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1 (ns com.aurellem.run.music
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2 (:use (com.aurellem.gb saves gb-driver util constants
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3 items vbm characters money
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4 rlm-assembly))
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5 (:use (com.aurellem.run util title save-corruption
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6 bootstrap-0 bootstrap-1))
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7 (:import [com.aurellem.gb.gb_driver SaveState]))
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8
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9
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10 (def music-base new-kernel)
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11
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12
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13
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14
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15 (defn store [n address]
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16 (flatten
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17 [0xF5
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18 0xE5
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19
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20 0x3E
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21 n
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22
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23 0x21
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24 (reverse (disect-bytes-2 address))
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25
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26 0x77
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27
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28 0xE1
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29 0xF1]))
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30
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31 (defn infinite-loop []
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32 [0x18 0xFE])
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33
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34
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35
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36 (def divider-register 0xFF04)
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37
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38
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39 (defrecord Bit-Note [frequency volume duration duty])
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40
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41 (defn clear-music-registers []
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42 (flatten
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43 [(store (Integer/parseInt "00000000" 2) 0xFF10)
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44 (store (Integer/parseInt "00000000" 2) 0xFF11)
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45 (store (Integer/parseInt "00000000" 2) 0xFF12)
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46 (store (Integer/parseInt "00000000" 2) 0xFF13)
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47 (store (Integer/parseInt "00000000" 2) 0xFF14)
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48
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49 (store (Integer/parseInt "00000000" 2) 0xFF16) ;; pattern duty 000000
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50 (store (Integer/parseInt "00000000" 2) 0xFF17) ;; volume 0000
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51 (store (Integer/parseInt "00000000" 2) 0xFF18) ;; frequency-low
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52 (store (Integer/parseInt "00000000" 2) 0xFF19) ;; 00000 frequency-high
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53
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54 (store (Integer/parseInt "00000000" 2) 0xFF1A)
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55 (store (Integer/parseInt "00000000" 2) 0xFF1B)
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56 (store (Integer/parseInt "00000000" 2) 0xFF1C)
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57 (store (Integer/parseInt "00000000" 2) 0xFF1D)
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58 (store (Integer/parseInt "00000000" 2) 0xFF1E)
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59
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60 (store (Integer/parseInt "00000000" 2) 0xFF20)
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61 (store (Integer/parseInt "00000000" 2) 0xFF21)
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62 (store (Integer/parseInt "00000000" 2) 0xFF22)
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63 (store (Integer/parseInt "00000000" 2) 0xFF23)]))
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64
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65 (defn play-note
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66 "Play the note referenced by HL in the appropiate channel.
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67 Leaves desired-duration in A."
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68 []
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69 [0x2A ;; load volume/frequency-high info
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70 0xF5 ;; push A
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71 0xE6
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72 (Integer/parseInt "11110000" 2) ;; volume mask
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73 0xE0
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74 0x17 ;; set volume
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75 0xF1 ;; pop A
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76 0xE6
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77 (Integer/parseInt "00000111" 2) ;; frequency-high mask
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78 0xE0
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79 0x19 ;; set frequency-high
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80
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81 0x2A ;; load frequency low-bits
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82 0xE0
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83 0x18 ;; set frequency-low-bits
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84
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85 0x7E ;; load duration
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86 ;;0x2B ;;
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87 ;;0x2B
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88 ]) ;; HL-2 -> HL
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89
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90 (defn music-step []
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91 (flatten
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92 [(play-note)
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93 0xF5 ;; push A
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94 0xF0
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95 0x05 ;; load current ticks
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96 0x90 ;; B holds previous sub-ticks, subtract it from A
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97 ;; if A-B caused a carry, then (B > A) is true, and
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98 ;; A = current-sub-tics, B = previous-sub-ticks, so
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99 ;; current-sub-ticks < previous-sub-ticks, which means that the
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100 ;; timer counter HAS overflowed.
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101 0x30 ;; increment C only if last result caused carry
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102 0x01
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103 0x00;;0x0C
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104
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105 0x47 ;; update sub-ticks (A->B)
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106
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107 0xF1 ;; pop AF, now A contains desired-ticks
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108
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109 0xB9 ;; compare with current ticks
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110
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111 ;; if desired-ticks = current ticks
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112 ;; go to next note ; set current set ticks to 0.
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113
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114 0x20
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115 0x05
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116
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117 0x23
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118 0x23
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119 0x23 ;; HL + 3 -> HL
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120
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121 0x0E
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122 0x00])) ;; 0->C (current-ticks)
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123
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124 (defn music-kernel []
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125 (flatten
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126 [(clear-music-registers)
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127 0x21
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128 0x00
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129 0xD0 ;; set HL to 0xD000 == music-start
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130 0x0E
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131 0x00 ;; 0->C
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132 0x06
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133 0x00 ;; 0->B
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134
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135 0x3E
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136 0x00
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137 0xE0
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138 0x06 ;; set TMA to 0
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139
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140 0x3E
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141 (Integer/parseInt "00000111" 2)
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142 0xE0
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143 0x07 ;; set TAC to 16384 Hz
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144
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145 (music-step)
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146 0x18
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147 (->signed-8-bit (+ (- (count (music-step)))
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148 -2))]))
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149
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150
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151 (defn play-music [steps music-bytes]
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152 (let [program-target 0xC000
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153 music-target 0xD000]
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154 (-> (set-memory-range (second (music-base))
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155 program-target (music-kernel))
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156 (set-memory-range music-target music-bytes)
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157 (PC! program-target))))
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158
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159
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160 (defn test-note [music-bytes]
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161 (-> (set-memory-range (second (music-base))
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162 0xC000 (concat (clear-music-registers)
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163 (play-note)
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164 (infinite-loop)))
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165 (set-memory-range 0xD000 music-bytes)
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166 (PC! 0xC000)
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167 (HL! 0xD000)
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168 ))
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169
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170
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171 (defn run-program
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172 ([program] (run-program program 90))
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173 ([program steps]
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174 (let [target 0xC000]
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175 (-> (set-memory-range (second (music-base))
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176 target program)
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177 (PC! target)))))
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178
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179
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