Mercurial > thoughts
view org/sloman-old.html @ 110:2f061e24cf78
minor fixes.
author | rlm |
---|---|
date | Tue, 03 Jun 2014 13:27:00 -0400 |
parents | 414a10d51d9f |
children |
line wrap: on
line source
1 <?xml version="1.0" encoding="utf-8"?>2 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"3 "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">4 <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">5 <head>6 <title>Transcript of Aaron Sloman - Artificial Intelligence - Psychology - Oxford Interview</title>7 <meta http-equiv="Content-Type" content="text/html;charset=utf-8"/>8 <meta name="title" content="Transcript of Aaron Sloman - Artificial Intelligence - Psychology - Oxford Interview"/>9 <meta name="generator" content="Org-mode"/>10 <meta name="generated" content="2013-10-04 18:49:53 UTC"/>11 <meta name="author" content="Dylan Holmes"/>12 <meta name="description" content=""/>13 <meta name="keywords" content=""/>14 <style type="text/css">15 <!--/*--><![CDATA[/*><!--*/16 html { font-family: Times, serif; font-size: 12pt; }17 .title { text-align: center; }18 .todo { color: red; }19 .done { color: green; }20 .tag { background-color: #add8e6; font-weight:normal }21 .target { }22 .timestamp { color: #bebebe; }23 .timestamp-kwd { color: #5f9ea0; }24 .right {margin-left:auto; margin-right:0px; text-align:right;}25 .left {margin-left:0px; margin-right:auto; text-align:left;}26 .center {margin-left:auto; margin-right:auto; text-align:center;}27 p.verse { margin-left: 3% }28 pre {29 border: 1pt solid #AEBDCC;30 background-color: #F3F5F7;31 padding: 5pt;32 font-family: courier, monospace;33 font-size: 90%;34 overflow:auto;35 }36 table { border-collapse: collapse; }37 td, th { vertical-align: top; }38 th.right { text-align:center; }39 th.left { text-align:center; }40 th.center { text-align:center; }41 td.right { text-align:right; }42 td.left { text-align:left; }43 td.center { text-align:center; }44 dt { font-weight: bold; }45 div.figure { padding: 0.5em; }46 div.figure p { text-align: center; }47 div.inlinetask {48 padding:10px;49 border:2px solid gray;50 margin:10px;51 background: #ffffcc;52 }53 textarea { overflow-x: auto; }54 .linenr { font-size:smaller }55 .code-highlighted {background-color:#ffff00;}56 .org-info-js_info-navigation { border-style:none; }57 #org-info-js_console-label { font-size:10px; font-weight:bold;58 white-space:nowrap; }59 .org-info-js_search-highlight {background-color:#ffff00; color:#000000;60 font-weight:bold; }61 /*]]>*/-->62 </style>63 <link rel="stylesheet" type="text/css" href="../css/sloman.css" />64 <script type="text/javascript">65 <!--/*--><![CDATA[/*><!--*/66 function CodeHighlightOn(elem, id)67 {68 var target = document.getElementById(id);69 if(null != target) {70 elem.cacheClassElem = elem.className;71 elem.cacheClassTarget = target.className;72 target.className = "code-highlighted";73 elem.className = "code-highlighted";74 }75 }76 function CodeHighlightOff(elem, id)77 {78 var target = document.getElementById(id);79 if(elem.cacheClassElem)80 elem.className = elem.cacheClassElem;81 if(elem.cacheClassTarget)82 target.className = elem.cacheClassTarget;83 }84 /*]]>*///-->85 </script>87 </head>88 <body>91 <div id="content">92 <h1 class="title">Transcript of Aaron Sloman - Artificial Intelligence - Psychology - Oxford Interview</h1>95 <blockquote>112 <p>113 <b>Editor's note:</b> This is a working draft transcript which I made of114 <a href="http://www.youtube.com/watch?feature=player_detailpage&v=iuH8dC7Snno">this nice interview</a> of Aaron Sloman. Having just finished one115 iteration of transcription, I still need to go in and clean up the116 formatting and fix the parts that I misheard, so you can expect the117 text to improve significantly in the near future.118 </p>119 <p>120 To the extent that this is my work, you have my permission to make121 copies of this transcript for your own purposes. Also, feel free to122 e-mail me with comments or corrections.123 </p>124 <p>125 You can send mail to <code>transcript@aurellem.org</code>.126 </p>127 <p>128 Cheers,129 </p>130 <p>131 —Dylan132 </p>133 </blockquote>139 <div id="table-of-contents">140 <h2>Table of Contents</h2>141 <div id="text-table-of-contents">142 <ul>143 <li><a href="#sec-1">1 Introduction</a>144 <ul>145 <li><a href="#sec-1-1">1.1 Aaron Sloman evolves into a philosopher of AI</a></li>146 <li><a href="#sec-1-2">1.2 AI is hard, in part because there are tempting non-problems.</a></li>147 </ul>148 </li>149 <li><a href="#sec-2">2 What problems of intelligence did evolution solve?</a>150 <ul>151 <li><a href="#sec-2-1">2.1 Intelligence consists of solutions to many evolutionary problems; no single development (e.g. communication) was key to human-level intelligence.</a></li>152 <li><a href="#sec-2-2">2.2 Speculation about how communication might have evolved from internal lanagues.</a></li>153 </ul>154 </li>155 <li><a href="#sec-3">3 How do language and internal states relate to AI?</a>156 <ul>157 <li><a href="#sec-3-1">3.1 In AI, false assumptions can lead investigators astray.</a></li>158 <li><a href="#sec-3-2">3.2 Example: Vision is not just about finding surfaces, but about finding affordances.</a></li>159 <li><a href="#sec-3-3">3.3 Online and offline intelligence</a></li>160 <li><a href="#sec-3-4">3.4 Example: Even toddlers use sophisticated geometric knowledge</a></li>161 </ul>162 </li>163 <li><a href="#sec-4">4 Animal intelligence</a>164 <ul>165 <li><a href="#sec-4-1">4.1 The priority is <i>cataloguing</i> what competences have evolved, not ranking them.</a></li>166 <li><a href="#sec-4-2">4.2 AI can be used to test philosophical theories</a></li>167 </ul>168 </li>169 <li><a href="#sec-5">5 Is abstract general intelligence feasible?</a>170 <ul>171 <li><a href="#sec-5-1">5.1 It's misleading to compare the brain and its neurons to a computer made of transistors</a></li>172 <li><a href="#sec-5-2">5.2 For example, brains may rely heavily on chemical information processing</a></li>173 <li><a href="#sec-5-3">5.3 Brain algorithms may simply be optimized for certain kinds of information processing other than bit manipulations</a></li>174 <li><a href="#sec-5-4">5.4 Example: find the shortest path by dangling strings</a></li>175 <li><a href="#sec-5-5">5.5 In sum, we know surprisingly little about the kinds of problems that evolution solved, and the manner in which they were solved.</a></li>176 </ul>177 </li>178 <li><a href="#sec-6">6 A singularity of cognitive catch-up</a>179 <ul>180 <li><a href="#sec-6-1">6.1 What if it will take a lifetime to learn enough to make something new?</a></li>181 </ul>182 </li>183 <li><a href="#sec-7">7 Spatial reasoning: a difficult problem</a>184 <ul>185 <li><a href="#sec-7-1">7.1 Example: Spatial proof that the angles of any triangle add up to a half-circle</a></li>186 <li><a href="#sec-7-2">7.2 Geometric results are fundamentally different than experimental results in chemistry or physics.</a></li>187 </ul>188 </li>189 <li><a href="#sec-8">8 Is near-term artificial general intelligence likely?</a>190 <ul>191 <li><a href="#sec-8-1">8.1 Two interpretations: a single mechanism for all problems, or many mechanisms unified in one program.</a></li>192 </ul>193 </li>194 <li><a href="#sec-9">9 Abstract General Intelligence impacts</a></li>195 </ul>196 </div>197 </div>199 <div id="outline-container-1" class="outline-2">200 <h2 id="sec-1"><span class="section-number-2">1</span> Introduction</h2>201 <div class="outline-text-2" id="text-1">205 </div>207 <div id="outline-container-1-1" class="outline-3">208 <h3 id="sec-1-1"><span class="section-number-3">1.1</span> Aaron Sloman evolves into a philosopher of AI</h3>209 <div class="outline-text-3" id="text-1-1">211 <p>[0:09] My name is Aaron Sloman. My first degree many years ago in212 Capetown University was in Physics and Mathematics, and I intended to213 go and be a mathematician. I came to Oxford and encountered214 philosophers — I had started reading philosophy and discussing215 philosophy before then, and then I found that there were philosophers216 who said things about mathematics that I thought were wrong, so217 gradually got more and more involved in [philosophy] discussions and218 switched to doing philosophy DPhil. Then I became a philosophy219 lecturer and about six years later, I was introduced to artificial220 intelligence when I was a lecturer at Sussex University in philosophy221 and I very soon became convinced that the best way to make progress in222 both areas of philosophy (including philosophy of mathematics which I223 felt i hadn't dealt with adequately in my DPhil) about the philosophy224 of mathematics, philosophy of mind, philsophy of language and all225 those things—the best way was to try to design and test working226 fragments of mind and maybe eventually put them all together but227 initially just working fragments that would do various things.228 </p>229 <p>230 [1:12] And I learned to program and ~ with various other people231 including ~Margaret Boden whom you've interviewed, developed—helped232 develop an undergraduate degree in AI and other things and also began233 to do research in AI and so on which I thought of as doing philosophy,234 primarily.235 </p>236 <p>237 [1:29] And then I later moved to the University of Birmingham and I238 was there — I came in 1991 — and I've been retired for a while but239 I'm not interested in golf or gardening so I just go on doing full240 time research and my department is happy to keep me on without paying241 me and provide space and resources and I come, meeting bright people242 at conferences and try to learn and make progress if I can.243 </p>244 </div>246 </div>248 <div id="outline-container-1-2" class="outline-3">249 <h3 id="sec-1-2"><span class="section-number-3">1.2</span> AI is hard, in part because there are tempting non-problems.</h3>250 <div class="outline-text-3" id="text-1-2">253 <p>254 One of the things I learnt and understood more and more over the many255 years — forty years or so since I first encountered AI — is how256 hard the problems are, and in part that's because it's very often257 tempting to <i>think</i> the problem is something different from what it258 actually is, and then people design solutions to the non-problems, and259 I think of most of my work now as just helping to clarify what the260 problems are: what is it that we're trying to explain — and maybe261 this is leading into what you wanted to talk about:262 </p>263 <p>264 I now think that one of the ways of getting a deep understanding of265 that is to find out what were the problems that biological evolution266 solved, because we are a product of <i>many</i> solutions to <i>many</i>267 problems, and if we just try to go in and work out what the whole268 system is doing, we may get it all wrong, or badly wrong.269 </p>271 </div>272 </div>274 </div>276 <div id="outline-container-2" class="outline-2">277 <h2 id="sec-2"><span class="section-number-2">2</span> What problems of intelligence did evolution solve?</h2>278 <div class="outline-text-2" id="text-2">282 </div>284 <div id="outline-container-2-1" class="outline-3">285 <h3 id="sec-2-1"><span class="section-number-3">2.1</span> Intelligence consists of solutions to many evolutionary problems; no single development (e.g. communication) was key to human-level intelligence.</h3>286 <div class="outline-text-3" id="text-2-1">289 <p>290 [2:57] Well, first I would challenge that we are the dominant291 species. I know it looks like that but actually if you count biomass,292 if you count number of species, if you count number of individuals,293 the dominant species are microbes — maybe not one of them but anyway294 they're the ones who dominate in that sense, and furthermore we are295 mostly — we are largely composed of microbes, without which we296 wouldn't survive.297 </p>299 <p>300 [3:27] But there are things that make humans (you could say) best at301 those things, or worst at those things, but it's a combination. And I302 think it was a collection of developments of which there isn't any303 single one. [] there might be, some people say, human language which304 changed everything. By our human language, they mean human305 communication in words, but I think that was a later development from306 what must have started as the use of <i>internal</i> forms of307 representation — which are there in nest-building birds, in308 pre-verbal children, in hunting mammals — because you can't take in309 information about a complex structured environment in which things can310 change and you may have to be able to work out what's possible and311 what isn't possible, without having some way of representing the312 components of the environment, their relationships, the kinds of313 things they can and can't do, the kinds of things you might or might314 not be able to do — and <i>that</i> kind of capability needs internal315 languages, and I and colleagues [at Birmingham] have been referring to316 them as generalized languages because some people object to317 referring…to using language to refer to something that isn't used318 for communication. But from that viewpoint, not only humans but many319 other animals developed abilities to do things to their environment to320 make them more friendly to themselves, which depended on being able to321 represent possible futures, possible actions, and work out what's the322 best thing to do.323 </p>324 <p>325 [5:13] And nest-building in corvids for instance—crows, magpies,326 [hawks], and so on — are way beyond what current robots can do, and327 in fact I think most humans would be challenged if they had to go and328 find a collection of twigs, one at a time, maybe bring them with just329 one hand — or with your mouth — and assemble them into a330 structure that, you know, is shaped like a nest, and is fairly rigid,331 and you could trust your eggs in them when wind blows. But they're332 doing it, and so … they're not our evolutionary ancestors, but333 they're an indication — and that example is an indication — of334 what must have evolved in order to provide control over the335 environment in <i>that</i> species.336 </p>337 </div>339 </div>341 <div id="outline-container-2-2" class="outline-3">342 <h3 id="sec-2-2"><span class="section-number-3">2.2</span> Speculation about how communication might have evolved from internal lanagues.</h3>343 <div class="outline-text-3" id="text-2-2">345 <p>[5:56] And I think hunting mammals, fruit-picking mammals, mammals346 that can rearrange parts of the environment, provide shelters, needed347 to have …. also needed to have ways of representing possible348 futures, not just what's there in the environment. I think at a later349 stage, that developed into a form of communication, or rather the350 <i>internal</i> forms of representation became usable as a basis for351 providing [context] to be communicated. And that happened, I think,352 initially through performing actions that expressed intentions, and353 probably led to situtations where an action (for instance, moving some354 large object) was performed more easily, or more successfully, or more355 accurately if it was done collaboratively. So someone who had worked356 out what to do might start doing it, and then a conspecific might be357 able to work out what the intention is, because that person has the358 <i>same</i> forms of representation and can build theories about what's359 going on, and might then be able to help.360 </p>361 <p>362 [7:11] You can imagine that if that started happening more (a lot of363 collaboration based on inferred intentions and plans) then sometimes364 the inferences might be obscure and difficult, so the <i>actions</i> might365 be enhanced to provide signals as to what the intention is, and what366 the best way is to help, and so on.367 </p>368 <p>369 [7:35] So, this is all handwaving and wild speculation, but I think370 it's consistent with a large collection of facts which one can look at371 — and find if one looks for them, but one won't know if [some]one372 doesn't look for them — about the way children, for instance, who373 can't yet talk, communicate, and the things they'll do, like going to374 the mother and turning the face to point in the direction where the375 child wants it to look and so on; that's an extreme version of action376 indicating intention.377 </p>378 <p>379 [8:03] Anyway. That's a very long roundabout answer to one conjecture380 that the use of communicative language is what gave humans their381 unique power to create and destroy and whatever, and I'm saying that382 if by that you mean <i>communicative</i> language, then I'm saying there383 was something before that which was <i>non</i>-communicative language, and I384 suspect that noncommunicative language continues to play a deep role385 in <i>all</i> human perception —in mathematical and scientific reasoning, in386 problem solving — and we don't understand very much about it.387 </p>388 <p>389 [8:48]390 I'm sure there's a lot more to be said about the development of391 different kinds of senses, the development of brain structures and392 mechanisms is above all that, but perhaps I've droned on long enough393 on that question.394 </p>396 </div>397 </div>399 </div>401 <div id="outline-container-3" class="outline-2">402 <h2 id="sec-3"><span class="section-number-2">3</span> How do language and internal states relate to AI?</h2>403 <div class="outline-text-2" id="text-3">406 <p>407 [9:09] Well, I think most of the human and animal capabilities that408 I've been referring to are not yet to be found in current robots or409 [computing] systems, and I think there are two reasons for that: one410 is that it's intrinsically very difficult; I think that in particular411 it may turn out that the forms of information processing that one can412 implement on digital computers as we currently know them may not be as413 well suited to performing some of these tasks as other kinds of414 computing about which we don't know so much — for example, I think415 there may be important special features about <i>chemical</i> computers416 which we might [talk about in a little bit? find out about].417 </p>419 </div>421 <div id="outline-container-3-1" class="outline-3">422 <h3 id="sec-3-1"><span class="section-number-3">3.1</span> In AI, false assumptions can lead investigators astray.</h3>423 <div class="outline-text-3" id="text-3-1">425 <p>[9:57] So, one of the problems then is that the tasks are hard … but426 there's a deeper problem as to why AI hasn't made a great deal of427 progress on these problems that I'm talking about, and that is that428 most AI researchers assume things—and this is not just AI429 researchers, but [also] philsophers, and psychologists, and people430 studying animal behavior—make assumptions about what it is that431 animals or humans do, for instance make assumptions about what vision432 is for, or assumptions about what motivation is and how motivation433 works, or assumptions about how learning works, and then they try ---434 the AI people try — to model [or] build systems that perform those435 assumed functions. So if you get the <i>functions</i> wrong, then even if436 you implement some of the functions that you're trying to implement,437 they won't necessarily perform the tasks that the initial objective438 was to imitate, for instance the tasks that humans, and nest-building439 birds, and monkeys and so on can perform.440 </p>441 </div>443 </div>445 <div id="outline-container-3-2" class="outline-3">446 <h3 id="sec-3-2"><span class="section-number-3">3.2</span> Example: Vision is not just about finding surfaces, but about finding affordances.</h3>447 <div class="outline-text-3" id="text-3-2">449 <p>[11:09] I'll give you a simple example — well, maybe not so simple,450 but — It's often assumed that the function of vision in humans (and451 in other animals with good eyesight and so on) is to take in optical452 information that hits the retina, and form into the (maybe changing453 — or, really, in our case definitely changing) patterns of454 illumination where there are sensory receptors that detect those455 patterns, and then somehow from that information (plus maybe other456 information gained from head movement or from comparisons between two457 eyes) to work out what there was in the environment that produced458 those patterns, and that is often taken to mean “where were the459 surfaces off which the light bounced before it came to me”. So460 you essentially think of the task of the visual system as being to461 reverse the image formation process: so the 3D structure's there, the462 lens causes the image to form in the retina, and then the brain goes463 back to a model of that 3D structure there. That's a very plausible464 theory about vision, and it may be that that's a <i>subset</i> of what465 human vision does, but I think James Gibson pointed out that that kind466 of thing is not necessarily going to be very useful for an organism,467 and it's very unlikely that that's the main function of perception in468 general, namely to produce some physical description of what's out469 there.470 </p>471 <p>472 [12:37] What does an animal <i>need</i>? It needs to know what it can do,473 what it can't do, what the consequences of its actions will be474 …. so, he introduced the word <i>affordance</i>, so from his point of475 view, the function of vision, perception, are to inform the organism476 of what the <i>affordances</i> are for action, where that would mean what477 the animal, <i>given</i> its morphology (what it can do with its mouth, its478 limbs, and so on, and the ways it can move) what it can do, what its479 needs are, what the obstacles are, and how the environment supports or480 obstructs those possible actions.481 </p>482 <p>483 [13:15] And that's a very different collection of information484 structures that you need from, say, “where are all the485 surfaces?”: if you've got all the surfaces, <i>deriving</i> the486 affordances would still be a major task. So, if you think of the487 perceptual system as primarily (for biological organisms) being488 devices that provide information about affordances and so on, then the489 tasks look very different. And most of the people working, doing490 research on computer vision in robots, I think haven't taken all that491 on board, so they're trying to get machines to do things which, even492 if they were successful, would not make the robots very intelligent493 (and in fact, even the ones they're trying to do are not really easy494 to do, and they don't succeed very well— although, there's progress;495 I shouldn't disparage it too much.)496 </p>497 </div>499 </div>501 <div id="outline-container-3-3" class="outline-3">502 <h3 id="sec-3-3"><span class="section-number-3">3.3</span> Online and offline intelligence</h3>503 <div class="outline-text-3" id="text-3-3">506 <p>507 [14:10] It gets more complex as animals get more sophisticated. So, I508 like to make a distinction between online intelligence and offline509 intelligence. So, for example, if I want to pick something up — like510 this leaf <he plucks a leaf from the table> — I was able to select511 it from all the others in there, and while moving my hand towards it,512 I was able to guide its trajectory, making sure it was going roughly513 in the right direction — as opposed to going out there, which514 wouldn't have been able to pick it up — and these two fingers ended515 up with a portion of the leaf between them, so that I was able to tell516 when I'm ready to do that <he clamps the leaf between two fingers>517 and at that point, I clamped my fingers and then I could pick up the518 leaf.519 </p>520 <p>521 [14:54] Whereas, — and that's an example of online intelligence:522 during the performance of an action (both from the stage where it's523 initiated, and during the intermediate stages, and where it's524 completed) I'm taking in information relevant to controlling all those525 stages, and that relevant information keeps changing. That means I526 need stores of transient information which gets discarded almost527 immediately and replaced or something. That's online intelligence. And528 there are many forms; that's just one example, and Gibson discussed529 quite a lot of examples which I won't try to replicate now.530 </p>531 <p>532 [15:30] But in offline intelligence, you're not necessarily actually533 <i>performing</i> the actions when you're using your intelligence; you're534 thinking about <i>possible</i> actions. So, for instance, I could think535 about how fast or by what route I would get back to the lecture room536 if I wanted to [get to the next talk] or something. And I know where537 the door is, roughly speaking, and I know roughly which route I would538 take, when I go out, I should go to the left or to the right, because539 I've stored information about where the spaces are, where the540 buildings are, where the door was that we came out — but in using541 that information to think about that route, I'm not actually542 performing the action. I'm not even <i>simulating</i> it in detail: the543 precise details of direction and speed and when to clamp my fingers,544 or when to contract my leg muscles when walking, are all irrelevant to545 thinking about a good route, or thinking about the potential things546 that might happen on the way. Or what would be a good place to meet547 someone who I think [for an acquaintance in particular] — [barber]548 or something — I don't necessarily have to work out exactly <i>where</i>549 the person's going to stand, or from what angle I would recognize550 them, and so on.551 </p>552 <p>553 [16:46] So, offline intelligence — which I think became not just a554 human competence; I think there are other animals that have aspects of555 it: Squirrels are very impressive as you watch them. Gray squirrels at556 any rate, as you watch them defeating squirrel-proof birdfeeders, seem557 to have a lot of that [offline intelligence], as well as the online558 intelligence when they eventually perform the action they've worked559 out [] that will get them to the nuts.560 </p>561 <p>562 [17:16] And I think that what happened during our evolution is that563 mechanisms for acquiring and processing and storing and manipulating564 information that is more and more remote from the performance of565 actions developed. An example is taking in information about where566 locations are that you might need to go to infrequently: There's a567 store of a particular type of material that's good for building on568 roofs of houses or something out around there in some569 direction. There's a good place to get water somewhere in another570 direction. There are people that you'd like to go and visit in571 another place, and so on.572 </p>573 <p>574 [17:59] So taking in information about an extended environment and575 building it into a structure that you can make use of for different576 purposes is another example of offline intelligence. And when we do577 that, we sometimes use only our brains, but in modern times, we also578 learned how to make maps on paper and walls and so on. And it's not579 clear whether the stuff inside our heads has the same structures as580 the maps we make on paper: the maps on paper have a different581 function; they may be used to communicate with others, or meant for582 <i>looking</i> at, whereas the stuff in your head you don't <i>look</i> at; you583 use it in some other way.584 </p>585 <p>586 [18:46] So, what I'm getting at is that there's a great deal of human587 intelligence (and animal intelligence) which is involved in what's588 possible in the future, what exists in distant places, what might have589 happened in the past (sometimes you need to know why something is as590 it is, because that might be relevant to what you should or shouldn't591 do in the future, and so on), and I think there was something about592 human evolution that extended that offline intelligence way beyond593 that of animals. And I don't think it was <i>just</i> human language, (but594 human language had something to do with it) but I think there was595 something else that came earlier than language which involves the596 ability to use your offline intelligence to discover something that597 has a rich mathematical structure.598 </p>599 </div>601 </div>603 <div id="outline-container-3-4" class="outline-3">604 <h3 id="sec-3-4"><a name="example-gap" id="example-gap"></a><span class="section-number-3">3.4</span> Example: Even toddlers use sophisticated geometric knowledge</h3>605 <div class="outline-text-3" id="text-3-4">607 <p>[19:44] I'll give you a simple example: if you look through a gap, you608 can see something that's on the other side of the gap. Now, you609 <i>might</i> see what you want to see, or you might see only part of it. If610 you want to see more of it, which way would you move? Well, you could611 either move <i>sideways</i>, and see through the gap—and see it roughly612 the same amount but a different part of it [if it's a ????], or you613 could move <i>towards</i> the gap and then your view will widen as you614 approach the gap. Now, there's a bit of mathematics in there, insofar615 as you are implicitly assuming that information travels in straight616 lines, and as you go closer to a gap, the straight lines that you can617 draw from where you are through the gap, widen as you approach that618 gap. Now, there's a kind of theorem of Euclidean geometry in there619 which I'm not going to try to state very precisely (and as far as I620 know, wasn't stated explicitly in Euclidean geometry) but it's621 something every toddler— human toddler—learns. (Maybe other622 animals also know it, I don't know.) But there are many more things,623 actions to perform, to get you more information about things, actions624 to perform to conceal information from other people, actions that will625 enable you to operate, to act on a rigid object in one place in order626 to produce an effect on another place. So, there's a lot of stuff that627 involves lines and rotations and angles and speeds and so on that I628 think humans (maybe, to a lesser extent, other animals) develop the629 ability to think about in a generic way. That means that you could630 take out the generalizations from the particular contexts and then631 re-use them in a new contexts in ways that I think are not yet632 represented at all in AI and in theories of human learning in any []633 way — although some people are trying to study learning of mathematics.634 </p>635 </div>636 </div>638 </div>640 <div id="outline-container-4" class="outline-2">641 <h2 id="sec-4"><span class="section-number-2">4</span> Animal intelligence</h2>642 <div class="outline-text-2" id="text-4">646 </div>648 <div id="outline-container-4-1" class="outline-3">649 <h3 id="sec-4-1"><span class="section-number-3">4.1</span> The priority is <i>cataloguing</i> what competences have evolved, not ranking them.</h3>650 <div class="outline-text-3" id="text-4-1">652 <p>[22:03] I wasn't going to challenge the claim that humans can do more653 sophisticated forms of [tracking], just to mention that there are some654 things that other animals can do which are in some ways comparable,655 and some ways superior to [things] that humans can do. In particular,656 there are species of birds and also, I think, some rodents ---657 squirrels, or something — I don't know enough about the variety ---658 that can hide nuts and remember where they've hidden them, and go back659 to them. And there have been tests which show that some birds are able660 to hide tens — you know, [eighteen] or something nuts — and to661 remember which ones have been taken, which ones haven't, and so662 on. And I suspect most humans can't do that. I wouldn't want to say663 categorically that maybe we couldn't, because humans are very664 [varied], and also [a few] people can develop particular competences665 through training. But it's certainly not something I can do.666 </p>668 </div>670 </div>672 <div id="outline-container-4-2" class="outline-3">673 <h3 id="sec-4-2"><span class="section-number-3">4.2</span> AI can be used to test philosophical theories</h3>674 <div class="outline-text-3" id="text-4-2">676 <p>[23:01] But I also would like to say that I am not myself particularly677 interested in trying to align animal intelligences according to any678 kind of scale of superiority; I'm just trying to understand what it679 was that biological evolution produced, and how it works, and I'm680 interested in AI <i>mainly</i> because I think that when one comes up with681 theories about how these things work, one needs to have some way of682 testing the theory. And AI provides ways of implementing and testing683 theories that were not previously available: Immanuel Kant was trying684 to come up with theories about how minds work, but he didn't have any685 kind of a mechanism that he could build to test his theory about the686 nature of mathematical knowledge, for instance, or how concepts were687 developed from babyhood onward. Whereas now, if we do develop a688 theory, we have a criterion of adequacy, namely it should be precise689 enough and rich enough and detailed to enable a model to be690 built. And then we can see if it works.691 </p>692 <p>693 [24:07] If it works, it doesn't mean we've proved that the theory is694 correct; it just shows it's a candidate. And if it doesn't work, then695 it's not a candidate as it stands; it would need to be modified in696 some way.697 </p>698 </div>699 </div>701 </div>703 <div id="outline-container-5" class="outline-2">704 <h2 id="sec-5"><span class="section-number-2">5</span> Is abstract general intelligence feasible?</h2>705 <div class="outline-text-2" id="text-5">709 </div>711 <div id="outline-container-5-1" class="outline-3">712 <h3 id="sec-5-1"><span class="section-number-3">5.1</span> It's misleading to compare the brain and its neurons to a computer made of transistors</h3>713 <div class="outline-text-3" id="text-5-1">715 <p>[24:27] I think there's a lot of optimism based on false clues:716 the…for example, one of the false clues is to count the number of717 neurons in the brain, and then talk about the number of transistors718 you can fit into a computer or something, and then compare them. It719 might turn out that the study of the way synapses work (which leads720 some people to say that a typical synapse [] in the human brain has721 computational power comparable to the Internet a few years ago,722 because of the number of different molecules that are doing things,723 the variety of types of things that are being done in those molecular724 interactions, and the speed at which they happen, if you somehow count725 up the number of operations per second or something, then you get726 these comparable figures).727 </p>728 </div>730 </div>732 <div id="outline-container-5-2" class="outline-3">733 <h3 id="sec-5-2"><span class="section-number-3">5.2</span> For example, brains may rely heavily on chemical information processing</h3>734 <div class="outline-text-3" id="text-5-2">736 <p>Now even if the details aren't right, there may just be a lot of737 information processing that…going on in brains at the <i>molecular</i>738 level, not the neural level. Then, if that's the case, the processing739 units will be orders of magnitude larger in number than the number of740 neurons. And it's certainly the case that all the original biological741 forms of information processing were chemical; there weren't brains742 around, and still aren't in most microbes. And even when humans grow743 their brains, the process of starting from a fertilized egg and744 producing this rich and complex structure is, for much of the time,745 under the control of chemical computations, chemical information746 processing—of course combined with physical sorts of materials and747 energy and so on as well.748 </p>749 <p>750 [26:25] So it would seem very strange if all that capability was751 something thrown away when you've got a brain and all the information752 processing, the [challenges that were handled in making a brain],753 … This is handwaving on my part; I'm just saying that we <i>might</i>754 learn that what brains do is not what we think they do, and that755 problems of replicating them are not what we think they are, solely in756 terms of numerical estimate of time scales, the number of components,757 and so on.758 </p>759 </div>761 </div>763 <div id="outline-container-5-3" class="outline-3">764 <h3 id="sec-5-3"><span class="section-number-3">5.3</span> Brain algorithms may simply be optimized for certain kinds of information processing other than bit manipulations</h3>765 <div class="outline-text-3" id="text-5-3">767 <p>[26:56] But apart from that, the other basis of skepticism concerns768 how well we understand what the problems are. I think there are many769 people who try to formalize the problems of designing an intelligent770 system in terms of streams of information thought of as bit streams or771 collections of bit streams, and they think of as the problems of772 intelligence as being the construction or detection of patterns in773 those, and perhaps not just detection of patterns, but detection of774 patterns that are useable for sending <i>out</i> streams to control motors775 and so on in order to []. And that way of conceptualizing the problem776 may lead on the one hand to oversimplification, so that the things777 that <i>would</i> be achieved, if those goals were achieved, maybe much778 simpler, in some ways inadequate. Or the replication of human779 intelligence, or the matching of human intelligence—or for that780 matter, squirrel intelligence—but in another way, it may also make781 the problem harder: it may be that some of the kinds of things that782 biological evolution has achieved can't be done that way. And one of783 the ways that might turn out to be the case is not because it's not784 impossible in principle to do some of the information processing on785 artificial computers-based-on-transistors and other bit-manipulating786 []—but it may just be that the computational complexity of solving787 problems, processes, or finding solutions to complex problems, are788 much greater and therefore you might need a much larger universe than789 we have available in order to do things.790 </p>791 </div>793 </div>795 <div id="outline-container-5-4" class="outline-3">796 <h3 id="sec-5-4"><span class="section-number-3">5.4</span> Example: find the shortest path by dangling strings</h3>797 <div class="outline-text-3" id="text-5-4">799 <p>[28:55] Then if the underlying mechanisms were different, the800 information processing mechanisms, they might be better tailored to801 particular sorts of computation. There's a [] example, which is802 finding the shortest route if you've got a collection of roads, and803 they may be curved roads, and lots of tangled routes from A to B to C,804 and so on. And if you start at A and you want to get to Z — a place805 somewhere on that map — the process of finding the shortest route806 will involve searching through all these different possibilities and807 rejecting some that are longer than others and so on. But if you make808 a model of that map out of string, where these strings are all laid809 out on the maps and so have the lengths of the routes. Then if you810 hold the two knots in the string – it's a network of string — which811 correspond to the start point and end point, then <i>pull</i>, then the812 bits of string that you're left with in a straight line will give you813 the shortest route, and that process of pulling just gets you the814 solution very rapidly in a parallel computation, where all the others815 just hang by the wayside, so to speak.816 </p>817 </div>819 </div>821 <div id="outline-container-5-5" class="outline-3">822 <h3 id="sec-5-5"><span class="section-number-3">5.5</span> In sum, we know surprisingly little about the kinds of problems that evolution solved, and the manner in which they were solved.</h3>823 <div class="outline-text-3" id="text-5-5">825 <p>[30:15] Now, I'm not saying brains can build networks of string and826 pull them or anything like that; that's just an illustration of how if827 you have the right representation, correctly implemented—or suitably828 implemented—for a problem, then you can avoid very combinatorially829 complex searches, which will maybe grow exponentially with the number830 of components in your map, whereas with this thing, the time it takes831 won't depend on how many strings you've [got on the map]; you just832 pull, and it will depend only on the shortest route that exists in833 there. Even if that shortest route wasn't obvious on the original map.834 </p>836 <p>837 [30:59] So that's a rather long-winded way of formulating the838 conjecture which—of supporting, a roundabout way of supporting the839 conjecture that there may be something about the way molecules perform840 computations where they have the combination of continuous change as841 things move through space and come together and move apart, and842 whatever — and also snap into states that then persist, so [as you843 learn from] quantum mechanics, you can have stable molecular844 structures which are quite hard to separate, and then in catalytic845 processes you can separate them, or extreme temperatures, or strong846 forces, but they may nevertheless be able to move very rapidly in some847 conditions in order to perform computations.848 </p>849 <p>850 [31:49] Now there may be things about that kind of structure that851 enable searching for solutions to <i>certain</i> classes of problems to be852 done much more efficiently (by brain) than anything we could do with853 computers. It's just an open question.854 </p>855 <p>856 [32:04] So it <i>might</i> turn out that we need new kinds of technology857 that aren't on the horizon in order to replicate the functions that858 animal brains perform —or, it might not. I just don't know. I'm not859 claiming that there's strong evidence for that; I'm just saying that860 it might turn out that way, partly because I think we know less than861 many people think we know about what biological evolution achieved.862 </p>863 <p>864 [32:28] There are some other possibilities: we may just find out that865 there are shortcuts no one ever thought of, and it will all happen866 much more quickly—I have an open mind; I'd be surprised, but it867 could turn up. There <i>is</i> something that worries me much more than the868 singularity that most people talk about, which is machines achieving869 human-level intelligence and perhaps taking over [the] planet or870 something. There's what I call the <i>singularity of cognitive catch-up</i> …871 </p>872 </div>873 </div>875 </div>877 <div id="outline-container-6" class="outline-2">878 <h2 id="sec-6"><span class="section-number-2">6</span> A singularity of cognitive catch-up</h2>879 <div class="outline-text-2" id="text-6">883 </div>885 <div id="outline-container-6-1" class="outline-3">886 <h3 id="sec-6-1"><span class="section-number-3">6.1</span> What if it will take a lifetime to learn enough to make something new?</h3>887 <div class="outline-text-3" id="text-6-1">889 <p>… SCC, singularity of cognitive catch-up, which I think we're close890 to, or maybe have already reached—I'll explain what I mean by891 that. One of the products of biological evolution—and this is one of892 the answers to your earlier questions which I didn't get on to—is893 that humans have not only the ability to make discoveries that none of894 their ancestors have ever made, but to shorten the time required for895 similar achievements to be reached by their offspring and their896 descendants. So once we, for instance, worked out ways of complex897 computations, or ways of building houses, or ways of finding our way898 around, we don't need…our children don't need to work it out for899 themselves by the same lengthy trial and error procedure; we can help900 them get there much faster.901 </p>902 <p>903 Okay, well, what I've been referring to as the singularity of904 cognitive catch-up depends on the fact that—fairly obvious, and it's905 often been commented on—that in case of humans, it's not necessary906 for each generation to learn what previous generations learned <i>in the same way</i>. And we can speed up learning once something has been907 learned, [it is able to] be learned by new people. And that has meant908 that the social processes that support that kind of education of the909 young can enormously accelerate what would have taken…perhaps910 thousands [or] millions of years for evolution to produce, can happen in911 a much shorter time.912 </p>914 <p>915 [34:54] But here's the catch: in order for a new advance to happen ---916 so for something new to be discovered that wasn't there before, like917 Newtonian mechanics, or the theory of relativity, or Beethoven's music918 or [style] or whatever — the individuals have to have traversed a919 significant amount of what their ancestors have learned, even if they920 do it much faster than their ancestors, to get to the point where they921 can see the gaps, the possibilities for going further than their922 ancestors, or their parents or whatever, have done.923 </p>924 <p>925 [35:27] Now in the case of knowledge of science, mathematics,926 philosophy, engineering and so on, there's been a lot of accumulated927 knowledge. And humans are living a <i>bit</i> longer than they used to, but928 they're still living for [whatever it is], a hundred years, or for929 most people, less than that. So you can imagine that there might come930 a time when in a normal human lifespan, it's not possible for anyone931 to learn enough to understand the scope and limits of what's already932 been achieved in order to see the potential for going beyond it and to933 build on what's already been done to make that…those future steps.934 </p>935 <p>936 [36:10] So if we reach that stage, we will have reached the937 singularity of cognitive catch-up because the process of education938 that enables individuals to learn faster than their ancestors did is939 the catching-up process, and it may just be that we at some point940 reach a point where catching up can only happen within a lifetime of941 an individual, and after that they're dead and they can't go942 beyond. And I have some evidence that there's a lot of that around943 because I see a lot of people coming up with what <i>they</i> think of as944 new ideas which they've struggled to come up with, but actually they945 just haven't taken in some of what was…some of what was done [] by946 other people, in other places before them. And I think that despite947 the availability of search engines which make it <i>easier</i> for people948 to get the information—for instance, when I was a student, if I949 wanted to find out what other people had done in the field, it was a950 laborious process—going to the library, getting books, and951 —whereas now, I can often do things in seconds that would have taken952 hours. So that means that if seconds [are needed] for that kind of953 work, my lifespan has been extended by a factor of ten or954 something. So maybe that <i>delays</i> the singularity, but it may not955 delay it enough. But that's an open question; I don't know. And it may956 just be that in some areas, this is more of a problem than others. For957 instance, it may be that in some kinds of engineering, we're handing958 over more and more of the work to machines anyways and they can go on959 doing it. So for instance, most of the production of computers now is960 done by a computer-controlled machine—although some of the design961 work is done by humans— a lot of <i>detail</i> of the design is done by962 computers, and they produce the next generation, which then produces963 the next generation, and so on.964 </p>965 <p>966 [37:57] I don't know if humans can go on having major advances, so967 it'll be kind of sad if we can't.968 </p>969 </div>970 </div>972 </div>974 <div id="outline-container-7" class="outline-2">975 <h2 id="sec-7"><span class="section-number-2">7</span> Spatial reasoning: a difficult problem</h2>976 <div class="outline-text-2" id="text-7">979 <p>980 [38:15] Okay, well, there are different problems [ ] mathematics, and981 they have to do with properties. So for instance a lot of mathematics982 that can be expressed in terms of logical structures or algebraic983 structures and those are pretty well suited for manipulation and…on984 computers, and if a problem can be specified using the985 logical/algebraic notation, and the solution method requires creating986 something in that sort of notation, then computers are pretty good,987 and there are lots of mathematical tools around—there are theorem988 provers and theorem checkers, and all kinds of things, which couldn't989 have existed fifty, sixty years ago, and they will continue getting990 better.991 </p>993 <p>994 But there was something that I was <a href="#sec-3-4">alluding to earlier</a> when I gave the995 example of how you can reason about what you will see by changing your996 position in relation to a door, where what you are doing is using your997 grasp of spatial structures and how as one spatial relationship998 changes namely you come closer to the door or move sideways and999 parallel to the wall or whatever, other spatial relationships change1000 in parallel, so the lines from your eyes through to other parts of1001 the…parts of the room on the other side of the doorway change,1002 spread out more as you go towards the doorway, and as you move1003 sideways, they don't spread out differently, but focus on different1004 parts of the internal … that they access different parts of the1005 … of the room.1006 </p>1007 <p>1008 Now, those are examples of ways of thinking about relationships and1009 changing relationships which are not the same as thinking about what1010 happens if I replace this symbol with that symbol, or if I substitute1011 this expression in that expression in a logical formula. And at the1012 moment, I do not believe that there is anything in AI amongst the1013 mathematical reasoning community, the theorem-proving community, that1014 can model the processes that go on when a young child starts learning1015 to do Euclidean geometry and is taught things about—for instance, I1016 can give you a proof that the angles of any triangle add up to a1017 straight line, 180 degrees.1018 </p>1020 </div>1022 <div id="outline-container-7-1" class="outline-3">1023 <h3 id="sec-7-1"><span class="section-number-3">7.1</span> Example: Spatial proof that the angles of any triangle add up to a half-circle</h3>1024 <div class="outline-text-3" id="text-7-1">1026 <p>There are standard proofs which involves starting with one triangle,1027 then adding a line parallel to the base one of my former students,1028 Mary Pardoe, came up with which I will demonstrate with this <he holds1029 up a pen> — can you see it? If I have a triangle here that's got1030 three sides, if I put this thing on it, on one side — let's say the1031 bottom—I can rotate it until it lies along the second…another1032 side, and then maybe move it up to the other end ~. Then I can rotate1033 it again, until it lies on the third side, and move it back to the1034 other end. And then I'll rotate it again and it'll eventually end up1035 on the original side, but it will have changed the direction it's1036 pointing in — and it won't have crossed over itself so it will have1037 gone through a half-circle, and that says that the three angles of a1038 triangle add up to the rotations of half a circle, which is a1039 beautiful kind of proof and almost anyone can understand it. Some1040 mathematicians don't like it, because they say it hides some of the1041 assumptions, but nevertheless, as far as I'm concerned, it's an1042 example of a human ability to do reasoning which, once you've1043 understood it, you can see will apply to any triangle — it's got to1044 be a planar triangle — not a triangle on a globe, because then the1045 angles can add up to more than … you can have three <i>right</i> angles1046 if you have an equator…a line on the equator, and a line going up to1047 to the north pole of the earth, and then you have a right angle and1048 then another line going down to the equator, and you have a right1049 angle, right angle, right angle, and they add up to more than a1050 straight line. But that's because the triangle isn't in the plane,1051 it's on a curved surface. In fact, that's one of the1052 differences…definitional differences you can take between planar and1053 curved surfaces: how much the angles of a triangle add up to. But our1054 ability to <i>visualize</i> and notice the generality in that process, and1055 see that you're going to be able to do the same thing using triangles1056 that stretch in all sorts of ways, or if it's a million times as1057 large, or if it's made…you know, written on, on…if it's drawn in1058 different colors or whatever — none of that's going to make any1059 difference to the essence of that process. And that ability to see1060 the commonality in a spatial structure which enables you to draw some1061 conclusions with complete certainty—subject to the possibility that1062 sometimes you make mistakes, but when you make mistakes, you can1063 discover them, as has happened in the history of geometrical theorem1064 proving. Imre Lakatos had a wonderful book called <a href="http://en.wikipedia.org/wiki/Proofs_and_Refutations"><i>Proofs and Refutations</i></a> — which I won't try to summarize — but he has1065 examples: mistakes were made; that was because people didn't always1066 realize there were subtle subcases which had slightly different1067 properties, and they didn't take account of that. But once they're1068 noticed, you rectify that.1069 </p>1070 </div>1072 </div>1074 <div id="outline-container-7-2" class="outline-3">1075 <h3 id="sec-7-2"><span class="section-number-3">7.2</span> Geometric results are fundamentally different than experimental results in chemistry or physics.</h3>1076 <div class="outline-text-3" id="text-7-2">1078 <p>[43:28] But it's not the same as doing experiments in chemistry and1079 physics, where you can't be sure it'll be the same on [] or at a high1080 temperature, or in a very strong magnetic field — with geometric1081 reasoning, in some sense you've got the full information in front of1082 you; even if you don't always notice an important part of it. So, that1083 kind of reasoning (as far as I know) is not implemented anywhere in a1084 computer. And most people who do research on trying to model1085 mathematical reasoning, don't pay any attention to that, because of1086 … they just don't think about it. They start from somewhere else,1087 maybe because of how they were educated. I was taught Euclidean1088 geometry at school. Were you?1089 </p>1090 <p>1091 (Adam ford: Yeah)1092 </p>1093 <p>1094 Many people are not now. Instead they're taught set theory, and1095 logic, and arithmetic, and [algebra], and so on. And so they don't use1096 that bit of their brains, without which we wouldn't have built any of1097 the cathedrals, and all sorts of things we now depend on.1098 </p>1099 </div>1100 </div>1102 </div>1104 <div id="outline-container-8" class="outline-2">1105 <h2 id="sec-8"><span class="section-number-2">8</span> Is near-term artificial general intelligence likely?</h2>1106 <div class="outline-text-2" id="text-8">1110 </div>1112 <div id="outline-container-8-1" class="outline-3">1113 <h3 id="sec-8-1"><span class="section-number-3">8.1</span> Two interpretations: a single mechanism for all problems, or many mechanisms unified in one program.</h3>1114 <div class="outline-text-3" id="text-8-1">1117 <p>1118 [44:35] Well, this relates to what's meant by general. And when I1119 first encountered the AGI community, I thought that what they all1120 meant by general intelligence was <i>uniform</i> intelligence ---1121 intelligence based on some common simple (maybe not so simple, but)1122 single powerful mechanism or principle of inference. And there are1123 some people in the community who are trying to produce things like1124 that, often in connection with algorithmic information theory and1125 computability of information, and so on. But there's another sense of1126 general which means that the system of general intelligence can do1127 lots of different things, like perceive things, understand language,1128 move around, make things, and so on — perhaps even enjoy a joke;1129 that's something that's not nearly on the horizon, as far as I1130 know. Enjoying a joke isn't the same as being able to make laughing1131 noises.1132 </p>1133 <p>1134 Given, then, that there are these two notions of general1135 intelligence—there's one that looks for one uniform, possibly1136 simple, mechanism or collection of ideas and notations and algorithms,1137 that will deal with any problem that's solvable — and the other1138 that's general in the sense that it can do lots of different things1139 that are combined into an integrated architecture (which raises lots1140 of questions about how you combine these things and make them work1141 together) and we humans, certainly, are of the second kind: we do all1142 sorts of different things, and other animals also seem to be of the1143 second kind, perhaps not as general as humans. Now, it may turn out1144 that in some near future time, who knows—decades, a few1145 decades—you'll be able to get machines that are capable of solving1146 in a time that will depend on the nature of the problem, but any1147 problem that is solvable, and they will be able to do it in some sort1148 of tractable time — of course, there are some problems that are1149 solvable that would require a larger universe and a longer history1150 than the history of the universe, but apart from that constraint,1151 these machines will be able to do anything []. But to be able to do1152 some of the kinds of things that humans can do, like the kinds of1153 geometrical reasoning where you look at the shape and you abstract1154 away from the precise angles and sizes and shapes and so on, and1155 realize there's something general here, as must have happened when our1156 ancestors first made the discoveries that eventually put together in1157 Euclidean geometry.1158 </p>1159 <p>1160 It may be that that requires mechanisms of a kind that we don't know1161 anything about at the moment. Maybe brains are using molecules and1162 rearranging molecules in some way that supports that kind of1163 reasoning. I'm not saying they are — I don't know, I just don't see1164 any simple…any obvious way to map that kind of reasoning capability1165 onto what we currently do on computers. There is—and I just1166 mentioned this briefly beforehand—there is a kind of thing that's1167 sometimes thought of as a major step in that direction, namely you can1168 build a machine (or a software system) that can represent some1169 geometrical structure, and then be told about some change that's going1170 to happen to it, and it can predict in great detail what'll1171 happen. And this happens for instance in game engines, where you say1172 we have all these blocks on the table and I'll drop one other block,1173 and then [the thing] uses Newton's laws and properties of rigidity of1174 the parts and the elasticity and also stuff about geometries and space1175 and so on, to give you a very accurate representation of what'll1176 happen when this brick lands on this pile of things, [it'll bounce and1177 go off, and so on]. And you just, with more memory and more CPU power,1178 you can increase the accuracy— but that's totally different than1179 looking at <i>one</i> example, and working out what will happen in a whole1180 <i>range</i> of cases at a higher level of abstraction, whereas the game1181 engine does it in great detail for <i>just</i> this case, with <i>just</i> those1182 precise things, and it won't even know what the generalizations are1183 that it's using that would apply to others []. So, in that sense, [we]1184 may get AGI — artificial general intelligence — pretty soon, but1185 it'll be limited in what it can do. And the other kind of general1186 intelligence which combines all sorts of different things, including1187 human spatial geometrical reasoning, and maybe other things, like the1188 ability to find things funny, and to appreciate artistic features and1189 other things may need forms of pattern-mechanism, and I have an open1190 mind about that.1191 </p>1192 </div>1193 </div>1195 </div>1197 <div id="outline-container-9" class="outline-2">1198 <h2 id="sec-9"><span class="section-number-2">9</span> Abstract General Intelligence impacts</h2>1199 <div class="outline-text-2" id="text-9">1202 <p>1203 [49:53] Well, as far as the first type's concerned, it could be useful1204 for all kinds of applications — there are people who worry about1205 where there's a system that has that type of intelligence, might in1206 some sense take over control of the planet. Well, humans often do1207 stupid things, and they might do something stupid that would lead to1208 disaster, but I think it's more likely that there would be other1209 things [] lead to disaster— population problems, using up all the1210 resources, destroying ecosystems, and whatever. But certainly it would1211 go on being useful to have these calculating devices. Now, as for the1212 second kind of them, I don't know—if we succeeded at putting1213 together all the parts that we find in humans, we might just make an1214 artificial human, and then we might have some of them as your friends,1215 and some of them we might not like, and some of them might become1216 teachers or whatever, composers — but that raises a question: could1217 they, in some sense, be superior to us, in their learning1218 capabilities, their understanding of human nature, or maybe their1219 wickedness or whatever — these are all issues in which I expect the1220 best science fiction writers would give better answers than anything I1221 could do, but I did once fantasize when I [back] in 1978, that perhaps1222 if we achieved that kind of thing, that they would be wise, and gentle1223 and kind, and realize that humans are an inferior species that, you1224 know, have some good features, so they'd keep us in some kind of1225 secluded…restrictive kind of environment, keep us away from1226 dangerous weapons, and so on. And find ways of cohabitating with1227 us. But that's just fantasy.1228 </p>1229 <p>1230 Adam Ford: Awesome. Yeah, there's an interesting story <i>With Folded Hands</i> where [the computers] want to take care of us and want to1231 reduce suffering and end up lobotomizing everybody [but] keeping them1232 alive so as to reduce the suffering.1233 </p>1234 <p>1235 Aaron Sloman: Not all that different from <i>Brave New World</i>, where it1236 was done with drugs and so on, but different humans are given1237 different roles in that system, yeah.1238 </p>1239 <p>1240 There's also <i>The Time Machine</i>, H.G. Wells, where the … in the1241 distant future, humans have split in two: the Eloi, I think they were1242 called, they lived underground, they were the [] ones, and then—no,1243 the Morlocks lived underground; Eloi lived on the planet; they were1244 pleasant and pretty but not very bright, and so on, and they were fed1245 on by …1246 </p>1247 <p>1248 Adam Ford: [] in the future.1249 </p>1250 <p>1251 Aaron Sloman: As I was saying, if you ask science fiction writers,1252 you'll probably come up with a wide variety of interesting answers.1253 </p>1254 <p>1255 Adam Ford: I certainly have; I've spoken to [] of Birmingham, and1256 Sean Williams, … who else?1257 </p>1258 <p>1259 Aaron Sloman: Did you ever read a story by E.M. Forrester called <i>The Machine Stops</i> — very short story, it's <a href="http://archive.ncsa.illinois.edu/prajlich/forster.html">on the Internet somewhere</a>1260 — it's about a time when people sitting … and this was written in1261 about [1914 ] so it's about…over a hundred years ago … people are1262 in their rooms, they sit in front of screens, and they type things,1263 and they communicate with one another that way, and they don't meet;1264 they have debates, and they give lectures to their audiences that way,1265 and then there's a woman whose son says “I'd like to see1266 you” and she says “What's the point? You've got me at1267 this point ” but he wants to come and talk to her — I won't1268 tell you how it ends, but.1269 </p>1270 <p>1271 Adam Ford: Reminds me of the Internet.1272 </p>1273 <p>1274 Aaron Sloman: Well, yes; he invented … it was just extraordinary1275 that he was able to do that, before most of the components that we1276 need for it existed.1277 </p>1278 <p>1279 Adam Ford: [Another person who did that] was Vernor Vinge [] <i>True Names</i>.1280 </p>1281 <p>1282 Aaron Sloman: When was that written?1283 </p>1284 <p>1285 Adam Ford: The seventies.1286 </p>1287 <p>1288 Aaron Sloman: Okay, well a lot of the technology was already around1289 then. The original bits of internet were working, in about 1973, I was1290 sitting … 1974, I was sitting at Sussex University trying to1291 use…learn LOGO, the programming language, to decide whether it was1292 going to be useful for teaching AI, and I was sitting [] paper1293 teletype, there was paper coming out, transmitting ten characters a1294 second from Sussex to UCL computer lab by telegraph cable, from there1295 to somewhere in Norway via another cable, from there by satellite to1296 California to a computer Xerox [] research center where they had1297 implemented a computer with a LOGO system on it, with someone I had1298 met previously in Edinburgh, Danny Bobrow, and he allowed me to have1299 access to this sytem. So there I was typing. And furthermore, it was1300 duplex typing, so every character I typed didn't show up on my1301 terminal until it had gone all the way there and echoed back, so I1302 would type, and the characters would come back four seconds later.1303 </p>1304 <p>1305 [55:26] But that was the Internet, and I think Vernor Vinge was1306 writing after that kind of thing had already started, but I don't1307 know. Anyway.1308 </p>1309 <p>1310 [55:41] Another…I mentioned H.G. Wells, <i>The Time Machine</i>. I1311 recently discovered, because <a href="http://en.wikipedia.org/wiki/David_Lodge_(author)">David Lodge</a> had written a sort of1312 semi-novel about him, that he had invented Wikipedia, in advance— he1313 had this notion of an encyclopedia that was free to everybody, and1314 everybody could contribute and [collaborate on it]. So, go to the1315 science fiction writers to find out the future — well, a range of1316 possible futures.1317 </p>1318 <p>1319 Adam Ford: Well the thing is with science fiction writers, they have1320 to maintain some sort of interest for their readers, after all the1321 science fiction which reaches us is the stuff that publishers want to1322 sell, and so there's a little bit of a … a bias towards making a1323 plot device there, and so the dramatic sort of appeals to our1324 amygdala, our lizard brain; we'll sort of stay there obviously to some1325 extent. But I think that they do come up with sort of amazing ideas; I1326 think it's worth trying to make these predictions; I think that we1327 should more time on strategic forecasting, I mean take that seriously.1328 </p>1329 <p>1330 Aaron Sloman: Well, I'm happy to leave that to others; I just want to1331 try to understand these problems that bother me about how things1332 work. And it may be that some would say that's irresponsible if I1333 don't think about what the implications will be. Well, understanding1334 how humans work <i>might</i> enable us to make [] humans — I suspect it1335 wont happen in this century; I think it's going to be too difficult.1336 </p></div>1337 </div>1338 </div>1340 <div id="postamble">1341 <p class="date">Date: 2013-10-04 18:49:53 UTC</p>1342 <p class="author">Author: Dylan Holmes</p>1343 <p class="creator">Org version 7.7 with Emacs version 23</p>1344 <a href="http://validator.w3.org/check?uri=referer">Validate XHTML 1.0</a>1346 </div>1347 </body>1348 </html>