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1 (ns com.aurellem.gb.experience
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2 (:use (com.aurellem.gb gb-driver util constants))
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3 (:import [com.aurellem.gb.gb_driver SaveState]))
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4
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5 (def experience-pokemon-1 0xD178)
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6
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7 (defn experience-start-address [poke-num]
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8 (+ experience-pokemon-1
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9 (* pokemon-record-width poke-num)))
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10
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11 (def experience-record-width 13)
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12
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13 (defn read-experience
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14 ([^SaveState state poke-num]
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15 (let [start (experience-start-address poke-num)
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16 [exp-h
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17 exp-m
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18 exp-l
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19 hp-exp-h
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20 hp-exp-l
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21 attack-exp-h
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22 attack-exp-l
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23 defense-exp-h
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24 defense-exp-l
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25 speed-exp-h
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26 speed-exp-l
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27 special-exp-h
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28 special-exp-l]
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29 (subvec (vec (memory state))
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30 start (+ experience-record-width start))]
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31 {:main-exp (glue-bytes exp-h exp-m exp-l)
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32 :hp-exp (glue-bytes hp-exp-h hp-exp-l)
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33 :attack-exp (glue-bytes attack-exp-h attack-exp-l)
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34 :defense-exp (glue-bytes defense-exp-h defense-exp-l)
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35 :speed-exp (glue-bytes speed-exp-h speed-exp-l)
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36 :special-exp (glue-bytes special-exp-h special-exp-l)}))
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37 ([poke-num]
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38 (read-experience @current-state poke-num)))
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39
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40 (defn give-experience
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41 ([^SaveState state poke-num exp]
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42 (let [exp* (merge (read-experience state poke-num) exp)
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43 raw-exp-data
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44 (flatten
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45 [(disect-bytes-3 (:main-exp exp*))
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46 (disect-bytes-2 (:hp-exp exp*))
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47 (disect-bytes-2 (:attack-exp exp*))
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48 (disect-bytes-2 (:defense-exp exp*))
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49 (disect-bytes-2 (:speed-exp exp*))
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50 (disect-bytes-2 (:special-exp exp*))])]
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51 (set-memory-range state
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52 (experience-start-address poke-num)
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53 raw-exp-data)))
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54 ([poke-num exp]
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55 (give-experience @current-state poke-num exp)))
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