Mercurial > spc_convert
comparison demo/trim_spc.c @ 0:e38dacceb958
initial import
author | Robert McIntyre <rlm@mit.edu> |
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date | Fri, 21 Oct 2011 05:53:11 -0700 |
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-1:000000000000 | 0:e38dacceb958 |
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1 /* Trims silence off beginning of SPC file. | |
2 Requires the accurate DSP; won't compile with the fast DSP. | |
3 Please note that the algorithm could be improved; this is just | |
4 a simple example showing the idea. | |
5 | |
6 Usage: trim_spc [test.spc [trimmed.spc]] | |
7 */ | |
8 | |
9 #include "snes_spc/spc.h" | |
10 | |
11 #include "demo_util.h" /* error(), load_file() */ | |
12 | |
13 /* Change to 1 to have it trim to next key on event rather than trim silence */ | |
14 enum { use_kon_check = 0 }; | |
15 | |
16 /* True if all count samples from in are silent (or very close to it) */ | |
17 int is_silent( short const* in, int count ); | |
18 | |
19 int main( int argc, char** argv ) | |
20 { | |
21 /* Load file into memory */ | |
22 long spc_size; | |
23 void* spc = load_file( (argc > 1) ? argv [1] : "test.spc", &spc_size ); | |
24 | |
25 /* Load into emulator */ | |
26 SNES_SPC* snes_spc = spc_new(); | |
27 if ( !snes_spc ) error( "Out of memory" ); | |
28 error( spc_load_spc( snes_spc, spc, spc_size ) ); | |
29 | |
30 /* Expand SPC data so there's enough room for emulator to save to. | |
31 We simply overwrite the emulator data in the old SPC file rather | |
32 than creating new SPC data. This preserves the text tags from | |
33 the old file. */ | |
34 if ( spc_size < spc_file_size ) | |
35 { | |
36 spc_size = spc_file_size; | |
37 spc = realloc( spc, spc_size ); /* leaks memory if allocation fails */ | |
38 if ( !spc ) error( "Out of memory" ); | |
39 } | |
40 | |
41 /* Keep saving SPC, then playing a little more. Once SPC becomes non-silent, | |
42 write the SPC data saved just before this. */ | |
43 { | |
44 long samples_trimmed = 0; | |
45 while ( 1 ) | |
46 { | |
47 #define BUF_SIZE 1024 | |
48 short buf [BUF_SIZE]; | |
49 | |
50 if ( samples_trimmed > 10 * spc_sample_rate * 2 ) | |
51 error( "Excess silence found" ); | |
52 | |
53 spc_clear_echo( snes_spc ); | |
54 spc_save_spc( snes_spc, spc ); | |
55 | |
56 /* Fill buffer */ | |
57 error( spc_play( snes_spc, BUF_SIZE, buf ) ); | |
58 samples_trimmed += BUF_SIZE; | |
59 | |
60 /* See if SPC became non-silent */ | |
61 if ( use_kon_check ? spc_check_kon( snes_spc ) : !is_silent( buf, BUF_SIZE ) ) | |
62 break; | |
63 } | |
64 | |
65 printf( "Trimmed %.1f seconds\n", (double) samples_trimmed / spc_sample_rate / 2 ); | |
66 } | |
67 | |
68 spc_delete( snes_spc ); | |
69 write_file( (argc > 2) ? argv [2] : "trimmed.spc", spc, spc_size ); | |
70 | |
71 return 0; | |
72 } | |
73 | |
74 int is_silent( short const* in, int count ) | |
75 { | |
76 unsigned const threshold = 0x10; | |
77 while ( count-- ) | |
78 { | |
79 if ( (unsigned) (*in++ + threshold / 2) > threshold ) | |
80 return 0; | |
81 } | |
82 return 1; | |
83 } |