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1 (ns com.aurellem.run.bootstrap-1
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2 (:use (com.aurellem.gb saves gb-driver util constants
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3 items vbm characters money
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4 rlm-assembly))
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5 (:use (com.aurellem.run util title save-corruption bootstrap-0))
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6 (:use (com.aurellem.exp item-bridge))
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7 (:import [com.aurellem.gb.gb_driver SaveState]))
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8
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9 (def hex #(printf "0x%02X\n" %))
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10
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11 (defn print-desired-item-layout []
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12 (clojure.pprint/pprint
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13 (raw-inventory->inventory (pc-item-writer-program))))
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14
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15 (defn pc-item-writer-state []
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16 (-> (read-state "bootstrap-init")
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17 (set-memory pc-item-list-start 50)
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18 (set-memory-range
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19 map-function-address-start
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20 [0x8B 0xD5])
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21 (set-memory-range
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22 (inc pc-item-list-start)
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23 (pc-item-writer-program))))
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24
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25 (defn test-pc-item-writer []
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26 (let [orig (read-state "pc-item-writer")]
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27 (-> orig
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28 (print-listing 0xD162 (+ 0xD162 20))
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29 (run-moves (reduce concat
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30 (repeat 10 [[:a :b :start :select] []])))
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31 ((fn [_] (println "===========") _))
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32 (print-listing 0xD162 (+ 0xD162 20)))))
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33
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34 (defn close-all-menus [[moves state :as script]]
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35 (loop [s script]
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36 (let [depth (current-depth (second (do-nothing 50 s)))]
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37 (println "depth" depth)
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38 (if (= depth 1)
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39 s
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40 (recur (close-menu s))))))
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41
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42 (defn-memo name-rival
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43 ([] (name-rival (to-rival-name)))
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44 ([script]
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45 (->> script
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46 (first-difference [] [:a] AF)
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47 (first-difference [] [:r] DE)
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48 (play-moves
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49 [[]
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50 [] [] [:r] [] [:d] [:a] ;; L
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51 [:r] [] [:r] [] [:r] [] [:r] []
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52 [:r] [] [:d] [] [:d] [:a] ;; [PK]
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53 [:d] [] [:r] [:a]
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54 ]))))
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55
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56 (defn-memo to-room-pc
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57 ([] (to-room-pc (name-rival)))
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58 ([script]
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59 (->> script
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60 finish-title
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61 (walk [← ← ↑ ← ↑ ↑ ↑]))))
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62
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63 ;; (defn wait-for-quantity
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64 ;; [[moves state :as script]]
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65 ;; (if (not= (item-quantity-selected state) 1)
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66 ;; (repeat-until-different [] item-quantity-selected script)
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67 ;; script))
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68
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69 ;; TODO use this:
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70 ;;(wait-until (partial set-cursor-relative 1))
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71
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72 ;; (defn wait-for-cursor
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73 ;; [[moves state :as script]]
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74 ;; (if (not= (list-offset state) 0)
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75 ;; (repeat-until-different [] list-offset script)
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76 ;; script))
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77
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78 (defn deposit-held-item [n quantity [moves state :as script]]
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79 (let [total-quantity (second (nth-item state n))]
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80 (println "total-quantity" total-quantity)
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81 (->> script
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82 (set-cursor n)
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83 (select-menu-entry 1)
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84 ;;(wait-for-quantity)
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85 (set-quantity total-quantity quantity)
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86 (delayed-difference [] [:a] 100 #(search-string % "stored"))
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87 (scroll-text))))
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88
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89 (defn sell-held-item [n quantity [moves state :as script]]
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90 (let [total-quantity (second (nth-item state n))]
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91 (->> script
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92 ;;(wait-for-cursor) ;; when selling, the cursor always
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93 (set-cursor n) ;; returns to the top of the list.
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94 (select-menu-entry 1)
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95 ;;(wait-for-quantity)
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96 (set-quantity total-quantity quantity)
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97 (delayed-difference [] [:a] 100 current-depth)
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98 (play-moves (repeat 20 [:b]))
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99 (delayed-difference [] [:a] 100 #(search-string % "What"))
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100 )))
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101
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102 (defn widthdraw-pc-item [n quantity [moves state :as script]]
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103 (let [total-quantity (second (nth-pc-item state n))]
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104 (->> script
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105 (set-cursor n)
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106 (select-menu-entry 1)
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107 ;;(wait-for-quantity)
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108 (set-quantity total-quantity quantity)
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109 (delayed-difference [] [:a] 100 #(search-string % "Withdrew"))
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110 (scroll-text))))
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111
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112 (defn toss-held-item [n quantity [moves state :as script]]
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113 (let [total-quantity (second (nth-item state n))]
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114 (->> script
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115 (set-cursor n)
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116 (select-menu-entry 1)
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117 (set-cursor-relative 1)
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118 (select-menu-entry -1)
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119 ;;(wait-for-quantity)
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120 (set-quantity total-quantity quantity)
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121 (play-moves [[:a]])
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122 (scroll-text)
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123 (delayed-difference [] [:a] 100 #(search-string % "Threw"))
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124 (scroll-text)
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125 )))
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126
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127 (defn buy-item [n quantity [moves state :as script]]
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128 (->> script
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129 (set-cursor n)
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130 (purchase-item quantity)))
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131
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132 (defn switch-items [item-fn idx-1 idx-2 script]
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133 (->> script
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134 (wait-until select-menu-entry)
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135 (set-cursor idx-1)
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136 (wait-until select-menu-entry)
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137 (play-moves [[][:select][]])
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138 (set-cursor idx-2)
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139 (delayed-difference [] [:select] 100
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140 #(item-fn % (list-offset %)))))
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141
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142 (def switch-pc-items (partial switch-items nth-pc-item))
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143 (def switch-held-items (partial switch-items nth-item))
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144
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145 (defn combine-pc-items [idx-1 script]
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146 (->> script
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147 (switch-pc-items idx-1 (inc idx-1))))
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148
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149 (def desired-zero-quantities
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150 (map second (filter (comp (partial = 0) first)
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151 (partition 2 (pc-item-writer-program)))))
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152
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153 (defn-memo bootstrap-corrupt-save
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154 ([] (bootstrap-corrupt-save (to-room-pc)))
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155 ([script]
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156 (->> script
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157 (do-save-corruption 3)
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158 (corrupt-item-list 0)
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159 close-all-menus)))
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160
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161 (defn-memo prepare-celadon-warp
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162 ([] (prepare-celadon-warp (bootstrap-corrupt-save)))
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163 ([script]
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164 (->> script
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165 (activate-start-menu)
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166 (set-cursor-relative 1)
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167 (select-menu-entry)
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168 ;; vastly increase text speed while we're here.
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169 (switch-held-items 21 27)
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170 (toss-held-item 35 0xFA)
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171 (close-all-menus))))
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172
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173 (defn-memo begin-initial-deposits
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174 ([] (begin-initial-deposits
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175 (prepare-celadon-warp)))
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176 ([script]
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177 (->> script
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178 (first-difference [] [:a] AF)
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179 (scroll-text)
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180 (set-cursor 1)
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181 select-menu-entry)))
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182
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183 (defn-memo initial-deposits
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184 ([] (initial-deposits (begin-initial-deposits)))
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185 ([script]
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186 (->> script
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187 (deposit-held-item 0 0x1)
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188 ((fn [script]
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189 (reduce
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190 (fn [script item] (deposit-held-item item 0xFF script))
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191 script
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192 (range 3 (+ 13 3)))))
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193 close-all-menus)))
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194
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195
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196 ;;0 -- 256
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197 ;;1 -- 254
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198 ;;2 -- 254
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199 ;;3 -- 255
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200
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201 (defn activate-home-pc
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202 [script]
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203 (->> script
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204 (delayed-difference [] [:a]
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205 200 first-character)
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206 (scroll-text)))
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207
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208 (defn-memo restore-items
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209 ([] (restore-items (initial-deposits)))
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210 ([script]
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211 (->> script
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212 activate-home-pc
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213 (select-menu-entry)
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214 (widthdraw-pc-item 0 1)
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215 ;;(widthdraw-pc-item 0 99)
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216 ;;(widthdraw-pc-item 1 1)
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217 (widthdraw-pc-item 13 255)
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218 (close-all-menus))))
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219
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220 (defn-memo to-celadon
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221 ([] (to-celadon (restore-items)))
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222 ([script]
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223 (->> script
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224 (walk [→ → → → → → → ↑
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225 ↓ ↓ ↓ ↓ ↓ ← ← ← ←
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226 ↓ ↓]))))
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227
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228
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229 ;; celadon store inventory
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230
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231 ;; Floor 2
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232 ;;=====================================
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233 ;; Great Ball TM32 (double-team)
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234 ;; Super Potion TM33 (reflect)
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235 ;; Revive TM02 (razor-wind)
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236 ;; Super Repel TM07 (horn-drill)
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237 ;; Antidote TM37 (egg-bomb)
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238 ;; Burn Heal TM01 (mega-punch)
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239 ;; Ice Heal TM05 (mega-kick)
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240 ;; Awakening TM09 (take-down)
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241 ;; Parlyz Heal TM17 (submission)
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242
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243
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244 ;; Floor 3
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245 ;;=====================================
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246 ;; TM18 (counter)
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247
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248
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249 ;; Floor 4
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250 ;;=====================================
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251 ;; Poke Doll
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252 ;; Fire Stone
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253 ;; Thunder Stone
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254 ;; Water Stone
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255 ;; Leaf Stone
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256
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257 ;; Floor 5
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258 ;;=====================================
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259 ;; X Accuracy HP UP
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260 ;; Guard Spec. Protein
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261 ;; Dire Hit Iron
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262 ;; X Attack Carbos
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263 ;; X Defend Calcium
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264 ;; X Speed
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265 ;; X Special
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266
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267 ;; Roof
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268 ;;=====================================
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269 ;; Fresh Water TM13 (ice-beam)
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270 ;; Soda Pop TM48 (rock-slide)
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271 ;; Lemonade :) TM49 (tri-attack)
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272
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273
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274 (defn-memo go-to-floor-two
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275 ([] (go-to-floor-two (to-celadon)))
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276 ([script]
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277 (->> script
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278 (walk [↑ → → → → → → → → → → →
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279 ↑ ↑ ↑ ↑ ↑ ↑
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280 ← ← ← ←
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281 ↓ ↓ ↓
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282 ← ←])
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283 (first-difference [] ↑ AF))))
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284
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285 (defn talk
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286 "Assumes that you are facing something that initiates text and
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287 causes it to do so."
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288 [script]
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289 (->> script
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290 (delayed-difference [] [:a] 100
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291 first-character)))
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292
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293 (defn-memo get-money-floor-two
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294 ([] (get-money-floor-two (go-to-floor-two)))
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295 ([script]
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296 (->> script
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297 talk
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298 (set-cursor 1)
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299 (select-menu-entry)
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300 (sell-held-item 0 1)
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301 (sell-held-item 0 1)
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302 (close-menu))))
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303
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304 (defn-memo floor-two-TMs
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305 ([] (floor-two-TMs (get-money-floor-two)))
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306 ([script]
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307 (->> script
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308 (set-cursor 0)
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309 (select-menu-entry)
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310 (buy-item 2 98) ;; TM02 (razor-wind)
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311 (buy-item 4 71) ;; TM37 (doubleteam)
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312 (buy-item 5 63) ;; TM01 (mega-punch)
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313 (buy-item 6 1) ;; TM05 (mega-kick)
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314 (buy-item 7 56) ;; TM09 (take-down)
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315 (close-menu))))
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316
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317 (defn end-shop-conversation
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318 [script]
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319 (->> script
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320 (wait-until scroll-text [:b])
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321 (play-moves [[] [:b]])
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322 close-menu))
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323
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324 (defn-memo floor-two-more-money
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325 ([] (floor-two-more-money (floor-two-TMs)))
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326 ([script]
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327 (->> script
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328 (set-cursor 1)
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329 (select-menu-entry)
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330 (sell-held-item 0 1)
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331 (sell-held-item 0 1)
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332 close-menu
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333 end-shop-conversation)))
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334
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335 (defn turn [direction script]
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336 (->> script
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337 (first-difference [] direction AF)))
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338
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339 (defn-memo floor-two-items
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340 ([] (floor-two-items (floor-two-more-money)))
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341 ([script]
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342 (->> script
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343 (walk [←])
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344 (turn ↑)
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345 talk
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346 select-menu-entry
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347 (buy-item 5 12) ;; burn heal
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348 (buy-item 6 55) ;; ice heal
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349 (buy-item 7 4) ;; awakening
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350 (buy-item 8 99) ;; parlyz heal
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351 (buy-item 8 55) ;; parlyz heal
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352 close-menu
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353 end-shop-conversation)))
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354
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rlm@356
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355 (defn-memo go-to-floor-three
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rlm@356
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356 ([] (go-to-floor-three (floor-two-items)))
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357 ([script]
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rlm@356
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358 (->> script
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rlm@361
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359 (walk [→ → → → → → → → → → ↑ ↑ ↑
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rlm@361
|
360 → ↑]))))
|
rlm@357
|
361 (defn-memo get-TM18
|
rlm@356
|
362 ([] (get-TM18 (go-to-floor-three)))
|
rlm@356
|
363 ([script]
|
rlm@356
|
364 (->> script
|
rlm@356
|
365 (walk [↓ ↓])
|
rlm@356
|
366 talk
|
rlm@356
|
367 (scroll-text 3)
|
rlm@356
|
368 end-text)))
|
rlm@352
|
369
|
rlm@357
|
370 (defn-memo go-to-floor-four
|
rlm@357
|
371 ([] (go-to-floor-four (get-TM18)))
|
rlm@357
|
372 ([script]
|
rlm@357
|
373 (->> script
|
rlm@357
|
374 (walk [← ← ← ← ↑ ↑
|
rlm@357
|
375 ↓ ← ← ↓ ↓ ↓
|
rlm@357
|
376 ← ← ← ← ←])
|
rlm@357
|
377 (turn ↓))))
|
rlm@352
|
378
|
rlm@357
|
379 (defn-memo floor-four-items
|
rlm@357
|
380 ([] (floor-four-items (go-to-floor-four)))
|
rlm@357
|
381 ([script]
|
rlm@357
|
382 (->> script
|
rlm@357
|
383 talk
|
rlm@357
|
384 select-menu-entry
|
rlm@357
|
385 (buy-item 1 23) ;; Fire Stone
|
rlm@357
|
386 (buy-item 2 98) ;; Thunder Stone
|
rlm@357
|
387 (buy-item 3 29) ;; Water Stone
|
rlm@357
|
388 close-menu
|
rlm@357
|
389 end-shop-conversation)))
|
rlm@352
|
390
|
rlm@358
|
391 (defn-memo go-to-floor-five
|
rlm@358
|
392 ([] (go-to-floor-five (floor-four-items)))
|
rlm@358
|
393 ([script]
|
rlm@358
|
394 (->> script
|
rlm@358
|
395 (walk [→ → → → → →
|
rlm@358
|
396 ↑ ↑ ↑
|
rlm@358
|
397 → → → → → ↑ ;; leave floor four
|
rlm@358
|
398 ↓ ← ← ← ← ← ← ← ←
|
rlm@359
|
399 ↓ ↓ ↓ ← ← ← ]);; go to five's clerk
|
rlm@358
|
400 (turn ↑))))
|
rlm@358
|
401
|
rlm@358
|
402 (defn-memo floor-five-items
|
rlm@358
|
403 ([] (floor-five-items (go-to-floor-five)))
|
rlm@358
|
404 ([script]
|
rlm@358
|
405 (->> script
|
rlm@358
|
406 talk
|
rlm@358
|
407 select-menu-entry
|
rlm@358
|
408 (buy-item 0 58) ;; X-Accuracy
|
rlm@358
|
409 (buy-item 1 99) ;; Guard Spec.
|
rlm@358
|
410 (buy-item 1 24) ;; Guard Spec.
|
rlm@358
|
411 close-menu
|
rlm@358
|
412 end-shop-conversation)))
|
rlm@352
|
413
|
rlm@359
|
414 (defn-memo go-to-roof
|
rlm@359
|
415 ([] (go-to-roof (floor-five-items)))
|
rlm@359
|
416 ([script]
|
rlm@359
|
417 (->> script
|
rlm@359
|
418 (walk [→ → → → ↑ ↑ ↑ → → → ↑ ;; leave floor five
|
rlm@359
|
419 ↓ ← ← ←]) ;; walk to vending machine
|
rlm@359
|
420 (turn ↑))))
|
rlm@352
|
421
|
rlm@359
|
422 (defn buy-drink
|
rlm@359
|
423 "Assumes you're in front of the vending machine. Buys the indicated
|
rlm@359
|
424 drink."
|
rlm@359
|
425 [n script]
|
rlm@359
|
426 (->> script
|
rlm@361
|
427 (do-nothing 20)
|
rlm@361
|
428 (play-moves [[:a][:a]])
|
rlm@361
|
429 scroll-text
|
rlm@359
|
430 (set-cursor n)
|
rlm@359
|
431 select-menu-entry
|
rlm@359
|
432 close-menu))
|
rlm@359
|
433
|
rlm@359
|
434 (defn-memo roof-drinks
|
rlm@359
|
435 ([] (roof-drinks (go-to-roof)))
|
rlm@359
|
436 ([script]
|
rlm@359
|
437 (->> script
|
rlm@361
|
438 (buy-drink 0) ;; fresh water (for TM13)
|
rlm@359
|
439 ;; buy 16 lemonades
|
rlm@359
|
440 ;; LEMONADE is the best item <3 :)
|
rlm@361
|
441 (multiple-times 16 (partial buy-drink 2)))))
|
rlm@361
|
442
|
rlm@362
|
443 (defn-memo get-TM13
|
rlm@359
|
444 ([] (get-TM13 (roof-drinks)))
|
rlm@359
|
445 ([script]
|
rlm@359
|
446 (->> script
|
rlm@369
|
447 ;;(walk [← ← ← ← ← ← ↓])
|
rlm@369
|
448 (walk [↓ ↓ ↓ ← ← ← ← ← ←])
|
rlm@369
|
449 (play-moves [[][][][][:a][:a][]])
|
rlm@361
|
450 (scroll-text 3)
|
rlm@359
|
451 select-menu-entry
|
rlm@359
|
452 select-menu-entry
|
rlm@359
|
453 (scroll-text 6)
|
rlm@359
|
454 close-menu)))
|
rlm@362
|
455
|
rlm@363
|
456 (defn-memo to-celadon-poke-center
|
rlm@362
|
457 ([] (to-celadon-poke-center (get-TM13)))
|
rlm@362
|
458 ([script]
|
rlm@362
|
459 (->> script
|
rlm@369
|
460 ;;(walk [↑ → → → → → → → → → ↑]) ; leave roof
|
rlm@369
|
461 (walk [→ → → → → → → → → ↑ ↑ ↑ ↑])
|
rlm@362
|
462 (walk [↓ ← ← ← ← ↓ ↓ ↓ ← ← ← ← ←
|
rlm@362
|
463 ↑ ↑ ↑ ← ← ↑]) ; to elevator
|
rlm@362
|
464
|
rlm@362
|
465 (walk [→ → ↑ ↑]) ; to controls
|
rlm@362
|
466 talk
|
rlm@362
|
467 select-menu-entry ; to floor 1
|
rlm@362
|
468 (walk [↓ ↓ ← ←])
|
rlm@362
|
469 (walk [↓ → ↓ ↓ ↓ ↓ ↓ ↓]) ; leave store
|
rlm@362
|
470 (walk [↓ → → → → → → → → → → ↑ ↑])
|
rlm@362
|
471 (walk (repeat 23 →))
|
rlm@362
|
472 (walk [↑ ↑ ↑ ↑]) ; enter poke center
|
rlm@362
|
473 (walk [↑ ↑ ↑ → → → → → → → → → →]) ; to computer
|
rlm@362
|
474 (turn ↑))))
|
rlm@363
|
475
|
rlm@363
|
476 (defn activate-rlm-pc [script]
|
rlm@363
|
477 (->> script
|
rlm@363
|
478 talk
|
rlm@363
|
479 scroll-text
|
rlm@369
|
480 ;;wait-for-cursor
|
rlm@363
|
481 (set-cursor 1)
|
rlm@363
|
482 select-menu-entry
|
rlm@363
|
483 (scroll-text 2)))
|
rlm@363
|
484
|
rlm@363
|
485 (defn begin-deposit [script]
|
rlm@363
|
486 (->> script
|
rlm@363
|
487 (set-cursor 1)
|
rlm@363
|
488 select-menu-entry))
|
rlm@363
|
489
|
rlm@363
|
490 (defn begin-withdraw [script]
|
rlm@363
|
491 (->> script
|
rlm@363
|
492 (set-cursor 0)
|
rlm@363
|
493 (select-menu-entry)))
|
rlm@363
|
494
|
rlm@363
|
495 (defn deposit-held-item-named
|
rlm@363
|
496 [item-name quantity [moves state :as script]]
|
rlm@363
|
497 (let [index (count
|
rlm@363
|
498 (take-while
|
rlm@363
|
499 (fn [[name quant]]
|
rlm@363
|
500 (or (not= name item-name)
|
rlm@363
|
501 (< quant quantity)))
|
rlm@363
|
502 (inventory state)))]
|
rlm@363
|
503 (println "index" index)
|
rlm@363
|
504 (deposit-held-item index quantity script)))
|
rlm@363
|
505
|
rlm@369
|
506 (defn open-held-items
|
rlm@369
|
507 [script]
|
rlm@369
|
508 (->> script
|
rlm@369
|
509 select-menu-entry))
|
rlm@363
|
510
|
rlm@369
|
511 (defn to-held-items
|
rlm@369
|
512 [script]
|
rlm@369
|
513 (->> script
|
rlm@369
|
514 close-menu
|
rlm@369
|
515 close-menu
|
rlm@369
|
516 end-text;;; grr
|
rlm@369
|
517
|
rlm@369
|
518 activate-start-menu
|
rlm@369
|
519 open-held-items))
|
rlm@369
|
520
|
rlm@369
|
521 (defn toss-pc-item [n quantity [moves state :as script]]
|
rlm@369
|
522 (let [total-quantity (second (nth-pc-item state n))]
|
rlm@369
|
523 (->> script
|
rlm@369
|
524 (set-cursor n)
|
rlm@369
|
525 (select-menu-entry 1)
|
rlm@369
|
526 (set-quantity total-quantity quantity)
|
rlm@369
|
527 (delayed-difference [] [:a] 100 #(search-string % "Is"))
|
rlm@369
|
528 (scroll-text)
|
rlm@369
|
529 select-menu-entry
|
rlm@369
|
530 (scroll-text))))
|
rlm@369
|
531
|
rlm@369
|
532 (defn-memo hacking-1
|
rlm@369
|
533 ([] (hacking-1 (to-celadon-poke-center)))
|
rlm@363
|
534 ([script]
|
rlm@363
|
535 (->> script
|
rlm@363
|
536 activate-rlm-pc
|
rlm@363
|
537 begin-deposit
|
rlm@363
|
538 (deposit-held-item-named 0x00 30)
|
rlm@363
|
539 (deposit-held-item-named :TM01 63)
|
rlm@363
|
540 (deposit-held-item-named :awakening 4)
|
rlm@363
|
541 (deposit-held-item-named :thunderstone 98)
|
rlm@363
|
542 (deposit-held-item-named :TM09 55)
|
rlm@363
|
543 (deposit-held-item-named 0x00 55))))
|
rlm@363
|
544
|
rlm@363
|
545 (defn-memo hacking-2
|
rlm@369
|
546 ([] (hacking-2 (hacking-1)))
|
rlm@363
|
547 ([script]
|
rlm@363
|
548 (->> script
|
rlm@364
|
549 (to-held-items)
|
rlm@363
|
550 (toss-held-item 0 166) ;; discard cruft
|
rlm@363
|
551 close-menu
|
rlm@363
|
552 close-menu)))
|
rlm@363
|
553
|
rlm@363
|
554 (defn-memo hacking-3
|
rlm@363
|
555 ([] (hacking-3 (hacking-2)))
|
rlm@363
|
556 ([script]
|
rlm@363
|
557 (->> script
|
rlm@363
|
558 activate-rlm-pc
|
rlm@363
|
559 begin-withdraw
|
rlm@363
|
560 (widthdraw-pc-item 0 99)
|
rlm@363
|
561 (widthdraw-pc-item 0 1)
|
rlm@363
|
562 (widthdraw-pc-item 2 0xFE)
|
rlm@368
|
563 (widthdraw-pc-item 3 0xFE)
|
rlm@368
|
564 close-menu)))
|
rlm@363
|
565
|
rlm@364
|
566 (defn-memo hacking-4
|
rlm@364
|
567 ([] (hacking-4 (hacking-3)))
|
rlm@364
|
568 ([script]
|
rlm@364
|
569 (->> script
|
rlm@364
|
570 begin-deposit
|
rlm@364
|
571 (deposit-held-item 19 243)
|
rlm@364
|
572 (deposit-held-item-named :lemonade 16)
|
rlm@364
|
573 (deposit-held-item 18 224))))
|
rlm@364
|
574
|
rlm@364
|
575 (defn-memo hacking-5
|
rlm@364
|
576 "clean out the held-item list again"
|
rlm@364
|
577 ([] (hacking-5 (hacking-4)))
|
rlm@364
|
578 ([script]
|
rlm@364
|
579 (->> script
|
rlm@364
|
580 (to-held-items)
|
rlm@364
|
581 (toss-held-item 18 30)
|
rlm@364
|
582 (toss-held-item 17 1)
|
rlm@364
|
583 close-menu
|
rlm@364
|
584 close-menu)))
|
rlm@363
|
585
|
rlm@364
|
586 (defn-memo hacking-6
|
rlm@364
|
587 ([] (hacking-6 (hacking-5)))
|
rlm@364
|
588 ([script]
|
rlm@364
|
589 (->> script
|
rlm@364
|
590 activate-rlm-pc
|
rlm@364
|
591 begin-withdraw
|
rlm@364
|
592 (widthdraw-pc-item 4 0xFE)
|
rlm@364
|
593 (widthdraw-pc-item 5 0xFE)
|
rlm@365
|
594 (widthdraw-pc-item 6 0xFE)
|
rlm@365
|
595 close-menu)))
|
rlm@364
|
596
|
rlm@365
|
597 (defn-memo hacking-7
|
rlm@365
|
598 ([] (hacking-7 (hacking-6)))
|
rlm@365
|
599 ([script]
|
rlm@365
|
600 (->> script
|
rlm@365
|
601 begin-deposit
|
rlm@365
|
602 (deposit-held-item 19 240)
|
rlm@365
|
603 (deposit-held-item 18 230)
|
rlm@365
|
604 (deposit-held-item-named :parlyz-heal 55)
|
rlm@365
|
605 (deposit-held-item 17 184)
|
rlm@365
|
606 (deposit-held-item 17 40)
|
rlm@365
|
607 (deposit-held-item-named :TM37 71)
|
rlm@365
|
608 (deposit-held-item-named :ice-heal 55)
|
rlm@365
|
609 (deposit-held-item-named :fire-stone 23)
|
rlm@366
|
610 (deposit-held-item-named :burn-heal 12)
|
rlm@369
|
611 ;; as a special case, /don't/ close the menu.
|
rlm@369
|
612 )))
|
rlm@366
|
613
|
rlm@366
|
614 (defn-memo hacking-8
|
rlm@366
|
615 "Clear cruft away from held item list."
|
rlm@366
|
616 ([] (hacking-8 (hacking-7)))
|
rlm@366
|
617 ([script]
|
rlm@366
|
618 (->> script
|
rlm@366
|
619 to-held-items
|
rlm@366
|
620 (toss-held-item 15 1)
|
rlm@366
|
621 (toss-held-item 14 1)
|
rlm@366
|
622 (toss-held-item 13 1)
|
rlm@366
|
623 close-menu
|
rlm@366
|
624 close-menu)))
|
rlm@366
|
625
|
rlm@366
|
626 (defn-memo hacking-9
|
rlm@366
|
627 ([] (hacking-9 (hacking-8)))
|
rlm@366
|
628 ([script]
|
rlm@366
|
629 (->> script
|
rlm@366
|
630 activate-rlm-pc
|
rlm@366
|
631 begin-withdraw
|
rlm@366
|
632 (widthdraw-pc-item 7 0xFE)
|
rlm@366
|
633 (widthdraw-pc-item 8 0xFC)
|
rlm@366
|
634 (widthdraw-pc-item 8 1)
|
rlm@366
|
635 (widthdraw-pc-item 8 1)
|
rlm@366
|
636 (widthdraw-pc-item 9 0xFE)
|
rlm@366
|
637 (multiple-times
|
rlm@366
|
638 7
|
rlm@368
|
639 (partial combine-pc-items 2))
|
rlm@366
|
640 close-menu)))
|
rlm@366
|
641
|
rlm@366
|
642 (defn-memo hacking-10
|
rlm@366
|
643 ([] (hacking-10 (hacking-9)))
|
rlm@366
|
644 ([script]
|
rlm@366
|
645 (->> script
|
rlm@366
|
646 begin-deposit
|
rlm@366
|
647 (deposit-held-item 17 230)
|
rlm@366
|
648 (deposit-held-item-named :parlyz-heal 55)
|
rlm@366
|
649 (deposit-held-item 14 178)
|
rlm@366
|
650 (deposit-held-item-named :water-stone 29)
|
rlm@366
|
651 (deposit-held-item 14 32)
|
rlm@366
|
652 (deposit-held-item-named :TM18 1)
|
rlm@366
|
653 (deposit-held-item 13 1)
|
rlm@366
|
654 (deposit-held-item 13 191)
|
rlm@366
|
655 (deposit-held-item-named :TM02 98)
|
rlm@366
|
656 (deposit-held-item-named :TM09 1)
|
rlm@366
|
657 close-menu)))
|
rlm@366
|
658
|
rlm@366
|
659 (defn-memo hacking-11
|
rlm@366
|
660 ([] (hacking-11 (hacking-10)))
|
rlm@366
|
661 ([script]
|
rlm@366
|
662 (->> script
|
rlm@367
|
663 begin-withdraw
|
rlm@367
|
664 (widthdraw-pc-item 3 0xFE)
|
rlm@367
|
665 (widthdraw-pc-item 4 0xFE)
|
rlm@367
|
666 (widthdraw-pc-item 5 1)
|
rlm@367
|
667 (widthdraw-pc-item 5 1)
|
rlm@367
|
668 (widthdraw-pc-item 5 1)
|
rlm@367
|
669 (widthdraw-pc-item 5 0xFB)
|
rlm@367
|
670 (multiple-times
|
rlm@367
|
671 3
|
rlm@369
|
672 (partial combine-pc-items 2))
|
rlm@367
|
673 close-menu)))
|
rlm@367
|
674
|
rlm@367
|
675 (defn-memo hacking-12
|
rlm@367
|
676 ([] (hacking-12 (hacking-11)))
|
rlm@367
|
677 ([script]
|
rlm@367
|
678 (->> script
|
rlm@367
|
679 begin-deposit
|
rlm@367
|
680 (deposit-held-item 18 203)
|
rlm@367
|
681 (deposit-held-item-named :guard-spec 87)
|
rlm@367
|
682 (deposit-held-item-named :guard-spec 24)
|
rlm@367
|
683 (deposit-held-item-named :TM05 1)
|
rlm@367
|
684 (multiple-times
|
rlm@367
|
685 8
|
rlm@369
|
686 (partial deposit-held-item 14 1))
|
rlm@367
|
687 (deposit-held-item 14 55)
|
rlm@367
|
688 (deposit-held-item-named :x-accuracy 58)
|
rlm@367
|
689 (deposit-held-item 14 38)
|
rlm@367
|
690 (deposit-held-item-named :TM13 1)
|
rlm@367
|
691 (deposit-held-item 13 1)
|
rlm@367
|
692 (deposit-held-item 13 233)
|
rlm@366
|
693 close-menu)))
|
rlm@367
|
694
|
rlm@368
|
695 (defn-memo hacking-13
|
rlm@367
|
696 ([] (hacking-13 (hacking-12)))
|
rlm@367
|
697 ([script]
|
rlm@367
|
698 (->> script
|
rlm@367
|
699 (set-cursor-relative 1)
|
rlm@367
|
700 (select-menu-entry)
|
rlm@367
|
701 (toss-pc-item 1 1)
|
rlm@367
|
702 (toss-pc-item 0 156)
|
rlm@368
|
703 (toss-pc-item 0 11))))
|
rlm@368
|
704
|
rlm@368
|
705 (defn confirm-pattern []
|
rlm@368
|
706 (let [start-address (inc pc-item-list-start)
|
rlm@368
|
707 target-pattern (pc-item-writer-program)
|
rlm@368
|
708 actual-pattern
|
rlm@368
|
709 (subvec (vec (memory (second (hacking-13))))
|
rlm@368
|
710 start-address
|
rlm@368
|
711 (+ start-address (count target-pattern)))]
|
rlm@368
|
712 (println target-pattern)
|
rlm@368
|
713 (println actual-pattern)
|
rlm@368
|
714 (= target-pattern actual-pattern)))
|
rlm@368
|
715
|
rlm@368
|
716 (defn-memo go-to-mansion-for-the-lulz
|
rlm@368
|
717 ([] (go-to-mansion-for-the-lulz (hacking-13)))
|
rlm@368
|
718 ([script]
|
rlm@368
|
719 (->> script
|
rlm@368
|
720 close-menu
|
rlm@368
|
721 close-menu
|
rlm@368
|
722 end-text ;;grr
|
rlm@368
|
723 (walk [↓ ← ← ← ← ← ← ← ← ← ↓ ↓ ↓])
|
rlm@368
|
724 (walk (repeat 17 ←))
|
rlm@368
|
725 (walk [↑ → → → → ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑ ↑])
|
rlm@368
|
726 (walk [↓ ← ↑])
|
rlm@368
|
727 (walk [↓ ↓ ↓ ↓ ↓ ↓ ↓
|
rlm@368
|
728 ← ← ← ← ↑ ↑ ↑ ← ↑])
|
rlm@368
|
729 (talk)
|
rlm@368
|
730 (scroll-text 2)
|
rlm@369
|
731 (do-nothing 100)
|
rlm@367
|
732 close-menu)))
|
rlm@367
|
733
|
rlm@368
|
734 (defn-memo launch-bootstrap-program
|
rlm@368
|
735 ([] (launch-bootstrap-program
|
rlm@368
|
736 (go-to-mansion-for-the-lulz)))
|
rlm@368
|
737 ([script]
|
rlm@368
|
738 (->> script
|
rlm@368
|
739 ;; must corrupt item list again by switching pokemon
|
rlm@369
|
740 activate-start-menu ;; \
|
rlm@369
|
741 (set-cursor 0) ;; |
|
rlm@369
|
742 select-menu-entry ;; |
|
rlm@369
|
743 select-menu-entry ;; |
|
rlm@369
|
744 (set-cursor 1) ;; | -- switch 9th pokemon
|
rlm@369
|
745 select-menu-entry ;; | with 4th pokemon
|
rlm@369
|
746 (set-cursor 3) ;; |
|
rlm@369
|
747 select-menu-entry ;; |
|
rlm@369
|
748 close-menu ;; /
|
rlm@369
|
749 ;; now, open items and set map-function to
|
rlm@369
|
750 ;; the program inside the item-computer.
|
rlm@368
|
751 (set-cursor 1)
|
rlm@368
|
752 (select-menu-entry)
|
rlm@368
|
753 (toss-held-item 22 12)
|
rlm@368
|
754 (switch-held-items 22 40)
|
rlm@368
|
755 close-all-menus)))
|
rlm@369
|
756
|
rlm@376
|
757 (defn regen-control-checkpoint!
|
rlm@376
|
758 [] (write-script! (launch-bootstrap-program) "control-checkpoint"))
|
rlm@376
|
759
|
rlm@376
|
760 (defn control-checkpoint []
|
rlm@376
|
761 (read-script "control-checkpoint"))
|
rlm@376
|
762
|
rlm@369
|
763 (def increasing-pattern [0x01 0x23 0x45 0x67 0x89 0xAB 0xCD 0xEF])
|
rlm@369
|
764
|
rlm@369
|
765 (defn test-pattern-writing
|
rlm@369
|
766 ([] (test-pattern-writing increasing-pattern))
|
rlm@369
|
767 ([pattern]
|
rlm@369
|
768 (let [moves (bootstrap-pattern pattern)
|
rlm@369
|
769 pattern-insertion
|
rlm@369
|
770 (->> (launch-bootstrap-program)
|
rlm@369
|
771 (play-moves
|
rlm@369
|
772 (take 100 moves)))]
|
rlm@369
|
773 (println "Input Pattern:")
|
rlm@369
|
774 (apply println (map #(format "0x%02X" %) pattern))
|
rlm@369
|
775 (println "\nMemory Listing:")
|
rlm@369
|
776 (print-listing (second pattern-insertion)
|
rlm@369
|
777 0xD162 (+ 0xD162 (count pattern)))
|
rlm@369
|
778 (= (subvec (vec (memory (second pattern-insertion)))
|
rlm@369
|
779 0xD162 (+ 0xD162 (count pattern)))
|
rlm@369
|
780 pattern))))
|
rlm@369
|
781
|
rlm@416
|
782 (defn-memo launch-main-bootstrap-program
|
rlm@414
|
783 ([] (launch-main-bootstrap-program
|
rlm@414
|
784 (control-checkpoint)
|
rlm@414
|
785 ;;(launch-bootstrap-program)
|
rlm@414
|
786 ))
|
rlm@414
|
787 ([script]
|
rlm@416
|
788 (->> script
|
rlm@416
|
789 (play-moves
|
rlm@416
|
790 (bootstrap-pattern (main-bootstrap-program)))
|
rlm@416
|
791 (play-moves
|
rlm@416
|
792 (take 253 (interleave (repeat 1000 [:b])
|
rlm@416
|
793 (repeat 1000 [])))))))
|
rlm@369
|
794
|
rlm@415
|
795 (defn test-main-bootstrap-integrety
|
rlm@415
|
796 []
|
rlm@415
|
797 (assert
|
rlm@415
|
798 (= (main-bootstrap-program)
|
rlm@415
|
799 (subvec (vec (memory (second (launch-main-bootstrap-program))))
|
rlm@415
|
800 pokemon-list-start
|
rlm@415
|
801 (+ pokemon-list-start (count (main-bootstrap-program)))))))
|
rlm@415
|
802
|
rlm@414
|
803 (defn set-target-address
|
rlm@414
|
804 "Assumes that the game is under control of the main-bootstrap
|
rlm@414
|
805 program in MODE-SELECT mode, and sets the target address to which
|
rlm@414
|
806 jumps/writes will occur."
|
rlm@414
|
807 [target-address script]
|
rlm@414
|
808 (let [[target-high target-low] (disect-bytes-2 target-address)]
|
rlm@414
|
809 (->> script
|
rlm@414
|
810 (play-moves
|
rlm@414
|
811 (map buttons
|
rlm@414
|
812 [set-H-mode target-high 0x00
|
rlm@414
|
813 set-L-mode target-low 0x00])))))
|
rlm@416
|
814
|
rlm@416
|
815 (defn write-RAM-segment
|
rlm@416
|
816 "Assumes that the game is under control of the main-bootstrap
|
rlm@416
|
817 program in MODE-SELECT mode and that target-address has been
|
rlm@416
|
818 appropriately set, and writes 255 bytes or less to RAM."
|
rlm@416
|
819 [segment script]
|
rlm@416
|
820 (->> script
|
rlm@416
|
821 (play-moves
|
rlm@416
|
822 (map buttons
|
rlm@416
|
823 [write-mode (count segment)]))
|
rlm@416
|
824 (play-moves (map buttons segment))
|
rlm@416
|
825 (play-moves [[]])))
|
rlm@416
|
826
|
rlm@414
|
827 (defn write-RAM
|
rlm@414
|
828 "Assumes that the game is under control of the main-bootstrap
|
rlm@414
|
829 program in MODE-SELECT mode, and rewrites RAM starting at
|
rlm@414
|
830 'start-address with 'new-ram."
|
rlm@414
|
831 [start-address new-ram script]
|
rlm@416
|
832 (loop [s (set-target-address start-address script)
|
rlm@416
|
833 to-write new-ram]
|
rlm@416
|
834 (if (< (count to-write) 0x100)
|
rlm@416
|
835 (write-RAM-segment to-write s)
|
rlm@416
|
836 (recur
|
rlm@416
|
837 (write-RAM-segment (take 0xFF to-write) s)
|
rlm@416
|
838 (drop 0xFF to-write)))))
|
rlm@416
|
839
|
rlm@414
|
840 (defn transfer-control
|
rlm@414
|
841 "Assumes that the game is under control of the main-bootstrap
|
rlm@414
|
842 program in MODE-SELECT mode, and jumps to the target-address."
|
rlm@414
|
843 [target-address script]
|
rlm@414
|
844 (->> script
|
rlm@414
|
845 (set-target-address target-address)
|
rlm@414
|
846 (play-moves [(buttons jump-mode)])))
|
rlm@414
|
847
|
rlm@416
|
848 (def box-target (+ 90 pokemon-box-1-address))
|
rlm@416
|
849
|
rlm@416
|
850 (defn-memo relocate-main-bootstrap
|
rlm@414
|
851 ([] (relocate-main-bootstrap (launch-main-bootstrap-program)))
|
rlm@414
|
852 ([script]
|
rlm@414
|
853 (let [target (+ 90 pokemon-box-1-address)]
|
rlm@414
|
854 (->> script
|
rlm@416
|
855 (do-nothing 2)
|
rlm@416
|
856 (write-RAM target (main-bootstrap-program target))
|
rlm@416
|
857 (do-nothing 1)
|
rlm@416
|
858 (transfer-control target)
|
rlm@416
|
859 (do-nothing 1)))))
|
rlm@414
|
860
|
rlm@414
|
861 (def mid-game-data
|
rlm@414
|
862 (subvec (vec (memory (mid-game)))
|
rlm@414
|
863 pokemon-list-start
|
rlm@416
|
864 (+ pokemon-list-start 697)))
|
rlm@414
|
865
|
rlm@414
|
866 (def mid-game-map-address 0x46BC)
|
rlm@414
|
867
|
rlm@414
|
868 (defn set-mid-game-data
|
rlm@414
|
869 ([] (set-mid-game-data (relocate-main-bootstrap)))
|
rlm@414
|
870 ([script]
|
rlm@414
|
871 (->> script
|
rlm@415
|
872 (do-nothing 10)
|
rlm@416
|
873 (write-RAM pokemon-list-start
|
rlm@416
|
874 mid-game-data))))
|
rlm@416
|
875 (defn test-set-data
|
rlm@416
|
876 ([] (test-set-data (relocate-main-bootstrap)))
|
rlm@416
|
877 ([script]
|
rlm@416
|
878 (->> script
|
rlm@416
|
879 (do-nothing 10)
|
rlm@416
|
880 (write-RAM pokemon-list-start
|
rlm@416
|
881 (repeat 500 0xCC)))))
|
rlm@416
|
882
|
rlm@416
|
883 (defn test-mid-game-transfer []
|
rlm@416
|
884 (= (subvec (vec (memory (second (set-mid-game-data))))
|
rlm@416
|
885 pokemon-list-start
|
rlm@416
|
886 (+ pokemon-list-start 500))
|
rlm@416
|
887 (subvec (vec (memory (mid-game)))
|
rlm@416
|
888 pokemon-list-start
|
rlm@416
|
889 (+ pokemon-list-start 500))))
|
rlm@415
|
890
|
rlm@416
|
891 (defn return-to-pokemon-kernel
|
rlm@416
|
892 ([] (return-to-pokemon-kernel (set-mid-game-data)))
|
rlm@416
|
893 ([script]
|
rlm@416
|
894 (let [scratch (+ 200 pokemon-box-1-address)
|
rlm@416
|
895 return-program
|
rlm@416
|
896 (flatten
|
rlm@416
|
897 [0xFB
|
rlm@416
|
898 0xC3
|
rlm@416
|
899 (reverse (disect-bytes-2 mid-game-map-address))])]
|
rlm@416
|
900 (->> script
|
rlm@416
|
901 (write-RAM scratch return-program)
|
rlm@416
|
902 (transfer-control scratch)
|
rlm@416
|
903 (do-nothing 1)))))
|
rlm@416
|
904
|
rlm@416
|
905
|
rlm@414
|
906
|
rlm@414
|
907
|
rlm@414
|
908
|