annotate src/lua/lfunc.h @ 198:5055ec9de278
competed move-table printing component of pokemon printing function.
author |
Robert McIntyre <rlm@mit.edu> |
date |
Fri, 23 Mar 2012 00:30:34 -0500 |
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27763b933818 |
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1 /*
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2 ** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $
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3 ** Auxiliary functions to manipulate prototypes and closures
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4 ** See Copyright Notice in lua.h
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5 */
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6
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7 #ifndef lfunc_h
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8 #define lfunc_h
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9
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10
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11 #include "lobject.h"
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12
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13
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14 #define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \
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15 cast(int, sizeof(TValue)*((n)-1)))
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16
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17 #define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \
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18 cast(int, sizeof(TValue *)*((n)-1)))
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19
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20
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21 LUAI_FUNC Proto *luaF_newproto (lua_State *L);
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22 LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);
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23 LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);
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24 LUAI_FUNC UpVal *luaF_newupval (lua_State *L);
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25 LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
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26 LUAI_FUNC void luaF_close (lua_State *L, StkId level);
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27 LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
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28 LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);
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29 LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);
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30 LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
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31 int pc);
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32
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33
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34 #endif
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