annotate src/lua/linit.c @ 440:292ece432ac4

investigating the game's music.
author Robert McIntyre <rlm@mit.edu>
date Thu, 26 Apr 2012 04:35:49 -0500
parents 27763b933818
children
rev   line source
rlm@1 1 /*
rlm@1 2 ** $Id: linit.c,v 1.14.1.1 2007/12/27 13:02:25 roberto Exp $
rlm@1 3 ** Initialization of libraries for lua.c
rlm@1 4 ** See Copyright Notice in lua.h
rlm@1 5 */
rlm@1 6
rlm@1 7
rlm@1 8 #define linit_c
rlm@1 9 #define LUA_LIB
rlm@1 10
rlm@1 11 #include "lua.h"
rlm@1 12
rlm@1 13 #include "lualib.h"
rlm@1 14 #include "lauxlib.h"
rlm@1 15
rlm@1 16
rlm@1 17 static const luaL_Reg lualibs[] = {
rlm@1 18 {"", luaopen_base},
rlm@1 19 {LUA_LOADLIBNAME, luaopen_package},
rlm@1 20 {LUA_TABLIBNAME, luaopen_table},
rlm@1 21 {LUA_IOLIBNAME, luaopen_io},
rlm@1 22 {LUA_OSLIBNAME, luaopen_os},
rlm@1 23 {LUA_STRLIBNAME, luaopen_string},
rlm@1 24 {LUA_MATHLIBNAME, luaopen_math},
rlm@1 25 {LUA_DBLIBNAME, luaopen_debug},
rlm@1 26 {NULL, NULL}
rlm@1 27 };
rlm@1 28
rlm@1 29
rlm@1 30 LUALIB_API void luaL_openlibs (lua_State *L) {
rlm@1 31 const luaL_Reg *lib = lualibs;
rlm@1 32 for (; lib->func; lib++) {
rlm@1 33 lua_pushcfunction(L, lib->func);
rlm@1 34 lua_pushstring(L, lib->name);
rlm@1 35 lua_call(L, 1, 0);
rlm@1 36 }
rlm@1 37 }
rlm@1 38