view snes_spc/spc.cpp @ 6:a012d31df380

Made convert.pl work in parallel. Restored files in less than 2 minutes!
author Robert McIntyre <rlm@mit.edu>
date Fri, 21 Oct 2011 07:23:22 -0700
parents e38dacceb958
children
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1 // snes_spc 0.9.0. http://www.slack.net/~ant/
3 #include "spc.h"
5 #include "SNES_SPC.h"
6 #include "SPC_Filter.h"
8 /* Copyright (C) 2004-2007 Shay Green. This module is free software; you
9 can redistribute it and/or modify it under the terms of the GNU Lesser
10 General Public License as published by the Free Software Foundation; either
11 version 2.1 of the License, or (at your option) any later version. This
12 module is distributed in the hope that it will be useful, but WITHOUT ANY
13 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
15 details. You should have received a copy of the GNU Lesser General Public
16 License along with this module; if not, write to the Free Software Foundation,
17 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
19 #include "blargg_source.h"
21 SNES_SPC* spc_new( void )
22 {
23 // be sure constants match
24 assert( spc_sample_rate == (int) SNES_SPC::sample_rate );
25 assert( spc_rom_size == (int) SNES_SPC::rom_size );
26 assert( spc_clock_rate == (int) SNES_SPC::clock_rate );
27 assert( spc_clocks_per_sample == (int) SNES_SPC::clocks_per_sample );
28 assert( spc_port_count == (int) SNES_SPC::port_count );
29 assert( spc_voice_count == (int) SNES_SPC::voice_count );
30 assert( spc_tempo_unit == (int) SNES_SPC::tempo_unit );
31 assert( spc_file_size == (int) SNES_SPC::spc_file_size );
32 #if !SPC_NO_COPY_STATE_FUNCS
33 assert( spc_state_size == (int) SNES_SPC::state_size );
34 #endif
36 SNES_SPC* s = new SNES_SPC;
37 if ( s && s->init() )
38 {
39 delete s;
40 s = 0;
41 }
42 return s;
43 }
45 void spc_delete ( SNES_SPC* s ) { delete s; }
46 void spc_init_rom ( SNES_SPC* s, unsigned char const r [64] ) { s->init_rom( r ); }
47 void spc_set_output ( SNES_SPC* s, spc_sample_t* p, int n ) { s->set_output( p, n ); }
48 int spc_sample_count ( SNES_SPC const* s ) { return s->sample_count(); }
49 void spc_reset ( SNES_SPC* s ) { s->reset(); }
50 void spc_soft_reset ( SNES_SPC* s ) { s->soft_reset(); }
51 int spc_read_port ( SNES_SPC* s, spc_time_t t, int p ) { return s->read_port( t, p ); }
52 void spc_write_port ( SNES_SPC* s, spc_time_t t, int p, int d ) { s->write_port( t, p, d ); }
53 void spc_end_frame ( SNES_SPC* s, spc_time_t t ) { s->end_frame( t ); }
54 void spc_mute_voices ( SNES_SPC* s, int mask ) { s->mute_voices( mask ); }
55 void spc_disable_surround( SNES_SPC* s, int disable ) { s->disable_surround( disable ); }
56 void spc_set_tempo ( SNES_SPC* s, int tempo ) { s->set_tempo( tempo ); }
57 spc_err_t spc_load_spc ( SNES_SPC* s, void const* p, long n ) { return s->load_spc( p, n ); }
58 void spc_clear_echo ( SNES_SPC* s ) { s->clear_echo(); }
59 spc_err_t spc_play ( SNES_SPC* s, int count, short* out ) { return s->play( count, out ); }
60 spc_err_t spc_skip ( SNES_SPC* s, int count ) { return s->skip( count ); }
61 #if !SPC_NO_COPY_STATE_FUNCS
62 void spc_copy_state ( SNES_SPC* s, unsigned char** p, spc_copy_func_t f ) { s->copy_state( p, f ); }
63 void spc_init_header ( void* spc_out ) { SNES_SPC::init_header( spc_out ); }
64 void spc_save_spc ( SNES_SPC* s, void* spc_out ) { s->save_spc( spc_out ); }
65 int spc_check_kon ( SNES_SPC* s ) { return s->check_kon(); }
66 #endif
68 SPC_Filter* spc_filter_new( void ) { return new SPC_Filter; }
69 void spc_filter_delete( SPC_Filter* f ) { delete f; }
70 void spc_filter_run( SPC_Filter* f, spc_sample_t* p, int s ) { f->run( p, s ); }
71 void spc_filter_clear( SPC_Filter* f ) { f->clear(); }
72 void spc_filter_set_gain( SPC_Filter* f, int gain ) { f->set_gain( gain ); }
73 void spc_filter_set_bass( SPC_Filter* f, int bass ) { f->set_bass( bass ); }