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1 (ns com.aurellem.gb-driver
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2 (:import com.aurellem.gb.Gb)
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3 (:import java.io.File)
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4 (:import org.apache.commons.io.FileUtils)
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5 (:import (java.nio IntBuffer ByteOrder)))
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6
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7 ;; Savestates
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8 (defrecord SaveState [frame data])
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9
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10 (def ^:dynamic *save-state-cache*
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11 (File. "/home/r/proj/pokemon-escape/save-states/"))
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12
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13 (defn frame->filename [frame]
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14 (File. *save-state-cache* (format "%07d.sav" frame)))
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15
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16 (defn write-state! [^SaveState save]
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17 (let [buf (:data save)
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18 bytes (byte-array (.limit buf))
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19 dest (frame->filename (:frame save))]
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20 (.get buf bytes)
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21 (FileUtils/writeByteArrayToFile dest bytes)
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22 (.rewind buf)
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23 dest))
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24
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25 (defn read-state [frame]
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26 (let [save (frame->filename frame)]
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27 (if (.exists save)
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28 (let [buf (Gb/saveBuffer)
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29 bytes (FileUtils/readFileToByteArray save)]
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30 (.put buf bytes)
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31 (.flip buf)
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32 (SaveState. frame buf)))))
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33 ;;;;;;;;;;;;;;;;
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34
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35 ;; Gameboy management
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36 (Gb/loadVBA)
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37
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38 (def yellow-rom-image
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39 (File. "/home/r/proj/pokemon-escape/roms/yellow.gbc"))
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40
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41 (def yellow-save-file
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42 (File. "/home/r/proj/pokemon-escape/roms/yellow.sav"))
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43
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44 (def on? (atom nil))
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45
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46 (defn shutdown! [] (Gb/shutdown) (reset! on? false))
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47
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48 (defn restart! []
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49 (shutdown!)
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50 (.delete yellow-save-file)
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51 (Gb/startEmulator (.getCanonicalPath yellow-rom-image))
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52 (reset! on? true))
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53
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54 ;;; The first state!
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55 (defn gen-root! []
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56 (restart!)
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57 (let [state (SaveState. 0 (Gb/saveState))]
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58 (write-state! state)
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59 state))
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60
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61 (defn root []
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62 (if (.exists (frame->filename 0))
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63 (read-state 0)
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64 (gen-root!)))
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65
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66 ;;;; Press Buttons
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67
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68 (def button-code
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69 {;; main buttons
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70 :a 0x0001
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71 :b 0x0002
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72
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73 ;; directional pad
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74 :r 0x0010
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75 :l 0x0020
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76 :u 0x0040
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77 :d 0x0080
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78
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79 ;; meta buttons
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80 :select 0x0004
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81 :start 0x0008
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82
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83 ;; pseudo-buttons
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84 :restart 0x0800 ; hard reset
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85 :listen -1 ; listen for user input
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86 })
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87
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88 (defn button-mask [buttons]
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89 (reduce bit-or 0x0000 (map button-code buttons)))
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90
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91 (def current-state (atom nil))
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92
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93 (defn set-state! [^SaveState state]
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94 (assert (:data state) "Not a valid state!")
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95 (if (not @on?) (restart!))
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96 (if (not= @current-state state)
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97 (Gb/loadState (:data state)))
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98 (reset! current-state state))
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99
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100 (defrecord Move [keys state])
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101
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102 (defn update-state []
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103 (reset! current-state
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104 (SaveState. (:frame @current-state)
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105 (Gb/saveState))))
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106
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107 (defn step
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108 ([^SaveState state buttons]
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109 (set-state! state)
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110 (Gb/step (button-mask buttons))
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111 (reset! current-state
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112 (SaveState. (inc (:frame state))(Gb/saveState))))
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113 ([^SaveState state]
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114 (step state [:listen]))
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115 ([] (step (if @current-state @current-state (root)))))
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116
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117 (defn tick
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118 ([] (tick @current-state))
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119 ([state]
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120 (set-state! state)
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121 (Gb/tick)
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122 (update-state)))
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123
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124 (defn move
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125 [^Move move buttons]
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126 (Move. (step (:state move) buttons) buttons))
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127
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128 (defn play
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129 ([^SaveState state n]
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130 (reduce (fn [s _] (step s)) state (range n)))
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131 ([n]
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132 (play @current-state n)))
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133
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134 (defn play-moves
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135 ([moves [prev state]]
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136 (set-state! state)
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137 (dorun (map (fn [move] (step @current-state move)) moves))
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138 [(concat prev moves) @current-state]))
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139
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140 ;;;;;;;;;;;
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141
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142
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143 ;;;;;;;;;;;;;;; CPU data
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144
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145 (defn cpu-data [size arr-fn]
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146 (let [store (int-array size)]
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147 (fn get-data
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148 ([] (get-data @current-state))
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149 ([state]
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150 (set-state! state) (arr-fn store) store))))
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151
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152 (defn write-cpu-data [size store-fn]
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153 (fn [new-data]
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154 (let [store (int-array new-data)]
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155 (assert (= size (count new-data)))
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156 (store-fn store))))
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157
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158 (def memory
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159 (cpu-data Gb/GB_MEMORY #(Gb/getMemory %)))
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160
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161 (def ram
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162 (cpu-data Gb/RAM_SIZE #(Gb/getRAM %)))
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163
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164 (def rom
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165 (cpu-data Gb/ROM_SIZE #(Gb/getROM %)))
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166
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167 (def working-ram
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168 (cpu-data Gb/WRAM_SIZE #(Gb/getWRAM %)))
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169
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170 (def video-ram
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171 (cpu-data Gb/VRAM_SIZE #(Gb/getVRAM %)))
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172
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173 (def registers
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174 (cpu-data Gb/NUM_REGISTERS #(Gb/getRegisters %)))
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175
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176 (def write-memory!
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177 (write-cpu-data Gb/GB_MEMORY #(Gb/writeMemory %)))
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178
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179 (def write-registers!
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180 (write-cpu-data Gb/NUM_REGISTERS #(Gb/writeRegisters %)))
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181
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182 ;; (defn write-memory! [new-memory]
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183 ;; (let [store (int-array new-memory)]
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184 ;; (assert (= Gb/GB_MEMORY) (count new-memory))
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185 ;; (Gb/writeMemory new-memory)))
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186
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187
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188 ;; TODO add register names
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189
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190 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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191
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192 (defmacro gen-get-set-register [name index]
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193 (let [name-bang (symbol (str name "!"))]
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194 `(do
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195 (defn ~name
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196 ~(str "Retrieve the " name " register from state, or "
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197 "from @current-state if state is absent.")
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198 ([state#]
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199 (nth (registers state#) ~index))
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200 ([]
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201 (~name @current-state)))
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202 (defn ~name-bang
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203 ~(str "Set the " name " register for state, or "
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204 "for @current-state if state is absent.")
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205 ([state# new-register#]
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206 (set-state! state#)
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207 (let [registers# (registers state#)]
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208 (aset registers# ~index new-register#)
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209 (Gb/writeRegisters registers#)
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210 (update-state)))
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211 ([new-register#]
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212 (~name-bang @current-state new-register#))))))
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213
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214
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215
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216 (gen-get-set-register PC 0)
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217 (gen-get-set-register SP 1)
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218 (gen-get-set-register AF 2)
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219 (gen-get-set-register BC 3)
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220 (gen-get-set-register DE 4)
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221 (gen-get-set-register HL 5)
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222 (gen-get-set-register IFF 6)
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223
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224
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225
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226 ;;;;;;;;;;;;;;;
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227
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228 (defmacro defn-memo
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229 [& forms]
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230 (let [fun-name (first forms)]
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231 `(do
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232 (defn ~@forms)
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233 (alter-var-root (var ~fun-name) memoize))))
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234
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