the
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19 # direction: 0 for up, 1 for down, 2 for right and 3 for left. Example:
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20 # 0021 is HAT 0 down, 0026 is HAT 1 right.
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21 # - if 80 >= XXX > 100, XXX is the joystick button number (XXX-080).
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22 #
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23 # Default key configuration is (value in parenthesis):
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24 #
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25 # Left Left Arrow (0114)
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rlm@1
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26 # Right Right Arrow (0113)
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27 # Up Up Arrow (0111)
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28 # Down Down Arrow (0112)
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29 # A Z (007a)
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30 # B X (0078)
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31 # L A (0061)
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32 # R S (0073)
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33 # Start ENTER (000d)
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34 # Select BACKSPACE (0008)
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35 # Speed up SPACE (0020)
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36 # Capture F12 (0125)
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37 #
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38 Joy0_Left=0114
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39 Joy0_Right=0113
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40 Joy0_Up=0111
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41 Joy0_Down=0112
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42 Joy0_A=007a
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43 Joy0_B=0078
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44 Joy0_L=0061
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45 Joy0_R=0073
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46 Joy0_Start=000d
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rlm@1
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47 Joy0_Select=0008
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48 Joy0_Speed=0020
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49 Joy0_Capture=0125
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50
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51 # Motion support keys. Same format as above
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rlm@1
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52 #
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53 # Default keys are (value in parenthesis):
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54 #
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55 # Left Numeric Pad 4 (0104)
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rlm@1
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56 # Right Numeric Pad 6 (0106)
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rlm@1
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57 # Up Numeric Pad 8 (0108)
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rlm@1
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58 # Down Numeric Pad 2 (0102)
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59 #
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60 Motion_Left=0104
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61 Motion_Right=0106
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62 Motion_Up=0108
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63 Motion_Down=0102
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64
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65 # Frame skip setting. Allowed values are from 0 to 5 only.
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66 frameSkip=2
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67
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68 # Gameboy Frame skip setting. Allowed values are from 0 to 5 only.
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69 gbFrameSkip=0
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70
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71 # Video setting. 0=1x, 1=2x, 2=3x, 3=4x.
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rlm@78
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72 video=2
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73
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rlm@1
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74 # Use fullscreen mode. 0=false, any other value means true
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rlm@50
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75 fullScreen=0
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76
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rlm@1
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77 # Disables MMX support
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rlm@1
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78 disableMMX=1
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79
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80 # Use bios file. 0=false, any other value means true
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81 useBios=0
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82
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83 # Bios file full path and name (ZIP not supported)
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84 biosFile=none
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85
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86 # Filter to use. 0=no filter, 1=TV Mode, 2=2xSaI, 3=Super 2xSaI, 4=Super Eagle
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87 # 5=Pixelate, 6=Motion Blur, 7=AdvanceMAME Scale2x, 8=Simple 2x,
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88 # 9=Bilinear, A=Bilinear Plus, B=hq2x, C=lq2x
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89 filter=0
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90
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91 # Disable status messages. 0=false, any other value means true
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rlm@55
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92 disableStatus=0
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rlm@1
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93
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94 # Enable Gameboy border. 0=false, any other value means true
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95 borderOn=0
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96
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97 # Gameboy emulator type. 0=automatic, 1=CGB/GBC, 2=SGB, 3=GB, 4=GBA, 5=SGB2
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rlm@1
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98 emulatorType=1
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99
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100 # Enable washed colors. 0=false, any other value means true
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101 colorOption=1
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102
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103 # Directories. Not setting one them makes the file go the rom directory.
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104
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105 # Save state directory
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106 #saveDir=
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107
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108 # Screen shot Capture directory
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rlm@1
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109 #captureDir=
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110
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111 # Battery directory
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112 #batteryDir=
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113
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114 # Screen capture format
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115 # 0=PNG, anything else for BMP
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116 captureFormat=0
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117
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118 # Sound quality
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119 # 1=44 Khz, 2=22Khz, 4=11Khz
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120 soundQuality=1
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121
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122 # Sound Echo
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123 # 0=false, anything else for true
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124 soundEcho=0
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125
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126 # Sound Low pass filter
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127 # 0=false, anything else for true
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128 soundLowPass=0
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129
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130 # Sound reverse stereo
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131 # 0=false, anything else for true
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132 soundReverse=0
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133
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134 # Remove GBA intros (not supported anymore)
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rlm@1
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135 # 0=false, anything else for true
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136 # removeIntros=0
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137
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rlm@1
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138 # Save Type
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139 # 0=automatic, 1=EEPROM, 2=SRAM, 3=Flash, 4=EEPROM+Sensor, 5=NONE
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140 saveType=0
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141
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142 # Flash size
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rlm@1
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143 # 0=64K Flash, 1=128K Flash
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144
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145 flashSize=0
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146
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147 # Sound volume
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148 # 0=1x, 1=2x, 2=3x, 3=4x
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rlm@1
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149 soundVolume=0
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150
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151 # Interframe blending
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152 # 0=none, 1=motion blur, 2=smart
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153 ifbType=0
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rlm@1
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154
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rlm@1
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155 # Show emulation speed
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rlm@1
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156 # 0=none, 1=percentage, 2=detailed
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rlm@78
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157 showSpeed=2
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rlm@1
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158
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159 # Show speed in transparent mode
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rlm@1
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160 # 0=normal, anything else for transparent
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rlm@78
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161 showSpeedTransparent=0
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162
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rlm@1
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163 # Enable/Disable auto frameskip
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164 # 0=disable, anything else to enable
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rlm@78
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165 autoFrameSkip=1
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166
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167 # Sets the desired throttle
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168 # 0=disable, 5...1000 valid throttle speeds
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rlm@79
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169 throttle=0
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170
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171 # Pauses the emulator when the window is inactive
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rlm@1
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172 # 0=disable, anything else to enable
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rlm@50
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173 pauseWhenInactive=0
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174
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rlm@1
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175 # Enables AGBPrint support
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176 # 0=disable, anything else to enable
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177 agbPrint=0
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178
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179 # Enables GBA RTC support
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rlm@1
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180 # 0=disable, anything else to enable
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181 rtcEnabled=0
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182
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183 # Sound OFF flag
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rlm@1
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184 # 0=sound on, anything else turns off sound
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rlm@78
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185 soundOff=1
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186
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rlm@1
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187 # Sound Enable
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rlm@1
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188 # Controls which channels are enabled: (add values)
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189 # 1 - Channel 1
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190 # 2 - Channel 2
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191 # 4 - Channel 3
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rlm@1
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192 # 8 - Channel 4
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193 # 100 - DirectSound A
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194 # 200 - DirectSound B
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195 # 30f=all enabled, 0=mute all
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196 soundEnable=30f
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197
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rlm@1
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198 # Controls automatic SGB border
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rlm@1
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199 # 0=disable, anything else enables automatic SGB border display
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rlm@1
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200 borderAutomatic=0
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201
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202 # Skip bios code
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rlm@1
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203 # 0=disable, anything else skips BIOS code
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rlm@1
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204 skipBios=0
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205
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206 # The interval between the rewind saves
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207 # Minimum of 0 seconds to disable rewind support,
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208 # Maximum of 60 minutes. Value in seconds (hexadecimal numbers)
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209 rewindTimer=0
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210
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211 # Enable enhanced save type detection
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212 # 0=disable, anything else to enable (no longer used)
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213 #enhancedDetection=1
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