Mercurial > jmeCapture
view src/com/aurellem/capture/examples/AdvancedAudio.java @ 19:4de7988407ef
added CompositeSoundProcessor for combining SoundProcessors
author | Robert McIntyre <rlm@mit.edu> |
---|---|
date | Sat, 29 Oct 2011 15:16:06 -0700 |
parents | 2543c95a0fd2 |
children | bc6fbfbbadd9 |
line wrap: on
line source
1 package com.aurellem.capture.examples;3 import java.io.File;5 import com.aurellem.capture.IsoTimer;6 import com.aurellem.capture.audio.MultiListener;7 import com.aurellem.capture.audio.WaveFileWriter;8 import com.jme3.app.SimpleApplication;9 import com.jme3.audio.AudioNode;10 import com.jme3.audio.Listener;11 import com.jme3.cinematic.MotionPath;12 import com.jme3.cinematic.events.MotionTrack;13 import com.jme3.input.controls.ActionListener;14 import com.jme3.input.controls.MouseButtonTrigger;15 import com.jme3.light.DirectionalLight;16 import com.jme3.material.Material;17 import com.jme3.math.ColorRGBA;18 import com.jme3.math.FastMath;19 import com.jme3.math.Quaternion;20 import com.jme3.math.Vector3f;21 import com.jme3.scene.Geometry;22 import com.jme3.scene.Node;23 import com.jme3.scene.shape.Box;24 import com.jme3.scene.shape.Sphere;25 import com.jme3.system.AppSettings;28 /**29 *30 * Demonstrates advanced use of the audio capture and recording features.31 * Multiple perspectives of the same scene are simultaneously rendered to32 * different sound files.33 *34 * A key limitation of the way multiple listeners are implemented is that35 * only 3D positioning effects are realized for listeners other than the36 * main LWJGL listener. This means that audio effects such as environment37 * settings will *not* be heard on any auxiliary listeners, though sound38 * attenuation will work correctly.39 *40 * Multiple listeners as realized here might be used to make AI entities41 * that can each hear the world from their own perspective.42 *43 * @author Robert McIntyre44 *45 */47 public class AdvancedAudio extends SimpleApplication {49 public static void main(String[] args) {51 AdvancedAudio app = new AdvancedAudio();52 AppSettings settings = new AppSettings(true);53 //settings.setAudioRenderer("Send");54 app.setSettings(settings);55 app.setShowSettings(false);56 app.setPauseOnLostFocus(false);57 org.lwjgl.input.Mouse.setGrabbed(false);58 app.start();59 }61 private MotionTrack motionControl;64 private void makeEar(Node root, Vector3f position){65 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");66 Geometry ear = new Geometry("ear", new Box(1.0f, 1.0f, 1.0f));67 ear.setLocalTranslation(position);68 mat.setColor("Color", ColorRGBA.Green);69 ear.setMaterial(mat);70 root.attachChild(ear);71 }73 private Geometry bell;76 private Vector3f[] path = new Vector3f[]{77 // loop 178 new Vector3f(0, 0, 0),79 new Vector3f(0, 0, -10),80 new Vector3f(-2, 0, -14),81 new Vector3f(-6, 0, -20),82 new Vector3f(0, 0, -26),83 new Vector3f(6, 0, -20),84 new Vector3f(0, 0, -14),85 new Vector3f(-6, 0, -20),86 new Vector3f(0, 0, -26),87 new Vector3f(6, 0, -20),88 // loop 289 new Vector3f(5, 0, -5),90 new Vector3f(7, 0, 1.5f),91 new Vector3f(14, 0, 2),92 new Vector3f(20, 0, 6),93 new Vector3f(26, 0, 0),94 new Vector3f(20, 0, -6),95 new Vector3f(14, 0, 0),96 new Vector3f(20, 0, 6),97 new Vector3f(26, 0, 0),98 new Vector3f(20, 0, -6),99 new Vector3f(14, 0, 0),100 // loop 3101 new Vector3f(8, 0, 7.5f),102 new Vector3f(7, 0, 10.5f),103 new Vector3f(6, 0, 20),104 new Vector3f(0, 0, 26),105 new Vector3f(-6, 0, 20),106 new Vector3f(0, 0, 14),107 new Vector3f(6, 0, 20),108 new Vector3f(0, 0, 26),109 new Vector3f(-6, 0, 20),110 new Vector3f(0, 0, 14),111 // begin ellipse112 new Vector3f(16, 5, 20),113 new Vector3f(0, 0, 26),114 new Vector3f(-16, -10, 20),115 new Vector3f(0, 0, 14),116 new Vector3f(16, 20, 20),117 new Vector3f(0, 0, 26),118 new Vector3f(-10, -25, 10),119 new Vector3f(-10, 0, 0),120 // come at me bro!121 new Vector3f(-28.00242f, 48.005623f, -34.648228f),122 new Vector3f(0, 0 , -20),123 };127 private void createScene() {128 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");129 bell = new Geometry( "sound-emitter" , new Sphere(15,15,1));130 mat.setColor("Color", ColorRGBA.Blue);131 bell.setMaterial(mat);132 rootNode.attachChild(bell);134 DirectionalLight light = new DirectionalLight();135 light.setDirection(new Vector3f(0, -1, 0).normalizeLocal());136 light.setColor(ColorRGBA.White.mult(1.5f));137 rootNode.addLight(light);139 makeEar(rootNode, new Vector3f(0, 0 ,20));140 makeEar(rootNode, new Vector3f(0, 0 ,-20));141 makeEar(rootNode, new Vector3f(20, 0 ,0));142 makeEar(rootNode, new Vector3f(-20, 0 ,0));144 MotionPath track = new MotionPath();146 for (Vector3f v : path){147 track.addWayPoint(v);148 }151 track.setCurveTension(0.80f);154 motionControl = new MotionTrack(bell,track);155 motionControl.setDirectionType(MotionTrack.Direction.PathAndRotation);156 motionControl.setRotation(new Quaternion().fromAngleNormalAxis(-FastMath.HALF_PI, Vector3f.UNIT_Y));157 motionControl.setInitialDuration(10f);158 motionControl.setSpeed(0.1f);161 track.enableDebugShape(assetManager, rootNode);164 positionCamera();167 }170 private void positionCamera(){171 this.cam.setLocation(new Vector3f(-28.00242f, 48.005623f, -34.648228f));172 // cam.setLocation(new Vector3f(0,0,-20));173 this.cam.setRotation(new Quaternion(0.3359635f, 0.34280345f, -0.13281013f, 0.8671653f));174 }176 private AudioNode music;182 private void initAudio() {184 music = new AudioNode(assetManager, "Sound/Environment/pure.wav", false);186 rootNode.attachChild(music);187 audioRenderer.playSource(music);189 music.setVolume(1f);190 music.setPositional(true);191 music.setMaxDistance(200.0f);192 music.setRefDistance(0.1f);193 music.setRolloffFactor(5f);194 audioRenderer.pauseSource(music);196 }201 private Listener auxListener = new Listener();202 public File data1 = new File("/home/r/tmp/data1.wav");203 public File data2 = new File("/home/r/tmp/data2.wav");204 public File data3 = new File("/home/r/tmp/data3.wav");205 public File data4 = new File("/home/r/tmp/data4.wav");206 public File data5 = new File("/home/r/tmp/data5.wav");207 public File data6 = new File("/home/r/tmp/data6.wav");210 public void simpleInitApp() {211 this.setTimer(new IsoTimer(60));213 if (this.audioRenderer instanceof MultiListener){214 MultiListener rf = (MultiListener)this.audioRenderer;216 for (int n = 0; n < 0; n++){217 Listener zzz = new Listener();218 rf.addListener(zzz);219 }220 Listener listener3 = new Listener();221 rf.addListener(auxListener);222 rf.addListener(listener3);223 rf.registerSoundProcessor(new WaveFileWriter(data1));224 rf.registerSoundProcessor(auxListener, new WaveFileWriter(data2));225 rf.registerSoundProcessor(listener3, new WaveFileWriter(data3));226 }227 initAudio();228 initKeys();229 createScene();230 motionControl.play();231 }237 private void initKeys() {238 inputManager.addMapping("Shoot", new MouseButtonTrigger(0));239 inputManager.addListener(actionListener, "Shoot");240 }242 /** Defining the "Shoot" action: Play a gun sound. */243 private ActionListener actionListener = new ActionListener() {244 @Override245 public void onAction(String name, boolean keyPressed, float tpf) {246 if (name.equals("Shoot") && !keyPressed) {247 System.out.println("I'm playing! <3");248 System.out.println(bell.getLocalTranslation().subtract(cam.getLocation()).length());250 audioRenderer.playSource(music);251 System.out.println(music.getRefDistance());253 }254 }255 };257 /** Move the listener with the camera - for 3D audio. */260 private Vector3f prevBellPos = Vector3f.ZERO;261 public void simpleUpdate(float tpf) {262 //Vector3f loc = cam.getLocation();263 //Quaternion rot = cam.getRotation();264 //listener.setLocation(loc);265 //listener.setRotation(rot);268 listener.setLocation(cam.getLocation());269 listener.setRotation(cam.getRotation());270 //auxListener.setLocation(loc);271 //auxListener.setRotation(rot);272 //if (music.getStatus() == AudioNode.Status.Stopped){274 //music.playInstance();275 //}276 //audioRenderer.updateSourceParam(music, AudioParam.Direction);278 Vector3f bellVelocity = bell.getLocalTranslation().subtract(prevBellPos).mult(1.0f/tpf);279 prevBellPos = bell.getLocalTranslation();281 music.setLocalTranslation(bell.getLocalTranslation());282 music.setVelocity(bellVelocity);284 //org.lwjgl.openal.AL10.alSourcef(1, org.lwjgl.openal.AL10.AL_MIN_GAIN, 0f);285 //org.lwjgl.openal.AL10.alSourcef(1, org.lwjgl.openal.AL10.AL_ROLLOFF_FACTOR, 5f);287 }289 }