# HG changeset patch # User Robert McIntyre # Date 1328465834 25200 # Node ID ecb6e3f9b7d611cf3cb31451a8e8d271dd729ca6 # Parent e1b7ef479bd11bdc4d5c6dd18e756eea4142190f minor edits diff -r e1b7ef479bd1 -r ecb6e3f9b7d6 org/lpsolve.org --- a/org/lpsolve.org Sun Feb 05 11:11:07 2012 -0700 +++ b/org/lpsolve.org Sun Feb 05 11:17:14 2012 -0700 @@ -832,7 +832,7 @@ Ghost and Psychic are a powerful dual type combo in the original games, due to a glitch which made Psychic immune to Ghost type attacks, even -though the game claims that Ghost is strong to Psychic. +though the game claims that Ghost is strong against Psychic. #+begin_src clojure :results verbatim :exports both (pokemon.lpsolve/solution (pokemon.lpsolve/best-attack-type)) @@ -1275,8 +1275,8 @@ * Summary -Overall, the pok\eacute{}mon type system is slanted more towards -defense rather than offense. While it is possible to create superior +Overall, the pok\eacute{}mon type system is slanted towards defense +rather than offense. While it is possible to create superior defensive types and exceptionally weak attack types, it is not possible to create exceptionally weak defensive types or very powerful attack types. @@ -1290,7 +1290,6 @@ to a particular problem, such as all the pokemon type combinations of length 8 which are immortal defense types. - * COMMENT main-program #+begin_src clojure :tangle ../src/pokemon/lpsolve.clj :noweb yes :exports none <>