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1 (ns com.aurellem.run.util
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2 (:use (com.aurellem.gb util gb-driver vbm characters saves))
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3 (:import [com.aurellem.gb.gb_driver SaveState]))
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4
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5 (def ↑ [:u])
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6 (def ↓ [:d])
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7 (def ← [:l])
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8 (def → [:r])
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9
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10 (defn first-difference
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11 [base alt difference-metric [moves root :as script]]
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12 (loop [branch-point root
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13 actions moves]
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14 (let [base-branch (step branch-point base)
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15 base-val (difference-metric base-branch)
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16 alt-branch (step branch-point alt)
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17 alt-val (difference-metric alt-branch)]
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18 (if (not= base-val alt-val)
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19 [(conj actions alt) alt-branch]
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20 (recur base-branch (conj actions base))))))
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21
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22 (defn repeat-until-different
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23 [buttons metric [moves root :as script]]
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24 (let [baseline (metric root)]
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25 (loop [actions (vec moves)
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26 state root]
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27 (let [new-state (step state buttons)
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28 new-actions (conj actions buttons)]
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29 (if (not= (metric new-state) baseline)
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30 [new-actions new-state]
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31 (recur new-actions new-state))))))
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32
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33 (defn delayed-difference
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34 [base alt delay difference-metric [moves root :as script]]
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35 (loop [branch-point root
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36 actions moves]
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37 (let [base-branch (step branch-point base)
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38 base-val
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39 (difference-metric
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40 (run-moves base-branch
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41 (repeat delay base)))
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42 alt-branch (step branch-point alt)
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43 alt-val
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44 (difference-metric
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45 (run-moves alt-branch
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46 (repeat delay base)))]
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47 (if (not= base-val alt-val)
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48 [(conj actions alt) alt-branch]
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49 (recur base-branch (conj actions base))))))
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50
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51
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52
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53 ;; (defn advance
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54 ;; ([base alt difference-metric [commands state]]
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55 ;; (let [[c s]
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56 ;; (first-difference base alt difference-metric state)]
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57 ;; [(concat commands c) s]))
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58 ;; ([base alt [commands state]]
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59 ;; (advance base alt AF [commands state]))
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60 ;; ([alt [commands state]]
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61 ;; (advance [] alt [commands state])))
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62
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63
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64 (def x-position-address 0xD361)
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65 (def y-position-address 0xD362)
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66
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67 (defn x-position
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68 ([^SaveState state]
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69 (aget (memory state) x-position-address))
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70 ([] (x-position @current-state)))
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71
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72 (defn y-position
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73 ([^SaveState state]
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74 (aget (memory state) y-position-address))
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75 ([] (y-position @current-state)))
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76
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77 (defn move
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78 [dir script]
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79 (let [current-position-fn
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80 (cond (#{← →} dir) x-position
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81 (#{↑ ↓} dir) y-position)]
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82 (repeat-until-different dir current-position-fn script)))
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83
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84 (defn walk
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85 "Move the character along the given directions."
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86 [directions script]
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87 (reduce (fn [script dir]
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88 (move dir script)) script directions))
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89
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90 (defn menu
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91 [directions script]
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92 (reduce (fn [script direction]
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93 (move direction script))
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94 script directions))
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95
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96
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97 (defn search-string
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98 [^SaveState state string]
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99 (let [codes
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100 (str->character-codes string)
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101 codes-length (count codes)
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102 mem (vec (memory state))
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103 mem-length (count mem)]
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104 (loop [idx 0]
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105 (if (< (- mem-length idx) codes-length)
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106 nil
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107 (if (= (subvec mem idx (+ idx codes-length))
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108 codes)
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109 idx
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110 (recur (inc idx)))))))
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111
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112 (def text-address 0x9DC1)
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113
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114 (defn displayed-text
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115 ([^SaveState state]
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116 (character-codes->str
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117 (subvec (vec (memory state))
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118 text-address
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119 (+ text-address 82))))
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120 ([] (displayed-text @current-state)))
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121
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122 ;; (defn scroll-text
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123 ;; ([script]
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124 ;; (first-difference [:b] [:a :b] AF script))
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125 ;; ([n script]
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126 ;; (reduce (fn [script _]
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127 ;; (scroll-text script))
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128 ;; script
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129 ;; (range n))))
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130
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131 (defn scroll-text
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132 ([script]
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133 (delayed-difference
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134 [:b] [:a :b] 25 displayed-text script))
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135 ([n script]
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136 (reduce (fn [script _]
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137 (scroll-text script))
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138 script
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139 (range n))))
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140
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141
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142 (defn end-text [script]
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143 (->> script
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144 (scroll-text)
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145 (play-moves [[] [:a]])))
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146
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147
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148
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149 (common-differences
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150 (vec (memory (step (talk-to-oak) [:a])))
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151 (vec (memory (step (talk-to-oak) []))))
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152
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153
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154
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155
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156
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157 (defn do-nothing [n script]
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158 (->> script
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159 (play-moves
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160 (repeat n []))))
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161
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162
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163 (defn critical-hit
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164 "Put the cursor over the desired attack. This program will
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165 determine the appropriate amount of blank frames to
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166 insert before pressing [:a] to ensure that the attack is
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167 a critical hit."
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168 [script]
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169 (loop [blanks 6]
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170 (let [new-script
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171 (->> script
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172 (play-moves
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173 (concat (repeat blanks [])
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174 [[:a][]])))]
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175 (if (let [future-state
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176 (run-moves (second new-script)
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177 (repeat 400 []))
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178
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179 result (search-string (memory future-state)
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180 "Critical")]
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181 (if result
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182 (println "critical hit with" blanks "blank frames"))
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183 result)
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184 new-script
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185 (recur (inc blanks))))))
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186
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187 (defn move-thru-grass
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188 [direction script]
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189 (loop [blanks 0]
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190 (let [new-script
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191 (->> script
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192 (play-moves (repeat blanks []))
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193 (move direction))
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194
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195 future-state
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196 (run-moves (second new-script)
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197 (repeat 600 []))
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198
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199 result (search-string (memory future-state)
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200 "Wild")]
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201 (if (nil? result)
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202 (do
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203 (if (< 0 blanks)
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204 (do
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205 (println "avoided pokemon with"
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206 blanks "blank frames")))
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207 new-script)
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208 (recur (inc blanks))))))
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209
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210 (defn walk-thru-grass
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211 [directions script]
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212 (reduce (fn [script direction]
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213 (move-thru-grass direction script))
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214 script directions))
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215
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216 (defn slowly
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217 [delay moves script]
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218 (reduce
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219 (fn [script move]
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220 (->> script
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221 (do-nothing delay)
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222 (play-moves (vector move))))
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223 script moves))
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224
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225 (defn multiple-times
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226 ([n command args script]
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227 (reduce (fn [script _]
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228 (apply command (concat args [script])))
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229 script
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230 (range n)))
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231 ([n command script]
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232 (multiple-times n command [] script)))
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