Mercurial > spc_convert
view fast_dsp/SPC_DSP.h @ 9:477c36226481 tip
added old scripts for historical interest.
author | Robert McIntyre <rlm@mit.edu> |
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date | Fri, 21 Oct 2011 07:46:18 -0700 |
parents | e38dacceb958 |
children |
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1 // Fast SNES SPC-700 DSP emulator (about 3x speed of accurate one)3 // snes_spc 0.9.04 #ifndef SPC_DSP_H5 #define SPC_DSP_H7 #include "blargg_common.h"9 class SPC_DSP {10 public:11 typedef BOOST::uint8_t uint8_t;13 // Setup15 // Initializes DSP and has it use the 64K RAM provided16 void init( void* ram_64k );18 // Sets destination for output samples. If out is NULL or out_size is 0,19 // doesn't generate any.20 typedef short sample_t;21 void set_output( sample_t* out, int out_size );23 // Number of samples written to output since it was last set, always24 // a multiple of 2. Undefined if more samples were generated than25 // output buffer could hold.26 int sample_count() const;28 // Emulation30 // Resets DSP to power-on state31 void reset();33 // Emulates pressing reset switch on SNES34 void soft_reset();36 // Reads/writes DSP registers. For accuracy, you must first call spc_run_dsp()37 // to catch the DSP up to present.38 int read ( int addr ) const;39 void write( int addr, int data );41 // Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks42 // a pair of samples is be generated.43 void run( int clock_count );45 // Sound control47 // Mutes voices corresponding to non-zero bits in mask (overrides VxVOL with 0).48 // Reduces emulation accuracy.49 enum { voice_count = 8 };50 void mute_voices( int mask );52 // If true, prevents channels and global volumes from being phase-negated53 void disable_surround( bool disable = true );55 // State57 // Resets DSP and uses supplied values to initialize registers58 enum { register_count = 128 };59 void load( uint8_t const regs [register_count] );61 // DSP register addresses63 // Global registers64 enum {65 r_mvoll = 0x0C, r_mvolr = 0x1C,66 r_evoll = 0x2C, r_evolr = 0x3C,67 r_kon = 0x4C, r_koff = 0x5C,68 r_flg = 0x6C, r_endx = 0x7C,69 r_efb = 0x0D, r_pmon = 0x2D,70 r_non = 0x3D, r_eon = 0x4D,71 r_dir = 0x5D, r_esa = 0x6D,72 r_edl = 0x7D,73 r_fir = 0x0F // 8 coefficients at 0x0F, 0x1F ... 0x7F74 };76 // Voice registers77 enum {78 v_voll = 0x00, v_volr = 0x01,79 v_pitchl = 0x02, v_pitchh = 0x03,80 v_srcn = 0x04, v_adsr0 = 0x05,81 v_adsr1 = 0x06, v_gain = 0x07,82 v_envx = 0x08, v_outx = 0x0983 };85 public:86 enum { extra_size = 16 };87 sample_t* extra() { return m.extra; }88 sample_t const* out_pos() const { return m.out; }89 public:90 BLARGG_DISABLE_NOTHROW92 typedef BOOST::int8_t int8_t;93 typedef BOOST::int16_t int16_t;95 enum { echo_hist_size = 8 };97 enum env_mode_t { env_release, env_attack, env_decay, env_sustain };98 enum { brr_buf_size = 12 };99 struct voice_t100 {101 int buf [brr_buf_size*2];// decoded samples (twice the size to simplify wrap handling)102 int* buf_pos; // place in buffer where next samples will be decoded103 int interp_pos; // relative fractional position in sample (0x1000 = 1.0)104 int brr_addr; // address of current BRR block105 int brr_offset; // current decoding offset in BRR block106 int kon_delay; // KON delay/current setup phase107 env_mode_t env_mode;108 int env; // current envelope level109 int hidden_env; // used by GAIN mode 7, very obscure quirk110 int volume [2]; // copy of volume from DSP registers, with surround disabled111 int enabled; // -1 if enabled, 0 if muted112 };113 private:114 struct state_t115 {116 uint8_t regs [register_count];118 // Echo history keeps most recent 8 samples (twice the size to simplify wrap handling)119 int echo_hist [echo_hist_size * 2] [2];120 int (*echo_hist_pos) [2]; // &echo_hist [0 to 7]122 int every_other_sample; // toggles every sample123 int kon; // KON value when last checked124 int noise;125 int echo_offset; // offset from ESA in echo buffer126 int echo_length; // number of bytes that echo_offset will stop at127 int phase; // next clock cycle to run (0-31)128 unsigned counters [4];130 int new_kon;131 int t_koff;133 voice_t voices [voice_count];135 unsigned* counter_select [32];137 // non-emulation state138 uint8_t* ram; // 64K shared RAM between DSP and SMP139 int mute_mask;140 int surround_threshold;141 sample_t* out;142 sample_t* out_end;143 sample_t* out_begin;144 sample_t extra [extra_size];145 };146 state_t m;148 void init_counter();149 void run_counter( int );150 void soft_reset_common();151 void write_outline( int addr, int data );152 void update_voice_vol( int addr );153 };155 #include <assert.h>157 inline int SPC_DSP::sample_count() const { return m.out - m.out_begin; }159 inline int SPC_DSP::read( int addr ) const160 {161 assert( (unsigned) addr < register_count );162 return m.regs [addr];163 }165 inline void SPC_DSP::update_voice_vol( int addr )166 {167 int l = (int8_t) m.regs [addr + v_voll];168 int r = (int8_t) m.regs [addr + v_volr];170 if ( l * r < m.surround_threshold )171 {172 // signs differ, so negate those that are negative173 l ^= l >> 7;174 r ^= r >> 7;175 }177 voice_t& v = m.voices [addr >> 4];178 int enabled = v.enabled;179 v.volume [0] = l & enabled;180 v.volume [1] = r & enabled;181 }183 inline void SPC_DSP::write( int addr, int data )184 {185 assert( (unsigned) addr < register_count );187 m.regs [addr] = (uint8_t) data;188 int low = addr & 0x0F;189 if ( low < 0x2 ) // voice volumes190 {191 update_voice_vol( low ^ addr );192 }193 else if ( low == 0xC )194 {195 if ( addr == r_kon )196 m.new_kon = (uint8_t) data;198 if ( addr == r_endx ) // always cleared, regardless of data written199 m.regs [r_endx] = 0;200 }201 }203 inline void SPC_DSP::disable_surround( bool disable )204 {205 m.surround_threshold = disable ? 0 : -0x4000;206 }208 #define SPC_NO_COPY_STATE_FUNCS 1210 #define SPC_LESS_ACCURATE 1212 #endif