view src/com/aurellem/capture/audio/SoundProcessor.java @ 47:74b53dfe369e

stressing similiarity between audio and video capture
author Robert McIntyre <rlm@mit.edu>
date Sat, 03 Dec 2011 12:48:40 -0600
parents 784a3f4e6202
children 23e3df41db3c
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1 package com.aurellem.capture.audio;
3 import java.nio.ByteBuffer;
5 import javax.sound.sampled.AudioFormat;
7 public interface SoundProcessor {
9 /**
10 * Called when the SoundProcessor is being destroyed, and
11 * there are no more samples to process. This happens at the
12 * latest when the Application is shutting down.
13 *
14 */
15 void cleanup();
17 /**
18 *
19 * Called whenever there are new audio samples to process. The
20 * audioSamples ByteBuffer contains 3D audio data rendered by
21 * OpenAL.
22 *
23 * @param audioSamples a ByteBuffer containing processed audio
24 * samples
25 * @param numSamples the number of samples, in bytes, that are valid
26 * @param format the format of the audio samples in audioSamples
27 */
28 void process(ByteBuffer audioSamples, int numSamples, AudioFormat format);
30 }