annotate clojure/com/aurellem/gb/hxc.clj @ 276:18336ab5d6ea

merge.
author Robert McIntyre <rlm@mit.edu>
date Tue, 27 Mar 2012 12:37:48 -0500
parents 69184558fcf3
children ca1afcef3542
rev   line source
rlm@218 1 (ns com.aurellem.gb.hxc
rlm@218 2 (:use (com.aurellem.gb assembly characters gb-driver util
rlm@218 3 constants))
rlm@218 4 (:use (com.aurellem.world practice))
rlm@218 5 (:import [com.aurellem.gb.gb_driver SaveState]))
rlm@218 6
rlm@218 7
ocsenave@243 8
ocsenave@249 9
ocsenave@249 10 ; ************* HANDWRITTEN CONSTANTS
ocsenave@249 11
ocsenave@259 12
ocsenave@259 13
ocsenave@259 14 (defn low-high
ocsenave@259 15 [low high]
ocsenave@259 16 (+ low (* 256 high)))
ocsenave@259 17
ocsenave@259 18
ocsenave@259 19 (defn format-name
ocsenave@259 20 "Convert the string of alphabetic/space characters into a keyword by
ocsenave@259 21 replacing spaces with hyphens and converting to lowercase."
ocsenave@259 22 [s]
ocsenave@259 23 (keyword (.toLowerCase
ocsenave@259 24 (apply str
ocsenave@259 25 (map #(if (= % \space) "-" %) s)))))
ocsenave@259 26
ocsenave@259 27
ocsenave@259 28
ocsenave@243 29 (def pkmn-types
ocsenave@272 30 [:normal ;;0
ocsenave@272 31 :fighting ;;1
ocsenave@272 32 :flying ;;2
ocsenave@272 33 :poison ;;3
ocsenave@272 34 :ground ;;4
ocsenave@272 35 :rock ;;5
ocsenave@272 36 :bird ;;6
ocsenave@272 37 :bug ;;7
ocsenave@272 38 :ghost ;;8
ocsenave@244 39 :A
ocsenave@244 40 :B
ocsenave@244 41 :C
ocsenave@244 42 :D
ocsenave@244 43 :E
ocsenave@244 44 :F
ocsenave@244 45 :G
ocsenave@244 46 :H
ocsenave@244 47 :I
ocsenave@244 48 :J
ocsenave@244 49 :K
ocsenave@272 50 :fire ;;20 (0x14)
ocsenave@272 51 :water ;;21 (0x15)
ocsenave@272 52 :grass ;;22 (0x16)
ocsenave@272 53 :electric ;;23 (0x17)
ocsenave@272 54 :psychic ;;24 (0x18)
ocsenave@272 55 :ice ;;25 (0x19)
ocsenave@272 56 :dragon ;;26 (0x1A)
ocsenave@244 57 ])
ocsenave@243 58
ocsenave@243 59
ocsenave@246 60 ;; question: when status effects claim to take
ocsenave@246 61 ;; their accuracy from the move accuracy, does
ocsenave@246 62 ;; this mean that the move always "hits" but the
ocsenave@246 63 ;; status effect may not?
ocsenave@246 64
ocsenave@246 65 (def move-effects
ocsenave@246 66 ["normal damage"
ocsenave@246 67 "no damage, just opponent sleep" ;; how many turns? is atk power ignored?
ocsenave@246 68 "0x4C chance of poison"
ocsenave@246 69 "leech half of inflicted damage"
ocsenave@246 70 "0x19 chance of burn"
ocsenave@246 71 "0x19 chance of freeze"
ocsenave@246 72 "0x19 chance of paralyze"
ocsenave@259 73 "user faints; opponent defense halved during attack."
ocsenave@246 74 "leech half of inflicted damage ONLY if sleeping opponent."
ocsenave@246 75 "imitate last attack"
ocsenave@246 76 "user atk +1"
ocsenave@246 77 "user def +1"
ocsenave@246 78 "user spd +1"
ocsenave@246 79 "user spc +1"
ocsenave@246 80 "user acr +1" ;; unused?!
ocsenave@246 81 "user evd +1"
ocsenave@246 82 "get post-battle $ = 2*level*uses"
ocsenave@246 83 "0xFE acr, no matter what."
ocsenave@246 84 "opponent atk -1" ;; acr taken from move acr?
ocsenave@246 85 "opponent def -1" ;;
ocsenave@246 86 "opponent spd -1" ;;
ocsenave@246 87 "opponent spc -1" ;;
ocsenave@246 88 "opponent acr -1";;
ocsenave@246 89 "opponent evd -1"
ocsenave@246 90 "converts user's type to opponent's."
ocsenave@246 91 "(haze)"
ocsenave@246 92 "(bide)"
ocsenave@246 93 "(thrash)"
ocsenave@246 94 "(teleport)"
ocsenave@246 95 "(fury swipes)"
ocsenave@246 96 "attacks 2-5 turns" ;; unused? like rollout?
ocsenave@246 97 "0x19 chance of flinch"
ocsenave@246 98 "opponent sleep for 1-7 turns"
ocsenave@246 99 "0x66 chance of poison"
ocsenave@246 100 "0x4D chance of burn"
ocsenave@246 101 "0x4D chance of freeze"
ocsenave@246 102 "0x4D chance of paralyze"
ocsenave@246 103 "0x4D chance of flinch"
ocsenave@246 104 "one-hit KO"
ocsenave@246 105 "charge one turn, atk next."
ocsenave@246 106 "fixed damage, leaves 1HP." ;; how is dmg determined?
ocsenave@246 107 "fixed damage." ;; cf seismic toss, dragon rage, psywave.
ocsenave@246 108 "atk 2-5 turns; opponent can't attack" ;; unnormalized? (0 0x60 0x60 0x20 0x20)
ocsenave@246 109 "charge one turn, atk next. (can't be hit when charging)"
ocsenave@246 110 "atk hits twice."
ocsenave@246 111 "user takes 1 damage if misses."
ocsenave@246 112 "evade status-lowering effects" ;;caused by you or also your opponent?
ocsenave@246 113 "(broken) if user is slower than opponent, makes critical hit impossible, otherwise has no effect"
ocsenave@246 114 "atk causes recoil dmg = 1/4 dmg dealt"
ocsenave@246 115 "confuses opponent" ;; acr taken from move acr
ocsenave@246 116 "user atk +2"
ocsenave@246 117 "user def +2"
ocsenave@246 118 "user spd +2"
ocsenave@246 119 "user spc +2"
ocsenave@246 120 "user acr +2" ;; unused!
ocsenave@246 121 "user evd +2" ;; unused!
ocsenave@246 122 "restores up to half of user's max hp." ;; broken: fails if the difference
ocsenave@246 123 ;; b/w max and current hp is one less than a multiple of 256.
ocsenave@246 124 "(transform)"
ocsenave@246 125 "opponent atk -2"
ocsenave@246 126 "opponent def -2"
ocsenave@246 127 "opponent spd -2"
ocsenave@246 128 "opponent spc -2"
ocsenave@246 129 "opponent acr -2"
ocsenave@246 130 "opponent evd -2"
ocsenave@246 131 "doubles user spc when attacked"
ocsenave@246 132 "doubles user def when attacked"
ocsenave@249 133 "just poisons opponent" ;;acr taken from move acr
ocsenave@249 134 "just paralyzes opponent" ;;
ocsenave@246 135 "0x19 chance opponent atk -1"
ocsenave@246 136 "0x19 chance opponent def -1"
ocsenave@246 137 "0x19 chance opponent spd -1"
ocsenave@246 138 "0x4C chance opponent spc -1" ;; context suggest chance is 0x19
ocsenave@246 139 "0x19 chance opponent acr -1"
ocsenave@246 140 "0x19 chance opponent evd -1"
ocsenave@246 141 "???" ;; unused? no effect?
ocsenave@246 142 "???" ;; unused? no effect?
ocsenave@246 143 "0x19 chance opponent confused"
ocsenave@246 144 "atk hits twice. 0x33 chance opponent poisioned."
ocsenave@246 145 "broken. crash the game after attack."
ocsenave@246 146 "(substitute)"
ocsenave@246 147 "unless opponent faints, user must recharge after atk. some
ocsenave@246 148 exceptions apply."
ocsenave@246 149 "(rage)"
ocsenave@246 150 "(mimic)"
ocsenave@246 151 "(metronome)"
ocsenave@246 152 "(leech seed)"
ocsenave@246 153 "does nothing (splash)"
ocsenave@246 154 "(disable)"
ocsenave@246 155 ])
ocsenave@246 156
ocsenave@246 157
ocsenave@249 158 ;; ************** HARDCODED DATA
ocsenave@246 159
ocsenave@249 160 (defn hxc-thunk
ocsenave@259 161 "Creates a thunk (nullary fn) that grabs data in a certain region of rom and
ocsenave@249 162 splits it into a collection by 0x50. If rom is not supplied, uses the
ocsenave@249 163 original rom data."
ocsenave@249 164 [start length]
ocsenave@249 165 (fn self
ocsenave@249 166 ([rom]
ocsenave@249 167 (take-nth 2
ocsenave@249 168 (partition-by #(= % 0x50)
ocsenave@249 169 (take length
ocsenave@249 170 (drop start rom)))))
ocsenave@249 171 ([]
ocsenave@249 172 (self com.aurellem.gb.gb-driver/original-rom))))
ocsenave@246 173
ocsenave@249 174 (def hxc-thunk-words
ocsenave@249 175 "Same as hxc-thunk, except it interprets the rom data as characters,
ocsenave@249 176 returning a collection of strings."
ocsenave@249 177 (comp
ocsenave@249 178 (partial comp (partial map character-codes->str))
ocsenave@249 179 hxc-thunk))
ocsenave@249 180
ocsenave@249 181
ocsenave@249 182 ;; --------------------------------------------------
ocsenave@246 183
ocsenave@246 184 (def hxc-items
ocsenave@249 185 "The hardcoded names of the items in memory. List begins at
ocsenave@249 186 ROM@045B7"
ocsenave@249 187 (hxc-thunk-words 0x45B7 870))
ocsenave@246 188
ocsenave@246 189 (def hxc-types
ocsenave@246 190 "The hardcoded type names in memory. List begins at ROM@27D99,
ocsenave@246 191 shortly before hxc-titles."
ocsenave@249 192 (hxc-thunk-words 0x27D99 102))
ocsenave@246 193
ocsenave@246 194 (def hxc-titles
ocsenave@246 195 "The hardcoded names of the trainer titles in memory. List begins at
ocsenave@246 196 ROM@27E77"
ocsenave@249 197 (hxc-thunk-words 0x27E77 196))
ocsenave@246 198
ocsenave@259 199
ocsenave@259 200 (def hxc-pokedex-text
ocsenave@259 201 "The hardcoded pokedex entries in memory. List begins at
ocsenave@259 202 ROM@B8000, shortly before move names."
ocsenave@259 203 (hxc-thunk-words 0xB8000 14754))
ocsenave@259 204
ocsenave@259 205
ocsenave@272 206 ;; In red/blue, pokedex stats are in internal order.
ocsenave@272 207 ;; In yellow, pokedex stats are in pokedex order.
ocsenave@259 208
ocsenave@259 209 (defn hxc-pokedex-stats
ocsenave@272 210 "The hardcoded pokedex stats (species height weight) in memory. List
ocsenave@272 211 begins at ROM@40687"
ocsenave@259 212 ;; uses hxc-pokedex-text to count pokemon
ocsenave@259 213 ;; since hxc-pokenames includes several missingno"
ocsenave@259 214 ([] (hxc-pokedex-stats com.aurellem.gb.gb-driver/original-rom))
ocsenave@259 215 ([rom]
ocsenave@259 216 (let [poketext (hxc-pokedex-text)
ocsenave@259 217 pkmn-count (count poketext)
ocsenave@259 218 ]
ocsenave@259 219 ((fn capture-stats
ocsenave@259 220 [n stats data]
ocsenave@259 221 (if (zero? n) stats
ocsenave@259 222 (let [[species
ocsenave@259 223 [_
ocsenave@259 224 height-ft
ocsenave@259 225 height-in
ocsenave@259 226 weight-1
ocsenave@259 227 weight-2
ocsenave@259 228 _
ocsenave@259 229 dex-ptr-1
ocsenave@259 230 dex-ptr-2
ocsenave@259 231 dex-bank
ocsenave@259 232 _
ocsenave@259 233 & data]]
ocsenave@259 234 (split-with (partial not= 0x50) data)]
ocsenave@259 235 (recur (dec n)
ocsenave@259 236 (assoc stats
ocsenave@259 237 (- pkmn-count n)
ocsenave@259 238 {:species
ocsenave@259 239 (character-codes->str species)
ocsenave@259 240 :height-ft
ocsenave@259 241 height-ft
ocsenave@259 242 :height-in
ocsenave@259 243 height-in
ocsenave@259 244 :weight
ocsenave@259 245 (/ (low-high weight-1 weight-2) 10.)
ocsenave@259 246
ocsenave@259 247 ;; :text
ocsenave@259 248 ;; (character-codes->str
ocsenave@259 249 ;; (take-while
ocsenave@259 250 ;; (partial not= 0x50)
ocsenave@259 251 ;; (drop
ocsenave@259 252 ;; (+ 0xB8000
ocsenave@259 253 ;; -0x4000
ocsenave@259 254 ;; (low-high dex-ptr-1 dex-ptr-2))
ocsenave@259 255 ;; rom)))
ocsenave@259 256 })
ocsenave@259 257
ocsenave@259 258 data)
ocsenave@259 259
ocsenave@259 260
ocsenave@259 261 )))
ocsenave@259 262
ocsenave@259 263 pkmn-count
ocsenave@259 264 {}
ocsenave@259 265 (drop 0x40687 rom))) ))
ocsenave@259 266
ocsenave@259 267
ocsenave@259 268
ocsenave@259 269
ocsenave@259 270
ocsenave@259 271
ocsenave@259 272
ocsenave@246 273 (def hxc-places
ocsenave@246 274 "The hardcoded place names in memory. List begins at
ocsenave@249 275 ROM@71500. [Cinnabar] Mansion seems to be dynamically calculated."
ocsenave@249 276 (hxc-thunk-words 0x71500 560))
ocsenave@246 277
ocsenave@246 278
ocsenave@249 279 (defn hxc-dialog
ocsenave@249 280 "The hardcoded dialogue in memory, including in-game alerts. Dialog
ocsenave@249 281 seems to be separated by 0x57 instead of 0x50 (END). Begins at ROM@98000."
ocsenave@249 282 ([rom]
ocsenave@249 283 (map character-codes->str
ocsenave@249 284 (take-nth 2
ocsenave@249 285 (partition-by #(= % 0x57)
ocsenave@249 286 (take 0x0F728
ocsenave@249 287 (drop 0x98000 rom))))))
ocsenave@249 288 ([]
ocsenave@249 289 (hxc-dialog com.aurellem.gb.gb-driver/original-rom)))
ocsenave@249 290
ocsenave@246 291
ocsenave@259 292
ocsenave@249 293
ocsenave@246 294 (def hxc-move-names
ocsenave@246 295 "The hardcoded move names in memory. List begins at ROM@BC000"
ocsenave@249 296 (hxc-thunk-words 0xBC000 1551))
ocsenave@246 297
ocsenave@249 298
ocsenave@249 299 (defn hxc-move-data
ocsenave@246 300 "The hardcoded (basic (move effects)) in memory. List begins at
ocsenave@249 301 0x38000. Returns a map of {:name :power :accuracy :pp :fx-id
ocsenave@249 302 :fx-txt}. The move descriptions are handwritten, not hardcoded."
ocsenave@249 303 ([]
ocsenave@249 304 (hxc-move-data com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 305 ([rom]
ocsenave@249 306 (let [names (vec (hxc-move-names rom))
ocsenave@249 307 move-count (count names)
ocsenave@259 308 move-size 6]
ocsenave@249 309 (zipmap (map format-name names)
ocsenave@249 310 (map
ocsenave@249 311 (fn [[idx effect power type accuracy pp]]
ocsenave@249 312 {:name (names (dec idx))
ocsenave@249 313 :power power
ocsenave@249 314 :accuracy accuracy
ocsenave@249 315 :pp pp
ocsenave@249 316 :fx-id effect
ocsenave@249 317 :fx-txt (get move-effects effect)
ocsenave@249 318 }
ocsenave@249 319 )
ocsenave@249 320
ocsenave@249 321 (partition move-size
ocsenave@249 322 (take (* move-size move-count)
ocsenave@249 323 (drop 0x38000 rom))))))))
ocsenave@246 324
ocsenave@246 325
ocsenave@246 326
ocsenave@249 327 (defn hxc-move-data*
ocsenave@249 328 "Like hxc-move-data, but reports numbers as hexadecimal symbols instead."
ocsenave@249 329 ([]
ocsenave@249 330 (hxc-move-data* com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 331 ([rom]
ocsenave@249 332 (let [names (vec (hxc-move-names rom))
ocsenave@249 333 move-count (count names)
ocsenave@249 334 move-size 6
ocsenave@249 335 format-name (fn [s]
ocsenave@249 336 (keyword (.toLowerCase
ocsenave@249 337 (apply str
ocsenave@249 338 (map #(if (= % \space) "-" %) s)))))
ocsenave@249 339 ]
ocsenave@249 340 (zipmap (map format-name names)
ocsenave@249 341 (map
ocsenave@249 342 (fn [[idx effect power type accuracy pp]]
ocsenave@249 343 {:name (names (dec idx))
ocsenave@249 344 :power power
ocsenave@249 345 :accuracy (hex accuracy)
ocsenave@249 346 :pp pp
ocsenave@249 347 :fx-id (hex effect)
ocsenave@249 348 :fx-txt (get move-effects effect)
ocsenave@249 349 }
ocsenave@249 350 )
ocsenave@249 351
ocsenave@249 352 (partition move-size
ocsenave@249 353 (take (* move-size move-count)
ocsenave@249 354 (drop 0x38000 rom))))))))
ocsenave@243 355
ocsenave@243 356
ocsenave@243 357
ocsenave@249 358 (defn hxc-pokenames
ocsenave@249 359 "The hardcoded names of the 190 species in memory. List begins at
ocsenave@249 360 ROM@E8000. Although names in memory are padded with 0x50 to be 10 characters
ocsenave@249 361 long, these names are stripped of padding."
ocsenave@249 362 ([]
ocsenave@249 363 (hxc-pokenames com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 364 ([rom]
ocsenave@249 365 (let [count-species 190
ocsenave@249 366 name-length 10]
ocsenave@249 367 (map character-codes->str
ocsenave@249 368 (partition name-length
ocsenave@249 369 (map #(if (= 0x50 %) 0x00 %)
ocsenave@249 370 (take (* count-species name-length)
ocsenave@249 371 (drop 0xE8000
ocsenave@249 372 rom))))))))
ocsenave@243 373
ocsenave@259 374
ocsenave@259 375
ocsenave@259 376
ocsenave@259 377 (defn internal-id
ocsenave@259 378 ([rom]
ocsenave@259 379 (zipmap
ocsenave@259 380 (map format-name (hxc-pokenames rom))
ocsenave@259 381 (range)))
ocsenave@259 382 ([]
ocsenave@259 383 (internal-id com.aurellem.gb.gb-driver/original-rom)))
ocsenave@259 384
ocsenave@259 385
ocsenave@259 386
ocsenave@263 387 ;; nidoran gender change upon levelup
ocsenave@263 388 ;; (->
ocsenave@263 389 ;; @current-state
ocsenave@263 390 ;; rom
ocsenave@263 391 ;; vec
ocsenave@263 392 ;; (rewrite-memory
ocsenave@263 393 ;; (nth (hxc-ptrs-evolve) ((internal-id) :nidoran♂))
ocsenave@263 394 ;; [1 1 15])
ocsenave@263 395 ;; (rewrite-memory
ocsenave@263 396 ;; (nth (hxc-ptrs-evolve) ((internal-id) :nidoran♀))
ocsenave@263 397 ;; [1 1 3])
ocsenave@263 398 ;; (write-rom!)
ocsenave@263 399
ocsenave@263 400 ;; )
ocsenave@263 401
ocsenave@259 402
ocsenave@259 403
ocsenave@259 404
ocsenave@249 405 (defn hxc-advantage
ocsenave@249 406 "The hardcoded type advantages in memory, returned as tuples of atk-type def-type multiplier. By default (i.e. if not listed here),
ocsenave@249 407 the multiplier is 1."
ocsenave@249 408 ([] (hxc-advantage com.aurellem.gb.gb-driver/original-rom))
ocsenave@249 409 ([rom]
ocsenave@249 410 (map
ocsenave@249 411 (fn [[atk def mult]] [(get pkmn-types atk (hex atk))
ocsenave@249 412 (get pkmn-types def (hex def))
ocsenave@249 413 (/ mult 10)])
ocsenave@249 414 (partition 3
ocsenave@249 415 (take-while (partial not= 0xFF)
ocsenave@249 416 (drop 0x3E62D rom))))))
ocsenave@243 417
ocsenave@243 418
ocsenave@263 419 (defn format-evo
ocsenave@263 420 [coll]
ocsenave@263 421 (let [method (first coll)]
ocsenave@263 422 (cond (empty? coll) []
ocsenave@263 423 (= 0 method) [] ;; just in case
ocsenave@263 424 (= 1 method) ;; level-up evolution
ocsenave@263 425 (conj (format-evo (drop 3 coll))
ocsenave@263 426 {:method :level-up
ocsenave@263 427 :min-level (nth coll 1)
ocsenave@263 428 :into (dec (nth coll 2))})
ocsenave@263 429
ocsenave@263 430 (= 2 method) ;; item evolution
ocsenave@263 431 (conj (format-evo (drop 4 coll))
ocsenave@263 432 {:method :item
ocsenave@263 433 :item (dec (nth coll 1))
ocsenave@263 434 :min-level (nth coll 2)
ocsenave@263 435 :into (dec (nth coll 3))})
ocsenave@243 436
ocsenave@263 437 (= 3 method) ;; trade evolution
ocsenave@263 438 (conj (format-evo (drop 3 coll))
ocsenave@263 439 {:method :trade
ocsenave@263 440 :min-level (nth coll 1) ;; always 1 for trade.
ocsenave@263 441 :into (dec (nth coll 2))}))))
ocsenave@243 442
ocsenave@243 443
ocsenave@263 444 (defn hxc-ptrs-evolve
ocsenave@267 445 "A hardcoded collection of 190 pointers to alternating evolution/learnset data,
ocsenave@263 446 in internal order."
ocsenave@263 447 ([]
ocsenave@263 448 (hxc-ptrs-evolve com.aurellem.gb.gb-driver/original-rom))
ocsenave@259 449 ([rom]
ocsenave@259 450 (let [names (hxc-pokenames rom)
ocsenave@259 451 pkmn-count (count names)
ocsenave@259 452 ptrs
ocsenave@263 453 (map (fn [[a b]] (low-high a b))
ocsenave@259 454 (partition 2
ocsenave@259 455 (take (* 2 pkmn-count)
ocsenave@263 456 (drop 0x3b1e5 rom))))]
ocsenave@263 457 (map (partial + 0x34000) ptrs)
ocsenave@263 458
ocsenave@263 459 )))
ocsenave@263 460
ocsenave@267 461
ocsenave@267 462 (defn hxc-learnsets
ocsenave@267 463 "Hardcoded map associating pokemon names to lists of pairs [lvl
ocsenave@267 464 move] of abilities they learn as they level up. The data
ocsenave@267 465 exists at ROM@3400, sorted by internal order. Pointers to the data
ocsenave@267 466 exist at ROM@3B1E5; see also, hxc-ptrs-evolve"
ocsenave@267 467 ([] (hxc-learnsets com.aurellem.gb.gb-driver/original-rom))
ocsenave@267 468 ([rom]
ocsenave@267 469 (apply assoc
ocsenave@267 470 {}
ocsenave@267 471 (interleave
ocsenave@267 472 (map format-name (hxc-pokenames rom))
ocsenave@267 473 (map (comp
ocsenave@268 474 (partial map
ocsenave@268 475 (fn [[lvl mv]] [lvl (dec mv)]))
ocsenave@267 476 (partial partition 2)
ocsenave@267 477 ;; keep the learnset data
ocsenave@267 478 (partial take-while (comp not zero?))
ocsenave@267 479 ;; skip the evolution data
ocsenave@267 480 rest
ocsenave@267 481 (partial drop-while (comp not zero?)))
ocsenave@267 482 (map #(drop % rom)
ocsenave@267 483 (hxc-ptrs-evolve rom)))))))
ocsenave@267 484
ocsenave@267 485 (defn hxc-learnsets-pretty
ocsenave@267 486 "Live hxc-learnsets except it reports the name of each move --- as
ocsenave@267 487 it appears in rom --- rather than the move index."
ocsenave@267 488 ([] (hxc-learnsets-pretty com.aurellem.gb.gb-driver/original-rom))
ocsenave@267 489 ([rom]
ocsenave@267 490 (let [moves (vec(map format-name (hxc-move-names)))]
ocsenave@267 491 (into {}
ocsenave@267 492 (map (fn [[pkmn learnset]]
ocsenave@268 493 [pkmn (map (fn [[lvl mv]] [lvl (moves mv)])
ocsenave@267 494 learnset)])
ocsenave@267 495 (hxc-learnsets rom))))))
ocsenave@267 496
ocsenave@267 497
ocsenave@267 498
ocsenave@267 499
ocsenave@263 500 (defn hxc-evolution
ocsenave@263 501 "Hardcoded evolution data in memory. The data exists at ROM@34000,
ocsenave@263 502 sorted by internal order. Pointers to the data exist at ROM@3B1E5; see also, hxc-ptrs-evolve."
ocsenave@263 503 ([] (hxc-evolution com.aurellem.gb.gb-driver/original-rom))
ocsenave@263 504 ([rom]
ocsenave@259 505 (apply assoc {}
ocsenave@259 506 (interleave
ocsenave@267 507 (map format-name (hxc-pokenames rom))
ocsenave@259 508 (map
ocsenave@259 509 (comp
ocsenave@259 510 format-evo
ocsenave@263 511 (partial take-while (comp not zero?))
ocsenave@263 512 #(drop % rom))
ocsenave@263 513 (hxc-ptrs-evolve rom)
ocsenave@263 514 )))))
ocsenave@259 515
ocsenave@263 516 (defn hxc-evolution-pretty
ocsenave@263 517 "Like hxc-evolution, except it uses the names of items and pokemon
ocsenave@263 518 --- grabbed from ROM --- rather than their numerical identifiers."
ocsenave@263 519 ([] (hxc-evolution-pretty com.aurellem.gb.gb-driver/original-rom))
ocsenave@263 520 ([rom]
ocsenave@263 521 (let
ocsenave@263 522 [poke-names (vec (map format-name (hxc-pokenames rom)))
ocsenave@263 523 item-names (vec (map format-name (hxc-items rom)))
ocsenave@263 524 use-names
ocsenave@263 525 (fn [m]
ocsenave@263 526 (loop [ks (keys m) new-map m]
ocsenave@263 527 (let [k (first ks)]
ocsenave@263 528 (cond (nil? ks) new-map
ocsenave@263 529 (= k :into)
ocsenave@263 530 (recur
ocsenave@263 531 (next ks)
ocsenave@263 532 (assoc new-map
ocsenave@263 533 :into
ocsenave@263 534 (poke-names
ocsenave@263 535 (:into
ocsenave@263 536 new-map))))
ocsenave@263 537 (= k :item)
ocsenave@263 538 (recur
ocsenave@263 539 (next ks)
ocsenave@263 540 (assoc new-map
ocsenave@263 541 :item
ocsenave@263 542 (item-names
ocsenave@263 543 (:item new-map))))
ocsenave@263 544 :else
ocsenave@263 545 (recur
ocsenave@263 546 (next ks)
ocsenave@263 547 new-map)
ocsenave@263 548 ))))]
ocsenave@259 549
ocsenave@263 550 (into {}
ocsenave@263 551 (map (fn [[pkmn evo-coll]]
ocsenave@263 552 [pkmn (map use-names evo-coll)])
ocsenave@263 553 (hxc-evolution rom))))))
ocsenave@263 554
ocsenave@243 555
ocsenave@243 556
ocsenave@243 557
ocsenave@243 558
ocsenave@273 559 (defn hxc-pokemon-base
ocsenave@273 560 ([] (hxc-pokemon-base com.aurellem.gb.gb-driver/original-rom))
ocsenave@273 561 ([rom]
ocsenave@273 562 (let [entry-size 28
ocsenave@273 563 pkmn-count (count (hxc-pokedex-text rom))
ocsenave@273 564 types (apply assoc {}
ocsenave@273 565 (interleave
ocsenave@273 566 (range)
ocsenave@273 567 pkmn-types)) ;;!! softcoded
ocsenave@273 568 moves (apply assoc {}
ocsenave@273 569 (interleave
ocsenave@273 570 (range)
ocsenave@273 571 (map format-name
ocsenave@273 572 (hxc-move-names rom))))
ocsenave@273 573 ]
ocsenave@273 574 (map
ocsenave@273 575
ocsenave@273 576 (fn [[n
ocsenave@273 577 rating-hp
ocsenave@273 578 rating-atk
ocsenave@273 579 rating-def
ocsenave@273 580 rating-speed
ocsenave@273 581 rating-special
ocsenave@273 582 type-1
ocsenave@273 583 type-2
ocsenave@273 584 rarity
ocsenave@273 585 rating-xp
ocsenave@273 586 pic-dimensions
ocsenave@273 587 ptr-pic-obverse-1
ocsenave@273 588 ptr-pic-obverse-2
ocsenave@273 589 ptr-pic-reverse-1
ocsenave@273 590 ptr-pic-reverse-2
ocsenave@273 591 move-1
ocsenave@273 592 move-2
ocsenave@273 593 move-3
ocsenave@273 594 move-4
ocsenave@273 595 growth-rate
ocsenave@273 596 &
ocsenave@273 597 TMs|HMs]]
ocsenave@273 598 (let
ocsenave@273 599 [base-moves
ocsenave@273 600 (mapv moves
ocsenave@273 601 ((comp
ocsenave@273 602 ;; since the game uses zero as a delimiter,
ocsenave@273 603 ;; it must also increment all move indices by 1.
ocsenave@273 604 ;; heren we decrement to correct this.
ocsenave@273 605 (partial map dec)
ocsenave@273 606 (partial take-while (comp not zero?)))
ocsenave@273 607 [move-1 move-2 move-3 move-4]))
ocsenave@273 608
ocsenave@273 609 types
ocsenave@273 610 (set (list (types type-1)
ocsenave@273 611 (types type-2)))
ocsenave@273 612 TMs|HMs
ocsenave@273 613 (map
ocsenave@273 614 (comp
ocsenave@273 615 (partial map first)
ocsenave@273 616 (partial remove (comp zero? second)))
ocsenave@273 617 (split-at
ocsenave@273 618 50
ocsenave@273 619 (map vector
ocsenave@273 620 (rest(range))
ocsenave@273 621 (reduce concat
ocsenave@273 622 (map
ocsenave@273 623 #(take 8
ocsenave@273 624 (concat (bit-list %)
ocsenave@273 625 (repeat 0)))
ocsenave@273 626
ocsenave@273 627 TMs|HMs)))))
ocsenave@273 628
ocsenave@273 629 TMs (vec (first TMs|HMs))
ocsenave@273 630 HMs (take 5 (map (partial + -50) (vec (second TMs|HMs))))
ocsenave@273 631
ocsenave@273 632
ocsenave@273 633 ]
ocsenave@273 634
ocsenave@273 635
ocsenave@273 636 {:dex# n
ocsenave@273 637 :base-moves base-moves
ocsenave@273 638 :types types
ocsenave@273 639 :TMs TMs
ocsenave@273 640 :HMs HMs
ocsenave@273 641 :base-hp rating-hp
ocsenave@273 642 :base-atk rating-atk
ocsenave@273 643 :base-def rating-def
ocsenave@273 644 :base-speed rating-speed
ocsenave@273 645 :base-special rating-special
ocsenave@273 646 }))
ocsenave@273 647
ocsenave@273 648 (partition entry-size
ocsenave@273 649 (take (* entry-size pkmn-count)
ocsenave@273 650 (drop 0x383DE
ocsenave@273 651 rom)))))))
ocsenave@273 652
ocsenave@273 653
ocsenave@249 654 ;; ********************** MANIPULATION FNS
ocsenave@249 655
ocsenave@249 656
ocsenave@249 657
ocsenave@249 658
ocsenave@249 659 (defn submap?
ocsenave@249 660 "Compares the two maps. Returns true if map-big has the same associations as map-small, otherwise false."
ocsenave@249 661 [map-small map-big]
ocsenave@249 662 (cond (empty? map-small) true
ocsenave@249 663 (and
ocsenave@249 664 (contains? map-big (ffirst map-small))
ocsenave@249 665 (= (get map-big (ffirst map-small))
ocsenave@249 666 (second (first map-small))))
ocsenave@249 667 (recur (next map-small) map-big)
ocsenave@249 668
ocsenave@249 669 :else false))
ocsenave@249 670
ocsenave@249 671
ocsenave@249 672 (defn search-map [proto-map maps]
ocsenave@249 673 "Returns all the maps that make the same associations as proto-map."
ocsenave@249 674 (some (partial submap? proto-map) maps))
ocsenave@249 675
rlm@252 676 (defn filter-vals
rlm@252 677 "Returns a map consisting of all the pairs [key val] for
rlm@252 678 which (pred key) returns true."
rlm@252 679 [pred map]
rlm@252 680 (reduce (partial apply assoc) {}
rlm@252 681 (filter (fn [[k v]] (pred v)) map)))
ocsenave@249 682
ocsenave@249 683
ocsenave@249 684 (defn search-moves
rlm@252 685 "Returns a subcollection of all hardcoded moves with the
rlm@252 686 given attributes. Attributes consist of :name :power
rlm@252 687 :accuracy :pp :fx-id
rlm@252 688 (and also :fx-txt, but it contains the same information
rlm@252 689 as :fx-id)"
ocsenave@249 690 ([attribute-map]
rlm@252 691 (search-moves
rlm@252 692 com.aurellem.gb.gb-driver/original-rom attribute-map))
ocsenave@249 693 ([rom attribute-map]
rlm@252 694 (filter-vals (partial submap? attribute-map)
rlm@252 695 (hxc-move-data rom))))
ocsenave@249 696
ocsenave@249 697
ocsenave@249 698
ocsenave@249 699
ocsenave@243 700
ocsenave@246 701 ;; note for later: credits start at F1290
ocsenave@243 702
ocsenave@243 703
ocsenave@243 704
ocsenave@246 705 (comment
ocsenave@243 706
rlm@218 707 (def hxc-later
rlm@218 708 "Running this code produces, e.g. hardcoded names NPCs give
rlm@218 709 their pokemon. Will sort through it later."
rlm@218 710 (print (character-codes->str(take 10000
rlm@218 711 (drop 0x71597
rlm@218 712 (rom (root)))))))
rlm@218 713
rlm@218 714 (let [dex
rlm@218 715 (partition-by #(= 0x50 %)
rlm@218 716 (take 2540
rlm@218 717 (drop 0x40687
rlm@218 718 (rom (root)))))]
rlm@218 719 (def dex dex)
rlm@218 720 (def hxc-species
rlm@218 721 (map character-codes->str
rlm@218 722 (take-nth 4 dex))))
ocsenave@259 723 )
ocsenave@259 724
ocsenave@259 725
ocsenave@259 726