annotate clojure/com/aurellem/gb_driver.clj @ 103:3305490a8f62

working on understanding basic opcodes
author Robert McIntyre <rlm@mit.edu>
date Mon, 12 Mar 2012 22:51:56 -0500
parents 37711ff4a7bc
children d2e00ea31508
rev   line source
rlm@60 1 (ns com.aurellem.gb-driver
rlm@87 2 (:import com.aurellem.gb.Gb)
rlm@87 3 (:import java.io.File)
rlm@87 4 (:import org.apache.commons.io.FileUtils)
rlm@87 5 (:import (java.nio IntBuffer ByteOrder)))
rlm@48 6
rlm@87 7 ;; Savestates
rlm@87 8 (defrecord SaveState [frame data])
rlm@76 9
rlm@76 10 (def ^:dynamic *save-state-cache*
rlm@76 11 (File. "/home/r/proj/pokemon-escape/save-states/"))
rlm@76 12
rlm@87 13 (defn frame->filename [frame]
rlm@87 14 (File. *save-state-cache* (format "%07d.sav" frame)))
rlm@87 15
rlm@88 16 (defn write-state! [^SaveState save]
rlm@87 17 (let [buf (:data save)
rlm@87 18 bytes (byte-array (.limit buf))
rlm@87 19 dest (frame->filename (:frame save))]
rlm@87 20 (.get buf bytes)
rlm@87 21 (FileUtils/writeByteArrayToFile dest bytes)
rlm@87 22 (.rewind buf)
rlm@88 23 dest))
rlm@87 24
rlm@88 25 (defn read-state [frame]
rlm@87 26 (let [save (frame->filename frame)]
rlm@87 27 (if (.exists save)
rlm@87 28 (let [buf (Gb/saveBuffer)
rlm@87 29 bytes (FileUtils/readFileToByteArray save)]
rlm@87 30 (.put buf bytes)
rlm@87 31 (.flip buf)
rlm@87 32 (SaveState. frame buf)))))
rlm@87 33 ;;;;;;;;;;;;;;;;
rlm@87 34
rlm@87 35 ;; Gameboy management
rlm@87 36 (Gb/loadVBA)
rlm@87 37
rlm@65 38 (def yellow-rom-image
rlm@65 39 (File. "/home/r/proj/pokemon-escape/roms/yellow.gbc"))
rlm@65 40
rlm@67 41 (def yellow-save-file
rlm@67 42 (File. "/home/r/proj/pokemon-escape/roms/yellow.sav"))
rlm@67 43
rlm@87 44 (def on? (atom nil))
rlm@73 45
rlm@87 46 (defn shutdown! [] (Gb/shutdown) (reset! on? false))
rlm@87 47
rlm@87 48 (defn restart! []
rlm@87 49 (shutdown!)
rlm@67 50 (.delete yellow-save-file)
rlm@87 51 (Gb/startEmulator (.getCanonicalPath yellow-rom-image))
rlm@87 52 (reset! on? true))
rlm@60 53
rlm@87 54 ;;; The first state!
rlm@87 55 (defn gen-root! []
rlm@87 56 (restart!)
rlm@88 57 (let [state (SaveState. 0 (Gb/saveState))]
rlm@88 58 (write-state! state)
rlm@88 59 state))
rlm@71 60
rlm@87 61 (defn root []
rlm@87 62 (if (.exists (frame->filename 0))
rlm@88 63 (read-state 0)
rlm@87 64 (gen-root!)))
rlm@87 65
rlm@87 66 ;;;; Press Buttons
rlm@87 67
rlm@87 68 (def button-code
rlm@87 69 {;; main buttons
rlm@87 70 :a 0x0001
rlm@87 71 :b 0x0002
rlm@87 72
rlm@87 73 ;; directional pad
rlm@87 74 :r 0x0010
rlm@87 75 :l 0x0020
rlm@87 76 :u 0x0040
rlm@87 77 :d 0x0080
rlm@87 78
rlm@87 79 ;; meta buttons
rlm@87 80 :select 0x0004
rlm@87 81 :start 0x0008
rlm@87 82
rlm@87 83 ;; pseudo-buttons
rlm@87 84 :restart 0x0800 ; hard reset
rlm@87 85 :listen -1 ; listen for user input
rlm@87 86 })
rlm@87 87
rlm@87 88 (defn button-mask [buttons]
rlm@87 89 (reduce bit-or 0x0000 (map button-code buttons)))
rlm@87 90
rlm@87 91 (def current-state (atom nil))
rlm@87 92
rlm@87 93 (defn set-state! [^SaveState state]
rlm@87 94 (assert (:data state) "Not a valid state!")
rlm@87 95 (if (not @on?) (restart!))
rlm@87 96 (if (not= @current-state state)
rlm@87 97 (Gb/loadState (:data state)))
rlm@87 98 (reset! current-state state))
rlm@87 99
rlm@87 100 (defrecord Move [keys state])
rlm@87 101
rlm@99 102 (defn update-state []
rlm@99 103 (reset! current-state
rlm@99 104 (SaveState. (:frame @current-state)
rlm@99 105 (Gb/saveState))))
rlm@99 106
rlm@87 107 (defn step
rlm@87 108 ([^SaveState state buttons]
rlm@87 109 (set-state! state)
rlm@87 110 (Gb/step (button-mask buttons))
rlm@87 111 (reset! current-state
rlm@87 112 (SaveState. (inc (:frame state))(Gb/saveState))))
rlm@87 113 ([^SaveState state]
rlm@87 114 (step state [:listen]))
rlm@87 115 ([] (step (if @current-state @current-state (root)))))
rlm@87 116
rlm@100 117 (defn tick
rlm@100 118 ([] (tick @current-state))
rlm@100 119 ([state]
rlm@100 120 (set-state! state)
rlm@100 121 (Gb/tick)
rlm@100 122 (update-state)))
rlm@100 123
rlm@87 124 (defn move
rlm@87 125 [^Move move buttons]
rlm@87 126 (Move. (step (:state move) buttons) buttons))
rlm@87 127
rlm@87 128 (defn play
rlm@87 129 ([^SaveState state n]
rlm@87 130 (reduce (fn [s _] (step s)) state (range n)))
rlm@87 131 ([n]
rlm@87 132 (play @current-state n)))
rlm@87 133
rlm@87 134 (defn play-moves
rlm@87 135 ([moves [prev state]]
rlm@87 136 (set-state! state)
rlm@87 137 (dorun (map (fn [move] (step @current-state move)) moves))
rlm@87 138 [(concat prev moves) @current-state]))
rlm@87 139
rlm@87 140 ;;;;;;;;;;;
rlm@87 141
rlm@87 142
rlm@87 143 ;;;;;;;;;;;;;;; CPU data
rlm@87 144
rlm@64 145 (defn cpu-data [size arr-fn]
rlm@64 146 (let [store (int-array size)]
rlm@94 147 (fn get-data
rlm@94 148 ([] (get-data @current-state))
rlm@94 149 ([state]
rlm@94 150 (set-state! state) (arr-fn store) store))))
rlm@60 151
rlm@100 152 (defn write-cpu-data [size store-fn]
rlm@100 153 (fn [new-data]
rlm@100 154 (let [store (int-array new-data)]
rlm@100 155 (assert (= size (count new-data)))
rlm@100 156 (store-fn store))))
rlm@100 157
rlm@93 158 (def memory
rlm@94 159 (cpu-data Gb/GB_MEMORY #(Gb/getMemory %)))
rlm@93 160
rlm@64 161 (def ram
rlm@93 162 (cpu-data Gb/RAM_SIZE #(Gb/getRAM %)))
rlm@61 163
rlm@64 164 (def rom
rlm@93 165 (cpu-data Gb/ROM_SIZE #(Gb/getROM %)))
rlm@61 166
rlm@64 167 (def working-ram
rlm@64 168 (cpu-data Gb/WRAM_SIZE #(Gb/getWRAM %)))
rlm@62 169
rlm@64 170 (def video-ram
rlm@64 171 (cpu-data Gb/VRAM_SIZE #(Gb/getVRAM %)))
rlm@64 172
rlm@64 173 (def registers
rlm@64 174 (cpu-data Gb/NUM_REGISTERS #(Gb/getRegisters %)))
rlm@64 175
rlm@100 176 (def write-memory!
rlm@100 177 (write-cpu-data Gb/GB_MEMORY #(Gb/writeMemory %)))
rlm@96 178
rlm@100 179 (def write-registers!
rlm@100 180 (write-cpu-data Gb/NUM_REGISTERS #(Gb/writeRegisters %)))
rlm@100 181
rlm@101 182 ;;;;; Registers ;;;;;;;;;;;;;;;;;;;;;;;;;;;
rlm@71 183
rlm@100 184 (defmacro gen-get-set-register [name index]
rlm@100 185 (let [name-bang (symbol (str name "!"))]
rlm@100 186 `(do
rlm@100 187 (defn ~name
rlm@100 188 ~(str "Retrieve the " name " register from state, or "
rlm@100 189 "from @current-state if state is absent.")
rlm@100 190 ([state#]
rlm@100 191 (nth (registers state#) ~index))
rlm@100 192 ([]
rlm@100 193 (~name @current-state)))
rlm@100 194 (defn ~name-bang
rlm@100 195 ~(str "Set the " name " register for state, or "
rlm@100 196 "for @current-state if state is absent.")
rlm@100 197 ([state# new-register#]
rlm@100 198 (set-state! state#)
rlm@100 199 (let [registers# (registers state#)]
rlm@100 200 (aset registers# ~index new-register#)
rlm@100 201 (Gb/writeRegisters registers#)
rlm@100 202 (update-state)))
rlm@100 203 ([new-register#]
rlm@100 204 (~name-bang @current-state new-register#))))))
rlm@71 205
rlm@101 206 ;; 16 bit registers
rlm@100 207 (gen-get-set-register PC 0)
rlm@100 208 (gen-get-set-register SP 1)
rlm@100 209 (gen-get-set-register AF 2)
rlm@100 210 (gen-get-set-register BC 3)
rlm@100 211 (gen-get-set-register DE 4)
rlm@100 212 (gen-get-set-register HL 5)
rlm@100 213 (gen-get-set-register IFF 6)
rlm@100 214
rlm@101 215 ;; 8 bit registers
rlm@101 216 (gen-get-set-register DIV 7)
rlm@101 217 (gen-get-set-register TIMA 8)
rlm@101 218 (gen-get-set-register TMA 9)
rlm@101 219 (gen-get-set-register IF 11)
rlm@101 220 (gen-get-set-register LCDC 12)
rlm@101 221 (gen-get-set-register STAT 13)
rlm@101 222 (gen-get-set-register SCY 14)
rlm@101 223 (gen-get-set-register SCX 15)
rlm@101 224 (gen-get-set-register LY 16)
rlm@101 225 (gen-get-set-register DMA 18)
rlm@101 226 (gen-get-set-register WY 19)
rlm@101 227 (gen-get-set-register WX 20)
rlm@101 228 (gen-get-set-register VBK 21)
rlm@101 229 (gen-get-set-register HDMA1 22)
rlm@101 230 (gen-get-set-register HDMA2 23)
rlm@101 231 (gen-get-set-register HDMA3 24)
rlm@101 232 (gen-get-set-register HDMA4 25)
rlm@101 233 (gen-get-set-register HDMA5 26)
rlm@101 234 (gen-get-set-register SVBK 27)
rlm@101 235 (gen-get-set-register IE 28)
rlm@101 236
rlm@87 237 ;;;;;;;;;;;;;;;
rlm@71 238
rlm@87 239 (defmacro defn-memo
rlm@87 240 [& forms]
rlm@87 241 (let [fun-name (first forms)]
rlm@87 242 `(do
rlm@87 243 (defn ~@forms)
rlm@87 244 (alter-var-root (var ~fun-name) memoize))))
rlm@95 245