Mercurial > spc_convert
view snes_spc/spc.cpp @ 6:a012d31df380
Made convert.pl work in parallel. Restored files in less than 2 minutes!
author | Robert McIntyre <rlm@mit.edu> |
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date | Fri, 21 Oct 2011 07:23:22 -0700 |
parents | e38dacceb958 |
children |
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1 // snes_spc 0.9.0. http://www.slack.net/~ant/3 #include "spc.h"5 #include "SNES_SPC.h"6 #include "SPC_Filter.h"8 /* Copyright (C) 2004-2007 Shay Green. This module is free software; you9 can redistribute it and/or modify it under the terms of the GNU Lesser10 General Public License as published by the Free Software Foundation; either11 version 2.1 of the License, or (at your option) any later version. This12 module is distributed in the hope that it will be useful, but WITHOUT ANY13 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS14 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more15 details. You should have received a copy of the GNU Lesser General Public16 License along with this module; if not, write to the Free Software Foundation,17 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */19 #include "blargg_source.h"21 SNES_SPC* spc_new( void )22 {23 // be sure constants match24 assert( spc_sample_rate == (int) SNES_SPC::sample_rate );25 assert( spc_rom_size == (int) SNES_SPC::rom_size );26 assert( spc_clock_rate == (int) SNES_SPC::clock_rate );27 assert( spc_clocks_per_sample == (int) SNES_SPC::clocks_per_sample );28 assert( spc_port_count == (int) SNES_SPC::port_count );29 assert( spc_voice_count == (int) SNES_SPC::voice_count );30 assert( spc_tempo_unit == (int) SNES_SPC::tempo_unit );31 assert( spc_file_size == (int) SNES_SPC::spc_file_size );32 #if !SPC_NO_COPY_STATE_FUNCS33 assert( spc_state_size == (int) SNES_SPC::state_size );34 #endif36 SNES_SPC* s = new SNES_SPC;37 if ( s && s->init() )38 {39 delete s;40 s = 0;41 }42 return s;43 }45 void spc_delete ( SNES_SPC* s ) { delete s; }46 void spc_init_rom ( SNES_SPC* s, unsigned char const r [64] ) { s->init_rom( r ); }47 void spc_set_output ( SNES_SPC* s, spc_sample_t* p, int n ) { s->set_output( p, n ); }48 int spc_sample_count ( SNES_SPC const* s ) { return s->sample_count(); }49 void spc_reset ( SNES_SPC* s ) { s->reset(); }50 void spc_soft_reset ( SNES_SPC* s ) { s->soft_reset(); }51 int spc_read_port ( SNES_SPC* s, spc_time_t t, int p ) { return s->read_port( t, p ); }52 void spc_write_port ( SNES_SPC* s, spc_time_t t, int p, int d ) { s->write_port( t, p, d ); }53 void spc_end_frame ( SNES_SPC* s, spc_time_t t ) { s->end_frame( t ); }54 void spc_mute_voices ( SNES_SPC* s, int mask ) { s->mute_voices( mask ); }55 void spc_disable_surround( SNES_SPC* s, int disable ) { s->disable_surround( disable ); }56 void spc_set_tempo ( SNES_SPC* s, int tempo ) { s->set_tempo( tempo ); }57 spc_err_t spc_load_spc ( SNES_SPC* s, void const* p, long n ) { return s->load_spc( p, n ); }58 void spc_clear_echo ( SNES_SPC* s ) { s->clear_echo(); }59 spc_err_t spc_play ( SNES_SPC* s, int count, short* out ) { return s->play( count, out ); }60 spc_err_t spc_skip ( SNES_SPC* s, int count ) { return s->skip( count ); }61 #if !SPC_NO_COPY_STATE_FUNCS62 void spc_copy_state ( SNES_SPC* s, unsigned char** p, spc_copy_func_t f ) { s->copy_state( p, f ); }63 void spc_init_header ( void* spc_out ) { SNES_SPC::init_header( spc_out ); }64 void spc_save_spc ( SNES_SPC* s, void* spc_out ) { s->save_spc( spc_out ); }65 int spc_check_kon ( SNES_SPC* s ) { return s->check_kon(); }66 #endif68 SPC_Filter* spc_filter_new( void ) { return new SPC_Filter; }69 void spc_filter_delete( SPC_Filter* f ) { delete f; }70 void spc_filter_run( SPC_Filter* f, spc_sample_t* p, int s ) { f->run( p, s ); }71 void spc_filter_clear( SPC_Filter* f ) { f->clear(); }72 void spc_filter_set_gain( SPC_Filter* f, int gain ) { f->set_gain( gain ); }73 void spc_filter_set_bass( SPC_Filter* f, int bass ) { f->set_bass( bass ); }