annotate src/lua/lfunc.h @ 273:69184558fcf3

further improvements on hxc-pokemon-base.
author Dylan Holmes <ocsenave@gmail.com>
date Tue, 27 Mar 2012 02:05:16 -0500
parents 27763b933818
children
rev   line source
rlm@1 1 /*
rlm@1 2 ** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
rlm@1 3 ** Auxiliary functions to manipulate prototypes and closures
rlm@1 4 ** See Copyright Notice in lua.h
rlm@1 5 */
rlm@1 6
rlm@1 7 #ifndef lfunc_h
rlm@1 8 #define lfunc_h
rlm@1 9
rlm@1 10
rlm@1 11 #include "lobject.h"
rlm@1 12
rlm@1 13
rlm@1 14 #define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
rlm@1 15 cast(int, sizeof(TValue)*((n)-1)))
rlm@1 16
rlm@1 17 #define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
rlm@1 18 cast(int, sizeof(TValue *)*((n)-1)))
rlm@1 19
rlm@1 20
rlm@1 21 LUAI_FUNC Proto *luaF_newproto (lua_State *L);
rlm@1 22 LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
rlm@1 23 LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
rlm@1 24 LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
rlm@1 25 LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
rlm@1 26 LUAI_FUNC void luaF_close (lua_State *L, StkId level);
rlm@1 27 LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
rlm@1 28 LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
rlm@1 29 LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
rlm@1 30 LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
rlm@1 31 int pc);
rlm@1 32
rlm@1 33
rlm@1 34 #endif