Mercurial > jmeCapture
changeset 18:2543c95a0fd2
fixed sound problem
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 29 Oct 2011 14:39:19 -0700 |
parents | dae169178d11 |
children | 4de7988407ef |
files | src/com/aurellem/capture/examples/AdvancedAudio.java |
diffstat | 1 files changed, 64 insertions(+), 19 deletions(-) [+] |
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1.1 --- a/src/com/aurellem/capture/examples/AdvancedAudio.java Sat Oct 29 00:33:07 2011 -0700 1.2 +++ b/src/com/aurellem/capture/examples/AdvancedAudio.java Sat Oct 29 14:39:19 2011 -0700 1.3 @@ -7,9 +7,12 @@ 1.4 import com.aurellem.capture.audio.WaveFileWriter; 1.5 import com.jme3.app.SimpleApplication; 1.6 import com.jme3.audio.AudioNode; 1.7 +import com.jme3.audio.AudioParam; 1.8 import com.jme3.audio.Listener; 1.9 import com.jme3.cinematic.MotionPath; 1.10 import com.jme3.cinematic.events.MotionTrack; 1.11 +import com.jme3.input.controls.ActionListener; 1.12 +import com.jme3.input.controls.MouseButtonTrigger; 1.13 import com.jme3.light.DirectionalLight; 1.14 import com.jme3.material.Material; 1.15 import com.jme3.math.ColorRGBA; 1.16 @@ -55,9 +58,6 @@ 1.17 org.lwjgl.input.Mouse.setGrabbed(false); 1.18 app.start(); 1.19 } 1.20 - 1.21 - 1.22 - 1.23 1.24 private MotionTrack motionControl; 1.25 1.26 @@ -146,6 +146,8 @@ 1.27 1.28 // come at me bro! 1.29 path.addWayPoint(new Vector3f(-28.00242f, 48.005623f, -34.648228f)); 1.30 + //path.addWayPoint(new Vector3f(0, 0 , -20)); 1.31 + 1.32 path.setCurveTension(0.80f); 1.33 1.34 1.35 @@ -156,7 +158,7 @@ 1.36 motionControl.setSpeed(0.1f); 1.37 1.38 1.39 - //path.enableDebugShape(assetManager, rootNode); 1.40 + path.enableDebugShape(assetManager, rootNode); 1.41 1.42 1.43 positionCamera(); 1.44 @@ -166,10 +168,8 @@ 1.45 1.46 1.47 private void positionCamera(){ 1.48 - this.cam.setLocation(new Vector3f(-28.00242f, 48.005623f, -34.648228f)); 1.49 + //this.cam.setLocation(new Vector3f(-28.00242f, 48.005623f, -34.648228f)); 1.50 this.cam.setRotation(new Quaternion(0.3359635f, 0.34280345f, -0.13281013f, 0.8671653f)); 1.51 - 1.52 - 1.53 } 1.54 1.55 1.56 @@ -185,7 +185,7 @@ 1.57 public File data3 = new File("/home/r/tmp/data3.wav"); 1.58 1.59 1.60 - @Override 1.61 + 1.62 public void simpleInitApp() { 1.63 this.setTimer(new IsoTimer(60)); 1.64 1.65 @@ -210,12 +210,13 @@ 1.66 1.67 1.68 initAudio(); 1.69 + initKeys(); 1.70 createScene(); 1.71 1.72 1.73 motionControl.play(); 1.74 1.75 - this.audioRenderer.playSource(music); 1.76 + //this.audioRenderer.playSource(music); 1.77 1.78 1.79 1.80 @@ -226,11 +227,25 @@ 1.81 //audioRenderer.setEnvironment(Environment.Cavern); 1.82 1.83 music = new AudioNode(assetManager, "Sound/Environment/pure.wav", false); 1.84 - music.setLooping(true); 1.85 - music.setVolume(2); 1.86 - music.setRefDistance(0.1f); 1.87 - music.setMaxDistance(200); 1.88 + 1.89 + //music.setLooping(true); 1.90 + 1.91 + 1.92 + 1.93 + 1.94 + 1.95 + rootNode.attachChild(music); 1.96 + audioRenderer.playSource(music); 1.97 + 1.98 + music.setVolume(1f); 1.99 music.setPositional(true); 1.100 + music.setMaxDistance(200.0f); 1.101 + music.setRefDistance(0.1f); 1.102 + music.setRolloffFactor(5f); 1.103 + audioRenderer.pauseSource(music); 1.104 + 1.105 + 1.106 + 1.107 } 1.108 1.109 /** Declaring the "Shoot" action, and 1.110 @@ -239,19 +254,49 @@ 1.111 1.112 /** Defining the "Shoot" action: Play a gun sound. */ 1.113 1.114 + private void initKeys() { 1.115 + inputManager.addMapping("Shoot", new MouseButtonTrigger(0)); 1.116 + inputManager.addListener(actionListener, "Shoot"); 1.117 + } 1.118 + 1.119 + /** Defining the "Shoot" action: Play a gun sound. */ 1.120 + private ActionListener actionListener = new ActionListener() { 1.121 + @Override 1.122 + public void onAction(String name, boolean keyPressed, float tpf) { 1.123 + if (name.equals("Shoot") && !keyPressed) { 1.124 + System.out.println("I'm playing! <3"); 1.125 + System.out.println(bell.getLocalTranslation().subtract(cam.getLocation()).length()); 1.126 + 1.127 + audioRenderer.playSource(music); 1.128 + System.out.println(music.getRefDistance()); 1.129 + 1.130 + } 1.131 + } 1.132 + }; 1.133 1.134 /** Move the listener with the camera - for 3D audio. */ 1.135 @Override 1.136 public void simpleUpdate(float tpf) { 1.137 - Vector3f loc = cam.getLocation(); 1.138 - Quaternion rot = cam.getRotation(); 1.139 - listener.setLocation(loc); 1.140 - listener.setRotation(rot); 1.141 - auxListener.setLocation(loc); 1.142 - auxListener.setRotation(rot); 1.143 + //Vector3f loc = cam.getLocation(); 1.144 + //Quaternion rot = cam.getRotation(); 1.145 + //listener.setLocation(loc); 1.146 + //listener.setRotation(rot); 1.147 + 1.148 + 1.149 + listener.setLocation(cam.getLocation()); 1.150 + listener.setRotation(cam.getRotation()); 1.151 + //auxListener.setLocation(loc); 1.152 + //auxListener.setRotation(rot); 1.153 + //if (music.getStatus() == AudioNode.Status.Stopped){ 1.154 + 1.155 + //music.playInstance(); 1.156 + //} 1.157 + //audioRenderer.updateSourceParam(music, AudioParam.Direction); 1.158 1.159 music.setLocalTranslation(bell.getLocalTranslation()); 1.160 1.161 + //org.lwjgl.openal.AL10.alSourcef(1, org.lwjgl.openal.AL10.AL_MIN_GAIN, 0f); 1.162 + //org.lwjgl.openal.AL10.alSourcef(1, org.lwjgl.openal.AL10.AL_ROLLOFF_FACTOR, 5f); 1.163 1.164 } 1.165