rlm@0: rlm@0: rlm@1: rlm@1: all : snes_core rlm@1: rlm@1: rlm@1: snes_core : build/dsp.o build/SNES_SPC.o build/SNES_SPC_misc.o \ rlm@1: build/SNES_SPC_state.o build/spc.o build/SPC_DSP.o \ rlm@1: build/SPC_Filter.o rlm@1: rlm@1: rlm@1: build/dsp.o : snes_spc/dsp.cpp rlm@1: g++ -c snes_spc/dsp.cpp -o build/dsp.o rlm@1: rlm@1: build/SNES_SPC.o : snes_spc/SNES_SPC.cpp rlm@1: g++ -c snes_spc/SNES_SPC.cpp -o build/SNES_SPC.o rlm@1: rlm@1: build/SNES_SPC_misc.o : snes_spc/SNES_SPC_misc.cpp rlm@1: g++ -c snes_spc/SNES_SPC_misc.cpp -o build/SNES_SPC_misc.o rlm@1: rlm@1: build/SNES_SPC_state.o : snes_spc/SNES_SPC_state.cpp rlm@1: g++ -c snes_spc/SNES_SPC_state.cpp -o build/SNES_SPC_state.o rlm@1: rlm@1: build/spc.o : snes_spc/spc.cpp rlm@1: g++ -c snes_spc/spc.cpp -o build/spc.o rlm@1: rlm@1: build/SPC_DSP.o : snes_spc/SPC_DSP.cpp rlm@1: g++ -c snes_spc/SPC_DSP.cpp -o build/SPC_DSP.o rlm@1: rlm@1: build/SPC_Filter.o : snes_spc/SPC_Filter.cpp rlm@1: g++ -c snes_spc/SPC_Filter.cpp -o build/SPC_Filter.o rlm@1: rlm@1: rlm@0: rlm@0: rlm@0: rlm@0: clean: rlm@0: find . \( -name "*.o" -print0 \) -o \ rlm@0: \( -name "spc" -print0 \) | xargs -t -0 rm